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Weekly News #98



It's time to release a new WN. So, without further words and introductions, we will begin it. During this short period of time, we managed to make a sufficient number of innovations, but... To begin with, summing up the voting results.


And... Here the results are far from the results of previous votes: firstly, a realtor with his own plot came out as a clear favorite here, and secondly, quests with randomized NPCs. Of course, from now on, we will focus more on this, but already now we have some success in this. However, about everything in order…

Firstly, randomized NPCs. And... A lot of innovations have been added here, but not some global ones: completed recently scenes, minor appearance features, an information window for pressing a button in the phone and much more. Not as much as we would like, but this part of the game was not among the clear favorites of the vote.



However, everything is not so bad: of course, we have not inserted full-fledged quests for them into the game, however, some of them are already ready, and next week they will be already in the game. In addition, from what is already ready and inserted into the game - new events and events. Now randomized NPCs can show more tenderness and vulgarity between each other, they also show more aggression. In the new activities, you will have the opportunity to participate in all these events and, of course, at the right moment to be jealous of your goal, even in ordinary conversations, to save her from bullying / harassment and much more. And, of course, the new scenes have their own CG scenes…

Secondly, the plot. Oddly enough, but we made movements in his direction, in the direction of the plot with Azumi. Currently, not everything is inserted into the game, however, already now you have the opportunity to try out some new events with it. Starting next week, as already mentioned, we will make even more gestures in this direction, well, for now, as it is…

Third, innovations in male randomized NPCs as well... In the appearance of your character. Of course, all this could be shoved into the first paragraph, but let it be separate, firstly, because a separate interface and background were made specifically for this, and secondly, because enough new changes and innovations had to be made for this... The most important of this whole point is the new location. Tattoo parlor. With it, but for a fee, you will be able to get a tattoo or make a piercing for your character, which already in this update affects your relationship with the RNPC in its own way: somewhere for the better, somewhere for the worse.


In addition, the background for the "Hotel" sub-location was also redrawn, which is displayed when selecting 18+ scenes with randomized NPCs.


Fifth, the technical part and fixed bugs. Well, and already here, perhaps, we'll just highlight the list of things done in these one and a half weeks:



New content:

— The storyline with Azumi, a realtor from a real estate agency, was continued: some interactive events have been added, the old ones have been redesigned for new updates, and the approach to story events with it has been somewhat redesigned in general.

— An information button has been activated in the phone menu, with which you can get all the information your character has about the RNPCs: his name, appearance, your relationship with him, fatigue from dialogues with you and much more. In addition, it is now possible to permanently delete a contact from the list there with the click of a button.

— The erotic scene for the interaction of "pawing the chest" and just "pawing" in the aggressive category of the interaction menu with the RNPCs has been completely completed. Now it takes into account absolutely all the details of a randomized NPC: his hair color, hairstyle, breast size, clothes worn on him, even moles. Absolutely everything that concerns his individual characteristics is now available in the scene and is taken into account in it. In addition, emotions have also been added, which change in the RNPCs in this very scene, depending on the attitude of your character, the conditions of falling out of interaction and many other factors.

— Scene 18+ in the pose of a rider began to take into account the individual characteristics of the RNPCs: their moles, freckles, accessories, stockings / knee socks / pantyhose and much more. 

— For randomized female NPCs, a new appearance setting has been added - nipple piercing. It can be generated on them in the session itself or at the very beginning and displayed in 18+ scenes. 

— Added a new armrest to the shopping center - tattoo parlor. In addition, a new interface with a background has been made for this, thanks to which you can make your character a piercing / fill him with existing tattoos on the body, arms, legs and other places. 

— Now tattoos and piercings on your character affect the success of communication with randomized NPCs. The influence itself will depend entirely and completely on their individual influence statistics.

— A new locator item has been added to the online store on the player's computer. It can be presented from the gift menu to a randomized NPC, and then with a one hundred percent chance of always finding it using the "Find a Character" interaction.

— Added a new character trait for randomized NPCs - a fan of fights. It appears if the RNPCs has high values of courage and criminality. If he has this trait, fights instead of taking away relationships will add them.

— Added a new character trait for randomized NPCs - sadistic. It appears if the RNPCs has high values of courage and criminality, low values of sociability. Because of her, if the RNPCs sees your character fighting, several units will be added to your relationship.

— Added a skill for "Overcoming Limits" levels. It gives you the opportunity to pump your character's attributes above the assigned pumping limit of 100 units to 120.

— For randomized male NPCs, more than half a dozen new tattoos have been added to the face: they can be selected in the RNPCs editor, and they can also, with some chance, initially appear on a randomized NPC.

— Now for an apartment bought in a real estate agency, there is a rent at a high and medium level of complexity. If you do not pay it, you may be evicted from it, and events with a realtor may be completely closed for passage.

— Added a lot of new group activities for randomized NPCs with their own events, events and elections. Each of them affects your relationship with them, their influence statistics and future activity. In addition, a new choice has been added to some existing activities - to be jealous.

— Added a new character trait for randomized NPCs - free relationships. It appears if the RNPCs has high values of boldness and vulgarity, romance and low values of sociability. If the RNPCs has this trait, then he will not once again pester your character with jealousy, however, he himself will not hide the relationship on the side.

— Added a new rule for randomized NPCs, available for selection from the interaction menu with them - always be shaved. With this, the RNPCs will always be shaved from the bottom.

— Now randomized NPCs have different heights and sizes automatically, without including this in the point generation menu.

— Now the indicator of the required amount of experience for leveling has a maximum and minimum value, which will correct some of the errors associated with this, and flaws.

— Now all the attributes of your character have a maximum value of 100 units.

— The activity module has been completely redesigned: more interrelated conditions have been added to determine the activity of a randomized NPC, the system for determining group activity has been slightly changed, and more auxiliary information has been added to the calculations, which will save the game from some flaws, such as incorrect determination of the dominant and receiving NPC in group activity, the absence of NPCs at locations during group activity, as well as some other errors and bugs.

— The background of the "Hotel" sub-location has been completely redrawn and redesigned.

— Added a new cheat code to the cheat menu for patreon subscribers - move by tag. With this, knowing the label of any plot assignment, you will have the opportunity to go to any stage of the plot in most cases.

— Now the chance of a successful search for randomized NPCs using the "Find a Character" function is affected by the dexterity and luck of your character.

— Increased the chance of your character doing homework by 40 percent.

— Now at the easy difficulty level, the minimum energy is not -40, but 0.

— Some game files have been optimized, which is why the weight of the game itself has decreased by 30 percent without taking into account the added new scenes with their new files.

— Now the game session does not start on the 12th of the month, but on the 1st.

Fixed bugs: 

— Fixed a bug where an exception could occur during the first launch of the game and communication with a randomized NPC under certain circumstances. 

— Fixed a flaw, due to which the 18+ scene in the rider's pose could not be closed, which could cause exceptions to appear. 

— Fixed a flaw that made it impossible to put pantyhose on a randomized NPC using the RNPS editor. 

— Fixed a bug where an exception could occur during the usual long gameplay. 

— Fixed a bug where an exception could come out after communicating with a randomized NPC after a while. 

— Fixed a bug where an exception could occur when editing randomized NPCs in the editor under certain conditions and devices. 

— Fixed a bug where an exception could occur during text insertion on Ctrl+V on Linux/MAC devices. 

— Fixed a bug where randomized NPCs could crowd into one location at a certain time of day. 

— Fixed a bug where it was impossible to customize tattoos by randomized male NPCs in the editor. 

— Fixed a bug where the scroll bar was not displayed in the editor when setting up scars for randomized male NPCs. 

— Fixed a fundamental bug, due to which, if randomized NPCs interacted with each other in group activity, their relationships were reset. 

— Fixed a bug that required less and less experience to level up a player, which is why at level 39, zero experience was already required to level up. In addition, some formulas and the system of their calculation have been changed, which is why all the disadvantages to the required experience now do not add up together, but give less and less progression. 

— Fixed a flaw due to which the hint about the luck attribute in the diary was not fully visible when hovering over it.




So, this is where we will end our WN. We continue to work on the game further and will continue to do it. In this update, at least, there will be a full-fledged storyline with Azumi, a new CG scene with randomized NPCs, and much more. Well, in the meantime, it remains to wait. The next WN will be released on October 15, and the new, 935 update, on October 27.

Files

School-0.934a-android.apk 1,009 MB
Oct 05, 2022
School-0.934а-linux.tar.bz2 927 MB
Oct 05, 2022
School-0.934а-mac.zip 933 MB
Oct 05, 2022
School-0.934а-win.zip 938 MB
Oct 05, 2022

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