Update (v930)
The time has come for the release of a new update - 930. And... About it, only one thing can be said - comprehensive. Even with the current problems, we are slowly hiring more people to work, which makes the updates come out even bigger. This phenomenon has not bypassed the current update, in which many changes have come both in terms of redrawing, the technical part, and even the plot. For example, during this short period of time, the backgrounds in the shopping center were completely replaced and redrawn by us, and the performance of the game improved twofold. In addition, added new storylines with Ayano Yoshida and Meiko Tsukasa, events with randomized 18+ NPCs, many new features and interactions that affect the in-game world, minor improvements to the level system, many new interactive features, a slightly improved system of training and pumping attributes and many other things. Naturally, this update also included what you offered us in the game's discord channel: many ideas for the update were taken from there. However, you can already read more about all this in the list of changes a little lower.
New content:
— A new storyline has been added related to the story character Ayano Yoshida, as well as clubs, student council, and more. Currently, it contains one full-fledged event, which briefly introduces you. In addition, some points were fixed in the already existing story with Ayano, Yuki and Hitomi: some errors and flaws in the text were fixed, oddities in the conditions of event drops, and the system responsible for directions in the diary was slightly improved, where you can see what you need to make.
— Added a new storyline with Meiko Tsukasa, involving romantic interactions without the use of blackmail. Currently, it contains two full-fledged events that can drop out throughout the game, as well as a new system of interactions with Meiko.
— Randomized NPCs can now have sex with each other. This is done in the form of an activity, in which case you can intervene: spy on the process, stop it, or just walk by. All this is directly influenced by the relationship between the RNPCs, their vulgarity, randomness, as well as many other factors. Also, female RNPCs who are considered to be in love with your main character will avoid this activity.
— The abandoned factory now has a bully leader that you can turn to for a favor. There are two of them currently: the first, in which hooligans completely lag you and do not even try to rob / mock / do anything else aggressive, and the second you can order girls of easy virtue from the leader of this group with whom you can have sex for some amount of money. Currently, bully leader is always in an office in an abandoned factory, next to his name is a tag that identifies him as a quest character.
— The activity distribution module for randomized NPCs has been completely refactored. Now, firstly, the code is more readable and understandable, secondly, the RNPCs activities themselves began to be influenced even more by their influence statistics, and thirdly, the performance of the game has doubled or even tripled. Now, if you had delays in rewinding time by an hour with 100 NPCs, you can put even 200 and most likely you will not have any more performance problems. In addition, all this will significantly reduce the number of crashes, if you had any...
— A new event has been added to the game - an interschool festival. It happens every 15th day of the month. During it, randomized NPCs are especially active in interacting with each other, walking around the locations. If you're in school locations, you'll level up 20 percent better relationships with randomized NPCs, new festival-only exclusive items, cheap snacks, and club activities. In addition, it will also be possible to buy certain expensive items from the online store there for cheap.
— Holidays have been added to the game: they take place every 18th and 22nd. There are weekends between them, which is why the total number of days of rest from the educational institution reaches almost a week. Randomized NPCs at this time are much more active in city locations and spend their time.
— Now, by increasing your reputation in the grocery store, you can earn yourself a promotion that will increase your salary. There are five stages in total, and in the end, it will be possible to become a store manager at all.
— Now in an abandoned factory you can get reputation with hooligans. There are nine stages in total, each of which in its own way affects the relationship of bullies to your character. Each time you rank up, you get some relationship points with them, as well as a permanent bonus to interactions. Naturally, the better your reputation with bullies, the less money you need to hire their services. Including hiring girls of easy virtue. You can find out the reputation from the leader of the hooligans.
— Now, every Friday from 17:00 to 18:00, battles held in the abandoned factory, in which your character can also participate. It will be enough to catch this event and choose the appropriate choice. In addition, you can watch the battles, receiving some increase in the attributes and combat experience for this. If you decide to participate in them, then for each victory in battles you will receive a certain amount of money and reputation, and regardless of the outcome of the fight, your relationship with your opponent will not decrease.
— Title system added. For each of your significant actions, new titles will be assigned to you: become the lead of the club, participate in student council elections, get a job - you will be given new titles. The page with them is located on the page where the achievement award is indicated, on the next page after it.
— Added new possible interactions with Yuki Oota, after completing some story missions, which you can completely reset school absenteeism, as well as expel any randomized NPC from an educational institution for a certain amount of in-game money.
— A new small 18+ event has been added to the pool location. You can knock it out between 10:00 and 14:00.
— The "Remove underwear" option when you drink alcohol to a randomized NPC at your party divided into two: "Remove bra" and "Remove panties".
— Randomized female NPCs can now visit your apartment on their own and on their own initiative during the weekend! This is influenced by your relationship and their courage. In addition, a small interval was made for this so that they would not constantly knock on your apartment.
— Now, in the 18+ doggy scene, not only the third basic hair type displayed, but also the fifth type. In addition, some graphical bugs related to accessories have been fixed, so now the perspective in the scene is as it should be.
— Added new random events to sex scenes with randomized NPCs.
— Added the ability to try to beat the leader of the hooligans in an abandoned factory.
— Added a new possible location for a date - the library. By choosing this, you will be able to download the necessary attributes and communicate with a randomized NPC at the same time, thereby increasing relations with him. In addition, success for this requires much more effort than a date in the park, so you should be careful with this choice...
— Added a new interaction in the RNPCs interaction menu to the dialogue category - "Taunt". With it, you can lower courage, sociability, criminality and some other influence statistics if this interaction is successful in exchange for a small amount of existing relationship points.
— During quests in which you need to fight, you can no longer use the opportunity to escape from the fight.
— The background of the entrance to the mall, grocery store, clothing store and cafe completely redrawn from scratch by us.
— There is a new interaction for the moment when a randomized NPC is visiting you - make tea. Thanks to it, firstly, you can strengthen your relationship a little, and secondly, with a 100% chance to add caffeine, sleeping pills or an aphrodisiac to this tea. This option is available once while the selected RNPCs is visiting you.
— Statistics completely removed from the section with attributes, perks and skills. It has been moved to the new Achievement Rewards section on the next page. In addition, new statistics have been added to this category.
— In the perk selection menu for leveling up, added numerical values of the required points for the level, as well as existing ones. In addition, two new perks have been added to the same menu, which affect the gameplay in their own way.
— Now, the more you interact with RNPCs who have the "Reclusive" and "Weak" traits in one act from the interaction menu, the less relationship points you will receive / less chance of successful interaction. The same thing works with RNPCs, which have the "Sociable" character trait, but vice versa. The more you communicate with him, the more relationship points you will receive for communication / more chance of success for interaction.
— Added a new character trait - "Stalker". It appears if the RNPCs gets more than 70 points of criminality and courage. In this case, if the RNPCs has this trait and is in love with your character, he will chase him around the locations with some chance.
— Added a new character trait - "Coward". It appears if the RNPCs becomes less than 40 courage points. In this case, if the RNPCs has such a character trait, and he is afraid of your character, he will try to avoid contact with him as much as possible, leaving the location somewhere else.
— Added a new character trait - "Touchless". RNPCs can get it if he has low courage and vulgarity. Because of her, he will refuse sex if you are not in a relationship with him.
— Added a new character trait - "Masochist". RNPCs can get it with high courage, criminality and low love for the sweetheart. Because of this trait, the more fear an RNPCs has, the more relationship points you get with it.
— With high sociability, a randomized NPC can now gain the "Sociable" personality trait.
— Added a notification about the closure of a cafe in a shopping center with a schedule for its work. Now you will not be silently thrown out or not allowed into it.
— Reduced the amount of energy consumed from lessons at school. In addition, a new interaction has been added that is responsible for the school - do homework. They can be studied at home or in any of the two available libraries. If you do not do it, nothing will happen, however, if you do it, then you will be given a large amount of experience and intelligence pumping points.
— The existing game files have been optimized, and now it weighs 20 percent less than before, without a strong loss in image quality.
— Now, new things appear in the player's room as soon as a certain time passes. In total, there are five stages in this: the appearance of books, boxes, any devices, clothes and musical instruments. The more you live your character in an apartment, the more things will be furnished in it, and the more comfortable it will look.
— Two new interactive interactions have been added to the player's room: closing the blinds and turning on the lights. These parameters can be controlled at will and each of them will work in its own way and according to its own conditions.
— The player's room can now become cluttered over time if left uncleaned for a long time. Especially for this feature, a new interactive interaction has been added - clean the room. The longer you do not clean, the more books and other things will be on the floor.
— The inventory code has been completely refactored. Now he began to work much better and more stable. In addition, now a scrollbar appears there and, if the number of your items exceeds the available list, you can use all the items in your inventory without any problems. In addition, the list itself is now self-expanding, so there will be no more problems and graphical bugs associated with it.
— One new hairstyle has been added for randomized male NPCs. It can be generated by a RNPCs you have not interacted with before, or it can be selected in the editor.
— Added a description to inventory items that did not have one before.
— The list in the activity menu of randomized NPCs has been updated, which is responsible for the icon of the type of employment.
— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy fully.
— The translation into english in the hitomi.rpy and act.rpy files has been improved.
Fixed bugs:
— Fixed a bug where emotes could overlap/miss if a randomized NPC was invited to their house.
— Fixed a bug where instead of the name "Hitomi Watanabe" in the diary on the quest page, Yuki's name could continue to appear.
— Fixed a bug that could exit because the desired variable could not be initialized when communicating with a randomized NPC and editing a standardized school uniform. — Fixed a bug where, when entering the perk selection menu, an exception could go beyond the level.
— Fixed a bug where you could call/send SMS to the wrong RNPCs on your phone.
— Fixed a bug where the aphrodisiac was not displayed in the inventory.
— Fixed a bug where if you pour sleeping pills, caffeine or an aphrodisiac into alcohol to a randomized NPC at a party, these items were added to the inventory instead of decreasing
— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.
— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.
— In some places, the system of influence of perks for new levels has been changed. The perks themselves began to work as originally planned, and they also began to affect many more existing elements in the game.
— Fixed a bug where items in a fight that should not have appeared in the inventory still appeared.
— Fixed a bug where randomized male NPCs could wear female clothing. She could hang somewhere in the air like a dead weight.
— Fixed a bug where when playing after winning/losing a game of cards with a randomized NPC, the amount was given when losing, and nothing happened when winning.
— Fixed a bug where at the beginning of the game an exception could occur if you open the perk menu for level points.
— Fixed a graphical bug where, in the sex scene in the missionary position, the second and third types of eyes could have transparent places in the region of the eyelashes.
— Fixed some typos, spelling and punctuation errors in the Russian and English translations of the game.
— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while.
— Fixed a bug where a randomized NPC with the character "Aggressive" could endlessly talk about an abandoned factory.
— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.
— Fixed some typos in biographies of randomized NPCs.
— Fixed a bug where 18+ scenes with sexual encounters with RNPS could freeze and not close. At the same time, manipulations with the game could be carried out.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
More posts
- Weekly News #1509 days ago
- Weekly News #14919 days ago
- Released 0.959 version28 days ago
- Weekly News #14840 days ago
- Weekly News #14750 days ago
- Released 0.958 version58 days ago
- Weekly News #14670 days ago
- Weekly News #14580 days ago
- Released 0.957 version89 days ago
- Weekly News #144Aug 15, 2024
Leave a comment
Log in with itch.io to leave a comment.