Weekly News #129
So, a week and a half has passed since the last update was released. During this time, we, of course, did quite a lot of things, including fixing many bugs. The recent holidays did not affect this in any way, and we did not slow down the pace of development, but more about this below. Of course, the basis of this version is to create greater stability of the game, fix bugs, and also prepare the game for the long-awaited updates among our subscribers. Among them there are also topics that came up the most, as well as topics that came up the least - the latter have already been relatively completed, although not completely. However, we will now talk about this in a little more detail, in all points...
First, randomized NPCs. In addition to the typical code refactoring and bug fixes, new body types have appeared in the game. Especially for this purpose, we had to significantly expand the current capabilities of the code for displaying these very randomized NPCs, but in general we did it quite successfully, and you can see the results of this work below:
For this purpose, the determinant of these very bodies was also refactored, the generator was improved, and in general, significant work was done that concerned the “body” parts of randomized female NPCs.
In addition, the game's sound model has been significantly improved. It has more possible layers, and the system itself has been improved and modified. For what? New sex scene with randomized NPCs has... Sounds. Of course, we cannot demonstrate them here, but we are more than confident that you will like this “feature”. It consists of more than three hundred different sounds of moans, sobs, and sighs. In addition, in addition to the usual sounds, there is a huge variety of ambient sounds at this moment to make the scene more realistic. In general, the number of sounds is about 1000, each has its own tonality and peculiarity to give each scene “uniqueness”. For now it is only available in the missionary scene and if we see positive reviews for this feature we will add it to all other scenes. Well, now you can see the interface where these sounds will be:
Small but significant features: the function of changing height for randomized NPCs in the editor, displaying cigarettes when a randomized NPC smokes for two genders at once - will improve the overall state of the game and complement the overall picture. Activities and viewing randomized at this moment will also be improved by another new feature of the update - now the [Busy] tag is displayed only in cases of group activity in which your character can fit into. In other situations, this tag will not appear, giving you, the player, more options with fewer "extra" clicks.
New type of face. Following the bodies comes a new type of face, which, in general, although it is not generated automatically, can always be selected in the corresponding selection menu. With the new body set, you may end up with a version of the girl with a much higher percentage of body fat than before, so this can also greatly improve the overall variety of your gaming session.
Secondly, the plot. A new opportunity to interact with Suzuki Matsui is the ability to play cards with her. In some way it will complement her storyline. In addition, events are currently being written that continue the storyline with Yuki Oota, so we can only wait for new news in this regard.
Thirdly, music. New minor updates to the soundtracks, as well as a pleasant addition to the soundtrack with a random effect - now the music will not be repeated over and over again, but will have a more random queue for playback.
Fourth, bug fixing and refactoring. And this is where the most work was done, as the total number of testers has increased and bugs are looked for in all possible places to create greater stability in the game:
New content:
- For the story character Suzuki Matsui, a new possible interaction has been added to her pool of possible interactions - to train her card skills. With the help of this, both your character and Suzuki Matsui herself will upgrade their skills, which is why the plot will move forward in a more logical manner.
- The sounds of sex were added to the missionary position during its playback in the interface of sexual contact with randomized female NPCs: more than a thousand sounds were selected specifically for this, which will make the scene more realistic and more “replayable”, which is why each new sexual contact with RNPS will be a more enjoyable event than before.
- A new face type has been added for randomized female NPCs: rounder than standard, which will be a nice general addition to the existing face types. This is only available in the RNPC/your character editor.
- New body types have been added for randomized female NPCs, which means the character itself is now more upgradable and has many more different appearance variations, making them more varied and memorable. This is available both in the RNPC/your character editor and in the generation pool, right in your gaming session.
- Now, for randomized NPCs, a height change indicator is available in the RNPC editor based on the prototype of what is available in your character editor.
- Now, if a randomized NPC smokes, his sprite will show this in the same way as it does with randomized male NPCs.
- Added new types of stockings for thicker legs/body types, which corrects some bugs and shortcomings regarding their application. In addition, the methods themselves that determine which stockings will be worn on the RNPC have been changed.
- Now you can pay for a new apartment where your character can live at any difficulty level, but at the same time, on some of them, your character still cannot be kicked out of the apartment.
- The overall stability of all modifications that are downloaded using the game servers has been improved: they are now less likely to completely break the game, and are generally downloaded more “correctly” from our servers.
- New sound channels have been added, with which you can make your own sound effects in modifications and create a more realistic environment with this.
- The music playback system in the game has been completely changed: firstly, it has become more modifiable, and secondly, before playing, the list with all the music from the game is shuffled, which will create a more pleasant sound design of the game that will not be repeated after long hours of play.
- A new possible function has been added to the framework for creating modifications - adding your music to the general pool of existing music.
- Two new tracks have been added to the general pool of music played by the game, which will provide more variety to long gaming sessions.
- The functions of two cheats, which were responsible for opening an abandoned factory in the factory, as well as for opening access to the entrance to it, were combined.
- The number of RNPS that are located at the plant has been increased more than three times. Now these locations will not seem as empty as before.
- The “change hair color” function was removed from the beauty salon location due to its uselessness. All the same functions, but working more stably, are available in the barbershop location for two genders.
- A significant refactoring of the code was carried out, which is responsible for determining with whom the RNPC is conducting group activity, because of which bugs associated with triple group activity, quadruple, group activity with oneself or with the “No No” character were completely fixed and more are not found in the game. Activity is now distributed and accounted for more logically and correctly. A lot of duplicate lines have been moved to separate lines, the condition has been improved, and a lot of work has been done to rehabilitate this function in terms of its functionality.
- Game loading times have been improved/calculation performance has been improved every 60 in-game minutes, even at the latest performance level.
- The old blowjob scene with randomized female NPCs was completely cut out of the game: all files and mention of it, which freed up quite a significant amount of game resources, and also reduced its overall weight. Instead, now there is always a new blowjob scene with RNPC.
- A significant refactoring of the code responsible for the body type determinant was carried out: now, firstly, it is more modular and has more opportunities for modernization, and secondly, it experiences much fewer problems with definitions.
- The generation of randomized NPCs has been improved, causing them to cause far fewer errors than before during scenes with them.
- The reconnection system when restarting the game and some other issues has been improved, which is why the game will no longer be colored due to “spam” requests.
- The old doggy style scene with randomized female NPCs was completely cut from the game: all files and mention of it, which freed up quite a significant amount of the game's resources, and also reduced its overall weight. Instead, now there is always a new scene of doggy style pose with RNPS.
- The entire interface of the old editor of randomized NPCs was completely cut out from beginning to end: all mentions of it, including files.
- Some rudimentary files were removed from the game that were no longer used in the game, but were still present as files in the game. Now the game directory has become cleaner and clearer.
- Now the [Busy] tag next to the name of randomized NPCs appears only in events in which your character can get involved. In other cases, he will not have such a mark, notifying you that normal communication with him is possible.
- The male nose setting was removed from the RNPC/your character editor, which did not change anything in the current state of the game.
- Removed extra tattoos that did not apply to male/female characters. Now they are not displayed in the general pool and cannot be generated accordingly.
- A significant refactoring of the systems responsible for determining what clothing a randomized female NPC is currently wearing has been carried out - now this system works more logically, and there are also much fewer miscalculations in it than before.
- Now, at maximum performance settings, the average number of randomized NPCs is 160, rather than 200.
- Links to SubscriberStar have been added to the game, which are now permanently located in the main menu of the game.
- You can now add an accessory to the "middle" part of a randomized NPC's body, which will display before his clothing, but after the body is created on the screen.
Fixed bugs:
- Fixed an issue due to which the model's hands in the clothing change menu for randomized NPCs were one pixel lower than expected.
- Fixed an issue where the academy's overall vulgarity score had a fractional rather than an integer value, which could cause it to go off the screen.
- Fixed a bug due to which the function of changing the standardized academic uniform did not work and female RNPCs did not wear the outfits you selected that were available for wear.
- Fixed a bug due to which an exception was thrown if a randomized NPC had the “No Clothes” clothing set directly in the RNPS editor or in the game itself.
- Fixed a bug where it was possible to change your character's gender using the randomize button for your character. Now everything works as it should, while still maintaining the overall male/female proportions in your gaming session.
- Fixed a bug due to which a randomized NPC could be bald with downloaded modifications and some manipulations in the RNPC editor. Now everything works as it should.
- A bug has been fixed that caused the list of accessories to display accessories that were not available for the character's gender, making it possible to dress the character inappropriately.
- Fixed a bug due to which it was impossible to open the information board with randomized NPCs in the phone tab. An exception simply occurred. Now everything works as it should.
- Fixed a bug due to which an exception was thrown if you went to the menu with modifications without any subscription.
- Fixed a bug due to which an exception was thrown in some cases when entering the barbershop/other standard interfaces.
- Fixed an issue where agility values could extend beyond the fields of the diary interface, being somewhere in the corner of the screen.
- Fixed a bug due to which an exception was thrown when attempting to invite a randomized NPC with any group activity to an occult club.
- Fixed a bug that caused an exception to occur when opening a tab from the main menu with modifications.
- Fixed a bug that caused an exception to occur when going to the Academy Gym sublocation.
- Fixed a bug due to which the “Gym” sublocation button in the academy simulated pressing another button as well.
- Fixed a bug due to which an exception could occur with some chance when going to a beach location.
- Fixed a bug due to which the text in the RNPC call menu could disappear under some circumstances.
- Fixed a bug where randomized NPCs with changed skin color could have problems in certain areas of their face.
- Fixed a bug that could cause an exception to occur when starting a game session and certain point generation settings.
- Fixed a bug that could cause an exception to occur when entering your character's equipment menu.
- Fixed a bug due to which the main menu of the game could freeze/freeze when hovering over any buttons.
- Fixed a bug due to which, if you failed to connect to the game, the game could freeze completely, preventing you from interacting with it in any way, which, at a minimum, forced you to restart it forcibly.
- Fixed an issue that could cause the game to show that you were not connected to the game even when you were actually connected to your patreon/boost subscriber account. In addition, a reverse bug was also fixed - due to which, although the game showed that you were connected, in reality you were not.
- Fixed a bug due to which an exception could be thrown due to incorrect calculations of the identifier of a particular RNPC. Now everything works as it should, and when going to a location without any reason, an exception will not be thrown.
- Fixed a bug due to which, after moving the mouse cursor away from the RNPC button in the RNPS editor, their hair color could suddenly change for no apparent reason.
- Fixed an issue due to which randomized NPCs who were bullied by your character/other RNPCs would forever sit in their home and not leave there even after many months. Now the gap is more stable and he won't be stuck in his house all day.
- Fixed a bug due to which the game could throw an exception when trying to complete certain storylines with Ayano Yoshida, which concerned the vocal club and herself.
- Fixed a bug due to which at the very beginning of the game the game could not initialize some functions with some chance, which is why it could crash/throw exceptions.
- Fixed an issue where the game could calculate the activity/location of randomized NPCs when your character was at home, which could lead to unnecessary slowdowns in that part of the game.
- Fixed an issue due to which, after changing a hairstyle in a barbershop, the game might not withdraw money from your character, and also would not take into account the time spent on the “created hairstyle.”
- Fixed a bug due to which the background of the "Martial Arts Hall" location was not displayed when communicating with the RNPC, some scenes, as well as the "masturbation" interaction.
- Fixed a bug due to which, in an event with a sand castle that the RNPC builds, these same RNPCs could be completely naked, although they should not have been so.
- Fixed a bug due to which randomized NPCs during group activities could interact with RNPCs that were not even on the location at that moment.
- Fixed a bug that caused an exception to occur during certain new story events with Yuki Oota.
- Fixed a bug due to which sprites with randomized NPCs were not always closed when initializing story events with characters, which is why both of them could be shown when playing events.
- Fixed a bug due to which the hair color in the phone information field could differ from the real one for a randomized female NPC.
- Fixed a bug due to which the eye color in the phone information field could differ from the real one for a randomized female NPC.
- Fixed a bug due to which randomized NPCs in an event where one is an exhibitionist in the park could be wearing clothes for the opposite gender, which were hanging in the air, due to problems with data initialization. Firstly, the system for determining what clothes were worn at this moment was completely changed, and secondly, the system itself became more stable.
- Fixed a bug due to which the vulgarity indicator was not saved when it was changed in the randomized NPC editor.
- Fixed a bug due to which the hair color tint indicator was not saved when changing it in the randomized NPC editor.
- Fixed a bug due to which the eye color tint indicator was not saved when it was changed in the randomized NPC editor.
- Fixed an issue where you could select your body type in your character editor. The setting has been removed from it.
- Fixed an issue where the starting height position for your character could display an incorrect value for their height due to the randomizer. Now any values beyond its scope have the value Custom. The same applies to any change in the situation of your character in terms of height/width.
- Fixed a bug due to which the inventory interface could throw an exception for no reason, which is why you would then be unable to access it at all.
- Fixed a bug due to which downloading modifications with added items could cause an error in some individual cases, completely breaking the inventory.
- Fixed an issue due to which the initialization of events occurred before the actual transition to the location in the case of events at your home, which is why some events dropped out with a very low chance of happening.
- Fixed a bug due to which the first event with Azumi (realtor) did not appear at all when going to the location of your house, which made it impossible to complete her storyline, as everything was interrupted literally at the very beginning of the game.
- Fixed a bug due to which paying for an apartment for Azumi, on the contrary, increased your character's debt for a new apartment, which is why, regardless of any factors, in the end your character was still kicked out of the apartment due to the fact that he was paying for it.
- Fixed an issue that caused certain metrics to be displayed incorrectly (such as the total deposit amount with a realtor), which could cause the player to fall into a certain stupor.
- Fixed a bug due to which an exception was thrown when trying to pay a monetary debt to a randomized NPC and when trying to visit this very button. Now everything works as it should.
- Fixed an issue due to which the modification path could be displayed in the screenshot category in the corresponding interface for downloading these modifications.
- Fixed a bug due to which an exception could be thrown for a randomized NPC during the display of a sex scene in the missionary position at certain positions of bruises on their body.
- Fixed a bug due to which an exception could be thrown while loading an in-game location in some individual cases/circumstances.
- Fixed a bug that could cause an exception to occur under some circumstances when using the clothing equipment interface when playing as a female character.
- Fixed an issue where the edit height button would not look the same in your character editor as other buttons.
- Fixed a bug that could cause an exception to occur when displaying the information board of a randomized NPC from your character's phone.
- Fixed an issue where certain buttons in the "face customization" category, when hovered over them, would appear as pressed along with the back button.
- Fixed a bug where if you went to the second page with scars in your character/RNPC editor, you could no longer exit that setting and only click "Continue" to do so.
- Fixed a bug where underwear on randomized NPCs/your character would not look the way they should in editors.
- Fixed a bug due to which an exception could be thrown in the editor of your character during certain interactions with him on pages with a fine-grained setting of the game session.
- Fixed a bug due to which money was not spent on the barbershop, although it should have been. In addition, a bug has been fixed where hairstyle changes occurred instantly.
- Fixed a bug due to which, when displaying a new scene of the “Doggy Style” pose, the eyes could hang on the most randomized NPC without taking into account the location of his eye sockets.
- Fixed an issue where the back of randomized NPC's hair would not take into account the actual hair color of that randomized NPC, which could cause the hair to be multi-colored.
- Fixed a bug due to which, when displaying a new scene of the “Side” pose, the eyes could hang on the most randomized NPC without taking into account the location of his eye sockets.
- Fixed a bug due to which, when displaying the old Doggystyle pose scene, an exception could be thrown that would not allow further play.
- Fixed a bug that could occur completely accidentally under different circumstances, causing an exception when going to a location while trying to play an event.
- Fixed a bug due to which the button icon for opening a link might not appear in already downloaded modifications.
- Fixed a bug due to which links from modifications did not open if the tab with the modification library was open.
- Fixed a bug that caused an exception to be thrown when displaying the information field on the phone when you clicked on a randomized NPC if he had a skin color different from the standard one.
- Fixed a bug that caused an exception to occur when opening an old blowjob scene. In addition, a bug due to which certain parts of the body were displayed in the air during playback of this scene has been fixed.
So, as you can see, we have not slowed down the pace of development and at the moment we are still actively working on the game. Of course, the basis of this particular time was to create stability in the game, improve its condition, but nevertheless this does not change the trend of “adding” new content. In the near future, of course, the game will become more stable and more possible content will appear in it, but now we just have to wait. The next news will be released on the 15th, and they may notify you of more “pleasant” innovations and fixes!
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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Comments
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Thank you for your hard work although i must wait till it's free