Weekly News #107


Another week and a half passed. The time of the new news release and, of course, the micro-update. During this time, we have tried a lot, however, as always, on different areas of the game, including on its stability of the game, work on which is ongoing and without any interruptions, but, of course, from this moment we will tell you about everything in order…

First, RNPCs. Of course, this part of the game did not remain without our attention. Work has been done on creating new content and refining the old one, and although it is not as large in size as we would like, however, it is still going on, and in the future everything will go even faster. By the release of the full-fledged 930 update, we will largely throw all our strength into doing this work. Now, during this week and a half, work has been carried out on the plot of the game and fixing bugs. It will be possible to read about the changes and innovations that relate to the RNPCs a little lower, in the lists of changes, and now we will move on to another item.


Secondly, the plot. And here I would like to say that it was on this part of the game that we worked especially hard these week and a half. We continued the storylines with Azumi, a realtor from a real estate agency, with Yuki Oota and the vocal club, added new features to the story characters, and generally, although not everything that was done was added, still a sufficient share of the content will already be available in this micro update.


Thirdly, new content that is distant from both the plot and the RNPCs: new products in the e-shop , new location interactions available in locations, cheats, and so on. The game is becoming a little more interactive and work on this is going on.



Fourth, fixed bugs. Well, and here we'll just make do with a list, as always:


New content:

— The storyline related to Yuki, Ayano and the vocal club was continued: new events were made for this storyline, some existing events were redone, and the conditions for dropping old events were changed in some places.  

— The storyline related to Azumi, a realtor from a real estate agency, was continued. In addition, more privileges and opportunities are now given for the passage of her storyline.  

— The storyline of Yuki Oota, connected with romance, has been modified in some moments of the game.  

— A new interaction has been added to Yuki Oota's "Wish Menu", with the help of which your character will have the opportunity to receive money from the occult club in person.  

— Now, if your personage tries to agitate for joining the RNPCs occult club, which consists of other clubs, their attitude towards your personage will worsen.  

— A new location interaction has been added to the Occult Club location - donate money. With it, your personage will be able to increase the total amount of funds in the club by donating his money.  

— A new mechanic has been added for the Occult club management system: now all club members can make their donations in the form of a small amount of credits. The chance of this depends on the level of relationship to your personage, as well as on the level of his greed.  

— A new button has been added to the player's phone - an information button, with which you can get some tips about the game: about the limb system, about how to open an abandoned factory, as well as about swipe management on Android.  

— In the location of the new apartment from the real estate agency and the men's locker room at the academy, a new location interaction was added - to take a shower. With it, you can temporarily increase the attractiveness of your personage.

— A new item has been added to the e-shop on the player's computer - perfume. With its help, you can increase the attractiveness index by 50%.  

— A new location interaction has been added to the location of the stadium at the academy, with the help of which you can improve the endurance and strength of your personage - work out on the horizontal bars.  

— The training system has been redesigned at some points of the game. In addition, new training events have been added to the game.  

— Now in the diary, in the category with the quest personage Ayano Yoshida, the ID of the plot tasks going on right now is displayed. In addition, some bugs and flaws related to the triggers of events for this personage have been fixed.  

— The system of rounding some values in the Occult club management menu has been changed: instead of constant rounding to integer values, it now rounds the value to fractions, but to the second digit after the decimal point.  

— A new distinctive feature has been added to the "Mercantile" character trait: money affects the indicator of the RNPS modifier having this trait.  

— A new cheat has been added to the cheat menu for Patreon subscribers - to enhance the culinary experience.  

— Now, if your personage is wearing "Strange-looking glasses", they will be displayed on his appearance, and he will be given a feature of the appearance of "Glasses".  

— Now some events with RNPCs have a much greater impact on their influence statistics.  

— Now the difficulty level affects the level of vulgarity required to change/remove different outfits in the menu for changing standardized academic uniforms, as well as prices in the grocery store/e-shop in the player's computer. The lower the difficulty level, the less requirements are shown to the player and the less money is required to buy something.  

— Changed some points that affect the difficulty of the game at high difficulty levels. Now the complexity itself, depending on the choice, progresses more calmly, without sharpness.

— Some points concerning the distribution of RNPS by locations have been edited, as well as the activity distribution module - now NPCs are distributed more evenly across locations, and their activities cause fewer questions.  

Fixes bugs:

— Fixed a bug that could cause an exception during the execution of freelance orders and/or during programming training.  

— Fixed a bug where the same academy club could be displayed in the club management menu several times if the first clubs had the same popularity value.  

— Fixed a bug that could cause an exception to occur during inventory opening under certain circumstances and the fulfillment of certain conditions.  

— Fixed a flaw due to which the value of project readiness in the management menu of the occult club had a fractional value, not an integer value.  

— Fixed a flaw due to which the stadium background could be displayed incorrectly when switching from location to location or dropping out of any event.  

— Fixed some misprint in the Russian translation of the game.  

— Fixed a flaw due to which the menu of location activity in the player's room could not be completely scrolled down, which made some actions with the location unavailable.  

— Fixed a flaw due to which the attractiveness indicator did not take into account some bonuses/debuffs to the indicator in the diary.  

— Fixed a flaw due to which new types of eyebrows/body hair were displayed incorrectly on new typical male RNPCs.  

— Fixed a flaw due to which the background of the sublocations displayed during the festival at the academy was displayed incorrectly.  

— Fixed a flaw that caused perks for the "Porn Actor" and "Sex Maniac" levels to incorrectly affect sex scenes with RNPCs.

— Fixed a bug due to which some point generation modes were not displayed in the general list.

— Fixed some typos/inaccuracies in the English translation of the game.

— Fixed bugs due to which some functions and interactions were not displayed in the English translation of the game.

— Fixed a flaw related to the display of some names in the wrong format in the Slavic and Japanese dictionaries of the game generation.

— Fixed some graphical flaws related to the display of the game management interface of the journalism club, the occult club, as well as when displaying RNPCs on the screen.

— Fixed a bug that could cause an exception to occur while using the journalism club management interface.

— Fixed a bug that could cause an exception to occur during the opening of the interface for changing your personage's clothes under certain conditions of this action.

— Fixed a problem that could cause incorrect events with RNPS to fall out, despite the existing conditions for their loss.

— Fixed a bug that could cause an exception in some plot points/in events with RNPCs under certain game circumstances.

— Fixed a flaw due to which some accessories on female RNPS could be displayed incorrectly.

— Fixed a bug that could cause an exception to occur during some individual interactions with RNPCs.

— Fixed bugs related to incorrect miscalculations that relate to RNPCs, the chances of success of interactions with them, as well as the number of relationship points issued for interaction.



As you can see, we continue to work on the game and actively read your comments: we have seen a lot of discontent due to the constant favorite in the form of RNPS, about bugs and other problems. Work is underway on different areas of the game and will continue to be combined and performed in the same volumes. Of course, not all the work done is told in such news: we did not mention about adapting existing scenes with RNPCs to new types of bodies, about working on backgrounds and interface. In the near future we will tell you more about this, but for now all that remains is to wait for the new, 939, update.

Files

School Game v0.938b Android Version
External
Feb 15, 2023
School Game v0.938b MAC Version
External
Feb 15, 2023
School Game v0.938b Linux Version
External
Feb 15, 2023
School Game v0.938b Windows Version
External
Feb 15, 2023

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