Released 0.966 version


So, a month has passed since the release of the last full version of the game - it's time to release a new version, and also tell you what has been done / finalized / improved / changed. Well, the first thing worth mentioning as the most obvious change is a completely redesigned game control screen. It supports scaling, is more understandable and pleasant in design than the old version. In addition, the interfaces for reading books, buying amulets, an improvement in the game sound settings category, a new full-fledged scene with a female RNPC, in which two girls participate at once, and it is of an erotic nature, new scenes with Ayano Yoshida, a huge and deep system of grievances and RNPC memory, the ability to choose the mood of the dialogue there, new hairstyles, the ability to join other clubs and much, much more, which you can read about below.  

You can download modification from our discord channel.

 

New content:

The main interface of the game (transition between locations, location interactions, etc.) was completely changed and drawn from scratch - now this interface completely matches the existing style of the game, and also supports one very important feature - scaling, which is why this interface has become more convenient and easier to use - if necessary, it can be made larger / smaller depending on preferences.

A new possible setting was added to the general settings of the game - interface scaling. This only applies to the main interface, and with this feature it can be made twice as large or slightly smaller, if necessary.

Especially for the plot character Ayano Yoshida, two scenes were redrawn and inserted into the game: they fully take into account all the sizes of her breasts, and in the corresponding scenes, where two characters are positioned at once - Ayano and Suzuki, the size of Suzuki's breasts is also taken into account. The scenes themselves became more detailed, and most importantly - less blurry due to the increase in PNG resolution.

More different interactions and existing events have been adapted for the female gender, making the female gender game more diverse, enjoyable, and less clumsy due to errors in the positioning of the main character.

More exclusive events have been added to the female gender when playing as a female gender.

A new icon has been added to your character's phone - a gallery icon, where CG scenes with story characters are displayed, and when you click on this button, the corresponding interface is displayed where you can view it.

One separate function has been added to the game performance settings for general improvement - RNPC memory. It can now be completely disabled, which significantly reduces the requirements for the device, improves stability, and in general, because of this, less information and more alternative functions are used in existing calculations, which will worsen the artificial intelligence, but improve overall performance and reduce possible memory leaks within the corresponding modules and systems.

A new possible dirty interaction has been added for randomized female NPCs, which also has a new system tied to it, and there is a new scene that can be seen on our Twitter

(https://x.com/kaitosi11/status/1907442028016787906) and which for certain reasons we can no longer describe in full in the changelog (Patreon simply hides the posts).

A new interface has been added to the game while your character is reading books: it opens directly from the corresponding locations and inside this interface you can use books, read them and get certain buffs and privileges for using this system.

The interface for purchasing amulets in the “City Temple” location has been changed to a more suitable style and more convenient, practical option for Android devices or small screens in general - large buttons, no small ones where you literally need to get to, and enough information for a general understanding of everything.

The interface of your character's PC has been slightly changed: icons have been redesigned, new backgrounds for changing wallpapers have been added, and the interface itself has become a little more compact for introducing further innovations and tabs there.

A new volume control has been added to the game, to the settings interface - general volume. With its help, you can make the general sounds of the game louder or vice versa - everything quieter, without affecting the balance of ambient / sounds, etc. - it remains the same. In addition, a special button has been added to turn off all sounds in the game, as well as quickly turn them on to simplify interaction with all interfaces related to sounds.

Now, your character can buy a new service from a certain group of people in the “Abandoned Factory” location, where a new special scene will be displayed, which can be seen on our Twitter (https://x.com/kaitosi11/status/1907442028016787906).

The overall weight of the game has been slightly reduced by removing some individual vestigial files, compressing existing ones, and generally slightly improving the game's data usage.

The icons and weather are now displayed more correctly in your character's computer interface: instead of a sunny icon during rain, it will show the proper icon corresponding to the weather conditions.

Improved game performance and stability on the lowest game performance settings: in this case, the minimum amount of information is now used for processing and only the most necessary, and alternative and less accurate systems are often used for simulation to get rid of unnecessary loading of the device's RAM with unnecessary data, which reduces the overall minimum system requirements for the game, and allows you to play it even on not particularly powerful devices.

The storyline with Ayano Yoshida and her emotions was slightly reworked, which fixes some bugs, exceptions, shortcomings and much more that is related to her appearance and sprite and could have some display problems.

A mood system for dialogues/interactions has been added: your character can do different interactions with different moods and goals. Aggressive - more tailored to playing a bandit/villain, romantic - flirting, friendly - essentially familiarity. Depending on the selected mood of interaction, the RNPC's mood can change (see below for more on this), a different number of relationship points are given, RNPC generally react differently to moods for dialogues/interactions. At the moment, this supports about half a dozen different interactions and will make pumping up relationships more enjoyable and less "loaded" with the same type of actions - you need to think a little more than before.

A grievance system has been added: now every unsuccessful action, aggressive or any other, that was perceived by the RNPC with hostility, can cause a fairly deep grievance against your character. This resentment affects all your relationships with this RNPC: from the success of actions to the number of relationship points received. The character can be offended by anything that he/she does not like, and most importantly - everything will depend on the hidden parameter of resentment, which is why pumping up relationships on hard difficulty levels has become more difficult, since most of all complications from this system occur at this difficulty level. The more resentments are against your character, the more difficult it will be to interact with a randomized NPC, and he/she will be reluctant to make contact with your character. Resentments can be “Forgotten” by the RNPC once a day, everything here also depends on the resentment indicator.

A system has been added that allows your character to join any club available in the academy: this is done through the student council and is available in one case - a disabled plot through a content filter. This system was mainly made so that people playing as a girl would have new opportunities in terms of sandbox/exclusive and near-exclusive systems and mechanics, and playing as a girl would be more enjoyable in terms of gameplay.

A global system was added regarding randomized NPCs - now each has their own mood, which can change depending on the actions of your character, events that have happened to them, and many other factors. At the moment, there are about a dozen mood stages, and each affects the game and the process of interaction with the RNPC in its own way: with a romantic mood, it is easier to do romantic interactions, with an apathetic or aggressive mood - it is harder, and with a vulgar mood, it is much easier to do anything with the RNPC in terms of sexual actions: he/she will be more open to it.

Now, when playing as a girl, new interactions with randomized male NPCs are available: “Stroke me” and “Hold my hand”. They already exist for interactions with girls when your character is male, and here the text has been rewritten to make these interactions look concise in the gameplay.

For female RNPC/your character when she is female, five new hairstyles have been added that can be generated/selected in the RNPC editor or in the menu for creating your character.

A new cheat code has been added to the “Developer Menu” interface, allowing you to switch to the old interface of this console, since some cheats could cause exceptions and have long-term consequences, and the old one is currently stable. Over time, the new interface will have fewer problems with this.

A minor refactoring of the systems responsible for initializing data about RNPC was carried out - because of this, there are much fewer errors, there are practically no problems with RNPC, especially with their external data, and this system does not cause long-term exceptions that can later break the player's save.

A significant refactoring of the systems responsible for initializing the RNPC data was carried out: due to this, there are significantly fewer errors/exceptions in the game, the game itself becomes more stable, and the systems themselves now use some semblance of caching, which will eliminate crashes in some overloaded moments of the gameplay.

The Chinese translation of the game was updated: some untranslated parts of the game were translated, the translation in other places was improved, and in general it became better.

A minor refactoring of the code responsible for moving the RNPC around the locations was carried out: now more factors are responsible for their movement, in some places their memory of what is happening is used, and in general the system itself has become more logical, while the load on the player's system has remained the same.

The English translation of the game has been improved in some specific areas with interactions with the RNPC: in some moments, a situation was fixed due to which the gender of the RNPC could be confused (he/her), in general, certain sections of the text were written from scratch to make this matter more realistic in an English-speaking environment.

A minor refactoring of the randomized NPC activity system was performed: due to this, there are fewer memory leaks, and the game began to work a little better on minimum/medium game performance settings due to algorithms that reduce the quality of calculations of these activities, but imitate it well.

A refactoring of the systems responsible for interaction with the RNPC was performed: now these systems are much easier to modify, they themselves have much more influence from the statistics of influence/attributes of the RNPC, and also in general and in general the system itself has become more stable than before.

A refactoring of the systems responsible for the occult club was performed: the system has become less problematic, there are much fewer reasons for exceptions there than before, and also in general and in general in this system many more different factors are taken into account, which makes this system more lively and enjoyable.

Minor refactoring of scenes with RNPC was carried out: the scenes themselves began to have fewer bugs and shortcomings related to the disappearance of body parts, and also slightly, but improved performance inside these scenes, due to which on especially weak devices they will stop causing stutters.

Refactoring of the systems responsible for creating modifications, as well as related to some in-game systems of the game was carried out: due to this, modifications have less negative impact on the game, slightly improves performance, and also fixes the problem associated with the game crashing at some points due to this entire system.

The translation of the game into English was improved in a huge section with text with interactions / text related to RNPC and the like - all interactions with them, some related events were translated more correctly, which is a huge amount of information and text.

The Chinese translation of the game has been updated: some untranslated sections of the game have been translated, the translation in other places has been improved, and in general it has become better.

Minor refactoring of the systems responsible for locations has been carried out. The systems themselves have become much simpler and better, look more concise, and the performance within these interfaces has become much better due to the elimination of some excesses and the overall improvement of the general state of the game code in these modules.

Refactoring of the systems responsible for some specific location interactions and adjacent systems has been carried out, due to which the performance of the game has become slightly better, and errors and exceptions have become much less frequent than before. The systems themselves have become more concise and understandable to the eye in terms of code.

Minor refactoring of the code for moving RNPC around locations, as well as group activity among each other, has been carried out: more individual features have been taken into account, there are fewer problems with memory leaks, and in general the systems themselves have become more stable than before.

A minor refactoring of the RNPC memory systems was carried out: now a lot also depends on the performance settings in the game. In case of choosing the most minimal ones - there will be much less memory leaks inside or in adjacent systems with the RNPCmemory, and more of this same memory inside other systems is taken into account, which will make the simulation better at certain performance settings.

A significant refactoring of the system for displaying scenes with randomized NPCs was carried out, and some improvements were made in the corresponding modules: now the module itself is more understandable, it causes fewer errors than before, and there should no longer be problems with certain displays on sprites (tattoos, appearance features, piercings, etc.)

A refactoring of some systems related to calculating relationship points with randomized NPCs, as well as related systems, was carried out: the calculations themselves were improved, they began to take into account more different factors, and in general the general state of the code there was improved.

A minor refactoring of the systems responsible for modifications was carried out: modifications should produce fewer possible errors, and there should also be fewer problems with their compatibility on new versions.

A minor refactoring of systems related to game mechanics, such as mini-games, was carried out, due to which they became more stable.

There was a minor refactoring of systems related to the game engine that were causing a lot of errors without any real problems - the engine thought that part of the code was an error and threw appropriate exceptions.

Fixed bugs:

Fixed a bug due to which during some services at the hooligans in the abandoned factory, where there should have been girls, male RNPCs could spawn instead of them, due to which certain functions could be blocked/work incorrectly in the future.

Fixed a bug due to which, when selecting certain generation settings in the corresponding interface before starting the game, both and both buttons were highlighted.

Fixed a bug due to which some body parts of a randomized female NPC could be displayed over her clothes in the interface for editing her appearance.

Fixed a bug due to which, if you enter letters instead of a number when searching for a randomized NPC, the game would throw an exception. In this case, the game will now simply say that the RNPC was not found.

Fixed a bug due to which female MILF NPCs could completely lack certain body parts when your character put on glasses/hides clothes that hide those body parts in any other way.

Fixed a bug due to which, when hovering the mouse/finger over an interaction with a randomized NPC, the game would forget to add a minus or plus sign to the relationship, due to which these hints could be misleading.

Fixed a bug due to which the automatic adjustment of the background to the interface of hints in the interaction menu with RNPCs did not work correctly and did not take into account all the data, due to which the text could go beyond this background.

Fixed a bug due to which the old version of Ayano Yoshida could be displayed in the main menu of the game without any reason instead of the new one.

Fixed a bug due to which the wallpaper of your desktop PC in your character's room constantly changed and did not save any changes even when you clicked the corresponding button.

Fixed a bug where the game could throw exceptions in some specific gameplay instances when rewinding the game 60 in-game minutes.

Fixed a bug where the game could throw exceptions when trying to buy something from the grocery store/online store on your character's PC.

Fixed a bug due to which club indicators in the corresponding academy club interface could have fractional values instead of integers.

Fixed a bug due to which the game could throw exceptions when opening the equipment/clothes/accessories interface for your character.

Fixed bugs due to which during some scenes with RNPC, both erotic and normal, the game could throw some very rare exceptions if they had features of appearance/tattoos.

Fixed a bug due to which in some events with RNPC and/or interactions, RNPC could be completely absent from the screen due to incorrect data loading.

Fixed a bug due to which in the event where RNPC comes to visit your character, an exception could occur due to an infinite loop inside this very event with some chance of it.

Fixed a bug due to which when moving to the location of your apartment, the game could have an infinite loop, due to which an exception would occur later, which was impossible to skip.

Fixed a bug where the game could throw exceptions when trying to open the RNPC library menu on Android devices.

Fixed a bug where when changing your character attributes in the Developer Menu interface, the game could throw exceptions right during these changes for no reason.

Fixed a bug where during events with the story character Suzuki Matsui, her sprite could mix with Ayano Yoshida's sprite, which generally looked terrible.

Fixed a bug where the game could throw an exception when hovering your finger/mouse cursor over interactions in the interaction menu with randomized NPCs. This did not happen often, but it still happened.

Fixed a bug where the "Pet the girl" interaction in the memories menu was displayed as another interaction with a female RNPC.

Fixed a bug due to which saved RNPC/appearances of your character were displayed as “Corrupted file” permanently.

Fixed a bug due to which opening the “Character Library” interface could cause the game to throw exceptions on Android devices.

Fixed a bug due to which the “Generate Futanari” button was repeated twice on different pages during game session generation and changing certain data.

Fixed a bug due to which in the game session generation settings interface, the “Predominantly Smokers” and “Predominantly Non-Smokers” buttons were both selected at once.

Fixed a bug/flaw due to which the cheat menu was not covered or hidden after clicking on certain cheat codes and transitions through any plot/opening any interfaces from the developer menu.

Fixed a bug due to which the "Developer Menu" interface would not hide under certain problems, even without using any cheat codes. This happened rarely, but after that - nothing.

Fixed a bug due to which changing the money indicator in the bank via the "Developer Menu" interface could cause exceptions later, which could occur after the change/during it, depending on the circumstances.

Fixed a bug due to which, when rewinding time via the location interaction "Wait", the game would throw exceptions without any particular reason, even if the final value was int.

Fixed a bug due to which in the module for receiving achievements the game could throw exceptions when changing some parameters necessary for receiving achievements, either in-game or via the "Developer Menu" interface.

Fixed a bug due to which the “Hair Color” button was duplicated in the RNPC generation conditions editing interface, when instead of one of them, it changed the breast sizes generated on the RNPC.

Fixed a bug due to which some tabs of the RNPC generation conditions editing interface might not be displayed at all, even if you were already on the page with it.

Fixed a bug due to which the game could throw exceptions during an attempt to interact with the Occultism Club and the interface in some individual and rare cases of gameplay.

Fixed a bug due to which some statistics in the interface of your character profile could be calculated incorrectly and generally work incorrectly.

Fixed a bug due to which the game could throw exceptions during some interactions with randomized female NPCs.

Fixed a bug due to which the game would crash with an error if a certain event with the RNPC dropped out, which was not fully loaded.

Fixed a bug that could cause the game to work incorrectly when attempting to initialize RNPC data.

Fixed a bug due to which RNPC could leave the generator "not fully loaded", which could subsequently lead to exceptions/errors during gameplay.

Fixed a bug due to which the game could throw exceptions during time rewind by 60 minutes in very rare cases of gameplay.

Fixed a bug due to which the game could throw exceptions during editing RNPC in some very rare situations of gameplay.

Fixed a bug due to which the game could change some details of the appearance of randomized NPCs in some rare moments.

Fixed a bug due to which the game incorrectly distributed RNPC across locations, taking into account not all the necessary attributes/statistics, etc.

Fixed a bug due to which the game could throw exceptions during the use of certain location interactions.

Fixed a bug where the game could throw exceptions when opening some interfaces inside the phone, albeit very rarely.

Fixed a bug where the game could throw exceptions during fights with randomized female NPCs in some specific gameplay moments.

Fixed a bug where some stats related to the Occult Club could be calculated incorrectly and have some problems in calculations.

Fixed a bug where the game could throw exceptions when trying to view patch information on certain devices via the main menu.

Fixed a bug where the game could throw exceptions in the settings menu interface in some specific conditions and devices.

Fixed a bug where some buttons could be in the wrong places where they should be, or lower/higher by a couple of pixels when playing in Chinese.

Fixed a bug where hair/skin color in scenes with randomized NPCs could differ too much from the real one.

Fixed a bug where an exception could be thrown when using your player's PC interface in some rare game cases.

Fixed a bug where the font could work incorrectly with Chinese characters and special symbols in some specific moments of the game.

Fixed a bug where your character's attractiveness modifier could not be fully taken into account and not all details about your character could be taken into account.

Fixed a bug where the game could throw an exception when rewinding time too much, more than 360 minutes, in some moments.

Fixed a bug where the game could throw exceptions when initializing RNPC data in some specific moments.

Fixed a bug where the game could throw exceptions when generating RNPC with certain generation settings enabled from the corresponding menu.

Fixed a bug due to which not all individual features of the RNPC could be taken into account in their activity and when moving around the academy locations.

Fixed a bug due to which the game could throw exceptions during playback of scenes with randomized NPCs in some individual cases due to a lack of certain data after generation.

Fixed a bug due to which after scrolling time using the calendar interface, the game did not update some data inside the main interface, due to which certain problems could occur, events could not appear and other unpleasant moments could exist.

Fixed a bug due to which, when playing as a girl, the game threw exceptions during playback of scenes with randomized NPCs in some individual cases of the gameplay.

Fixed a bug due to which all girls were without any clothes if they were in the location "Occultism Club" inside the academy.

Fixed a bug due to which the transition to the links of the discord and patreon could work incorrectly in the interface of the computer of your character without any reason.

Fixed an exception that could occur after any interactions with a randomized NPC, right during the calculation of the result of this very activity.

Fixed a defect due to which, with zero transparency of the clothes of a randomized NPC in x-ray glasses, extra clothes appeared on the RNPC that should not have been there.

Fixed a bug due to which the game could throw exceptions during the display of the sprite of a randomized NPC in the editor of the RNPC/your character with some chance of this after generation.

Fixed a bug where the game could exist in an infinite loop when moving to your character's home location in some specific situations and under some specific circumstances.

Fixed a bug where the game could freeze for a couple of seconds in the "Your Apartment" location in some specific gameplay moments and under certain conditions.

Fixed a bug due to which the game could throw exceptions at some points in the game's storyline with Ayano Yoshida.

Fixed a bug due to which during some events for the story character Ayano Yoshida, the screen could be blank and not contain her sprite without a good reason.

Fixed a bug due to which the game could throw exceptions in some interfaces where flags of other clubs or any other designations were displayed.

Fixed a bug due to which the game would throw an exception if you communicate with the RNPC from the Occultism Club and with special rules enabled from the Occultism Club management interface.

Fixed a bug due to which the game could throw exceptions while using the Club management interface, in some rare moments and in the subinterface with rules for it.

Fixed a bug due to which an exception could be thrown after the end of any interaction with a randomized NPC with a very low chance and probability.

Fixed a bug due to which the game could crash during the calculation of activity between each other.

Fixed a bug due to which multi-threaded calculations could work incorrectly, and in some cases not work at all, causing exceptions, transferring the load to single-threaded calculations.

Fixed a bug due to which exceptions could occur when adding goods to the basket in the grocery store.

Fixed a bug due to which the game would throw exceptions in some story events with changed and redrawn story characters.

Fixed a bug due to which the game could throw exceptions during some interactions with randomized NPCs and in some very rare moments of the gameplay.

Fixed a bug due to which the game could throw exceptions during some specific events with randomized NPCs.

Fixed a defect due to which the limb durability indicators might not be updated when entering the corresponding interface.

Fixed a bug due to which the success rate in the tooltip when interacting with a randomized NPC could differ slightly from the actual process depending on the action itself.

Fixed a bug due to which the game could throw exceptions in the RNPC editor when using certain buttons.

Fixed a bug due to which the game could throw exceptions when editing your character's appearance in some rare moments of the gameplay.

Fixed a bug due to which the RNPC sprite could differ slightly in the RNPC editor from itself already in the game session.

Fixed a bug due to which some interfaces in the game could have a slight blur. Now everything is clearer, especially on large monitors.

Fixed a bug due to which an exception occurred when opening the diary in some moments when the scrollbar loaded faster than the lists themselves.

Fixed a bug due to which some hair/skin colors could look too unnatural under certain base color conditions.

Fixed a bug due to which the game could throw exceptions when trying to move your character to a location in some exceptional situations.

Fixed a bug due to which the game could show an incorrect number of RNPC at a location in the map interface.

Fixed a bug due to which RNPC could be in currently closed locations, such as the gym and others.

Fixed a bug due to which the game could throw exceptions on Windows devices when opening the interface with a scrollbar with a small chance of that.

Fixed a bug due to which some directories with game files on Windows devices and others could differ, which caused errors, exceptions and other similar problems.

Fixed a bug due to which during some interactions with randomized NPCs the game could throw exceptions when playing in English.

Fixed a bug due to which in the Chinese/English language of the game there were Russian words “Busy” before the name in the corresponding main interface and there was no translation there.

Fixed a bug due to which in the interface for editing the RNPC/appearance of your character, the game could throw exceptions in some special moments of the gameplay.

Fixed a bug where various sex dialogue outcomes with randomized female NPCs could be unavailable for no reason.

Fixed a bug where cute dialogue with randomized NPCs could often not be recorded at all, and any interaction with this one was empty and only took time.

Fixed a bug where criminal topics with randomized NPCs could often not be recorded at all, and any interaction with this one was empty and only took time.

Fixed a bug where the game would throw exceptions when trying to open the game settings menu in some specific gameplay moments.

Fixed a bug where the translation for “Talk to the bartender” would be displayed in English for no reason when playing in Russian.

Fixed a bug due to which the buttons necessary for the game plot were not displayed in the Orel club interface at all.

Fixed a bug due to which the game issued exceptions when entering the occult club management menu at certain points in the gameplay.

Fixed a bug due to which the game could issue an exception immediately after the start of the game session with a small chance of doing so.

Fixed a bug due to which the game issued exceptions at certain points in the gameplay when calculating the group activity of the RNPC.

Fixed a bug due to which the game could issue incorrect events with the RNPC, without taking into account all the data written in a certain function, due to which instead of the conditional girl mentioned in the event, there could be a guy.

Fixed a bug due to which some metadata about the RNPC could change incorrectly after interactions with him/her or events.

Fixed a bug due to which the percentage of success of interaction with the RNPC could be shown incorrectly and simply be irrelevant/incorrect at the time of this very action.

Fixed a bug due to which the game could issue exceptions during some specific story events and/or in events with female RNPC.

Fixed a bug due to which the game could issue an incorrect biography that concerned the RNPC and was displayed in the corresponding biography menu there.

Fixed a bug due to which the game issued exceptions when displaying the diary interface on a PC device at some specific moments of the gameplay.

Fixed a bug due to which the game issued exceptions at some specific moments when you connected to your Patreon account.

Fixed a bug due to which the main interface could have some problems with displaying interface elements in the required resolution, without blurriness.



Screenshots:

Files

School Game v0.966 PC Version for itch (MEGA)
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1 day ago
School Game v0.966 MAC Version for itch (MEGA)
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School Game v0.966 Android Version for itch (MEGA)
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School Game v0.966 PC Version for itch (Google Drive)
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School Game v0.966 MAC Version for itch (Google Drive)
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School Game v0.966 Android Version for itch (Google Drive)
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Hello,
There's incorrect link for PC version 
0.966 on MEGA.
It leads to android apk.