Weekly News #122
So, another week and a half has passed since the release of the new version of the game. Time to sum up the voting results, talk about what has been done, and also generally talk about what will be done in general for version 0.946, in addition to what we have already talked about. For starters, voting.
As you can see, the clear winner here was the improvement of sexual systems with randomized NPCs: their refinement, the creation of new scenes and many other points. This week we have prepared some content for this, and it will already be inserted into the game by the release of update 0.946: new scenes, improvements to existing scenes, major improvements to existing scenes. Naturally, by 0.946 there will be quite a lot of “things” that will improve the overall condition of the existing new sex scene. So now that we've got that out of the way, it's time to move on to what's already been done.
First, randomized NPCs. Here we can divide the innovations: there are innovations concerning sexual scenes, there are innovations concerning general systems of interactions with them. Let's start with common interactions: conversations. They have been improved. When selecting interaction dialogues, the game now displays more than a dozen different dialogue options. At the moment, this is relevant for dialogue on romantic and everyday topics, but they do a good job of diversifying the very concept of “clicking.”
Sex system - there are many small innovations here, but the most important thing is that a new interaction is available from the sex interface - masturbation. At the moment, there are a dozen different scenes available for selection from there, and each of them is varied and different from the previous one.
Secondly, the interface. We have changed the interface for creating your character: now it is more beautiful, functional and convenient. It has animations, a little more tooltips and customization options, and is a little less busy than what came before. For now, the choice between the old and new interface will remain for a short time, so you can see the difference between them.
Thirdly, game settings and gameplay. Firstly, all game settings have become “permanent variables”, which is why they will not be reset after starting a new game session, and secondly, new settings have been added, created specifically to save the player from potential inconveniences. In addition, those settings that could break the game when changed from the main menu were hidden and work was done to stabilize these aspects of the game.
Fourth, bug fixes and refactorings. Here, as always, we will make do with a full list of changes for version 0.945b:
New content:
- The interface of your character editor has been completely modified: it has become much more detailed, began to fit the general style of the game interface, is much more convenient, and also has animations that make this interface much more lively than the example that was previously in the game.
- A new possible feature has been added to the main character editor - depravity. It can be changed directly in the editor, and its value directly affects the clothing of your character, if she is a girl.
- A new scene has been added to the new sex scene interface - a masturbation scene for your character/randomized NPC. With its own animations and in-game systems.
- For randomized NPCs, more than a dozen new possible dialogue developments have been added to the “Everyday Topics”, as well as to the “Romantic Themes”, which come out depending on the randomness and nature of the individual RNPC.
- Performance settings in the settings menu are now permanent variables that are not reset after each new gaming session.
- A new accessible feature has been added to the game settings menu - quick connection. Using it, you can avoid some individual and rare exceptions when connecting to a Patreon subscriber’s account.
- Now the performance setting “Adjust the number of active RNPCs” is available only after the start of the game session, since before it it simply did not work and there was simply no need for it.
- A significant refactoring of the systems responsible for the relationship stages system has been carried out: there are much fewer errors and shortcomings in it, the mistakes themselves have been improved and made more acceptable, and now they affect more things in relations with the RNPC.
- The systems responsible for the appearance of the RNPC were refactored. Now there are much fewer errors found there than there were before. In addition, the screen itself began to work many times faster than before.
- The system for calculating the orientation of randomized NPCs during communication with them has been improved.
- A significant refactoring of the randomized NPC editor was carried out: certain bugs and shortcomings associated with it were fixed. Including those that caused an exception to be thrown after the start of the gaming session with some chance of that happening, albeit a very small one. Some rudimentary things were removed, bugs with the generation of certain things were fixed, and a lot of other things, which is why it became more stable than it was before.
- There has been a significant refactoring of the code that relates to determining the appearance of randomized NPCs. Most of the bugs associated with this have been fixed, many definitions have been improved, old functions that do not affect anything else have been removed, and new ones have been added to improve and speed up the performance of this module.
- The beach marker has been moved a little lower to make it clear that the map can be moved.
- The martial arts hall was moved a little to the right on the map so that when hovering over it, the location icon would not overlap other markers.
- Now you can change the game language only in the main game menu to avoid possible exceptions after switching it.
- A minor refactoring of the code responsible for logging into your subscriber account was carried out - the first launch is faster and with much fewer errors.
- Now all the settings for blood, tattoos and NTR content in the corresponding context menu are permanent variables that are not reset when you restart the game.
Fixed bugs:
- The system for determining the appearance of RNPCs has been improved, which is why there should be several times fewer errors associated with this than there were before.
- Fixed a bug that caused an exception to occur when choosing the “splash in the water” option to interact with a randomized NPC when playing in English.
- Fixed a bug due to which the “Arm Wrestling” and “Get Phone Number” interactions would transfer to the same interactions with the RNPS.
- Fixed a bug due to which randomized male NPCs could have no clothes on their bodies when naked on the street/any other crowded location.
- Fixed a bug due to which some certain buttons and text in events/some interface points were not displayed when playing in English.
- Fixed a bug due to which, when playing in English, some interface was not translated into English, being in Russian.
- Fixed a bug due to which a certain part of the interface could not work correctly when playing in English.
- Fixed a bug where the "Steal Money" interaction could result in an exception under some specific circumstances.
- Fixed a bug that caused an exception to occur when playing for money with randomized NPCs from the interface for interacting with them.
- Fixed an issue due to which a bet of 1000 credits on cards could be considered the maximum, while the maximum should have been higher based on the general values of this mechanic.
- Fixed a bug due to which the performance setting associated with disabling the activity module of randomized NPCs did not work.
- Fixed a bug due to which, due to changing the gender of your character, his clothes could simply disappear, although the game could consider that he was wearing one.
- A bug has been fixed that could cause the RNPC vulgarity calculation to work incorrectly in the RNPC editor.
- Fixed a bug that made it impossible to change the color of your character's eyes: despite the indicators, they still did not change your character's appearance in any way.
- Fixed a bug where changing eye color in your character editor could cause an exception to be thrown.
- Fixed a bug due to which some of your character's settings could break further possible progression of the game.
- Fixed a bug due to which the new type of inventory did not close after clicking on items, which made it impossible to click anywhere after going to a location.
- Fixed an issue where a randomized NPC could agree to date your character even if your character and them had not even interacted before.
- Fixed a bug due to which the orientation system did not take into account your character's gender, permanently considering your character to be male, even if this was not the case.
- Fixed a bug due to which the interaction menu with a randomized NPC could cause an incorrect and incorrect calculation of your character’s appearance indicator.
- Fixed a bug due to which refusal of dialogue on romantic topics by a randomized NPC could rewind time in a game session.
- Fixed a bug due to which the bra of randomized NPCs might not adjust to the body in the RNPC editor.
- Fixed a bug due to which the “Top Sponsors” menu could disappear after exiting to the main menu of the game.
- Fixed a bug due to which changes in the scars/tattoos/appearance features editor were not saved at all on randomized NPCs, even after switching them in the corresponding menu.
- Fixed a bug where the change or presence of scars/tattoos on randomized male NPCs was transmitted to every other RNPC in the lists.
- Fixed a bug due to which in the randomized NPC editor, male NPCs were generated in the same clothes.
- Fixed a bug due to which clothes on randomized male NPCs did not spawn evenly, which was why there was a certain imbalance in one direction.
- Fixed a bug due to which an exception could be thrown with a low chance after generating randomized NPCs at the beginning of a game session.
- Fixed a bug due to which changing clothes in the randomized NPC editor for male NPCs simply did not work.
- Fixed issues related to incorrect data unpacking when opening the randomized NPC editing screen.
- Fixed a bug due to which an event could occur with a randomized NPC who was simply afraid of your character and had a fairly high fear level.
- Fixed an issue where, when choosing to play cards from the menu for interacting with randomized NPCs, your character would simply not receive a tutorial telling you what to do in those cards.
- Fixed a bug that caused an exception to occur when trying to save after a long gaming session.
- Fixed a bug where a relationship stage from "Dating" or "In Love" could move to "Acquaintance" during some interactions, literally resetting all accumulated progress on it.
- Fixed a bug due to which the stockings button was not blocked during the blowjob scene, even though they could not be displayed in this scene at all.
- Fixed a bug due to which the event with Hitomi Watanabe did not play at all after leaving/coming to the academy, which made it impossible to complete the storyline with her.
- Fixed a bug that could cause an exception to occur when playing a kiss scene with randomized female NPCs.
- Fixed a bug due to which hairstyles of the first and second types were not displayed on a male character during the playback of a kissing scene with randomized NPCs.
- Fixed a bug that prevented your character from gaining stamina when boxing in the martial arts gym.
- Fixed a bug due to which randomized NPCs in the list of those present at a location could have buttons that went beyond their limits and overlapped the buttons below in some locations of the game.
- Fixed a bug due to which randomized NPCs with certain sets of clothing could have problems in the form of overlaying accessories on top of clothing/other elements of the NPC, except for the texture of their skin.
- Fixed a bug due to which the “All randomized NPCs in chacha suits” function did not work correctly, due to which all male NPCs were not wearing the costumes they were supposed to have.
- Fixed a bug due to which X-ray glasses given to randomized NPCs would also undress your character even in the menu for interacting with his clothes.
- Fixed a bug due to which characters with a certain skin color could break the shadows of the clothes they were wearing, which is why the shadows themselves were incorrect.
- Fixed a bug where changing clothing color could break shadows on changed skin color during initial session generation.
- Fixed a bug due to which male clothing could spawn on randomized female NPCs during events/communication with them and other activities, when they suddenly changed their “image”.
- Fixed a bug due to which an exception could be thrown when opening the interaction menu with a randomized male NPC due to incorrect generation.
- Fixed a bug due to which in the editor of randomized NPCs, female RNPCs could lose parts of their hands when opening the menu for changing bras/underwear in general, as well as when wearing the “Blouse and Skirt” clothing set.
- Fixed a bug due to which randomized NPCs with the "Jacket and Skirt" clothing set could have some accessories appear on top of their clothing.
- Fixed a bug due to which accessories on the right hand of randomized female NPCs could be combined with accessories from casual clothing from the list in the editor. In addition, a bug has been fixed that could cause the same thing to happen in a game session.
- Fixed a bug where any randomized NPC's data could be overwritten as your character's data during some long play sessions and under certain game conditions.
- Fixed a bug due to which the eloquence attribute might not be upgraded, even if there was a notification to the contrary.
- Improved situation with servers for downloading modifications/cross-save. In some countries where it didn't work, it now works. In addition, overall stability and download speed have been improved.
- Fixed bugs and bugs on some services when mail could not get into the database for a long time - now everything works as it should, and much better. In addition, the total time for adding mail to the database has been significantly reduced and is much faster in general.
- The discord bot that awards roles for subscription purchases has been moved to a separate server, making it much faster and better performing than before.
- Fixed a bug due to which the loading screen for your account could go beyond the main menu interface, which could lead to some dissonance.
- Fixed a bug due to which an event in the gym could appear on a permanent basis. One went, another went.
- Fixed a bug due to which an exception could occur when entering the "Friends" tab with a small chance of this happening.
- Fixed an issue that caused "You've had enough for today" to be displayed when your character arrived at the abandoned factory after a fight with the head of the hooligans, when there should have been a different line.
- Fixed a bug due to which an exception could occur when entering any group activities of randomized NPCs.
- Fixed an issue where the ability to turn off blood on randomized NPCs might not work as it should.
- Fixed an issue due to which switching Light Mode in different saves could incorrectly affect the game in general.
- Fixed a bug that could cause an exception to be thrown due to some files conflicting with each other.
- Fixed an issue due to which the locations of the occult club and student council could disappear and reappear during any interaction there.
As you can see, we have devoted a sufficient amount of effort here to improve the stability of the game. Of course, we will continue to do this in the future, but until the release of update 0.946, we will still pay more attention to creating new content in accordance with the chosen development vector of Patreon subscribers. Therefore, dear friends, expect a significant improvement in the game in terms of “content”.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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