Weekly News #91
Another week and a half have passed since the release of our last Weekly News. During this time we did a good job on the technical part game, the content, and during this time, the game has undergone some... Changes. We already talked about one of them in the game's discord channel and, of course, promised to tell some details about the innovation. Accordingly, we will proceed to this, but ... We had better tell you about everything in order.
First, randomized NPCs. We, as always, will start with them. Fortunately, there is something to note here because during this time we have sufficiently increased the pace of development. For example, pleasant innovations are already ready that will affect 18+ scenes, costumes, some redrawing and improvements, changes in the event part, and much more. Naturally, to keep things short, we will mention this in passing to give you extra motivation to read the changelog below, but... Other changes require a little more attention.
Second, moving from Python 2.7 to Python 3.9. In fact, this is a significant turn in the game: performance has improved significantly, there are even more opportunities. Of course, to transfer game, we had to change a sufficient proportion of the game code, but in general, we have a long time to refine everything to the ideal state. And... It is worth it. However, following pleasant innovations, ambiguous ones follow - the requirement for an Internet connection during the game. We already wrote about this in the discord, but now it is worth talking about it in more detail. Due to some circumstances, an unpleasant understanding came to us, which made us take this step... So, speaking in more detail, all paid versions will be distribute with a mandatory requirement for an Internet connection. If the Patreon code of the desired level not entered in the main menu, then the game will be thrown out. This does not apply to free versions - they will be distribute in the same way as before, exactly until the player enters the Patreon code. However, not everything is as bad as it might seem. Firstly, offline versions of paid versions will be distribute with certain conditions, which will be discussed later, and secondly, we will finally have our own servers, with which you can install the game without using file hosting. In addition, in the near future we will make it possible to download potential modifications, on the framework of which we are still actively working. Some peculiar restrictions will be follow by pleasant innovations that will not leave dissatisfaction.
Thirdly, new privileges for Patreon subscribers... Naturally, we understand that not everyone may like the mandatory connection via the Internet, which is why we have prepared new privileges right now. First, by purchasing a subscription greater than or equal to Best Friend, you will be able to get a Steam key as soon as the game is released there. There is no doubt about this - in the near future, our game will appear there. Including on other platforms, even on Google Play. Any donator who supported us will be able to get his keys, which the role promises him. The next privilege that our subscriber receives is access to offline paid versions, but... Only assuming he has been actively subscribed to any of the platforms available for support for more than six months.
What is next? Despite the entire geopolitical situation, it is already possible to draw some conclusions and make plans. If things continue as they have been, we will increase the staff of those who work for us, and this in turn will speed up the development of the game. Accordingly, we will continue to focus on modifications. As soon as the framework is ready, we will upload the sources of the free versions ourselves. This will help potential modders develop their creations. Undoubtedly, this is not all that awaits you: in the near future, our subscribers will be waiting for new rewards, a lot of new content and many developments.
Fourth, the technical part. This will be our transition to the full list of changes to the 0.930c version. Actually, the list of changes itself:
New content:
- There has been a migration from Python 2.7 to Python 3.9. Accordingly, the game engine had to be upgraded so that everything worked without bugs, as well as refactoring several points in the game code. In addition, several Python libraries have been added to implement some mechanics and systems of the game. To understand what this transition will give, one main feature can be distinguished: Python 3.9 is faster than Python 2.7 by an average of 30 percent, which is why the game will run smoothly even with 200 RNPСs on an average phone. There will also be much fewer crashes on weak devices.
- Now, depending on the sexual experience of your character, 18+ scenes with randomized NPCs will go differently: somewhere your character will move better, somewhere worse - everything will depend on these statistics. The very success of 18+ sex scenes now depends on the indicator of sexual experience. In addition, it closes some unfortunate courses of action that lead to unfortunate consequences.
- Now the sexual experience will directly depend on the climax in 18+ scenes: depending on these statistics, your character can either control the climax and choose a certain place, or not have such an opportunity, which is why the choice will be limited to only one option - inside.
- Added a new breast type for randomized female NPCs. It is generated by new NPCs during the session and at its start. It can also be selected in the RNPCs editor along with the old breast type.
- Added a new outfit set for randomized female NPCs.
- Many new emotes have been added for randomized male NPCs. In general, their entire system of changing emotions is adapted to the system of female randomized NPCs: they have a degree of eye closure, more than a dozen types of mouths and eyebrows. All this is changed using the available functions in the game. In addition, some events available in the game, as well as the activity menu / interaction menu with the RNPCs, were adapted to the new system.
- Added a system of assessments and scholarships. The more often your character attends classes, the higher their grades. They are also affected by homework done. The scholarship is awarded every Monday, it already depends on the grades, and you can pick it up in the player's room, where a new interaction "Collect the scholarship" appears. If you haven't picked it up within a week, it will accumulate without any restrictions.
- Patreon code input system has been changed: now you can enter your Email instead of a random string. You will be authorized, and you can safely use the privileges of the patron code. All data for this is imported every five minutes into a database on a remote server, which the game accesses using pre-installed libraries.
- Added a new system where if a randomized NPC has more than 1000 fear, they have a chance to try to be expelled from the school.
- A new perk has been added to the menu for buying perks per level - "Harem Lover". With it, your character can avoid any hint of RNPS jealousy, regardless of the number of relationships in which he has a direct role.
- Added a new amulet for purchase in the temple - "Amulet of Genius". Purchasing it provides a permanent 20 percent leveling bonus.
- The backgrounds of the locations "Park" and "Fountain near the park" have been redrawn.
- Now in the location "Fountain near the park" there is an interactive object - a fountain. It turns on strictly according to the schedule, which depends on the time, what day it is: weekdays or weekends.
- New functions have been added to the framework for creating modifications: an event manager, with which you can add your own events to the game that open during the gameplay under specified conditions, as well as an editor for the existing main game function, in which you can embed your own script that runs every game hour. We also fixed some interpolation and text tag issues when adding items using the framework.
- Event drop conditions have been changed in some places, success formulas for interactions with RNPCs have been adjusted, and bugs during events have been fixed in some places with both story and randomized NPCs. Event drop conditions have been changed in some places, success formulas for interactions with RNPCs have been adjusted, and bugs during events have been fixed in some places with both story and randomized NPCs.
- Added new choices for existing events with randomized NPCs. In addition, new mini-events with the participation of the RNPCs have been added.
- The generator of randomized NPCs has been improved: now, in addition to loading new elements in them during a game session, they are immediately generated in the generator. In addition, the system that determines the relationship of RNPCs between each other has been slightly changed.
Fixed bugs:
- Fixed a bug where when on the "Achievements" and "Profile" pages other than the original one, the category of location was not highlighted.
- Fixed a bug where being on some pages in the diary made it impossible to navigate between pages using the navigation buttons.
- Fixed a bug where, on the mod page, clicking on "Mod page" would result in an exception.
- Fixed a bug where the list of randomized NPCs did not count as male NPCs in their editor, causing their list to be incomplete.
- Fixed a bug where during the purchase of girls of easy virtue in an abandoned factory, from the leader of the hooligans, with a black background and even before it was created, she could be on top of everything.
- Fixed a bug where, no matter what class your character is in, all classes in the text were considered as class 1-1.
- Fixed a bug where in the activity menu, in the Russian language of the game, regardless of gender, it indicated that the NPC is always busy in the male field.
- Fixed a bug where even with a lack of energy, it was possible to read books in the school and city libraries.
- Fixed a bug due to which an exception was thrown in the English translation of the game when choosing some interactions with the RNPСs.
- Fixed a bug where when creating/replacing a randomized NPC right in the game session using the available options, the lists with the relationships between these most randomized NPCs were lost.
- Fixed a bug where the homework completion status was calculated exactly at 17:00, which made it quite possible to skip it.
- Fixed a bug where the lesson schedule in the code had four lessons instead of three available, which is why the calculation of gaps was incorrect.
- Fixed a bug that was throwing an exception when the "Show Naked" interaction failed with a randomized female NPC.
- Fixed a bug due to which new generation modes were not translated into English.
This is where our WN will end. Actually, the only thought that we wanted to bring is that we are developing and will continue to develop the game. There is development, and it will always accelerate following people's interest in the game. Already on the 27th, a new version of the game will be released, well, now, as always, it remains only to wait.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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Comments
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Cool 👍
It looks like you've done a lot, the python update sounds like it will be a good improvement and you fixed most the bugs I had. Great job.
Thanks!