Weekly News #105


So, the time of the release of the new WN. During that time, we have undoubtedly done a lot of work, which we are happy to provide you with here, in this news. This short list, but quite durable and interesting include a lot of fixes, innovations and various kinds of rework. Nevertheless, it is from this moment that we will start in order. 

Firstly, RNPCs. The first thing to say here is that the new physiques are ready, they have already been inserted into the game and are safely generated on RNPCs.  We have done quite a lot of work regarding this, and have already talked about how it goes in other versions of the news, however, as we have already said, new body types are already being generated on RNPCs, and you can see the result of our work in the game, in new versions. . Specifically for this opportunity, 4 types of physiques were redrawn: skinny, ordinary, stocky and fat. Each of them completely and entirely  affects not only the appearance of the RNPCs itself, but also its attributes, characteristic features and some other moments of the game. Of course, this is not all that can be said about this, but perhaps right now we will do with a couple of screenshots and move on to other points of this news. 

Secondly, the plot. Already here it can be divided into two points: the plot with a secret fan, which we talked about quite recently, as well as about the plot with RNPCs, plot NPCs. And, if some work is still being done on the secret fan, then there are some visible successes on RNPCs - new outcomes have been added to existing events. Certainly, this is not so much, however, the bulk of such innovations will be in the final stage of the development of the new version, that is, the main part of the content that will fall on this part of the game will be released on January 27. 

Thirdly, the backgrounds. Backgrounds drawn by us. Here, strangely, there has been no news from us for some time regarding this part of the game, but we are still working on it, as always. Right now, work on two backgrounds has been completed: the background of a new room for your personage, as well as the background of Ayano Yoshida's room. Especially for the first background, various details were drawn: the room, if it is not cleaned, will become dirty, over time, details of your character's habitation of this very room and many other details will appear in it. Everything was made standard. Well, and here it is already possible to provide what we have done: 

Fourth, fixed bugs. Already here, as always, we will simply provide the available list of what has been done in these one and a half weeks. 



New content:

- Now, along with the old typical male RNPCs, new ones are also randomized: completely redrawn and made specifically for the game. They have several differences from the old ones: firstly, they have different physiques, ranging from very fat to skinny, as well as some new appearance settings, which include more pinpoint editing of the penis, existing body hair and also some other things related to their appearance. Besides, the body types themselves affect the physical attributes. Now these are two interrelated things that depend on each other in RNPCs.  

- New outcomes have been added to events with RNPCs: this applies to both regular recurring events with regular RNPS, and some events with plot RNPs. This includes both events with the head of hooligans, the hooligan community at an abandoned factory generally, and events with a girl with strange glasses.

- A new button has been added to the biography menu: physical data. The full height of the RNPC is displayed there, as well as its weight, which is calculated using the difference in its physical attributes, some features of appearance, body type and other variables.

- The background of the new apartment was redrawn, which the main personage can rent in a real estate agency. Besides, just like an old apartment, it can be polluted, replenished with new items and some other things over time. It has the same interactivity as the old version of the room.

- The background of Ayano Yoshida's room, in which she settles during cohabitation, was redrawn. Besides, variants of the night view and evening view of this room were also drawn.

- A new dish has been added to the cafe menu - a business lunch. It is very cheap, but at the same time, when you use it, the attributes of your character are largely reduced for a while.

- Added a new location interaction to the stadium in the academy location - to run.

- Now the growth parameters of a RNPC directly affect the indicators of strength, endurance and agility. The higher the RNPCs, the more strength he has, but worse agility and endurance and vice versa.

- In the statistics menu, new statistics have been added to the diary - the size of your personage's penis. The indicator itself directly affects the success of sex scenes with RNPCs: the reaction to this offer, the process itself and some other details depend on this indicator.

- A new feature has been added to the settings menu - enabling confirmation of the start of fights with RNPCs.

- Now the mini-map shows when Ayano Yoshida's apartment opens for a visit.

- Now participating in a RNPC's fight can reduce its strength and agility if it is hit by any blow, and increase its endurance level.

- Now actions that require a minimum level of energy from the player also require a certain level of satiety. This includes jogging in the park, push-ups and other activities that increase physical attributes.

- Now, for constant fights, your personage will receive a certain kind of attribute debuffs: each new fight during the time your character is recovering will increase the debuff, exactly until your attributes are reduced by 90 percent. The recovery time in this case takes 10 hours.

- Now eating some foods, such as frozen food, fast food generally from the grocery store reduces the level of attributes by 20 percent for a while.

- New cheats have been added: now when you enter the phrase limbs in the patreon code entry menu, all the limbs of your character will be cured, when you enter the phrase occult, 10,000 credits will be added to the budget of the occult club, and when you enter the phrase change, you will be able to add relationship points with the selected RNPC.

- Added a new perk for levels - overpowering. With its help, the recovery time from poisoning and fights will be reduced by half.

- The generator of RNPCs has been upgraded and refined: there are now much fewer errors associated with this moment of the game, and RNPS generated by game scripts have fewer logical inconsistencies related to attributes, biographies, perks, appearance traits and other game moments.

Fixed bugs:

- Fixed a bug where the background of your personage's room was incorrectly displayed during some events with Suzuki Matsui.

- Fixed a bug that caused an exception to be thrown during communication with a RNPC who had less than 50 units of romance and more than 80 units of love for a sweetheart.

- Fixed a bug due to which the payment of a new apartment to a realtor could not pass if the debt for it was above 4,000 credits. In addition, the payment itself now takes into account the size of the deposit and, if there is one, the payment for the apartment goes with the difference in the cost of the apartment and the size of the available deposit itself.

- Fixed a bug with incorrect display of the "Go to work" button on the beach.

- Fixed a bug that caused the academy locations to be displayed in the menu of the hospital locations.

- Fixed a bug that caused the CG gallery with Azumi Yoshida not to be cleared from it during the general cleaning.

- Fixed a flaw due to which payment for an apartment at a high and medium level of difficulty was required already on the next in-game day after the start of the game.

- Fixed a bug that caused the "Untrained" perk to not work, which did not give your character the right level of development.

- Fixed a problem with incorrect calculation of limb recovery while sleeping in your personage's apartment.

- Fixed a flaw due to which some formulas for calculating relationship points for interactions with RNPCs had incorrect values, which caused certain problems with the total and quantity number.

- Fixed a bug that caused some tattoos/scars/piercings of male RNPCs to be confused with each other.

- Fixed some display bugs related to the fact that some accessories on RNPCs were not fully displayed.

- Fixed some shortcomings of the activity distributor by RNPCs, as well as in the location distributor.

- Fixed some bugs in the management interface of the occult club, as well as in the management interface of the journalism club.

- Fixed bugs that caused some exceptions related to the problems of generating RNPCs, their verification functions, closer to the middle of the passage of the existing plot.

- Fixed a bug related to incorrect calculation of the probability of events with RNPCs that concerned robbery, fights and other aggressive interactions.

- Fixed a flaw related to some bugs in the settings interface: fonts, incorrect translation in some moments, the position of buttons and their dead zones.




This is the end of our WN. A new update will be released very soon, which will have to bring a lot of new things, including bug fixes and flaws that are so necessary for the game at the moment. We continue to work on this and on the content part of the game, soon providing you with its main part. For now, we can only wait until we are successfully done with this - a new update is scheduled to be released on January 27.

Files

School Game v0.937b for Android
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Jan 15, 2023
School Game v0.937b for Linux
External
Jan 15, 2023
School Game v0.937b for MAC
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Jan 15, 2023
School Game v0.937b for Windows
External
Jan 15, 2023

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