Weekly News #163
So, another week and a half has passed since the release of the last full version of the game - it's time to release a new micro-update that will bring truly global things to your gaming experience and create a more complete impression of the game. However, first things first, and we will start with the most important changes that will be of interest to most users.
So, the first innovation available in this update and the most global of all is asynchronous translation. It supports more than a hundred different languages, such as Polish, French, German and the most popular languages of the world. To open it, you need to be in a dialog box with a randomized NPC or a story character, located just below the text itself in the right corner.
By clicking on the icon, you get a menu that you can select your preferred language, and then get the corresponding translation of the game in the real world. And yes, all this is done in real time. The line that needs to be translated is sent to our server, the result is cached and given to you, and other players after you will receive the same translation.
At the moment, this feature will only be available to subscribers with the Super Best Friend role ($25), but a little later it will be available to Best Friend ($10) and, perhaps in six months, when enough information has been collected, it will be released to the general public to make the game more accessible to different languages of the world.
So, what was done next? We have already mentioned the word "Caching" and this could describe another innovation of ours, although this is more of a change - a completely changed system with randomized NPCs in the system plan. We fixed the problem with a constant memory leak from there, improved the general code, all data is now cached and takes up ROM instead of RAM. We will continue to work on optimizing the project so that more and more players can play the game without problems and without performance issues, however, these changes can lead to short-term problems with exceptions. Send them to us, and we will fix them on the same day and release a version with existing bug fixes - unfortunately, we were not able to test the game exactly, but we are sure that 95 percent of the content will work well and without problems.
Next - the plot. Many are also interested in this, and here we can say - for this update we made a plot for Suzuki Matsui, and it is available right now. Some specific branches of the plot were also finalized. Next up are the story scenes with Ayano Yoshida. We re-drew two scenes, they are already available in the game, and to see them, you can go to our Twitter (last two posts): https://x.com/kaitosi11
The third thing worth mentioning is the RNPC. New content with them, and if we talk in more detail: all dialogues now support moods, they have a huge number of different random options, which will make your gaming experience more replayable.
Also, five hairstyles and a new set of clothes were added for male RNPC:
Well, and the smallest innovation is the display of the battery percentage, if you play through a device that has a battery. This is available directly from the player's phone, in native mode:
And also in the main interface, as some may have already noticed. A pleasant and small change, and not the most difficult.
Well, and the last point: fixed bugs and refactoring. Here, as always, we will get by with a full list of changes:
New content:
An asynchronous translation function has been added to the game, which potentially opens the game to more than a hundred different languages of the world: the translation works in real time, is cached and used properly to create comfortable conditions for the user. The function can be seen in this update, and it will be available to everyone with the Super Best Friend Patreon role and above.
A huge and fundamental refactoring of the code responsible for the RNPC was carried out. Thanks to this, the game began to work many times better, and the number of crashes decreased several times, which is especially noticeable on particularly weak Android devices. The game uses caching technologies, transfers the necessary data from RAM to ROM and in general everything is done so that at the later stages of the game the game itself does not take up half a dozen GB, but exactly the same number as at the beginning of the game session, which is currently happening, thanks to a global refactoring of the code associated with the RNPC.
Ayano Yoshida has had two scenes redrawn and more variety added to the 18+ content related to her, in the 69 position, as well as in the interactions in the back room of the occult club - the scenes support more emotions, are better in quality, and also support different breast sizes of the girl properly.
The storyline with Suzuki Matsui has been improved - choices that were previously not supported and were not improved are now quite usable. This concerns conversations with Hummingbird/Eagle after a long event in the Eagle club, as well as some other improvements within existing events to create a more varied gaming experience during these very events.
For male RNPC, as well as your character, if such is male, half a dozen new hairstyles have been added, available in the editor / when generating RNPC as such.
For devices with a battery, the game now displays its percentage natively - right in the interface of your character's phone. It shows it both as an icon and as a simple battery charge. If the device does not have a battery, the charge percentage will always be displayed as 100.
For devices with a battery, the game now displays its percentage in the general interface for interacting with the world, next to the time and name of the location, as well as the calendar.
The game's weight has been reduced by almost 200 megabytes due to the compression of some existing archives/files, the removal of some rudimentary files, and overall much better use of the existing data in the game without excesses.
A new exclusive costume has been added for randomized male NPCs, only available for selection in the RNPC/your character editor - it is used in certain events.
For all dialogues with randomized NPCs, where "Conversation Moods" were not available, this is now available and it is possible to choose the mood that suits your desire: romantic, normal, aggressive and friendly.
For some dialogues with special moods with randomized NPCs, more than half a dozen different options are now available, selected depending on the success of the conversation, as well as the direction/mood.
For the "hug her" interaction with randomized female NPCs and in the corresponding scene, a dozen recently added hairstyles have been added as displayed hairstyles.
For the 18+ character scene of the "doggy style" position, a dozen recently added hairstyles are now displayed correctly.
A dozen newly added hairstyles have been added as displayable hairstyles for the 18+ character “Petting” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles are now correctly displayed for the 18+ character “Side” position scene.
New details have been added to the displayable female NPC scene for the 18+ character “69” position, and a dozen newly added hairstyles are now displayed there.
A dozen newly added hairstyles have been added as displayable hairstyles for the “Grope Breasts” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles are now correctly displayed for the 18+ character “Missionary” position scene.
A dozen newly added hairstyles have been added as displayable hairstyles for the 18+ character “Touch Yourself” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles have been added as display hairstyles for the "kiss her" interaction with randomized female NPCs and the corresponding scene.
For the 18+ character interaction “suck me” with randomized female NPCs and the corresponding scene, a dozen newly added hairstyles have been added as display hairstyles.
For the 18+ character scene of the “rider” position, a dozen newly added hairstyles are now correctly displayed.
For the “pet her” interaction with randomized female NPCs and the corresponding scene, a dozen newly added hairstyles have been added as display hairstyles.
The interface for selecting performance settings has been cut due to greater redundancy due to the addition of a new interface, where all the settings were in one form and a more convenient format.
Rain effect sounds now depend on the overall sound indicator of the game itself - previously they were independent sound tracks from each other, which caused some bugs.
The Chinese translation of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and it has become better in general.
Some 18+ character interactions with the story character “Ayano Yoshida” have been reworked and improved.
Caching has been added to some game scripts, which improves performance and makes it a better version of itself: more stable gameplay, fewer crashes, etc.
The game script responsible for connecting to game servers has been slightly improved, due to which the loading speed and overall stability have become much better.
Fixed bugs:
Fixed a bug due to which the intimate hair extension/shaving system was not available for randomized female NPCs and did not work properly.
Fixed a bug due to which some new content could be unavailable on the version of the game and simply be closed, although in previous versions at the same time it was present.
Fixed a bug due to which the game could throw exceptions when opening the warning menu about something with some very low chance of it.
Fixed a bug due to which dialogues about dirty things with randomized female NPCs could cause exceptions that, although they could be skipped and ignored, nevertheless they would come out every time.
Fixed a bug due to which in the RNPC editor, when editing a swimsuit for one RNPC and then moving to another RPPS, the sprite itself did not adjust to the clothes, but instead there was a too small swimsuit / the wrong clothes.
Fixed a bug due to which the game could hide the naked breasts of female RNPC milfs while they were in pool / beach locations and some other interactions.
Fixed a bug due to which in the "Performance Settings" category the game could hide some specific and necessary settings, such as "Beta Test Mode" and "Character Stuck".
Fixed a bug due to which the energy level shown for expenses during a card game in the player's computer interface could be shown incorrectly.
Fixed a bug due to which using the occult club interface could cause further exceptions without any reason.
Fixed a bug where an exception could be thrown when trying to ask a randomized NPC about a randomized NPC's relationship with another randomized NPC while maximum performance mode was selected.
Fixed a bug where an exception could be thrown when trying to have a randomized NPC talk to another randomized NPC while maximum performance mode was selected.
Fixed a bug where the game could throw an exception for no apparent reason during a scene with a randomized female NPC.
Fixed a bug where randomized female NPCs with non-default skin could have nipples that were a different color than her skin tone in scenes with her.
Fixed a bug where the skin color of the female futanari RNPC penis could be completely different from her skin color if her skin color was different from the default.
Fixed a bug where the "Profile" and "Music" pages in your character's phone were to the right of the screen, instead of in the right place.
Fixed a bug where the player greeting page in the main menu interface by Yoshida Ayano had some issues, due to which there was no background for the text, and the text itself appeared on the buttons.
Fixed a bug where the "Difficulty Level" button in the game session settings menu before it actually starts did not translate anywhere and was even present, being a useless and unnecessary button at this stage.
Fixed a bug where in some rare moments of gameplay the game could open the old generation and game session settings menu while customizing your character's appearance.
Fixed a bug where enabling the option to show the gender of an RNPC in their name would cause an exception for no apparent reason.
Fixed a bug where the day of the week name in the main game interaction interface would not change and would always be Sunday, only changing if the calendar/any other interface related to days of the week was opened.
Fixed a bug where the "Find envelope" location interaction in the lecture hall would appear even if enough of the story had not been completed to unlock it.
Fixed a bug where rain sounds would get stuck and continue even after the rain itself had stopped. Lowering the volume did not help, nothing.
Fixed a bug where changing certain story related settings via the developer console would cause exceptions later for no apparent reason.
Fixed a bug due to which the game could throw exceptions during the transition between locations/time rewind on Android devices, which came out with some chance of it.
Fixed a bug due to which the game could throw exceptions if the player did something to rewind time after Sunday and/or the last days of the week during the transition to Monday.
Fixed a bug due to which the information about the recently released patch 966 was not available in the “Patches” interface. Now all the information about it is already there and available for reading.
Fixed a bug due to which there could be problems with connecting to game servers in Frankfurt through the game - now everything works properly.
Fixed a bug due to which the game could incorrectly move RNPC around the game locations until the player opens the map, even if he is in the place where these RNPC should pass.
Fixed a bug due to which exceptions could occur during an attempt to interact with a randomized NPC milf at certain points in the gameplay.
Fixed a bug due to which the scrollbar of the main interface for interacting with the game world and the game, among other things, worked incorrectly and incorrectly took into account the number of items from the interface.
Fixed a bug due to which the function transmitted before saving to ensure greater stability was transmitted incorrectly and there were some errors due to this when loading a save in rare game cases.
Fixed a bug due to which, when the beta tester mode was enabled, the game could throw exceptions when entering the interaction menu with a randomized NPC with some small chance of that.
Fixed a bug due to which the game could throw exceptions during the transition to a location where there are randomized NPCs in swimsuits: on the beach or in the pool location.
Fixed a bug due to which the hint for the “Where to look” function in the interface for interacting with the RNPC could replace hints on the success/failure of any action for the RNPC.
Fixed a bug due to which the chance of success in the hint interface could be shown incorrectly and go beyond values above 95 or below 5, although this should not have happened.
Fixed a bug due to which the game could throw exceptions in the PC interface for no reason at the junction of Sunday and Monday with a low chance of this.
Fixed a bug due to which the game could throw exceptions when opening the diary interface and some individual categories from there after changing data in the developer menu.
Fixed a bug where some changes to the developer menu UI could cause further exceptions in gameplay due to not being able to convert a str value to an int when it was actually necessary.
Fixed a bug where randomized male NPCs could be missing lips and the lower part of their faces in some very rare gameplay cases.
The upcoming innovations may be unexpected and pleasant for you. As you may have noticed, we have been working and making the game better all the time, and in the near future, it will develop even faster due to the fact that new artists and some other individuals have been hired. Our budgets have become larger, which means that the game will develop even faster - for which we sincerely thank each of our subscribers. You can be sure that very pleasant innovations for the game will come in the near future.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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Comments
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Great work and thanks for the update.
I think you should add more male fashion choices next. Particularly facial hair (goatees, full beards, mutton chops), and underwear (boxers, briefs, thongs). But also t-shirts, hoodies, jeans, shorts, sunglasses, and other regular street clothes.