Update (v934)


Enough time has passed since the release of the previous version, which means that it's time for the release of the new, 934 version, into the light. Of course, here, as always, we have done a lot of work on many elements of the game, trying to cover as many different directions as possible. This also includes the plot, the RPG system of the game, and many other elements that will make the game more flexible. For example, in this update, a choice of difficulty level has been added: you can disable some mechanics that will interfere with your game personally, simplify them in some moments and make the game easier in general. Well, or a little more complicated. In addition, many plot branches have been updated: the romantic branch of Meiko Tsukasa, the branch associated with the vocal club and the student council - quite a lot has been done and written. In particular, emphasis was placed on the variability of the elections, which currently also affect the plot. And... That's not all because many hours were spent developing new CG scenes with randomized NPCs: the new two CG scenes are an example of that. The old ones were also modified. In general, again, a lot of work has been done, but it is better to find out about it already in the change lists themselves. 


New contect:

— The story continued with Yuki Oota, Ayano Yoshida and the journalism club with new events. In addition, the text has been edited in some places and some information/narrative of the plot has been changed in general, more interactivity has been made, and some choices have become more obvious in their consequences.

— New events have been added to the romantic storyline with Meiko Tsukasa: firstly, now she reacts to many things that your character does, for example, fights too often, and secondly, these same events open her up from a new side, giving your character the opportunity to influence the future fate of their relationship.

— Some events with Meiko Tsukasa have been slightly changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn't like your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.

— Completely modified 18+ scene with randomized NPCs - rider pose. Now it considers the RNPCs hairstyle, hair color, eyes and many other individual facts of your character's partner. In addition, the scene has a certain final appearance: instead of the same type of movement, the speed of animations, emotions, selections, as well as some other details in the scene are now changing, and at the end, as expected, there is a climax, which is now also fully displayed at the end.

— Added a little more than half a dozen different earrings and similar accessories for randomized female NPCs.

— Now, in the editor of randomized NPCs, you can point-adjust the underwear of female RNPСs. Including completely removing it.

— Now the interactions "Paw the chest", "Paw the buttocks", and just "Paw" in aggressive interactions with randomized NPCs have CG scenes that are shown when the interaction is successful. Two new CG scenes were drawn especially for them.

— Added new mini-events to some 18+ scenes with randomized NPCs. In addition, the appearance of the scene itself has been modified in some places, as well as the chances of premature ejaculation/some other mechanics.

— Some events with Yuki Oota have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn't like your character, prescribed at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.

— Added new mechanics for randomized NPCs - rules menu. Thanks to it, it will be possible to control the selected RNPCs, force it to do something and, in general, customize it for yourself. Currently, control is carried out using the basic seven rules, which will be updated in the near future. In addition, all this mechanics is directly related to another new mechanics - the stages of relationships, as well as their individual characteristics.

— In the settings menu, a choice of difficulty level has been added to the second page. There are three levels in total: light, medium and heavy, each of which will affect your game in different ways. For example, one difficulty can completely disable some mechanics who complicate the game, and another complexity will increase its influence altogether, which will require much more time to manage your character.

— A new mechanic has been added that directly reflects the relationship of randomized NPCs to your character. In total, there are more than a dozen stages of relationships that randomized NPCs can have, ranging from hatred to fanaticism. Each step of the actively affects the success of interactions with them, how many relationship points will be given for interaction, as well as the overall activity of RNPCs at locations outside the interaction menu. All this is actively passed off as a variety of interactions with RNPCs: it is now much more difficult to move to the stage when your character and RNPCs meet with ordinary conversations.

— A new skill has been added, coming from the programming skill - the information security skill. Starting from some point of pumping, your character will be able to pump a new skill, which will make it possible to fulfill online orders faster, as well as perform unique actions, such as hacking the academy database.

— Now your character can become addicted after every cigarette smoked. The chance of this depends on luck. The addiction itself will act in such a way that the longer your character does not smoke, the more energy he spends per hour. Every day, this debuff will get worse and worse until your character smokes a cigarette, which will give more energy with addiction than without it.

— Now, one unit of experience is not permanently issued every hour. In order for this to happen, your character now needs the "Fast Learnability" perk.

— Now the skill for the "Stock Expert" levels gives not only a bonus to making money, but also because of it your character will receive a lower percentage in the bank deposit.

— The activity distribution module has been changed: now randomized NPCs with higher requirements communicate with each other, they do not smoke as often, and in general, some adjustments have been made to the choice of activity depending on the location. Now these parameters are much more influenced by individual characteristics, and activities more obviously affect their influence statistics.

— Now in the diary, if you hover your finger / cursor over any of the attributes, a hint will appear on the right side of the diary, which will tell you how to pump the attribute and where it is used.

— Now, the skill for the "Smoker" levels gives not only a bonus to the use of cigarettes, but also gives your character dependence on them.

— Now the skill for the "Professional Hooligan" levels gives another new bonus when you take it - an increased reputation among hooligans.

— A new perk per level has been added to the game - a conservative investor. With its help, you can get an additional percentage on a bank deposit.

— A new perk per level has been added to the game - hacked databases. With its help, you can permanently increase the academic performance of your character.

— A new perk has been added to the game for the level - scoundrel. With its help, you can permanently increase the relationship with RNPСs in sessions that have high suggestibility

— Added two new sets of underwear for randomized NPCs: they are generated at the very beginning of the session on them, and they can also be selected/changed in the RNPCs editor.

— Now your character can earn extra money in the city temple every day, getting some money for it, as well as pumping some attributes with this opportunity.

— The descriptions of attributes in the character creation menu have been updated and adjusted to the current realities of the game: now there is much more information, it is more accurate and in fact briefly tells about each of them.

— The luck attribute has been completely redesigned - now it affects almost every game mechanic in its own way: saves from bullies, reducing the chance of their attacking your character, can increase the amount of experience gained with some chance, thanks to luck your character will be able to save an unsuccessful dialogue with some chance, and so on. All these are small chances, but they apply to almost everything in the game.

— More than half of the available perks that can be selected at the beginning of the game have been redesigned: debuffs have been added to some, buffs to some. In general, their appearance is designed to be useful for different styles of play, as well as to be harmful for opposite styles of play.

— Now in the hug and kiss scenes between randomized NPCs and your character, your character's tattoos and piercings are displayed on it. In addition, the randomized NPCs at the same time display their accessories and appearance features.

— The luck attribute improving system has been changed: now it is more difficult to improve it. Firstly, it had the maximum values, and secondly, to improve it, a certain chance was established, becoming less and less with large values of this attribute.

— Improved artificial intelligence in fights with randomized NPCs: now they pick up much better tactics against your character. In addition, the body parts protection formula has been redesigned to a more accurate version.

— Now, to use the rider pose with a randomized NPC, he must have more than 64 units of vulgarity.

— In some moments, the card game with randomized NPCs has been redesigned: a minimum/maximum bet has been added, some rules of the game have been changed, and the number of relationships given for this interaction has been redesigned.

— Reduced the chance of leveling an attribute while reading a book in the library.

— The background of the location "Journalism Club" and "Libraries" in the Academy has been completely redrawn and redesigned.

— Now the RNPCs, with whom your character communicates and interacts, cannot change their clothes at the end of the week.

— Now, if your character has not captured a video on the plot with Meiko Tsukasa, it will not be possible to view it, regardless of how far the plot was passed.

— Some modules of the game engine have been updated, which resolves many problems with it, such as, for example, an exception that came out when there was no sound card on the device. In addition, the situation with memory leakage after a long gaming session was slightly improved

— The save/load scrollbar has been moved to another corner of the interface for android devices.

— Cut out the ability to set an alarm in the player's room using the interface interaction and the "Done" button. The button in the activity menu for setting the alarm is still working.

— Now you can go to classes at the academy and to work at the grocery store with a single button in the activity menu: they appear when there is activity, as well as when work has not been done in a day at the grocery store. They transfer your character immediately into activity.

— Changed the schedule of changing backgrounds in the location "Student Council". Now it is the same as it is used throughout the academy, and it also now uses a night background.

— Now in the diary, in the status window, the reputation among different organizations is displayed: hooligans, peers.

— A new item has been added to the online store on the computer in your character's room - pepper spray. With it, your character will be able to blind his opponent with fights, and it is also much easier to escape from a fight.

— Some game files have been optimized, which is why the weight of the game itself has decreased by 10 percent without considering the added new scenes with their new files. In addition, some old files that are no longer used in the game have also been deleted.

— Reduced requirements for the success of exchanging phone numbers with a randomized NPC.

— Changed some formulas for calculating damage in fights against randomized NPCs: they were rebalanced to the current version of the game.

— At some points, simplifications were set for the continuation of the plot: when the game feels that the player is stuck somewhere in the plot, he moves independently, skipping some of the player's manipulations needed to move on.

— Now, the amount of maximum experience needed to level up is also affected by the cunning attribute. The more of it, the less experience you will need to level up.

— Adjusted the operation of the generator and test functions: now, instead of working strictly before clicking on randomized NPCs, the test functions will also work after generation, which will reduce the load during the game session, improving the performance of the game, and also fix some generation errors, if any.

— Now, in fights with randomized female NPCs, your character will be able to cut their clothes if he uses a kitchen knife or a butterfly knife against them.

— Now, to walk without clothes or in underwear, your character needs to have an "Exhibitionist" perk. It can be selected in the perks' menu per level.

— Now, the achievement "I am a programmer" is issued only if your character has more than 200 programming skill points.

— Now, when working part-time in a grocery store, the physical attributes of your character are pumped.

— Added a new event for existing group activities related to hugs.

— The background of the location "Lane" was redrawn. In addition, the schedule of the day shift was also changed in it: in addition to the daytime version, night and evening were also added. In addition, now you can enter the location itself not only by interacting with the RNPCs or the plot NPC, but also using the menu of the sub-locations: now it is a separate location where RNPCs walk.

— Increased the number of reputation hooligans needed to increase their rank by one and a half times.

— New CG scenes depicting this or those actions have been added to some interactions between randomized NPCs.

Fixed bugs:

— Fixed a bug where premature ejaculation in the scene was not considered ejaculation in general, which is why the sex scene in the missionary and doggy style pose could go on indefinitely.

— Fixed a bug due to which activities with randomized NPCs were incorrectly translated into English, which could cause the gender there to be confused.

— Fixed a bug due to which when pointing at the interaction "Pray at the altar", the interaction "Buy amulets" in the temple location was also highlighted.

— Fixed a bug due to which the "Culinary Experience" perk did not give the necessary recipes to study.

— Fixed a bug that prevented edited attributes from being saved in the randomized NPCS editor.

— Fixed a bug in which the appearance change in the RNPCs editor did not work at all on female randomized NPCs. Everything saves fine and everything works.

— Fixed a bug that caused hair replacement for male randomized NPCs to not work the first time. I had to change my hairstyle twice to make it work.

— Fixed a bug that caused the appearance of a randomized NPC to change when switching twice in the randomized NPC editor.

— Fixed a bug where an exception could occur in sex scenes with randomized NPCs under certain conditions.

— Fixed a bug due to which, if, there was a warning about a possible preponderance in the implementation of the location.

— Fixed a bug due to which the appearance of randomized NPCs could change during some interactions with them.

— Fixed a bug where your character could spawn without clothes.

— Fixed a bug that caused an exception to be thrown if "Shorts and T-shirt" clothing was selected in a clothing store.

— Fixed a bug where a white top and shorts were confused with a black top and shorts in the randomized NPCs editor.

— Fixed a bug due to which the conjuncture of the body could be made greater than 1.1 and less than 0.9. In addition, now the value of the conjuncture in the editor of randomized NPCs is displayed normally and does not go beyond the fields.

— Fixed a bug in which the "Show Yourself Naked" interaction only worked if the NPCs loved your character less than 300 units.

— Fixed a bug where the clothes of a randomized NPC changed during the "Show Panties" interaction.

— Fixed a bug where if a randomized female NPC does not have panties and at the same time he has a vulgarity above 110, an exception comes out.

— Fixed a bug where an exception could be thrown when clicking on a randomized male NPC.

— Fixed a bug where an exception could come out during a visit to the locker room when communicating with randomized NPCs there.

— Fixed a bug that could come out during a shift at the grocery store or when communicating with randomized NPCs in this location.

— Fixed a bug where an exception was thrown during a rider pose with randomized NPCs.

— Fixed a bug where when passing the branch of the journalism club for an independent newspaper, a whole small branch of events was skipped, jumping immediately to the management of the club. In addition, the diary has also been updated for lost events: now it displays all the necessary events without any problems.

— Fixed a bug in which Hitomi Watanabe could be displayed as the head of the student council in the diary with quests.

— Fixed a bug that caused the desired CG not to be shown in the last event with a secret fan, but instead there was an empty background.

— Fixed a bug where a new branch with a vocal club could be passed, even if an option was selected with an independent newspaper in which your character is for it.

— Fixed a bug where in an event with a vocal club, during one of the elections, the plot could not go further, which is why the same event could be repeated many times.

— Fixed a bug where after a fight with the head of hooligans at an event, your character's acquaintance could be transferred to an event with a tournament in an abandoned factory.

— Fixed a bug in which an exception was made when donating money to the academy.

— Fixed a bug with incorrect display of the background of your room after a date with Yuki Oota in certain elections.

— Fixed a bug where a date with a randomized NPC could end with both a positive and a negative outcome, regardless of its course.

— Fixed a bug where an exception was thrown if a randomized NPC was invited on a date at certain random events.

— Fixed a bug in which is your character went along the student council line, choosing an option related to soda, you were thrown to another storyline and elections.

— Fixed a bug in which the chance of premature ejaculation in an 18+ scene with RNPCs was too high, regardless of the indicator of sexual experience.

— Fixed a bug where while playing cards against AI, it was possible to exit and this exit was thrown into the interaction menu with randomized NPCs.

— Fixed a bug that made it impossible to play cards against AI on the player's computer in his room.

— Fixed a bug where in a hug scene with a randomized NPC, when your character was naked or in underwear, there were nobody textures on him.

— Fixed a bug in which a warning that the NPC in the clothing store is only a model popped up when adding clothes to the basket, and not when entering the interface itself.

— Fixed a bug where an exception could occur in a clothing store/grocery store when adding products to the cart.

— Fixed a bug in which, if you go to an abandoned factory at the very beginning of the game and order a girl of easy virtue, an exception could come out.

— Fixed a bug in which the name of the rank of hooligans in an abandoned factory was incorrectly displayed.

— Fixed a bug where the "Go to class" button could work during the weekend.

— Fixed a bug that caused the hands of a randomized NPC in the fourth position to not succumb to their different growth and not scale depending on it.

— Fixed a bug that caused the name of randomized NPCs to be repeated in the activity menu.

— Fixed a bug due to which the breasts could be on top of the swimsuit of a randomized NPC.

— Fixed a bug due to which, if your character successfully escapes from a fight, he is still transferred to the interaction menu with the RNPCs with whom he fought before.

— Fixed a bug due to which a randomized female NPC could spawn in pantyhose while wearing closed clothes, which caused graphic bugs to be created.

— Fixed a bug that made it impossible to throw the amulet of permanence out of the inventory.

— Fixed a bug due to which the interactive features of the backgrounds of your character's "Old Room" were also available in the new room, which caused some display problems.

— Fixed a bug that caused an exception to be thrown when entering public cheat codes.

— Fixed a bug that made it impossible to select the "Diligent Student" perk when creating your character.

— Fixed a bug where an exception could occur during your character's part-time job at the grocery store.

— Fixed a bug where the achievement "Do I look like a dog to you?" the diary showed completed only if the achievement "I am a programmer" was completed.

— Fixed a bug that caused the English translation of the game to not display some interface when creating a character.

— Fixed a bug in which payment from hooligans could be carried out without having a certain amount of money during the plot task with Yuki Oota.

— Fixed a bug that caused your character to have too little satiety after working part-time at the grocery store.

— Fixed a bug in which randomized NPCs did not change their location after working part-time in a grocery store by your character.

— Fixed a bug that caused an information field for hints without them to appear in the "Statistics" category in the diary.

— Fixed a bug due to which the second number needed to pump the strength attribute in the diary had a fractional value, not an integer.

— Fixed a bug with the incorrect workspace of the hover/non-hover version of some buttons in the character creation menu/other elements of the game.

— Fixed a bug in which randomized NPCs could be given incorrect group activity.

— Fixed a bug where an exception could occur in a hug scene with a randomized NPC if a third base hairstyle was generated on it.

— Fixed a bug due to which, if the fear is too high, your character might not change the situation with a randomized NPC and his relationship with him due to too low a relationship modifier. In addition, the lowest threshold of the modifier has been changed, and now it is not 10 percent, but 25.

— Fixed a bug in which RNPCs could smoke in locations where it was not allowed to do so.

— Fixed a bug that caused not all existing locations to be shown in the Corridor location.

— Fixed a bug that caused earrings to be displayed incorrectly on randomized female NPCs.

— Fixed a bug in which an incorrect description of the action could be made while smoking a cigarette, depending on the location.

— Fixed a bug where when calling a plot NPC, a randomized NPC could call, whose phone number your character didn't even have.

— Fixed a bug where an exception was thrown during location interaction in the park with randomized NPCs.

— Fixed a bug related to the incorrect distribution of group activity between randomized NPCs.New contect:






Screenshots:

Files

School-0.933-android_BugFix4.apk 1,013 MB
Sep 27, 2022
School-0.933-linux_BugFix4.tar.bz2 929 MB
Sep 27, 2022
School-0.933-mac_BugFix4.zip 938 MB
Sep 27, 2022
School-0.933-win_BugFix4.zip 943 MB
Sep 27, 2022
School-0.934-android.apk 1,014 MB
Sep 27, 2022
School-0.934-linux.tar.bz2 930 MB
Sep 27, 2022
School-0.934-mac.zip 938 MB
Sep 27, 2022
School-0.934-win.zip 943 MB
Sep 27, 2022

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