Released 0.948 version


So, another month has come since the last update was released. The time has come to release a new full-fledged version, which has become a significant step in optimizing the game during our development. A large amount of code was refactored, and a lot of content was also created that will definitely find its player, because this month there were various and interesting innovations. Firstly, again, optimization - the game crashes and throws much fewer exceptions. Even in the most loaded scenarios, it should no longer crash. Secondly, the storyline. It was continued with both Suzuki Matsui and Yuki Oota. In addition, some other related storylines have been added that will give you more information about the in-game world. In addition, a new 18+ scene was made with randomized NPCs, significant changes were made to the interface of sexual acts with RNPCs, many new locations were added and the map of the game world became more diverse. This is only part of the innovations - much more has been done than you can imagine, and you can find out more about this below in the changelog.

New content:

- The storyline with Yuki Oota was continued with new events that will tell more about her motivation and continue the existing storyline of a romantic nature. To reach her, in the game itself, at the time of the meeting, you must vote against the project of an independent newspaper, and then confess your love to Yuki Oota.

- For randomized female NPCs, a new 18+ character scene was added, which is a redrawing of the old one - the blowjob scene. It can be seen from the corresponding sexual contact menu.

- The storyline with Suzuki Matsui was continued with new possible events, in which, in addition to the typical continuation of the story itself, new 18+ scenes appeared, as well as many other things, such as a fairly branched story system and some other details.

- Sprites and characters have been added to all Barneybold's events, making the events no longer feel so "Empty" and "Unfinished". In addition, certain aspects in them have been improved, and in general the narrative is now much simpler than it was before.

- The storyline with Robert the Cockroach was continued and at the same time completed: the branch itself will tell his story better, will give certain privileges and bonuses after completing it, and will also, in general, have an interesting story about your neighbor.

- A new set of clothes for randomized NPCs has been added to the game - the monk's set of clothes. It is not generated automatically for them if there are no specialized events, but it can be selected in the randomized NPC editor if necessary. Additionally, it can also be selected in your character editor if your character is female.

- A new set of clothing has been added for randomized male NPCs - the monk set. It is not generated automatically on them, however, it can be selected in the RNPS editor, as well as in your character editor.

- Added a new randomized NPC editor based on the prototype of your character creation interface. Absolutely all the features of the old editor were transferred to it. In addition, new ones have been added that improve the variability of creating this very character. The interface itself has minimal animation that does not hurt the eyes.

- The situation related to the overall performance of the game has been significantly improved, due to which there are much fewer “stutters”, “freezes” and other moments when rewinding time, entering the menu for interacting with randomized NPCs and other moments of this type than before.

- The situation with memory leaks in the game has been significantly improved: now there are much fewer problems associated with it. The game crashes much less when there is a lack of RAM, and has also generally become less demanding on the amount of RAM and its speed.

- Some conditions for dropping events with story NPCs have been changed, which is why, firstly, it is now easier to drop and more intuitive, and secondly, it works with fewer problems.

- Now in the masturbation scene, if the randomized NPC was set to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.

- Now in the scene that is displayed when entering the women's restroom and attempting to dialogue with a girl, if the randomized NPC as a futanari setting was chosen, he will now be displayed there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.

- Now in the side sex scene, if the randomized NPC was chosen to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.

- Now in the Cowgirl pose scene, if the randomized NPC was set to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.

- Now in the "69" pose scene, if the randomized NPC was set to be a futanari, he will now appear there as a futanari. New moments were also added there, such as the “ending” of the futanari, the movement of the futanari, as well as some other details that improve the overall look of the scene.

- The system for creating randomized futanari NPCs has been improved. Additionally, if the randomized NPC is a Futanari, it will now appear as normal in all scenes available in the game as it should.

- A significant refactoring of the fundamental module for moving randomized NPCs across locations has been carried out: now it works much better, faster, it is combined with some other modules and, in general, because of this there are much fewer problems with memory leaks and performance at certain points in the game and on certain devices.

- The module responsible for calculating in-game time has been optimized - the most massive and difficult module to calculate. At the moment, it loads the system half as much: the entire load is now distributed more evenly, which is why the game results in far fewer crashes and other problems related to game performance.

- The module responsible for distributing RNPC across locations has been optimized, which is why it has generally become faster, more understandable and more efficient. The module itself now produces much fewer errors than before.

- A new location has been added, accessible from the world map - Barneybold's Church. Your character will be able to get into it if he has gone through enough of the storyline that concerns this very Barneybold.

- A new mechanic has been added to the sex scene system, which makes each subsequent orgasm 10 percent more difficult than the previous one in one sex scene.

- Now, if your character cums during a sex scene in the new interface, some points will still be added to the relationship with the randomized NPC.

- Changed the colors of existing repeating icons that display a location on the map. Now, if the icon on the map is repeated, it has a different shade.

- A new option has been added to the option to skip the mini-game during push-ups: always skip this particular mini-game. In addition, this was also added to the bench press in the gym.

- A new operation has been added to the list of operations in the “Hospital” location - to change appearance. With it, you will have the opportunity to completely change the appearance of your character, and for this, a new interface has been made that allows you to do this.

- A minor refactoring of the editors was carried out, due to which, firstly, their modular structure was improved, secondly, the interaction with them was improved, and thirdly, their modernization will take much less time in the near future.

- The menu selection for creating your character has been removed - a new menu now opens permanently.

- Improved some qualifiers that previously could cause errors and exceptions at certain points in gameplay and under certain conditions.

- A minor refactoring of the systems responsible for hourly calculations was carried out. The code has become clearer and simpler.

- The old interface for creating your character was completely cut out due to its uselessness.

- There has been a minor refactoring of the systems associated with your character editor, which is now much more stable and also has fewer critical errors.

- Some files that are no longer used in the game have been removed, as well as some rudimentary sections of code. The weight of the game has become a little smaller, and loading times are faster because of this.

- New sprites and characters were added to some events and storylines, making the events more fulfilling and enjoyable to play through.

- The function of rendering the appearance of randomized NPCs has been slightly accelerated due to a general improvement in the structure of renderings.

- In some specific places, the generator of randomized NPCs has been improved, which is why the system itself began to work a little more stable and faster than before.

- New 18+ events have been added for randomized female NPCs.

- For randomized female NPCs, new group activities of 18+ focus were added.

- The code responsible for the transition of randomized NPCs to in-game locations has been improved: it is now more understandable, less busy, and the RNPCs move through locations more logically than before.

- The ability to skip the mini-game specifically related to this moment has been added to the location interaction “Push-ups” from the location of your room.

- Now, if your character starts communicating with an RNPC who already has some kind of activity, it will be reset for him, which will reduce the number of certain bugs and shortcomings.

- The arm wrestling mini-game with randomized NPCs from the interaction menu has been sped up.

- Removed a mechanic that caused randomized lovestruck NPCs to follow your character at very high relationships due to causing too many bugs and glitches.

- New settings have been added to the settings menu from the game menu in the performance category: clear memory. With its help, you will be able to regulate memory cleaning by the game itself if you have frequent game crashes. It is automatically turned on.

- Now you can only go from the Entrance sublocation to your room, but not to the bathroom and kitchen.

- Now, after sleep, the game memory is cleared, which will generally improve its performance and reduce the number of possible crashes during gameplay.

- Now all 18+ scenes are closed not only at certain moments, but also when viewing the activity menu with RNPC. This fixes some certain not-so-common bugs and shortcomings.

- Now randomized male NPCs who are on the beach and have the appropriate activity, in exactly the same way as female NPCs, wear swimsuits. Until this moment, they were absent from them, which is why everything looked quite strange, especially when the activity was that RNPC was sunbathing, and he himself was in a casual set of clothes.

- A minor refactoring of the systems responsible for determining who is a girl and who is a man in the corresponding scenes was carried out, which is why the determiner itself became a little more accurate, as well as a little clearer and more productive.

- Removed certain rudimentary pieces of code that were no longer used by the game but were still in the files.

- The timing of tournaments in an abandoned factory has been changed: firstly, they are now held not only on Friday, but also on Saturday, and secondly, the timing is now strictly at night, from 22:00 to 00:00.

- A minor refactoring was carried out on the systems responsible for switching scenes with randomized NPCs, as well as the screen switch in the RNPC editor. There should now be fewer errors caused by these modules.

- Fixed a bug due to which, during classes, randomized NPCs did not walk around the city locations at all, which made it too empty.

- A bug has been fixed due to which many mechanics no longer worked in the system of movement of randomized NPCs across locations, which is why they could mistakenly move around different locations contrary to the given behavior model.

- A feature has been added to your character editor that allows you to customize your beard.

- Some rudimentary functions and tags that once again burdened the system were removed.

- A new sublocation has been added to the academy - the gym. It is open at the same time as the academy, and your character can get there from the corresponding menu.

- A new major event has been added to the “Forest” location, which can happen to your character between 08:00 and 16:00 with a three percent chance of happening.

- Now, when moving to any existing location, your character needs this time: from 1 to 4 minutes, depending on some factors.

- Changed fatigue scores when changing poses and/or other interactions in the new UI sex scene. It is no longer possible to view all possible poses at once.

- A new location has been added to the game - a barbershop. It is displayed on the map, you can go into it and completely change your hairstyle/add/remove a beard. Especially for her, the game has a new interface with new animations, which will make it easier for you to customize your character the way you want.

- Now the store administrator who hires your character has a different appearance. In addition, the room in which your character is received also has a different look than before.

- The Beard customization for your character and randomized NPCs has been moved from the Body category to the Hair category.

- A minor refactoring of the systems responsible for saving changes in the RNPC editor was carried out: now it is not a separate label, but a full-fledged function that regulates this.

- A minor refactoring of the systems responsible for the sleeves of randomized NPCs has been carried out, which is why problems associated with strange overlays have become fewer and less common.

- A refactoring has been carried out related to the skin color system of randomized NPCs. Now it causes much fewer errors and shortcomings, and in general it fits into the game much better than before.

- A minor refactoring of the systems responsible for the generator of randomized NPCs was carried out: firstly, it began to work faster than before, secondly, the algorithm itself became more understandable than before, thirdly, significant systems were reworked, and the old, rudimentary , have been removed, which is why the randomizer itself no longer looks so busy.

- All references to the school in the game itself were cut out and replaced with "Academy".

- Some specific modules have been optimized, which previously were just a pile of older modules, which is why the game has become more performant and problems with memory leaks have become significantly less.

- A more rudimentary module was removed that regulated the vulgarity of randomized NPCs, which unnecessarily loaded the game, but is no longer relevant due to the creation of new modules that work more logically and put less strain on the system itself.

- The code responsible for the “smoking” activity was refactored and, in general, has the following role: firstly, there are more locations where RNPCs can smoke, and secondly, in undesirable locations (academy locations) they will stop smoking, but with a certain high chance, which depends on their level of courage.

- A significant refactoring of the systems responsible for switching systems between your character editor and the RNPC editor was carried out, because of which, firstly, there are much fewer miscalculations there, and secondly, this function itself began to work many times better and stopped generating rare exceptions .

- A significant refactoring of the systems responsible for determining and displaying the appearance of randomized NPCs has been carried out: firstly, it now works much faster, secondly, it is now more structured and understandable, thirdly, it has been divided into some other submodules in order to correctly distribute the load throughout the gaming session. Overall, it's been completely redesigned from the ground up, making it less cluttered and more intuitive.

- Now the submodule responsible for checking the correctness of the generation works only once after the generation itself, which will reduce the load on the system during the gameplay. In addition, the module itself now removes certain unnecessary internal data that the game did not use, which will reduce the game's RAM requirements.

- A minor refactoring was carried out on the generator of randomized NPCs and the appearance determiner module, due to which both, firstly, became more productive, and secondly, they began to produce fewer errors, incorrect calculations and other problems that had previously been generally encountered relevant for these two modules at once.

- Added new relationship presets in the randomized NPC editor after generating a game session: enemy and afraid. Accordingly, each name speaks for itself.

- The sprite of your character in the creation interface has been moved so that it “fits” a little better into this very interface

- Now the module responsible for increasing attributes for RNPC activity does not work when entering the menu for interacting with it, but after distributing this very activity.

- The maximum luck attribute for randomized NPCs has been increased to 420 units, and for cunning and authority to 220 units.

- The module for causing bruises/abrasions on RNPC after fights between them has been improved.

- Many modules that affect the game have been refactored, which will improve overall game performance and reduce memory leaks. In addition, the code itself now looks more structured at certain points.

- A minor refactoring of the code was carried out regarding saving changes in the editor of randomized NPCs: now the code is a little more understandable, faster and generally structured.

- A minor refactoring of the systems responsible for recognizing the username after entering the Patreon code was carried out: the system now works more adequately, does not work on an ongoing basis, but only once, after entering the Patreon code itself, which will reduce the load on the system during the game.

- The loading of the game was accelerated upon first launch, as well as on subsequent loads for a significant amount of time.

- The system responsible for the initial data initialization has been improved, which is why the load on the first launch is distributed more evenly when the game is first launched.

- A “Back” button was added to the old version of sex so that if something happens, the player does not end up in an endless loop with a certain type of scenes of the old type of sexual contact with randomized NPCs.

- A notification has been added about the success of saving data in cases where it was saved in the editor of randomized NPCs.

- Now, after entering any cheats into the appropriate console, they will be saved in it, and you will be able to use them in the future without unnecessary input.

- In the editor of randomized NPCs, now when editing attributes, not 1 point is added or subtracted, but 2, which will reduce the amount of time if these parameters are changed.

Fixed bugs:

- Fixed a bug due to which an exception was thrown when trying to save changes to a randomized NPC through the corresponding editor.

- Fixed a bug due to which, when restarting the game and using the new RNPC editor, you could be thrown to the main menu without the ability to continue the gameplay.

- Fixed a bug due to which the selected point generation mode, which involves changing the sociability parameter, simply did not work when generating randomized NPCs.

- Fixed a bug due to which the selected point generation mode, which involved changing the romance parameter, simply did not work when generating randomized NPCs.

- Fixed a bug due to which the selected point generation mode, which involves changing the crime parameter, simply did not work when generating randomized NPCs.

- Fixed a bug due to which point-by-point breast adjustment did not work in the RNPS editor, which is why all parameters set there were ignored in the randomizer itself.

- Fixed an issue due to which behind the interface for changing clothes on your character there could be an interface regarding moving through locations/communication and other issues.

- Fixed a bug due to which the progress of the project's readiness did not change in any way, even if a couple of people were assigned to it, in the corresponding interface for managing the occult club.

- Fixed a bug due to which the cheat “All NPCs in the occult club” did not work correctly, due to which it was possible to invite RNPCs who were already there to the same occult club.

- Fixed a bug due to which a randomized female NPC could have stockings/socks or any other piece of clothing on her legs, while wearing a set of clothes for which this part was not designed: shorts and other similar types.

- Fixed a bug due to which a randomized NPC could completely purposefully remove his stockings under some circumstances, due to which, during a long game session, all female NPCs could not have them.

- Fixed an issue where the palms of a randomized NPC could have a different color than their original skin color.

- Fixed a bug due to which the inscription “Store Administrator” went beyond the fields during his dialogue.

- Fixed a bug where it was possible to open the bio menu from a dialog box even if the character interacting with you was story-oriented.

- Fixed a bug due to which an exception was thrown after opening the inventory from the interface of fights with a randomized NPC.

- Fixed a bug that could cause an exception to occur during a call to Suzuki Matsui, making it impossible to continue the game further.

- Fixed a bug due to which the changed eye color was not saved in the RNPS editor/your character editor, a completely random color was displayed instead.

- Fixed a bug due to which, when saving appearance changes, the list could be reset to the very beginning in the old editor.

- Fixed an issue that caused different editors to use different appearance-saving functions, which could create certain moments that were not originally intended by the game.

- A bug has been fixed that caused time to go two minutes later than usual when rewinding time in the Stadium location/in any of the academy's classrooms/in the hospital.

- Fixed a bug where the minigame skip function would not work when bench pressing, causing your character to still do it regardless of the choice.

- Fixed a bug due to which the option to skip all mini-games in the corresponding game settings did not always work when doing push-ups on your character.

- Fixed a bug due to which an exception could be thrown when starting a push-up when a certain variable was not initialized.

- Fixed a bug due to which the "Weights" in your inventory did not work properly on your character when leveling up the "Strength" attribute.

- Fixed a bug due to which an exception could occur with some chance after you switch the RNPC itself to male in the RNPC editor.

- Fixed a bug due to which it was possible to communicate with Yuki Oota in the student council even after starting a new romantic line that did not imply such a development.

- Fixed a bug due to which an error could occur with some chance when trying to interact with a randomized NPC.

- Fixed a bug due to which an error could occur due to the inability to get a variable associated with stockings in the module for calculating the appearance of a randomized NPC.

- Fixed a bug due to which an event could occur for your character in any location, which should have only been in the city forest location.

- Fixed a bug due to which the diary would not open from the page for equipping clothes for your character.

- Fixed a bug due to which the game translation might not be displayed in some story events, as well as in events with randomized NPCs when playing in English.

- Fixed a bug due to which some items in the inventory were not displayed when playing in English.

- Fixed a bug due to which some descriptions were not displayed in the inventory interface when playing in English.

- Fixed a bug due to which empty windows with text could be displayed when playing in the English language of the game.

- Fixed a bug due to which some story events regarding the story character "Yuki Oota" did not occur. Now all events are happening as planned.

- Fixed a bug due to which some buttons might not be displayed in the interface when playing in the English language of the game.

- Fixed a bug due to which when clicking on the “Club Development” interaction with Ayano Yoshida, it would then be transferred to an empty window that did not have anything at all.

- Fixed a bug due to which knee socks/stockings could appear on a randomized NPC with an unfavorable set of clothes, which is why it might not look the best.

- Fixed a bug due to which in the activity menu of randomized NPCs, female RNPCs could have arms 1 pixel lower than they were originally supposed to have.

- Fixed an issue where your character could call Suzuki if she had a bad opinion of your character or was already living with you as a roommate.

- Fixed a bug due to which an exception could be thrown when opening a character from the interaction/editor menu if there were some exceptional errors in the generation of randomized NPCs.

- Fixed a bug due to which, after the start of the game session, some pages with the editor of your character/randomized NPCs could not be closed. Now they are closed forcibly if necessary without overlaying them on the screen.

- Fixed a bug due to which the text of your character editor page in the family selection category could be reset by its position, which made it look strange, to say the least.

- Fixed a bug due to which randomized NPCs who were not members of the occult club could go there regardless of anything.

- Fixed a bug due to which, when switching scenes of 18+ characters in the new interface for sexual contact with randomized NPCs, the interface itself simply closed, preventing it from being done.

- Fixed an issue where in the "Masturbate for Me" scene, if a randomized NPC had the futanari setting enabled, he might not be wearing underwear.

- Fixed a bug due to which it was impossible to play older versions before 0.944; an exception was thrown that could not be ignored.

- Fixed a bug due to which the progress of completing tasks when completing the story with the journalism club in the interface could simply stop abruptly, making it impossible to continue the game further.

- Fixed a bug due to which the journalism club assignment progress module could throw exceptions that were written to the tray.

- Fixed a bug due to which randomized NPCs who were quest givers could be absent from the desired location or have some kind of activity that was not originally intended by the game.

- Fixed a bug due to which the function of calculating the appearance of a randomized NPC and his clothing could work incorrectly due to some errors in the code.

- Fixed a bug due to which the changed nose type was not saved on a randomized NPC and was not displayed later in the game session on a sprite when editing a female randomized NPC.

- Fixed a bug due to which your character could not increase his height, width throughout the gameplay, in the editor and other moments.

- Fixed a bug due to which some optimization functions did not work correctly, which could cause errors during gameplay.

- Fixed a bug due to which some verification functions could work incorrectly, which could cause errors and exceptions.

- Fixed a bug due to which a randomized male NPC could be wearing female clothing, which in general looked bad, to say the least.

- Fixed a bug where an exception could be thrown if the standardized clothing set for randomized NPCs was changed in any way.

- Fixed a bug due to which a randomized male NPC could be in the women's locker room and "kick" your character out of there.

- Fixed a bug due to which the corresponding menu in the randomized NPC editor did not display any relevant information before clicking on the “change biography” button.

- Fixed a bug due to which in the editor of randomized NPCs, male RNPCs could have a biography where the girl’s story was described, and vice versa.

- Fixed an issue where part of the tooltips interface in your character creation interface could overlap your character's appearance.

- Fixed a bug due to which the shadows of randomized NPCs could be incorrectly applied to the body when wearing a swimsuit and with a changed skin color.

- Fixed a bug due to which an exception could be thrown if a randomized NPC had heterochromia and some incorrect issues related to generation.

- Fixed a bug due to which, if a randomized NPC had a nun costume, you could constantly crash the screen with errors during any scenes with her, which made it quite difficult to play.

- Fixed a bug due to which it was impossible to enter any characters into the Patreon code input field if the input occurred from the main menu of the game.

- Fixed a bug due to which an error could occur when decreasing the parameters of intelligence, eloquence and cunning in the editor of your character.

- Fixed a bug that prevented the tooltip from appearing when selecting the "Family Amulet" or "Ladies' Man" special trait in your character editor.

- Fixed a bug due to which randomized female NPCs could have bracelets, hairpins and other accessories displayed on top of the Monk clothing set, which generally looked bad.

- Fixed a bug due to which if a randomized NPC with the "Monk" clothing set undressed, he would be naked.

- Fixed a bug due to which, if a randomized NPC was edited and made futanari, then in the RNPC editor absolutely all RNPCs after that were these same futanari.

- Fixed a bug due to which changes to the chest and some other appearance details in the RNPC editor were applied to absolutely all RNPCs, which, in general, could even break game sessions.

- Fixed an issue due to which it was possible to give the second room “for use” to Suzuki Matsui in the corresponding event, even if your character did not own a new apartment.

- Fixed a bug due to which the username after entering the Patreon code was not displayed immediately, but instead it was “NoName”.

- Fixed a bug where if a patreon/itch subscriber had symbols like [ or ] he could not log into his patreon subscriber account because of this.

- Fixed a bug where if a patreon/itch subscriber had symbols like } or { he could not log into his patreon subscriber account because of this.

- Fixed a bug due to which a randomized NPC could remain in clothes, even if the "Strip for me" option was selected, and/or swimsuit/underwear.

- Fixed a bug due to which the head of the hooligans could move from his office to other locations, which was not initially provided for by the game at all and which caused certain bugs and incidents.

- Fixed a bug due to which randomized NPCs could change sets of clothes on themselves when they were clicked and navigated due to certain problems with the qualifier.

- Fixed an issue where the layer with your sex scene settings was placed lower in priority than other layers, causing it to be darker than intended.

- Fixed a bug due to which it was impossible to select the “Family Amulet” and “Ladies’ Man” perks in the new character editor.

- Fixed a bug due to which if you clicked on glasses and constantly switched them in your character editor, you could be redirected to the old character editor.

- Fixed a bug due to which the shadows from the bra/panties of female RNPCs could have an incorrect shade on the sprite if the sprite did not have a changed skin color.

- A bug has been fixed due to which, in the “Building a Castle” event with RNPS, they could not have underwear, which is why they could walk around without anything in a public location without any special prerequisites.

- Fixed an issue where your character could constantly box without any restrictions on the number of times, which generally gave him the ability to level up his physical attributes indefinitely.

- Fixed an issue due to which your character could permanently, if Yuki Oota lives with him, have a debuff to energy after sleep with a certain percentage.

- Fixed a bug due to which it was possible to sunbathe on the city beach after 22:00.

- Fixed a bug that could cause an exception to occur when entering the interaction menu with a female RNPC.

- Fixed an issue where some certain 18+ character scenes would not close completely when they ended.

- Fixed a bug due to which the bracelets on the hands of randomized female NPCs could not follow their hands, which is why in all but certain poses they were hanging in the “air”.

- Fixed a bug due to which in your character editor, if you created a girl and at the same time went to the face settings category, glasses settings were displayed there that went beyond the fields of the editor itself when playing in English.

- Fixed a bug due to which interactions of randomized NPCs with each other of 18+ orientation could occur between RNPCs in different game locations, which was impossible.

- Fixed a bug due to which the determiner of the initiator and the initiate in a scene with RNPS could work incorrectly, which is why hair in some scenes could hang in the air, and the determination of who is a girl and who is a man may not work at all.

- Fixed a bug due to which the clothes on a randomized NPC could suddenly change when switching them from the activity menu.

- Fixed a bug due to which the RNPC could have no clothes at all, as well as lack of adequate choice in hairstyle. At the same time, when switching, it began to display normally.

- Fixed a bug due to which the appearance detection module could work incorrectly, missing some data important for sprite display, which is why the randomized NPC could look different from what was planned.

- Fixed a bug due to which some scenes with randomized female NPCs could throw exceptions, making it impossible to continue the game further.

- Fixed a bug due to which in some scenes with female RNPCs they could be bald or with a hairstyle from the sprite instead of the hairstyle from the scene itself.

- Fixed an issue due to which some parts of the text could be untranslated in the game itself when playing in English.

- Fixed a bug due to which, with a very low chance, an exception could occur when opening the interaction menu with randomized NPCs.

- Fixed a bug due to which Android versions might not have the correct game icons, instead having standard RenPy icons.

- Fixed a bug due to which in the new event with Suzuki Matsui, where she asks to stay with your character, if your character does not have money, he could still give it to the “Hotel”.

- Fixed a bug due to which the item “Questionnaire for joining the Occult Club” was not displayed in the inventory in the English translation of the game, which made it impossible to advance along the storyline.

- Fixed a bug due to which some items in the inventory did not want to be displayed when playing in the English translation of the game.

- Fixed a bug due to which all items that required a tag after clicking had no text other than empty fields in the English translation of the game.

- Fixed a bug due to which items did not have descriptions in the English translation of the game in the inventory interface when playing in the English translation of the game.

- Fixed an issue that could cause some main menu items to be displayed on top of the cheat entry screen.

- Fixed a bug due to which public cheats could be thrown into the main menu if they were entered from any in-game location during gameplay.

- Fixed a bug due to which the Patreon code might not be saved at the moment if it was entered, after which the game was loaded and the transition was made again to the main menu.

- Fixed a bug where your character editor screens could be saved and shown on the screen itself, even after exiting the interface itself.

- Fixed a bug due to which an exception could be thrown when heterochromia was enabled for a character in some individual cases.

- Fixed a bug due to which an exception could occur in rare cases during scenes/displaying the appearance of the RNPC and some other moments.

- Fixed an issue that caused the Barnibold thread to not close for certain "incorrect" choices and answers..

- Fixed a bug due to which, due to certain events with Barnibold, the amount of your money could go into the minus.

- Fixed a bug that could cause an exception to occur during a hug scene with a randomized female NPC.

- Fixed a bug due to which in an event with an exhibitionist one could be a man, which was not initially expected.

- Fixed a bug due to which the appearance of a randomized NPC was not calculated in the event where he says goodbye to you due to the start of classes/night time, where he needs to go home, because of which a completely different randomized NPC could communicate with you.

- Fixed a bug due to which in the scene of jealousy/in the scene of an offer to have sex/give a blowjob/in the scene where your character was ordered from hooligans/in the scene with the offer to change the location/in the scene where a stupid RNPC will offer your character to have sex/in the scene with leaving the academy territory/in the event with the rocking chair, a different RNPC could be shown than the one your character was communicating with.

- Fixed a bug due to which the wrong RNPC with whom your character was communicating could be shown in the robbery group activity/in the interaction menu with the leader of the hooligans.

- Fixed a bug where in an odd/even event with a randomized NPC, the answer option was not shown when playing in the English translation of the game.

- Fixed a bug due to which, when the “All RNPCs in gacha suits” mode was turned on, even the female gender, who was wearing the male variation, was actually in chacha suits, both in the RNPC editor and in the game session itself.

- Fixed a bug due to which saved sets of clothes in the RNPS editor for male randomized NPCs might not be saved, even if you click on the corresponding button.

- Fixed a bug due to which the modified clothing sets of randomized NPCs did not work on them in the actual game session, which is why they could have bugs and errors related to their clothing.

- Fixed a bug due to which the icon was not displayed, as well as the loading screen of the game, instead of which the standard view of the game engine materials was displayed on Android devices.

- Fixed a bug due to which the game could throw an error if the player entered the women's locker room while being a guy.

- Fixed a bug due to which a new interface view with your character editor did not open. The choice itself was simply absent without the entered Patreon code.

- Fixed a bug due to which, if you offered to move from a location to a randomized NPC, you could be abruptly kicked out of the dialogue with him, which is why you might no longer be able to communicate with him.

- Fixed a bug that could cause an exception to occur in some specific cases in the new sex interface with randomized NPCs.

- Fixed a bug due to which, due to one specific reaction of a randomized NPC to your character, an exception could be thrown in the dialogue, due to which it was impossible to continue the game further.

- Fixed a bug due to which some fixes were not applied to your character editor, which is why the sprite and overall appearance of your character could look incorrect in some places.

- Fixed a bug due to which an exception could be thrown if the invitation to the occult club interaction was successful.

- Fixed an issue due to which the option to invite to the occult club was always displayed in the interaction menu with a randomized NPC.






Screenshots:


Files

School Game v0.947 Windows Version for itch (Mirror)
External
Nov 27, 2023
School Game v0.947 Linux Version for itch (Mirror)
External
Nov 27, 2023
School Game v0.947 MAC Version for itch (Mirror)
External
Nov 27, 2023
School Game v0.947 Android Version for itch (Mirror)
External
Nov 27, 2023
School Game v0.948 Windows Version for itch
External
Nov 27, 2023
School Game v0.948 Linux Version for itch
External
Nov 27, 2023
School Game v0.948 MAC Version for itch
External
Nov 27, 2023
School Game v0.948 Android Version for itch
External
Nov 27, 2023

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Comments

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Is azumi fixed in 948? I didnt see any text about her?

There is a still bug about her, Even i bought new house she never comes.