Update (v936)
Another month has passed since the last update of the game was released, which means that it's time to release a new one. Of course, we did a lot of work on it: we fixed some bugs and flaws, made a plot, new scenes with randomized NPCs, modified old scenes, and also worked out quite a lot of game mechanics and systems in general. In general, of course, this is not the biggest update due to some problems that have arisen, but it is still huge and saturated with new content.
New content:
— The storyline with Azumi, a realtor from a real estate agency, was continued: new events with many plot choices and interactivity were added. In addition, their implementation will lead to a certain benefit to your character, as well as tell you about some details of other game storylines.
— Some events with Azumi, a realtor from a real estate agency, have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn't like your character, spelled out at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— New events with Yuki Oota have been changed and redesigned to meet current standards: now you can be role-playing the character of your character thanks to numerous choices. If before that, you didn't like your character, spelled out at the very beginning, then now you can safely move away from him and role-playing something else. Currently, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida.
— For randomized NPCs, a new pose has been added in 18+ scenes - masturbate with me. It can be selected during an offer to have sex with any randomized NPC.
— Completely modified 18+ scene with randomized NPCs - petting you. Now it considers the RNPCs hairstyle, hair color, eyes and many other individual facts of your character's partner. In addition, the scene has a certain final appearance: instead of the same types of movements, the speed of animations, emotions, selections, as well as some other details in the scene are now changing, and at the end, as expected, there is a climax, which is now also fully displayed at the end.
— Now the hug scene for RNPC considers the tattoos of randomized NPCs, as well as their set of clothes.
— Added new 18+ events, as well as activities related to randomized NPCs. They fall out at a high level of vulgarity in them.
— A new feature has been added that is available when talking to randomized NPCs - ask for an overnight stay.
— For randomized NPCs, new location interactions have been added to the interaction menu, in the "Invitations" category. In addition, a randomized NPC can now get tired of location interactions as well as dialogues.
— Added a new feature of appearance - glasses. It can be selected at the very beginning of the game and because of it, points will be generated on your character at the very beginning of the game.
— The function of disabling blood and bruises has been moved to a new tab with content filtering.
— A new item has been added to the online store on the player's PC - a robot vacuum cleaner. When buying it, the apartment where your character lives will always be clean.
— A new item has been added to the online store on the player's PC - multi-cooker. When buying it during cooking, your character's cooking skill will increase by 25 percent faster.
— A new item has been added to the online store on the player's PC - a rubber vagina. With it, your character will be able to improve the sexual experience by using this item for its intended purpose.
— Now, due to the combat experience indicator of your character, he can change the protected part of the body in a fight, if it was chosen incorrectly by the player, with some chance.
— A new indicator has been added to the information menu of the diary - culinary experience.
— A new system has been added for randomized NPCs - a memory system. Now any action of randomized NPCs and your character is remembered by them, and then, when offered to do any action, analyzes and affects the chances. In addition, some presets have been added: depending on your actions, the RNPCs can throw your character into the friend zone, try to use him in some things, or, if the character traits allow, just love.
— Now, the NTR content filter works for large areas of the game: with it, randomized NPCs will not be able to have "Free Relationship" character traits.
— Now, some information in the information window of randomized NPCs is displayed only if they have a certain level of attachment to your character.
— For randomized NPCs, a new rule has been added to the rules' menu - "leave me alone". With it, a randomized NPC will not touch you once again with events.
— For randomized NPCs, a new rule has been added to the rules' menu - "be more active". With it, your character will be able to edit the activity of a randomized NPC, making it either lower or higher…
— For randomized NPCs, a new rule has been added to the rules' menu - "we are just friends". With it, your character will be able to avoid unnecessary declarations of love and offers to meet from a randomized NPC.
— For randomized NPCs, a new rule has been added to the rules' menu - "free relationships". Thanks to it, relationships with randomized NPCs, when performing some, can move into the direction of free relationships, which will remove events with jealousy from the randomized NPC.
— Now, by giving gifts to randomized NPCs, their level of fatigue from dialogues with your character decreases.
— Now, to heal your character's limb with a first aid kit, he must have a new perk for the "Healer" levels.
— Now the "Diligent Student" perk, selected at the very beginning of the game, also permanently gives 10 levels to your character.
— Added a new perk for buying levels for points - "Untrained". With it, you can permanently increase the level of your character by 14 units
— Edited the cost of some perks especially affecting the gameplay for levels.
— The appearance of some 18+ scenes has been modified, the system of superimposing layers in them has been edited, as well as some formulas and the chances of passing certain events have been adjusted.
— The activity distribution module has been changed: now RNPCs do not smoke so often, and in general, some adjustments have been made to the choice of activity depending on the location. Now these parameters are much more influenced by individual characteristics, and the activities they choose more obviously affect their influence statistics.
— Now cigarette addiction appears only at medium and high difficulty levels.
— The item condoms was moved from the online store to the grocery store, in the category "Miscellaneous".
— Changed some formulas for calculating damage in fights against randomized NPCs: they were rebalanced to the current version of the game.
— Some modules of the game engine have been updated, which fixes some problems with it, such as, for example, exceptions, too slow miscalculations in certain game functions. Hanging for a couple of seconds.
— Now your character's experience increases not only during training and some other actions, but also during attribute leveling, programming training.
— New random events have been added to sex scenes with randomized NPCs, and layers have also been corrected, which will cause fewer graphical bugs and flaws. In addition, some moments in these scenes were reworked: more highlights, emotions, movements were added.
— Changed the maximum available energy level from 0 to 60 units at an easy difficulty level.
— Added the maximum available level of attribute points for randomized NPCs - 120 points. In addition, the maximum available maximum for attributes has also been increased in the RNPCs editor.
— In the election menu, a new choice has been added to the leader of the bully - "How to increase reputation among hooligans?", which will tell you how to do it.
— Now, when your character escapes from a fight, 10 percent of the maximum to the main health will be removed from him.
— Now the easy difficulty level also affects fights: with it, your character has a much higher accuracy, a greater chance of delivering a critical blow, and this parameter also affects other important indicators for this mechanics.
— Some modules of the game engine have been updated, which fixes a lot of problems with it, such as, for example, an exception that came out when there was no sound card on the device. In addition, the situation with memory leakage after a long gaming session was slightly improved.
— Added a new location to the mini-map - hotel. There your character can spend time and replenish energy if he was kicked out of the apartment during the course of the plot.
— In the statistics category now, if you point at neutral skills, hints on them will be displayed: what they give, how to download them.
— Changed the mechanics of getting perks for achievements: these same perks have been moved to another category - perks for levels. The achievements themselves continue to give +1 to maximum satiety and energy. In addition, now getting them also gives your character experience, which makes it easier to get transferred perks.
— Content filtering has been added to the settings category, in the complexity menu: now you can disable NTR content not only using the subscriber's patreon console, but also using the new content filtering.
— Added a new perk for buying for level points - "The Good Doctor". With the help of it, the effectiveness of treatment with the help of first-aid kits for your character becomes 40 percent higher.
— New accessories have been added for randomized male NPCs - glasses. They will have some chance to spawn on the RNPCs at the beginning of the creation of the game session.
— The possibility of buying strong and light alcohol using the bar menu has been added to the location of the beach.
— A new location activity has been added to the recreation room at the location of the abandoned factory - to wrestle on your hands. With it, you can increase relationships with randomized NPCs, increase the authority of your character among bullies.
— Added a new interface to the amulet purchase menu in the Temple location.
— Added new rules for randomized NPCs in the rules menu: go only in vulgar outfits and go only in closed outfits. In addition, additional hints may appear to the existing rules when they are turned on, how and at what time they start working.
— Now, if your character has hacked the number of any randomized NPC, it will be easier for him to find it using the "Find a Character" interaction.
— Now the choice in sex scenes of "Petting You" requires vulgarity from a randomized NPC.
— Now there is a larger selection of accessories in the editor of randomized NPCs for female RNPCs: new earrings have been added there.
— A new perk per level has been added to the game - a born sorter. With it, your character will be able to get more points before the bonus during the mini-game in the grocery store.
— A new perk per level has been added to the game - a bloodhound. With it, your character will be able to find any character using the "Find a Character" function with a much greater chance of this.
— A new perk per level has been added to the game - Regeneration Master. With it, your character will be able to restore damaged limbs faster.
— A new perk for the altruist level has been added to the game. With it, your character's gifts to randomized NPCs will bring twice as many relationship points.
— A new perk per level has been added to the game - steel skin. With it, your character will receive 20 percent less damage in fights with RNPCs.
— Added a new character trait for randomized NPCs - mercantile. It appears at a high level of corruption, while due to this trait, when giving something to a randomized NPC, the effectiveness of the gift will be twice as high.
— Now the success of the mini-game when working in the grocery store is also affected by the attribute of dexterity of your character: the more of it, the faster your character will receive a bonus. In addition, the mechanics of bonuses have been changed: now your character can receive two bonuses at a time in one session.
— Now you can watch the video from Meiko Tsukasa even if it was sold.
— The appearance check function has been improved, which is triggered when a randomized NPC is clicked, and changes any parameters for him if there is an error in them: now this function recognizes generation errors much better and corrects them, and also makes mistakes much less, because of which female RNPCs may have incorrectly generated clothes or hairstyle.
— Added new mini-events to some 18+ scenes with randomized NPCs, as well as changed the chances of premature ejaculation/some other mechanics of 18+ scenes.
— Removed some old mechanics and game features. In addition, the attribute calculation systems have been changed, which makes the errors and bugs associated with their calculation much less.
— Some game files have been optimized, which is why the weight of the game itself has decreased by 15 percent without taking into account the added new scenes with their new files.
— A new feature has been added to the cheat menu for patreon subscribers: open all CG scenes with Azumi, as well as raise the level by a certain value.
— Now cooking with the appropriate mechanics gives your character experience.
— A new product has been added to the location of the temple, in the "Buy amulets" action - the amulet of authority. With it, your character will be able to increase his reputation among hooligans by simply carrying it in the inventory.
— Changed the conditions for generating attributes, characters and some other elements of randomized NPCs under the current conditions of the game.
— The system of calculating the relationship modifier has been changed: now it is influenced by much more individual parameters of a randomized NPC. In addition, the system itself has become much simpler and more transparent for the player, and now it is displayed directly in the interaction menu with the RNPCs.
— The activity module has been completely redesigned: more interrelated conditions have been added to determine the activity of a randomized NPC, the system for determining group activity has been slightly changed, and more auxiliary information has been added to the calculations, which will save the game from some flaws, such as incorrect determination of the dominant and receiving NPC in group activity, the absence of NPCs at locations during group activity, as well as some other errors and bugs.
— The system of selecting locations for movements and the system of selecting activities for randomized NPCs has been changed: now they distribute everything more logically, they have much fewer problems, and now they take into account more input data, which will cause fewer questions about their distribution.
— Improved the analyzer of worn clothes on randomized NPCs.
— The text has been modified in some plot events, as well as events with randomized NPCs. In addition, some choices have been changed, and a small percentage of them have received hints that will make it clear what this choice leads to.
— Changed the number of relationship points received/deducted for events with randomized NPCs.
— The background of the location "Recreation Room", "Office" in an abandoned factory has been redrawn.
— The Korean language selection was completely cut out of the game.
Fixed Bugs:
— Fixed a bug due to which some new perks with their descriptions were not displayed in the English translation of the game, as well as hints for completing plot tasks were not shown in the diary.
— Fixed a bug where the specified rule for randomized NPCs could not work, and at any stage of the relationship a warning was issued that this very stage of the relationship was not enough for this rule.
— Fixed a bug where there was no scrollbar in the editor of randomized NPCs, in the underwear editing category.
— Fixed a bug that could lead to an exception during the passage of a storyline related to the journalism club.
— Fixed a bug where an exception could come out when passing an event with Ayano Yoshida's disease.
— Fixed a bug that made it impossible to enable the "Always go shaved" rule.
— Fixed a bug that caused nothing to happen when using the "Soda Bottle" item.
— Fixed a bug that could cause an exception during the game session after rewinding the time by 60 minutes.
— Fixed a bug that caused the "Show naked" button in the menu of randomized NPCs in the English translation of the game to go beyond the interface.
— Fixed a bug in which the menu of randomized NPCs, in the column with attributes, showed incorrect values in the English translation of the game.
— Fixed a bug where some new possible items were not displayed in the English translation of the game.
— Fixed a bug due to which the attribute "Eloquence" did not have upper and lower bounds of the value, why it could go above 100 and 120 units, as well as below 20 units.
— Fixed a bug due to which the bra of randomized NPCs did not scale depending on the growth and size of the RNPCs.
— Fixed a bug where there could be two "Go to work" buttons in the "Grocery Store" location.
— Fixed a flaw due to which, when hovering over the "Play cards" button in the recreation room at an abandoned factory, the "Squander time" button was also highlighted.
— Fixed a bug where the event with the first meeting with Hitomi Watanabe could start with the wrong background.
— Fixed a bug that caused an exception to occur after restarting the game scripts.
— Fixed a bug due to which, when randomizing his own character, he could have several perks, appearance features and other problems. At the same time, the bug with which you can wind up attributes was left.
— Fixed a bug that caused the scrollbar to not be displayed when creating a character and selecting the "Family Amulet" perk.
— Fixed a bug where the page with your character's reputation in the diary was displayed in Russian in the English translation of the game.
— Fixed a bug that caused the level not to increase when performing the last event with a girl selling X-Ray glasses.
— Fixed a bug of incorrect translation in some rules for RNPCs in the English translation of the game.
— Fixed a bug that made it impossible to cure the left leg with a first aid kit at a high level of difficulty.
— Fixed a bug that caused an exception during the training of information security skills.
— Fixed a bug in which fights with a stripping perk/weapon could work for the male sex.
— Fixed a bug due to which a +1 bonus to maximum satiety and energy was not given for achievements.
— Fixed a bug due to which the maximum amount of energy had a fractional, not an integer number.
— Fixed a global bug because of which, in some cases, randomized NPCs could not appear at locations while sitting at home. The module for the distribution of randomized NPCs by locations was completely redesigned, which fixed many errors and bugs related to this moment of the game.
— Fixed a bug that caused your character's satiety not to be spent while jogging in the park.
— Fixed a bug that caused some rules for randomized NPCs to waste time.
— Fixed a bug that caused some randomized NPC activity to be marked with question marks.
— Fixed a bug due to which the treatment of limbs with a first aid kit did not decrease the number of first aid kits in the inventory.
— Fixed a bug that caused your character's money not to be spent when buying amulets in the new interface.
— Fixed a bug due to which the strength of the limbs was not restored during the rest of your character.
— Fixed a bug where randomized NPCs could be distributed incorrectly in the first hours of the game.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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Comments
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— Fixed a bug due to which, when randomizing his own character, he could have several perks, appearance features and other problems. At the same time, the bug with which you can wind up attributes was left.
What is the bug to up attributes tell please?