Weekly News #162


So, another week and a half has passed since the release of the full version. We have definitely been working all this time, and also paid a lot of attention to exclusive mechanics for playing as a girl (something that many people asked for, almost more than half of all our Patreon subscribers), and also made certain improvements, interface changes and many other things, but first things first.

We will start with improvements to the game for a girl. At the moment, more different exclusive events have been added specifically for playing as a girl for more variety in gameplay, and some specific mechanics/interactions with randomized NPCs have been finalized when playing as a female. In general, this is all that concerns girls and what has been done, however, certain interfaces are already being prepared in the form of new exclusive part-time jobs for a girl, as well as the ability to influence different clubs by joining them. We are working on this, but since these are global mechanics, it takes some time to create them, but for now - you can rest assured, work is definitely being done in this direction.

The second thing that deserves a special mention is the ability to have group sex with the RNPC. This is a separate and special mechanic, and we are attaching a screenshot of how the interaction looks with the RNPC:

In addition, the hooligans at the abandoned factory also have this ability. We cannot attach the scene itself and its process, but you can see it on our Twitter:https://x.com/kaitosi11/status/1907442028016787906

The third thing worth mentioning is minor improvements and conveniences. More specifically, new interfaces for reading books in libraries, as well as purchasing amulets. Certain changes were required in the interface, as they were far from the most convenient, especially for Android users:

The interface basis is the same, as you can see. In addition, a separate button for general sound settings was added to the sound settings, so as not to adjust each slider if it is necessary to completely turn it off:


You can also notice a special button for turning off the sound without any sliders.

Another improvement in terms of convenience is more understandable. Now you can view a gallery with CG scenes of story characters directly from your phone and any location. To do this, you no longer need to go to your home, open the PC interface, and then click on the icons there again - you can do this directly from your character's phone.


Well, since we're talking about CG scenes, it's time to present you with a new redraw of the scene with the story character Ayano Yoshida. This scene is already available in the game and can be seen there:


In addition to this scene, another new one is also available there, which we reported on in previous weekly news - all the redraws are already available in the game and are pleasing to the eye with their presence.

Well, and the most global innovation or even change, because for its sake we had to shovel each location interface separately - a completely changed main interface of the game. You can see it below:


What's good about it? In addition to the most obvious in the form of a clear view, there is also the ability to change the scale. On phones, this is especially convenient, because of which it is more convenient to play on devices with a small screen, and on large screens there is an option to make the interface smaller, which is a pretty nice feature. The scaling option is available right in the game settings at any time during the game session - enjoy it.

What else? We have slightly improved the translation of the game into English and Chinese (which was done by our player RogerJKD), and also fixed many bugs and shortcomings, which we will already tell you about in the list of changes, which is available just below:





New content:

The main interface of the game (transition between locations, location interactions, etc.) was completely changed and drawn from scratch - now this interface completely matches the existing style of the game, and also supports one very important feature - scaling, which is why this interface has become more convenient and easier to use - if necessary, it can be made larger / smaller depending on preferences.

A new possible setting was added to the general settings of the game - interface scaling. This only applies to the main interface, and with this feature it can be made twice as large or slightly smaller, if necessary.

Especially for the plot character Ayano Yoshida, two scenes were redrawn and inserted into the game: they fully take into account all the sizes of her breasts, and in the corresponding scenes, where two characters are positioned at once - Ayano and Suzuki, the size of Suzuki's breasts is also taken into account. The scenes themselves became more detailed, and most importantly - less blurry due to the increase in PNG resolution.

More different interactions and existing events have been adapted for the female gender, making the female gender game more diverse, enjoyable, and less clumsy due to errors in the positioning of the main character.

More exclusive events have been added to the female gender when playing as a female gender.

A new icon has been added to your character's phone - a gallery icon, where CG scenes with story characters are displayed, and when you click on this button, the corresponding interface is displayed where you can view it.

One separate function has been added to the game performance settings for general improvement - RNPC memory. It can now be completely disabled, which significantly reduces the requirements for the device, improves stability, and in general, because of this, less information and more alternative functions are used in existing calculations, which will worsen the artificial intelligence, but improve overall performance and reduce possible memory leaks within the corresponding modules and systems.

A new possible dirty interaction has been added for randomized female NPCs, which also has a new system tied to it, and there is a new scene that can be seen on our Twitter

(https://x.com/kaitosi11/status/1907442028016787906) and which for certain reasons we can no longer describe in full in the changelog (Patreon simply hides the posts).

A new interface has been added to the game while your character is reading books: it opens directly from the corresponding locations and inside this interface you can use books, read them and get certain buffs and privileges for using this system.

The interface for purchasing amulets in the “City Temple” location has been changed to a more suitable style and more convenient, practical option for Android devices or small screens in general - large buttons, no small ones where you literally need to get to, and enough information for a general understanding of everything.

The interface of your character's PC has been slightly changed: icons have been redesigned, new backgrounds for changing wallpapers have been added, and the interface itself has become a little more compact for introducing further innovations and tabs there.

A new volume control has been added to the game, to the settings interface - general volume. With its help, you can make the general sounds of the game louder or vice versa - everything quieter, without affecting the balance of ambient / sounds, etc. - it remains the same. In addition, a special button has been added to turn off all sounds in the game, as well as quickly turn them on to simplify interaction with all interfaces related to sounds.

Now, your character can buy a new service from a certain group of people in the “Abandoned Factory” location, where a new special scene will be displayed, which can be seen on our Twitter (https://x.com/kaitosi11/status/1907442028016787906).

The overall weight of the game has been slightly reduced by removing some individual vestigial files, compressing existing ones, and generally slightly improving the game's data usage.

The icons and weather are now displayed more correctly in your character's computer interface: instead of a sunny icon during rain, it will show the proper icon corresponding to the weather conditions.

Improved game performance and stability on the lowest game performance settings: in this case, the minimum amount of information is now used for processing and only the most necessary, and alternative and less accurate systems are often used for simulation to get rid of unnecessary loading of the device's RAM with unnecessary data, which reduces the overall minimum system requirements for the game, and allows you to play it even on not particularly powerful devices.

The storyline with Ayano Yoshida and her emotions was slightly reworked, which fixes some bugs, exceptions, shortcomings and much more that is related to her appearance and sprite and could have some display problems.

The translation of the game into English was improved in a huge section with text with interactions / text related to RNPC and the like - all interactions with them, some related events were translated more correctly, which is a huge amount of information and text.

The Chinese translation of the game has been updated: some untranslated sections of the game have been translated, the translation in other places has been improved, and in general it has become better.

Minor refactoring of the systems responsible for locations has been carried out. The systems themselves have become much simpler and better, look more concise, and the performance within these interfaces has become much better due to the elimination of some excesses and the overall improvement of the general state of the game code in these modules.

Refactoring of the systems responsible for some specific location interactions and adjacent systems has been carried out, due to which the performance of the game has become slightly better, and errors and exceptions have become much less frequent than before. The systems themselves have become more concise and understandable to the eye in terms of code.

Minor refactoring of the code for moving RNPC around locations, as well as group activity among each other, has been carried out: more individual features have been taken into account, there are fewer problems with memory leaks, and in general the systems themselves have become more stable than before.

A minor refactoring of the RNPC memory systems was carried out: now a lot also depends on the performance settings in the game. In case of choosing the most minimal ones - there will be much less memory leaks inside or in adjacent systems with the RNPCmemory, and more of this same memory inside other systems is taken into account, which will make the simulation better at certain performance settings.

Fixed bugs:

Fixed a bug due to which during some services at the hooligans in the abandoned factory, where there should have been girls, male RNPCs could spawn instead of them, due to which certain functions could be blocked/work incorrectly in the future.

Fixed a bug due to which, when selecting certain generation settings in the corresponding interface before starting the game, both and both buttons were highlighted.

Fixed a bug due to which some body parts of a randomized female NPC could be displayed over her clothes in the interface for editing her appearance.

Fixed a bug due to which, if you enter letters instead of a number when searching for a randomized NPC, the game would throw an exception. In this case, the game will now simply say that the RNPC was not found.

Fixed a bug due to which female MILF NPCs could completely lack certain body parts when your character put on glasses/hides clothes that hide those body parts in any other way.

Fixed a bug due to which, when hovering the mouse/finger over an interaction with a randomized NPC, the game would forget to add a minus or plus sign to the relationship, due to which these hints could be misleading.

Fixed a bug due to which the automatic adjustment of the background to the interface of hints in the interaction menu with RNPCs did not work correctly and did not take into account all the data, due to which the text could go beyond this background.

Fixed a bug due to which the old version of Ayano Yoshida could be displayed in the main menu of the game without any reason instead of the new one.

Fixed a bug due to which the wallpaper of your desktop PC in your character's room constantly changed and did not save any changes even when you clicked the corresponding button.

Fixed a bug where the game could throw exceptions in some specific gameplay instances when rewinding the game 60 in-game minutes.

Fixed a bug where the game could throw exceptions when trying to buy something from the grocery store/online store on your character's PC.

Fixed a bug due to which club indicators in the corresponding academy club interface could have fractional values instead of integers.

Fixed a bug due to which not all individual features of the RNPC could be taken into account in their activity and when moving around the academy locations.

Fixed a bug due to which the game could throw exceptions during playback of scenes with randomized NPCs in some individual cases due to a lack of certain data after generation.

Fixed a bug due to which after scrolling time using the calendar interface, the game did not update some data inside the main interface, due to which certain problems could occur, events could not appear and other unpleasant moments could exist.

Fixed a bug due to which, when playing as a girl, the game threw exceptions during playback of scenes with randomized NPCs in some individual cases of the gameplay.

Fixed a bug due to which all girls were without any clothes if they were in the location "Occultism Club" inside the academy.

Fixed a bug due to which the transition to the links of the discord and patreon could work incorrectly in the interface of the computer of your character without any reason.

Fixed an exception that could occur after any interactions with a randomized NPC, right during the calculation of the result of this very activity.

Fixed a defect due to which, with zero transparency of the clothes of a randomized NPC in x-ray glasses, extra clothes appeared on the RNPC that should not have been there.

Fixed a bug due to which the game could throw exceptions during the display of the sprite of a randomized NPC in the editor of the RNPC/your character with some chance of this after generation.

Fixed a bug where the game could exist in an infinite loop when moving to your character's home location in some specific situations and under some specific circumstances.

Fixed a bug where the game could freeze for a couple of seconds in the "Your Apartment" location in some specific gameplay moments and under certain conditions.

Fixed a bug due to which the game could throw exceptions at some points in the game's storyline with Ayano Yoshida.

Fixed a bug due to which during some events for the story character Ayano Yoshida, the screen could be blank and not contain her sprite without a good reason.

Fixed a bug due to which the game could throw exceptions in some interfaces where flags of other clubs or any other designations were displayed.

Fixed a bug due to which the game would throw an exception if you communicate with the RNPC from the Occultism Club and with special rules enabled from the Occultism Club management interface.

Fixed a bug due to which the game could throw exceptions while using the Club management interface, in some rare moments and in the subinterface with rules for it.

Fixed a bug due to which an exception could be thrown after the end of any interaction with a randomized NPC with a very low chance and probability.

Fixed a bug due to which the game could crash during the calculation of activity between each other.

Fixed a bug due to which multi-threaded calculations could work incorrectly, and in some cases not work at all, causing exceptions, transferring the load to single-threaded calculations.

Fixed a bug due to which exceptions could occur when adding goods to the basket in the grocery store.

Fixed a bug due to which the game would throw exceptions in some story events with changed and redrawn story characters.

Fixed a bug due to which the game could throw exceptions during some interactions with randomized NPCs and in some very rare moments of the gameplay.

Fixed a bug due to which the game could throw exceptions during some specific events with randomized NPCs.

Fixed a defect due to which the limb durability indicators might not be updated when entering the corresponding interface.

Fixed a bug due to which the success rate in the tooltip when interacting with a randomized NPC could differ slightly from the actual process depending on the action itself.

Fixed a bug due to which the game could throw exceptions in the RNPC editor when using certain buttons.

Fixed a bug due to which the game could throw exceptions when editing your character's appearance in some rare moments of the gameplay.

Fixed a bug due to which the RNPC sprite could differ slightly in the RNPC editor from itself already in the game session.

Fixed a bug due to which some interfaces in the game could have a slight blur. Now everything is clearer, especially on large monitors.

Fixed a bug due to which an exception occurred when opening the diary in some moments when the scrollbar loaded faster than the lists themselves.

Fixed a bug due to which some hair/skin colors could look too unnatural under certain base color conditions.

Fixed a bug due to which the game could throw exceptions when trying to move your character to a location in some exceptional situations.

Fixed a bug due to which the game could show an incorrect number of RNPC at a location in the map interface.

Fixed a bug due to which RNPC could be in currently closed locations, such as the gym and others.



As you can see, a huge amount of different work has been done in these last week and a half, including the work that the game has needed for a couple of years (like changing the main interface and the ability to scale it). We listened to some comments and made the controls more convenient and enjoyable, and also didn't forget to add new content - we hope that you will like this micro-update. The next news will be on May 27, when the new full version comes out, which will have more options for playing as a girl, as well as many other improvements/changes/fixes.

Files

School Game v0.965b PC Version for itch (MEGA)
External
21 days ago
School Game v0.965b MAC Version for itch (MEGA)
External
21 days ago
School Game v0.965b Android Version for itch (MEGA)
External
21 days ago
School Game v0.965b PC Version for itch (Google Drive)
External
21 days ago
School Game v0.965b MAC Version for itch (Google Drive)
External
21 days ago
School Game v0.965b Android Version for itch (Google Drive)
External
21 days ago

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Comments

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Based on what I've read, in this log and in comments, the game's "fixed version" requires you pay, but the fixed version is worse in some cases because it straight up crashes.

I came here from 0.964, my problem was the infinite loop that destroyed my game and compromised all my saves outside my room, even on separate playthroughs.

I am not able to spend money easily and I can't in good sense pay for a version that seems to have fixed my problem but makes an even bigger one by making the game unplayable from the start.

I feel we all will need to wait until 0.970 to fix these problems.

(+1)

When I start a new game and spawn in my room it starts to do pushups asking if I want to skip the minigame then it crashes.