Weekly News #92


So, the time for the release of new weekly news, which will come out, although not so voluminous, but quite informative. Here will be information about the continuation of the plot with Meiko Tsukasa, and the possibility of customizing the appearance of your character, and much more, but... We will start with the summing up of the voting results:

And... As you can see, the voting results have largely changed compared to the past: now Ayano has gone to the very last plan, and Meiko has aligned with the content on the RNPCs in terms of the number of votes. The priorities turned out to be quite one-sided in this regard. However, this time around, we are putting a lot more effort into the Meiko storyline, delivering more than double the content with her compared to the previous update. Well, now that we have figured out a little with the development vector, let us proceed to what has already been done in this short period.

First, randomized NPCs. And... All that can be said about them is that they received systematic updates. Somewhere the system of relations has changed, somewhere the combat system, somewhere some minor changes, well, but somewhere new events have appeared. However, currently one new 18+ scene is being prepared, and the kiss scene is being completed. All this drawing in parallel due to the hiring of an additional artist and is not related to each other in any way, so you do not have to worry about this. There will be a lot more scenes related to randomized NPCs soon.

Secondly, the plot. And... Already now, in this small micro-update, new content with her has been added to the romantic branch. In it, you can go many ways: you can try to help Meiko with problems on the personal front in many ways, you can ignore them and get some problems ... In general, the development of the romance branch with Meiko continues and will continue further, as already mentioned. Besides, Ayano Yoshida's quests added in the previous update have also been added to the diary. They didn't show up there before.

Third, create your own character. His appearance. This is what was touted as one of the goals on Patreon. Of course, this makes scene development a little more difficult, but we will develop this matter further. Now we already have a full-fledged opportunity to customize the appearance of our character:

Fourth, location backgrounds. As you can see, over the past three updates, we have changed more than 50 percent of all the locations in the game and... We continue this. Soon we will redraw the remaining percentage, and this will give a lot more development for the game:

Fifth, fixed bugs... Well, here, as always, we will get by with a list of changes:

New Content:

- The romantic  storyline with Meiko Tsukasa continued: a new event with elections was added to it, which affects the further development of your character's relationship with the girl.  

- Added the ability to create the appearance of your character. You can do this at the very beginning of the game, in the customization menu of your character under the fifth item.  

- A new hairstyle for randomized male NPCs has been added to the Randomized NPC Editor.  

- Added the ability to add randomized NPCs to favorites directly from the interaction menu with him.  

- Added the ability to change the name color of a randomized NPC to any of the available RGB colors directly from the menu for interacting with it. It will be displayed in the location menu and can serve as a marker.

- A new possible perk has been added to the perk purchase per level menu - "Shirker". Because of it, some absenteeism of your character in the academy may not be counted with a 20% chance.  

- The background of the location "Entrance to the school" and "School corridor" was completely redrawn.  

- When importing an academy, there is now a choice where you can either keep all relationships with all NPCs when importing, or vice versa, reset them all.  

- In events and dates where there is an act of kissing your character and a randomized NPC, a new CG scene is now displayed.  

- Added new conditions for self-expulsion of a randomized NPC from the academy: now he must not only have 1000 fear points, but also characters suitable for this.  

- The energy system has been reworked: now in fights, when doing homework, and in some other mechanics, instead of completely limiting the action, this will affect its success. In fights, there are fewer health points and action points; the chance of completing a task with low energy also becomes less. It works the same way with some other game mechanics..  

- Added a new generation mode for Patreon subscribers with access to the point generation menu: all RNPCs have different heights.  

- Now, if the game version, which is in early access, is launched and if the Patreon code was not entered in the main menu, the menu for entering the Patreon code will open on its own instead of starting the game, which will be with endless errors.  

- The "Evening Gown" outfit set now changes from the vulgarity level of the randomized NPC: the more vulgarity points they have, the shorter the skirt will be. There are five such levels, starting from 0 and ending at 110.  

- Added more events related to RNPCs, romance and tenderness. Now they can ask your character for "tender time". They also use new CG kiss scenes.  

- The diary has been updated for current versions: it contains information about new quests with Ayano Yoshida, as well as updated and supplemented some information about other story quests.  

- Now, any action of your character will be accompanied by a corresponding change in statistics with randomized NPCs. For example, while studying in the library, you can get a small negative to relationships among bullies, their level of fear will decrease in relation to your character. Other characters may react the other way around. However, any change in statistics occurs when the RNPCs knows your character, but not well enough. Relationships must be between 30 and 100 units, and the RNPCs must be in the same location as your character. For now, this works with some location interactions and also when using some items like cigarettes.  

- Now any aggressive interaction with the RNPCs adds a small plus to relations to all the characters of the hooligan on the location.  

- Your character's authority level now directly affects the amount of relationship points you get and increases the chance of agreeing to interactions with characters that have the "Aggressive" personality trait.  

- New features have been added to the framework: firstly, now you can add your own location interactions in all currently available game locations without any problems, and secondly, now you can add your own locations with your own functionality. In addition, an example of using the framework is now distributed along with the game build. It is located in the mods' folder called mod1.rpy.

- The depravity cap randomized NPC in the editor has been raised to 120. The maximum amount of depravity points that can be obtained in-game is also raised up to 120 units..  

- Now, using cigarettes from inventory, your character recovers twice as much energy.  

Fixes Bugs:  

- Fixed a bug where an exception was thrown after a long game session.

- Fixed a bug where quickly skipping text while kissing a randomized NPC could cause the CG to remain on screen.

- Fixed a bug where the Randomized NPC Exhibitionism event could go into an infinite loop, causing an exception.

- Fixed a bug where a randomized NPC could have no hands in the activity menu if they had the Weak or Reclusive trait.  

- Fixed a bug where, if the character's last name was not entered in the "Find Character" interaction, an exception was thrown.

- Fixed a bug that was causing an exception after defeating the bully boss in a fight.  

- Fixed a bug that caused an exception if you help any RNPCs in a fight between each other.  

- Fixed a bug where an exception could be thrown when walking along the beach.

- Fixed a bug where during the exhibitionism event in the park, a randomized NPC could be in clothes.  

- Fixed a bug where hands with a changed body conjuncture could be displayed incorrectly in the activity menu.

- Fixed a bug where a randomized male NPC's face would always have a negative expression while editing it.

- Fixed a bug where Patreon code and privileges could be reset if the exception was ignored, without being able to get them back without restarting the game.

- Fixed a bug where the system thought your character was truant from the academy during weekends/festivals.

- Fixed a bug where importing a school could accompany without English translation.

- Fixed a bug where randomized NPCs with a high level of fear could still beg to visit your character, as well as come with other requests that are more suitable for a friendly mood.  

- Fixed some issues with generating randomized NPCs: now there are fewer flaws in their generation, new functions have been added to the appearance detection module to resolve the remaining problems associated with this.

So... As you can see, we put significant effort into the game in this short period, but... There would be more of this content if we did not forget that June has 30 days, not 31... As a result, all this was done in a week, which, however, is also a good result. It is also implemented in the 931a update for Super Best Friend ($25) subscribers in its entirety. Well, on this note, we will end our weekly news. The next part of them will be released on July 15, and we can assure you that even more interesting and long-awaited content will be implemented there.

Files

School-0.931-mac_MontereyOS_Fix.zip 939 MB
Jun 30, 2022
School-0.931a-android.apk 1,005 MB
Jul 05, 2022
School-0.931a-linux.tar.bz2 940 MB
Jul 05, 2022
School-0.931a-mac.zip 949 MB
Jul 05, 2022
School-0.931a-win.zip 953 MB
Jul 05, 2022

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