Weekly News #106


So, a month and a half has passed since the release of the previous version - the time of the release of a new weekly news and micro-update. During this time, oddly enough, not much has been done, but even this small content is quite diverse and affects different areas of the game. However, we will not begin with a more detailed description of what has been done, but with a summing up of the voting results.


And... Here the results are not quite as obvious as the past ones vote. Given the division of voting for the plot, if you combine everything into one group, the items with the plot come into parity with the development of randomized NPCs. After that, there are other voting points. Accordingly, we will direct the main forces of development this month to the development of the plot and randomized NPCs, and after that we will act according to the other remaining points. Well, now that we have sorted out the voting, we can move on to more detailed things that relate to what has been developed over this short period.


First, randomized NPCs. At the moment, we are adapting all the existing scenes with them: we are adjusting everything to new types of bodies. Some scenes have already been completed and work continues on the remaining ones, so very soon you will be able to see the results of the work. In addition, some work has been done on the diversity of male randomized NPCs of a new type: new types of eyebrows, body hair, new accessories and much more have been added. In principle, the work on this part of the game, as always, was carried out quite a lot.



Secondly, the plot. In this, too, some advances were made: firstly, one additional event with a secret fan has already been made, and secondly, new events with a realtor are being made at the moment, events with Yuki and Ayano will be made equally. There will be a little more information about this in the near future, but for now it is as it is.


Third, new backgrounds. Well, and here we can published our work:



Fourth, bug fixes. As always, already here we will provide everything in a full list of changes:


New content:  

— A new possible hidden event with a secret fan has been added.  

— Added new possible operations in the "Hospital" location for your character: reduce the penis and increase it.  

— A new setting has been added to the editor of randomized NPCs for males - the type of eyebrows.  

— A new category for customization has been added to the Randomized NPCs editor - Customize accessories. This was done for randomized male NPCs, and the presence/absence of glasses can be configured there at the moment.  

— A new setting has been added to the editor of randomized NPCs for males - body hair. With it, you can configure the potential hairiness of the RNPCs. In addition, this setting itself is now randomized to them at the beginning of the game session.  

— A minor refactoring of the module responsible for determining which clothes will be worn on a randomized NPC was carried out. The code area itself has become more understandable, productive, and it has also had much fewer errors/flaws that were there before.  

— Changed the background of the location associated with the initial event Ayano Yoshida - festival. It was completely redrawn and made from scratch by us.  

— The event associated with strange glasses now drops out only after your character goes through a bit of the plot: the event itself will drop out only after Ayano Yoshida's performance.  

— 8 new swimwear options have been added to the menu for choosing the typed clothes that randomized female NPCs should wear at the academy.  

— Now the chance that a randomized NPC will enjoy ejaculating inside from your character depends on the level of his vulgarity.  

— The maximum chances of achieving ejaculation control in sex scenes with randomized NPCs were increased.  

— The price of treatment in the hospital has been raised from 300 credits to 700 credits.  

— Now randomized male NPCs of the new body type display emotions: eyebrows, mouth position, etc. exactly the same as it was displayed on the old body type.  

— From the import/export menu, you can now exit by entering the appropriate phrase 'exit'.  

— New general-use cheat codes have been added: npc_id, because of which the ID of randomized NPCs will be shown when entering, and appearance_npcs, which opens the appearance editor of randomized NPCs.  

— Now, once in an in-game week, the game will try to clear the occupied RAM of the device, which makes problems with its leakage during long gaming sessions less relevant.  

— At a high level of difficulty, randomized NPCs now have an auto-leveling system: the more attributes your character has, the more attributes randomized NPCs have.  

— Now the attributes of randomized NPCs have a maximum fixed value: their attributes cannot rise above 120 units.  

— Now bruises/abrasions and blood are displayed on randomized male and new type NPCs.  

Fixes bugs:  

— Fixed typos in some moments of the game in the translation of the game into Russian.  

— Fixed a bug due to which some swimsuits, when changing the typed set of clothes that RNPCs wear at the academy, did not change to match the existing breast size of the RNPCs itself and/or an exception could come out when interacting with such.  

— Fixed a bug that could cause an exception when selecting 14 set of clothes in the menu for changing a typed set of clothes for a randomized NPC.  

— Fixed a bug that caused the sleeves from the clothes on the model to not be displayed on some sets of clothes in the menu for changing a typed set of clothes.  

— Fixed a flaw that caused a bra to hide if you click on the hide set of clothes button in the menu for changing a typed set of clothes for a randomized NPC.  

— Fixed a flaw due to which the button was displayed as "Remove bottom" in the interface of changing typed clothes for randomized NPCs in the category with changing bras.  

— Fixed a bug that could cause an exception in a mini-event where a randomized male NPC calls your character to smoke.  

— Fixed a bug that caused an exception to occur when interacting with a randomized NPC who had any tattoos.  

— Fixed a flaw due to which the attributes of randomized NPCs could be displayed in fractional values rather than integer values in the biography menu.  

— Fixed some graphical flaws in the randomized NPC biography menu.  

— Fixed a flaw due to which the general depravity of the academy was incorrectly considered. In addition, a bug has been fixed, due to which the vulgarity of randomized NPCs was not raised when playing some events.  

— Fixed a flaw that could prevent the swimsuit from being displayed in the menu for changing typed clothes for randomized NPCs.  

— Fixed a bug that caused an exception to occur during the appearance of the background of a new apartment that can be bought at a real estate agency.

— Fixed a bug that made it impossible to recover in the "Hospital" location in the English translation of the game.  

— Fixed a bug that could cause an exception if you start interacting with a randomized male NPC wearing glasses. In addition, a flaw has been fixed, due to which glasses were not displayed on the new standard bodies for randomized male NPCs.  

— Fixed the bug "OverflowError: value too large to convert to short" on MAC and Linux devices, which came out at the very start of the game.  

— Fixed a bug due to which, even if a randomized NPC had injuries, he still attended the academy/locations of the city.  

— For the first body type, some settings inaccessible to it, leading to exceptions, were removed in the randomized NPCS editor.  

— Fixed some minor bugs related to the visual part of the randomized NPCs editor.  

— Fixed a bug where some data changed in the randomized NPCS editor was not saved after the changes were accepted.  

— Fixed a flaw that caused clothing of other body types to spawn on the first body type of a randomized male NPC, causing an exception/graphic bug.  

— Fixed a problem related to white shadows on the gachi suit of randomized male NPCs.  

— Fixed a bug that caused phrases in Russian to be displayed in some moments of gameplay in the translation of the game into English.  

— Fixed a bug that could cause randomized NPCs to appear on a location removed from the game in the Russian translation of the game.  

— Fixed a bug due to which randomized NPCs could not appear in their clubs at certain times of the day.  

— Fixed an issue where in some group activities, the activities themselves were displayed incorrectly, and those participating in them could be displayed as "No No".  

— Fixed a flaw due to which during some events with randomized NPCs, the number of their attributes was considered incorrect.  

— Fixed a flaw that could cause bruises under the eye to appear on all randomized female NPCs at one moment.  

— Fixed a bug due to which not all the necessary data was transmitted through the module for determining the appearance of a randomized NPC.




This is where we will end our news release. Undoubtedly, it came out relatively short, but most of our forces are going right now to develop the plot of the game, so now all that remains is to wait for a new weekly news which will be released on February 15, as well as the release of a new version of the game, which will happen on February 27.

Files

School Game v0.938a Android Version
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Feb 05, 2023
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Feb 05, 2023
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Feb 05, 2023
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Feb 05, 2023

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