Weekly News #164
So, another week and a half has passed since the last update, which means it's time for us to release a new issue of weekly news and tell you what has been done in such a short period of time. Well, we clearly have a lot to tell. As was said in the last issue of weekly news, there is a lot of information, and it will be quite interesting, especially in terms of some insider information. Well, we will start with the most powerful innovation for this period.
First, the randomized NPCs. Despite their constant development, they still felt a bit bland and perhaps lifeless. And we understand that there is a lot that can be done about this - the replayability will increase, but the feeling itself will not go away. So what did we do to fix this situation? New interactions:
A new rather global interaction with systems was added to the interaction menu with randomized NPCs: talk about something. When you click it, you get the opportunity to write absolutely any text to you in this field - whatever you want. The RNPC will respond in accordance with its character, mood and other details of its character - all this is done by artificial intelligence. He / she has his / her memory, you will be able to find out his / her opinion on any event in the game or in general - do whatever you want with him / her, and in return you will receive relationship points. Interactive and pleasant interaction that will complement the character and make it more alive. At the moment, this function is available to subscriptions of the Super Best Friend level ($ 25) and higher. In the near future, it will be available to Best Friend subscribers ($ 10), but with some restrictions, which are below:
There are no restrictions, Llama3 is currently running on our local server, and these will be the first adequate tests of this innovation. Over time, we will refine and improve it, do more to implement all of this. In addition, it is obvious that in the future, if our subscribers appreciate all of this, we will introduce more different neural network features: the ability to write messages to RNPC, social networks in the game with them and much more. In addition, it should be said that these features will not cancel the development and improvement of the game in the “offline plan”. We will conduct exactly the same development, but make such “online features” a pleasant addition for those who support us with a subscription, for which we are grateful to everyone. Well, now that we have figured out the most global added feature - it's time to tell you about other details.
So, speaking of other details and innovations, it is necessary to mention initially 5 new sets of clothes for female RNPC. They can be seen below, or rather some of them.
6 new hairstyles for male RNPC:
This will be a very pleasant addition for each player and will improve their gaming experience. Regarding the RNPC - that's all. Let's move on to other points.
Secondly, system innovations and changes. The first thing worth mentioning here is the improvement of asynchronous translation, its logging, its multithreading and other details. The logging itself looks like this:
Also, asynchronous translation can now be enabled from the main interface of interaction with the game. Right from here:
There were also some minor improvements in this system, but they are not worth mentioning at the moment. Let's move on to another - the interface of new skirmishes with randomized NPCs. They now look like this:
The interface thus fits the existing design better, the information has been improved, as well as the stability of the code itself here. In addition, it has become a little clearer than before.
Here is also a new interface and a reference system. In it, you can reread the game tutorial. Each item is divided into categories, and the interface itself is available in the phone, the “Help with a guide” button. In addition, there is also a “Talk to a guide” button to get old instructions about an abandoned factory, etc.
Thirdly, the plot. Some changes have come here too, specifically the 18+ scene with the plot character Ayano Yoshida has been redrawn. You can already see it on our Twitter (we can't post the original here): https://x.com/kaitosi11
Well, and fourth - fixed bugs and errors. A huge amount of work was done here, probably even the largest part. You can read more about it here, in the list of changes:
New content:
A new, rather global interaction with systems has been added to the interaction menu with randomized NPCs: talk about something. When you click it, you get the opportunity to write absolutely any text to you in this field - whatever you want. The RNPC will respond in accordance with its character, mood and other details of its character - all this is done by artificial intelligence. He / she has his / her own memory, you can find out his / her opinion on any event in the game or in general - do whatever you want with him / her, and in return you will receive relationship points. Interactive and pleasant interaction that will complement the character and make it more alive. At the moment, this function is available to subscriptions at the Super Best Friend level ($ 25) and higher.
The interface for fights with randomized NPCs has been completely changed and redesigned to a more suitable style, as well as generally more pleasant to look at, without incomprehensible inscriptions, with understandable fonts and improved internal systems and modules for the sake of stability.
Now, when you press the “Help with a guide” button in your character’s phone, the game displays a new reference interface, where all the tips available in the game are displayed and where you can review them. In addition, there is also a “Talk to the guide” button to get old instructions about the abandoned factory, etc.
For the story character Ayano Yoshida, the erotic scene was redrawn: it now has more emotions, better detail, support for breast sizes for Ayano, and much more that players have been waiting for a long time.
The asynchronous translation function of the game was improved: more general information and logging were added, the system itself was improved due to the work of caching and some other things, and in general about 30 percent of the existing script was reworked to please the stability of this system.
For female RNPC, five new sets of clothes were added, available for generation/in the RNPC editor/your character.
For male RNPC/your character, if male, 6 new hairstyles have been added, accessible from editors or generation at the beginning of the game session.
More information tabs and buttons have been added for the asynchronous translation function: if this function is enabled, the game informs about the queue size and the language into which the game itself is being translated. In addition, this interface can now be accessed directly from the main menu for interacting with the game, and not only through the text display menu.
The work of the luck attribute and its influence on the gameplay has been slightly improved: it began to work more logically, and there are simply fewer problems with this attribute than before.
The randomization script in the game has been improved: it causes fewer potential bugs and problems, and in general has become more stable and predictable in performance.
The Chinese translation of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and in general it has become better.
The overall size of the game was reduced by 200 megabytes by compressing existing files, removing rudimentary ones, and working on the game's weight in general.
The font for the text in the RNPC activity menu was changed to one that is more suitable for the existing main new interface.
The code for displaying randomized NPC sprites was significantly improved, due to which the image itself and the RNPC display became more stable, and there were simply fewer problems associated with this system.
Fixed bugs:
Fixed a bug due to which the game could not save randomized NPCs to the character library on Android devices/devices other than Windows/Mac.
Fixed a bug due to which the game could throw exceptions when entering the sexual contact interface with randomized female NPCs without any reason.
Fixed a bug due to which the sexual contact interface with randomized female NPCs could work incorrectly without any reason and instead of text on the buttons, the text itself could be repeated from button to button.
Fixed a bug due to which the auto-correction function for text on the screen did not work at all in the randomized NPC activity display interface.
Fixed a defect due to which the translation of content from the randomized NPC activity display interface into English did not work correctly and instead of translation there could be simply nothing.
Fixed a bug due to which the interface for displaying the activity of randomized NPCs did not work correctly and simply “floated”. It did not have the necessary text, instead there was a single phrase everywhere and anywhere.
Fixed a bug due to which the game gave an exception in the menu of sexual contact with a female RNPC without any reason for it - it just gave it and that's it.
Fixed a bug due to which during some specific scripts with a female RNPC the game could give exceptions.
Fixed a bug due to which the asynchronous translation screen was not modal, which in the future could lead to certain errors and flaws related to all this.
Fixed a bug due to which asynchronous translation at one point could simply stop completely and fully translating the necessary information for you. And without restarting the game, at some points in the gameplay the game continued to not work.
Fixed a bug due to which the translation of the game through the corresponding asynchronous translator could break the game on a fairly large scale and cause exceptions without reason. Fixed a bug due to which during the calculation of the activity of the RNPC (group activity, location activity, etc.) the game could issue exceptions without any adequate reasons - due to the fact that there was no access to the necessary variables.
Fixed a bug where the game could throw exceptions for no apparent reason when opening scenes with randomized female NPCs and your male character.
Fixed a bug where the game could throw exceptions when trying to sleep in your character's room with a small chance.
Fixed a bug where the game could throw exceptions when trying to change your character's gaze position relative to the NPC with a small chance.
Fixed a bug where the game could throw exceptions when opening the sex act interface with randomized female NPCs in some rare moments of gameplay.
Fixed a bug where the game could throw exceptions in some specific moments of gameplay due to the game not dumping NPC data to RAM, but instead keeping everything in ROM.
Fixed a bug due to which the game could throw exceptions when trying to go to the auditorium location in the academy in some rare situations when the game was calculating events with RNPC.
Fixed a bug due to which after purchasing an amulet through the corresponding interface that opens in the temple location, this interface could freeze on the screen.
Fixed a bug due to which some characteristics could be calculated incorrectly during skirmishes.
Fixed a fundamental bug due to which the game would throw exceptions for no reason in the event of changing the time to 60/120 minutes and not having time to load the corresponding RNPC.
Fixed a bug due to which the game could throw an exception during the opening of scenes with RNPC in the event that tattoos/appearance features on the female RNPC simply could not have time to load.
Fixed a bug due to which data about RNPC could not be unloaded from cache to RAM, due to which in case of some problems this RNPC could have some data about it missing, disappear on its body and other graphical errors/glitches could occur.
Fixed a bug due to which the game could throw exceptions in the module for calculating the movement of randomized NPCs in some rare cases without any reason.
Fixed a bug due to which the game could throw exceptions at the end of interactions with randomized NPCs in some specific moments of the gameplay.
Fixed a bug where an exception would occur when attempting to unload RNPC data from ROM to RAM in some rare gameplay cases.
Fixed a bug where the game could throw an exception in the data unload function and attempt to calculate the positioning face: male or female.
Fixed a bug where the quick rewind time button in the main character interface would not work correctly and would not reset some necessary parameters, no matter what.
Fixed a bug where the game could throw exceptions in 18+ character scenes in some very rare gameplay cases due to problems loading stockings on the female RNPC sprite.
Fixed a bug where the game could throw an exception when caching female RNPC data to ROM from RAM.
Fixed a bug due to which the game could throw exceptions in the interaction menu with randomized NPCs in some very rare moments of the gameplay when the game was calculating the authority indicator of your character.
Fixed a bug due to which the game could throw exceptions during an attempt to load clubs, their slogans, flags and other mechanics in moments when this interface was opened before all the flags and other things were generated.
Fixed a bug due to which the game incorrectly calculated the sizes of the hands of female RNPCs in some special moments of the gameplay and with some specific (rare) outfits.
Fixed a bug due to which rain could freeze on the screen after some events/other situations when this rain occurred as a phenomenon.
Fixed a bug due to which the game threw an exception when the auto-translation of the game was enabled and the player entered the menu with additional buttons with tags.
Fixed a bug due to which the translation of choices in story events/events with randomized NPCs simply was not translated into the desired language.
Fixed a bug due to which, when auto-translation was enabled, the game could give a translation error instead of the necessary lines, which only went away after a complete cleaning of the permanent files.
Fixed a bug due to which after restarting the game during auto-translation, the necessary lines for translation still remained in the cache, as a translation bug, without any changes afterwards.
Fixed a bug due to which information about auto-translation, its work, queue in the cache and other information could be behind the screen, and not on the screen.
Fixed a bug due to which auto-translation could cause exceptions when opening interfaces of a certain nature.
Fixed a bug due to which your character could visit RNPC, which your character did not know at all / did not know well.
Fixed a bug due to which, when loading game saves, data from ROM was incorrectly unloaded into RAM during loading game saves, due to which the general appearance of the sprite could completely break and not correspond to reality.
Fixed a bug due to which the asynchronous translation function and the button that translates there could cover the sprites from the RNPC in the main menu of the game.
Fixed a bug due to which the game could throw exceptions in cases when you played cards with a randomized female NPC with some chance when she was not happy with the bet.
Fixed a bug due to which the game did not display the “Yes”, “No” buttons in some interfaces in the English language of the game.
Fixed a bug due to which some strings were not translated into English, even if the text itself was translated and the translation existed in the game files.
Fixed a bug due to which a translated string by the auto-translation script could throw exceptions for no reason due to breaking tags inside the scripts.
Fixed a bug due to which the game's auto-translation script did not translate location interactions and some other interfaces.
Fixed a bug due to which during some story events, sprites of story characters could disappear right during the narrative.
Fixed a bug due to which fonts could not read some symbols in the game text, due to which there could be a question mark instead of symbols.
Fixed a bug due to which the game could crash due to overloading the PNG/JPEG cache with images in some rare cases of gameplay and in the case of low video memory.
Fixed a bug due to which the translation in some places of the game could not be displayed at all in the English language of the game, and sometimes instead of it there was a Translating symbol...
Fixed a bug due to which there could be confusion with data of a certain type, which subsequently caused the interface to break, its positioning.
Fixed a bug due to which female RNPC sprites could be buggy in terms of clothing: underwear could be on the top layer, something could overlap something else, etc.
Fixed a bug due to which the game could throw exceptions during time rewinding and events with RNPC of a certain nature.
Fixed a bug due to which an exception occurred during attempts to interact with the RNPC: attempts to talk, as well as interactions that cause scenes, at certain points in the gameplay.
Fixed a bug due to which the game issued exceptions during attempts to make a cloud save under certain circumstances.
Fixed a bug due to which some story events did not drop, due to which the story progress itself could completely and entirely stall.
Fixed a bug due to which data could be incorrectly cached in ROM and unloaded from RAM, which in the long term led to the breakdown of the RNPC game sprites.
Fixed a bug due to which some paid functions could work incorrectly on Android devices.
Fixed a defect due to which, after entering the game under your mail, the game could issue an incorrect role corresponding to the privileges.
Fixed a bug that could cause the game to crash on Android devices in certain gameplay moments and with certain memory leak issues.
As you can see, a huge amount of work has been done. We would appreciate your feedback on some interesting features and the upcoming update in general, so if you have any thoughts, you can always express them in the comments. Well, that's it for this weekly news - the next full update will be released on June 27, and now all that's left to do is wait.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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