Weekly News #88
A whole week and a half has passed since the release of version 929, which means only one thing - the time for the release of the new WN issue! The most important thing in this is the voting results and, accordingly, the determination of the development vector of this update, however, be sure that we have not been sitting idle for this short period! Well, now, perhaps, let's start in order and from the very beginning - voting.
And... Everything turned out quite interesting in the voting, the results are clearly different from the last time. Briefly, this update will focus on randomized NPCs and the story. Other points will be made as far as possible, although, given the gap already passed; we have touched on some other points... However, from now on, we can talk about this in more detail.
First, what was done - randomized NPCs. Moreover, here in general, there were not so many innovations; however, they are pleasant enough for every player because now not only your character can have sex, but also his environment: randomized NPCs can finally have sex with each other! As expected, this is influenced by their attitudes, vulgarity and many other factors. Well, if you notice this process, you can stop it, interrupt it, or simply pass by! In addition, a new hairstyle has been added to the 18+ scene in a doggy pose and not only in it! A new basic hairstyle for randomized male NPCs has also been added to the list of possible hairstyles! This also includes some more innovations, but they are not very global, so... Let's move on to the next points.
Secondly, the player's room. As some have noticed, 929 has added a new background in the form of a player's room, drawn by us. This was marked as one of the goals on Patreon, and we are slowly fulfilling it, but... Did this background seem somehow empty and monotonous to you? We have fixed this completely, and now it is fully interactive! You can control the openness of the blinds, the light in the room, and the most important thing is that the room will be filled with different things during your stay in it! Exactly until it becomes full of some rubbish. In addition, as expected, we added here the possibility that over time, if you do not clean it up, it will be largely cluttered with various garbage and trash. Naturally, this will not affect anything; it's just an interactive feature at the moment.
Thirdly, the technical part. In addition, this is the most interesting part of this WN because in the end we increased the performance of the game by a factor of two or even three. There were much fewer crashes; delays in rewinding time became less noticeable... Many places were refactored, which ultimately paid off. The most important thing is that it has now become available - 200 RNPCs without particularly visible delays. Soon we will increase the possible number of NPCs and give more possible space for editing these points. Well, from now on, you can proceed to the list of changes:
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New content:
- The activity distribution module for randomized NPCs has been completely refactored. Now, firstly, the code is more readable and understandable, secondly, the activities of the RNPCs themselves began to be influenced even more by their influence statistics, and thirdly, the performance of the game has doubled or even tripled. Now, if you had delays in rewinding time by an hour at 100 NPCs, you can put even 200 of them and most likely, you will not have any more performance problems. In addition, all this will significantly reduce the number of crashes, if you had any...
- Randomized NPCs can now have sex with each other. This is done in the form of an activity in which, if something happens, you can intervene: spy on the process, stop it, or just walk by. All this is directly influenced by the relationship between the RNPCs, their vulgarity, randomness, as well as many other factors. In addition, female RNPCs who are considered to be in love with your main character will avoid this activity.
- Randomized female NPCs can now visit your apartment on their own and on their own initiative during the weekend! This is influenced by your relationship and their courage. In addition, a small interval was made for this so that they would not constantly knock on your apartment.
- Now, in the 18+ doggy scene, not only the third basic hair type is displayed, but also the fifth type. In addition, some graphical issues related to accessories have been fixed, so now the perspective in the scene is as it should be.
- The existing game files have been optimized, and now it weighs 20 percent less than before, without a strong loss of quality in the image.
- Reduced the amount of energy consumed from lessons at school. In addition, a new interaction has been added that is responsible for the school - do homework. They can be studied at home or in any of the two available libraries. If you don’t do it, nothing will happen, however, if you do it, then you will be given a fairly large amount of experience and intelligence pumping points.
- Holidays have been added to the game: they take place every 18th and 22nd. There are weekends between them, which is why the total number of days of rest from the educational institution reaches almost a week. Randomized NPCs at this time are much more active in city locations and spend their time.
- Now, new things appear in the player's room as soon as a certain time passes. In total, there are five stages in this: the appearance of books, boxes, any devices, clothes and musical instruments. The more you live your character in an apartment, the more things will be furnished in it, and the more comfortable it will look.
- Two new interactive interactions have been added to the player's room: closing the blinds and turning on the lights. These parameters can be controlled at will, and each of them will work in its own way and according to its own conditions.
- The player's room can now become cluttered over time if left uncleaned for a long time. Especially for this feature, a new interactive interaction has been added - clean the room. The longer you don't clean, the more books and other things will be on the floor.
- The inventory code has been completely refactored. Now he began to work much better and more stable. In addition, now a scrollbar appears there and, if the number of your items exceeds the available list, you can use all the items in your inventory without any problems. In addition, the list itself is now self-expanding, so there will be no more problems and graphical bugs associated with this.
- One new hairstyle has added for randomized male NPCs. It can be generated by a RNPCs with which you have not communicated before, or it can be selected in the editor. - Added a description to inventory items that did not have one before.
- The list in the activity menu of randomized NPCs has updated, which is responsible for the icon of the type of employment.
- Added new random events to sex scenes with randomized NPCs. Their appearance depends on their vulgarity score, their courage, and your relationship level.
- Changed the flow of random events with randomized NPCs. In addition, new options for choices have added, the outcomes in them. - In some places, the system of influence of perks for new levels has changed. The perks themselves began to work as originally planned, and they also began to affect many more existing elements in the game..
Bug Fixes:
- Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.
- Fixed a bug where items in the fight that should not have appeared in the inventory still appeared.
- Fixed a bug where randomized male NPCs could wear female clothing. She could hang somewhere in the air like a dead weight.
- Fixed a bug where when playing after winning/losing a game of cards with a randomized NPC, the amount was given when losing, and nothing happened when winning.
- Fixed a bug where at the beginning of the game an exception could occur if you open the perk menu for level points.
- Fixed a graphical bug where in the sex scene in the missionary position, the second and third types of eyes could have transparent places in the eyelashes. - Fixed some typos, spelling and punctuation errors in the Russian and English translations of the game.
- Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while.
- Fixed a bug where a randomized NPC with the character "Aggressive" could endlessly talk about an abandoned factory.
- Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.
- Fixed some typos in biographies of randomized NPCs.
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Well, we can finish with this. Numerous things have done; we have touched on important game elements, making the game more massive. The next WN will be on the 15th with even more features, so... Stay tuned! Well, now you can try out the innovations and changes from the list of changes in the 929a version!
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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