Released 0.951 version


So, it's time for a new update to come out. Naturally, as expected, it has a huge number of different corrections and innovations, including both new content and a little plot. For example, in this update, 10 new hairstyles were added for randomized female NPCs, the club system was significantly redesigned: a new interface, the ability to destroy clubs at school, new items available for purchase, new popularity, a huge reworking of the club system. In addition, again, a plot with Suzuki Matsui, new telephone interactions with randomized NPCs, 8 new nose shapes and eye shapes for female RNPCs, a reduction in the weight of system files, and much, much more, which, of course, is worth mentioning, but it’s better to talk about this in the list of changes below. 

You can download modification from our discord channel.

New content:

The weight of the game has been significantly reduced: the game now weighs 600 megabytes less. This result is achieved by removing some rudimentary files, compressing files with a large weight, and also converting some files from png format to jpeg.

Loading on Android devices has been significantly accelerated: the game now loads faster and also runs a little more stable during startup, which is why there are fewer crashes at this point.

Added 8 different nose shapes for randomized female NPCs, which are both generated at the beginning of the game session and available for selection in the corresponding editors of your character/RNPC.

Added 8 different eye shapes/whites for randomized female NPCs, which are both generated at the beginning of the game session and available for selection in the corresponding editors of your character/RNPC.

The plot with the character Ayano Yoshida was slightly adjusted and slightly expanded with some interactions and new information/dependencies.

Now, in order to cohabitate with Ayano Yoshida, your character with her needs to have a certain number of relationship points with her.

Added a new interaction for randomized NPCs of two genders when you play as a female character: now your character can date any character from the game. The interaction itself has been significantly redesigned specifically to allow you to do this.

Added a new interaction for randomized male NPCs when playing as a male - let's date.

The orientation system for randomized NPCs has been significantly improved: now, in the event of a mismatch in orientation, your character will receive a permanent refusal to meet. In addition, a special prompt will appear in this case, which will directly indicate the orientation mismatch.

A new option has been added to the interaction with Suzuki Matsui when cohabiting with her: “Talk about a possible performance at your academy with Yoshido Ayano.” It now appears when completing the storyline with Ayano, and now cohabitation does not block the further passage of this storyline.

When playing as a girl and when interacting with randomized NPCs, now there are new interactions of their own, rewritten specifically for this gameplay, in these interactions: “drive away from the location”, “show your panties”, “change your image”.

The generation of body types for randomized NPCs has been improved: now, in addition to the generation of leg/calf muscle types and some other settings, the shape of the waist and arms is also generated. Additionally, the appearance generator itself has been greatly improved compared to how it worked before, and it generates more individual RNPCs.

New items have been added for possible purchase in the Occult Club: an accounting pad that increases the budget issued once a week, a radio that increases the likelihood of randomized NPCs transferring between clubs, and a radio station that will allow your club to gain popularity at the expense of other clubs.

The system of other clubs in a game session has been completely changed: now the points they receive directly depend on the number of participants in a particular club. In addition, you can now completely destroy existing clubs in the game using the ability to lure them to yourself: when a club has zero members, it will collapse without the ability to exist in any way. It won't even show up on the existing leaderboard.

Randomized NPCs can now change their club during a game session on their own, which will generally bring more possible variety to the game and make the battle for leadership of the table more dynamic.

Now the club budget is issued not depending on the popularity of your club, but depending on the ratio of the total contribution to the overall popularity of your club's academy. The total amount that is divided between other clubs is 30,000 credits, and then the total contribution to the popularity of the academy is calculated and the percentage that your club should receive in accordance with the “merits” is calculated.

Now, if appearance customization is not available for a randomized NPC in the RNPS editor/your character editor, a tooltip will be written when you hover over “Unavailable”, which will tell you how you can avoid blocking appearance customization and why it exists (this is not related to paid features in any way sideways)

A minor refactoring of the inventory systems has been carried out: now every item has a weight, even weights, which will significantly change the existing balance of the game and make it necessary to sort and monitor your inventory.

A significant refactoring of the system was carried out, which is responsible for preserving the appearance of the randomized NPC in the RNPC editor / some other interfaces. Now the data is saved as needed, and bugs have been fixed that could cause some of this data to be saved/saved incorrectly.

The interaction with randomized female NPCs “change your image” has been completely redesigned. Now this opens not the usual in-game selection of clothes, stockings and other things, but an entire interface where you can customize a randomized NPC as your heart desires.

The "change image" interaction is now also available for randomized male NPCs.

The message system, the “where are you” selection in your character’s phone, was refactored: now they answer much more often, more clearly and they are “less busy”. In addition, the location pool is now automatically replenished when new locations are created and is linked to the general list of all locations from the game.

A new possible SMS interaction has been added to your character's phone, in the SMS category: invite to your place. With it, you can invite this RNPC to your location where your character is currently located: city, academic, or even to your home.

A new possible SMS interaction has been added to your character's phone, in the SMS category: texting. Using it, you can slightly improve your relationship with a randomized NPC, as well as restore some energy to your character. The success of the correspondence itself depends on many possible factors.

Now in the diary, in the category with a list of randomized NPCs, the “Location” function is displayed only in one case: if you are playing on easy difficulty. On others it will be absent.

The chances of generating randomized NPCs and their appearance have been slightly adjusted: now the game makes more diverse and individual randomized NPCs, each different from each other.

Calls to randomized NPCs have been improved: they now take into account many more factors that influence the success of the call, as well as the response to it. In addition, the text now changes depending on these same factors.

For randomized female NPCs, 10 new full-fledged hairstyles have been added, which will complement the general generation pool. Among them there are both very short hairstyles and long ones, which can also symbolize the character trait of the generated NPC

Some interactions with randomized NPCs that were completely failsafe now have a failover and a corresponding variation in how the RNPC interacts with your character.

A new possible interaction with randomized NPCs has been added: offer to smoke. With it, you can diversify your typical relationship with him with new events/actions.

A minor refactoring of the interface related to the menu for interacting with randomized NPCs was carried out: the code itself began to contain less repetition, became more understandable and less loaded.

The system for dropping events with randomized NPCs has been completely redesigned: now, firstly, it completely shuffles all existing events from the list, creating more randomness and creating more diverse situations in the game session, and secondly, restrictions have been added, due to which it can now only one event will occur per in-game hour with randomized NPCs of a non-plot nature.

The code responsible for the clothing of a randomized male NPC and for determining whether he is wearing clothes, underwear, or even naked was refactored.

The eighth face type is no longer automatically generated as part of the face of a randomized female NPC. It can still be selected in the editor.

Now, when choosing the reasons for the transfer, the audience for classes, even the choice of marital status, a sign appears in your character editor explaining the effect of the choice (attributes, initial capital, other information). This was done for a more transparent understanding of how attributes, leveling up and further gameplay for your character are built.

A minor refactoring of the systems responsible for character creation was carried out: now they work more stable, they have much fewer flaws and errors that negatively affect the user experience.

Reasons for transferring to the academy have been slightly rebalanced, setting from your character editor.

Now, when changing the base hairstyle type from your character editor/randomized NPC, the hairstyle length is automatically set to 1.

Now outfits, which were previously a major ban on changing hip types for randomized female NPCs, allow customization, but with one condition - a changed waist type.

Now, when your character's waist type is changed, the first hip type is automatically set, which corrects many graphical shortcomings associated with the clothing of randomized female NPCs.

New story branches have been added for the story character Suzuki Matsui, with which you can continue the storyline even if you choose “totally” bad options for the development of events for it. They are available if cohabitation with her is refused.

For story character Suzuki Matsui, a new major interaction has been added to her interaction menu: watch movies. It contains more than a dozen different variations and will perfectly complement the overall picture of interactions with it.

For the story character Suzuki Matsui, one non-story event was added, which can be obtained by cohabiting with her.

Two new items have been added for purchase from the RNPS, which sells X-ray glasses: strange pills that increase the speed of pumping up physical attributes, as well as strange pills that increase the total cap for pumping up these same attributes. You can buy them as soon as your character completes the entire available storyline with her.

Now, next to the general indicators of your character’s attributes in the diary, the maximum available for leveling up is now displayed.

The attribute level cap system has been greatly improved and redesigned to include many more factors, make it more logical, and create more room for potential replayability.

A significant refactoring of the systems responsible for determining the state of your character’s attributes was carried out: it was divided into several modules (level limit, temporary and permanent effects module, general rendering module), itself became more stable and began to produce fewer possible and impossible errors . In addition, some effects have also been redesigned: they now work more logically than before.

In the 18+ blowjob scene with randomized female NPCs, new types of face and hands have been added, which is why, in case of changed data types of settings in the RNPC editor/during generation, it will be displayed in this scene as it should.

A minor refactoring of the code was carried out, which concerns the appearance determinant of randomized NPCs: now it works in a more understandable way, many sections of the code were divided into separate functions, which is why the code itself began to work a little clearer and faster.

The chance of an event with a randomized male NPC occurring in the Gym location has been reduced.

Improved RGB detector in scenes with randomized NPCs/their sprites, improved repaint conditions and some other things that can improve the potential user experience. Now these systems work more adequately and stably; the systems themselves do not throw exceptions.

Now, if a RNPC has a changed waist type, his hip type also permanently changes, without the ability to choose the first hip option. This was done due to the presence of graphical flaws in the case of a changed waist and the first type of hips.

Significant refactorings have been made to the skin color and hair color system, resulting in far fewer visual glitches, bugs, crashes, and other issues that can make the game experience less enjoyable.

The randomized NPC editor has been significantly improved, which is why it now spawns much fewer “problem NPCs” that may look incorrect, have some visual and unpleasant bugs, as well as critical exceptions. In addition, now randomized NPCs using this generator are generated with a more pleasant appearance than before.

Now skin color and hair shade in the RNPC editor are mutually exclusive appearance settings, changes in which block each other. This was done due to the impossibility of overlaying them on top of each other.

The management interface of the occult club was completely changed and redesigned: animations appeared, some new settings, it became more functional and pleasing to the eye.

A minor refactoring of the code was carried out, which concerns the function of distributing RNPS across locations: there are fewer rudimentary sections in it, the code itself began to work a little faster.

A minor refactoring of the systems responsible for the movement of randomized NPCs across locations was carried out: now the system works a little faster and better distributes RNPCs across locations, more logically.

A significant refactoring of the systems responsible for displaying and initializing sprites was carried out: now it works much more stable, better, and also more functional. The system itself now has a more modular structure, which makes it also more modifiable.

Now in the RNPS/your character editor, the "Nipple Piercing" function is displayed as a function that is not displayed on the sprite, so as not to confuse the player.

New types of face, waist, hips and calf muscles have been added to the 18+ scene with randomized female NPCs of the “Rowgirl” position, which is why, in case of changed settings data types in the RNPS editor/during generation, it will be displayed in this scene, how to. Especially for this purpose, the stockings for the scene were redrawn in all possible variations so that it would look as it should.

The "Enter" button has been removed from the online bank on your character's computer, which for some reason did not have any function.

The stability of game servers has been improved: they now work much faster, with fewer connection errors/technical work.

New types of hips, face, waist and arms have been added to the 18+ character scene with randomized female NPCs pose "69", which is why, in case of changing the type of the above settings in the RNPС editor/during generation, it will be displayed in this scene, how to.

In the 18+ character scene with randomized female NPCs of the "Side" pose, new types of hips, face, waist, arms and even calf muscles have been added, which is why, in case of changed settings data types in the RNPС editor / during generation, it will be displayed in this scene, as it should. Even some sets of stockings were redrawn especially for this to make it look as it should.

New types of face, waist, and arms have been added to the scene with randomized female NPCs of the “Grip Breast” interaction, which is why, in case of changed data types of settings in the RNPC editor/during generation, it will be displayed in this scene as expected. Especially for this purpose, a huge number of sets of clothes were redrawn with all possible options to make it look as it should.

New face types have been added to the kiss scene with randomized female NPCs, which means that if the face type is changed in the RNPC editor, it will appear in that scene.

New face types have been added to the hug scene with randomized female NPCs, as well as hand shapes, due to which, if the face type/hand shape is changed in the RNPC editor, it will be displayed in this scene.

New hip types have been added to the ass groping scene with randomized female NPCs, which is why, if the hip type is changed in the RNPS editor/during generation, it will be displayed as expected in this scene. Even some sets of clothes and stockings were redrawn especially for this to make it look as it should.

New face types, as well as hand shapes, have been added to the petting scene of your character by a randomized female NPC, which is why, in the case of a changed face type/hand shape in the RNPC editor, it will be displayed in this scene.

New hip types have been added to the scene of a randomized female NPC using a toilet stall, which is why, if the hip type is changed in the RNPS editor/during generation, it will be displayed in this scene. Especially for this, even some sets of clothes and underwear were redrawn to make it look as it should.

New types of hips/arms/waist/face shape have been added to the 18+ character scene in the "Doggystyle" pose with randomized female NPCs, which is why, in case of changing the type of all these parameters in the RNPS editor/during generation, it will be appear in this scene as it should.

Bonuses for perks/reasons for transferring to the academy have been changed and updated to suit the current realities of the game. Additionally, their bonuses, if attribute related, can now go beyond the attribute min/max, making their choices more useful and more meaningful early in gameplay.

The number of attributes that are given by the secret amulet has been changed: now this quantity has been personalized specifically for the current game conditions. Additionally, the attributes provided by this amulet may exceed the available attribute minimum/maximum.

The amount of money received for working in a grocery store has been edited. Now it is issued using more understandable algorithms. In addition, the amount given as a bonus was edited. Now this is not fabulous money, even exceeding your salary, but a more understandable amount given based on your character’s existing salary.

Now, when your character finishes a job and receives a bonus, the game announces this, instead of silently giving out a certain amount of money.

Added a cheat code to the Patreon subscriber console that allows your character to increase/decrease the amount of reputation in the grocery store.

The position of the buttons responsible for the Patreon code in your character’s room has been changed: now the prompt to enter the Patreon code does not appear if the Patreon code has already been entered, and if it is entered, the link to the Patreon account fades into the background, without clogging up the console with cheats.

The small first aid kit now heals your character's limbs as it should without any problems. Previously it was a rudimentary part of the game, now it works as it should work. l self-immune with poor sleep patterns.

Now the form for accepting your character into the occult club is valid one-time - if your character is not in the academy locations, you will not need to click it several times. Your character immediately joins the occult club.

A significant refactoring of the systems responsible for the occult club was carried out: some systems were redesigned from scratch, some were significantly redesigned/refined. Major work has been done to make the system itself more modular, modifiable and less buggy.

Added a new disclaimer when starting a new game session. Additionally, this disclaimer also contains quick captions and is relatively animated.

A new choice has been added to the game: whether to open the RNPC editor after creating your character or not. You can now skip this option entirely by selecting the appropriate option.

The animations of some individual interfaces that were very slow have been sped up.

Changing the body type is no longer available when the waist type is changed. Before this, this setting had absolutely no effect on the overall appearance of the RNPC with a changed waist type, but now it is naturally blocked.

Fixed Bugs:

Fixed a bug due to which, when starting a game session, in the choice of whether to teach you the game, there could be a “white background” after it, which is a rudimentary thing in the current conditions with removed credits.

Fixed a bug where the "all RNPCs in the Occult Club" cheat code from a Patreon subscriber's console could cause exceptions in some isolated cases.

Fixed a bug due to which the Yuki Oota romance event could be repeated several times in one save.

Fixed a bug that could cause an exception to occur when opening the “acquaintances” tab in the diary of randomized NPCs.

Fixed an issue due to which randomized NPCs from the open "acquaintances" tab in the randomized NPC diary could have a visual deformation in their appearance.

Fixed a bug due to which changes to the type of thighs/calf muscles in the RNPС editor did not save these changes when trying to save them.

Fixed an issue where hip modification could be unavailable in the RNPS editor, despite the fact that it should be the exact opposite at the time.

Fixed a bug due to which it was impossible to select the drawing club in the randomized NPC editor as a place where the RNPC will spend their extracurricular time.

Fixed a bug due to which an exception could be thrown when trying to initialize an 18+ missionary scene with a female RNPC in some certain cases.

Fixed a bug due to which in your character’s phone, when choosing what he wants to do with a particular RNPС, the buttons could be incorrectly highlighted, obscuring hints about what the selected button does. In addition, a bug has been fixed due to which, when choosing to send SMS, the buttons could be inconsistent on some individual translations of the game.

Fixed a bug that could cause an exception to occur when interacting with a randomized female NPC.

Fixed a bug that could cause an exception to occur when interacting "masturbate for me" with a randomized female NPC.

Fixed a bug due to which, when knocking out some events with randomized NPCs, an exception could occur when playing in English.

Fixed a bug that could cause an exception to occur when using the new sexual encounter scene with randomized NPCs when playing as a female character.

Fixed a bug due to which the lower part of the clothing of randomized female NPCs could be in the wrong place on the randomized NPC, but on his stomach, right thigh/other places.

Fixed an issue where randomized female NPCs could have a different skin color than their sprite in their CG scenes.

A bug has been fixed that could cause the game to display an incorrect version of the game when installed on an Android device.

Fixed an issue due to which, when loading some old saves, the game could throw exceptions that prevented the game from continuing further.

Fixed an issue that could cause an exception to occur at certain points when the game tries to determine the appearance of a character that your character is changing in the RNPС editor.

Fixed a bug due to which opening the information menu of a randomized NPC through your character's phone could throw certain exceptions that prevented further play.

Fixed a bug due to which club changes in the RNPС editor were not saved after pressing the corresponding key.

Fixed a bug due to which the weight of items inside your inventory could be incorrectly calculated, because it could be one and a half times more/less than it should be.

Fixed some bugs due to which an RNPС without a last name could incorrectly save its data in the RNPС editor.

Fixed a bug due to which some face shapes could be behind the hairstyle, due to which their outline was simply hidden. Now, if there are such hairstyles on a randomized NPC, face customization will be blocked in the RNPC editor, and in general, the generation of faces will be limited on a randomized NPC under such conditions so that there is no such problem.

Fixed a bug that could cause an exception to occur when trying to open a grocery store in some isolated cases. Now there should be no errors or exceptions in this part of the game.

Fixed a bug that could cause an exception to occur when opening the "Ass Grab" interaction scene with a randomized female NPC.

Fixed some bugs related to incorrect calculation of club popularity points in the corresponding club management tab: now they are not confused with each other, there are no bugs with incorrect calculations of the total number of popularity points, as well as some other issues due to which the leaderboard was incorrect.

Fixed a bug due to which Ayano Yoshida's vulgarity indicator in the interaction menu could be repeated in the corresponding tab.

Fixed a bug due to which an exception could be thrown if your character was in the occult club, as well as when certain conditions were met. The exception was impossible to miss/ignore and was critical.

Fixed a bug due to which the sprite of story characters could appear on the screen during events with randomized NPCs in some individual cases.

Fixed a bug due to which some certain cheat codes entered into the Patreon code field could transfer the subscriber's Patreon to the console, which they were not supposed to do.

Fixed a bug due to which in some individual situations there could be problems with connecting and receiving Patreon subscriber privileges.

Fixed a bug due to which some old content was unavailable on new versions of the game.

Fixed a bug due to which your character could be considered naked if he was wearing the "Monk" costume, which was worn at the very beginning of the game.

Fixed a bug due to which the salary in the grocery store was calculated incorrectly, which could result in an exception if you had a certain rank in the store, or a completely incorrect and significant amount of money was given out.

Fixed a bug due to which the form for joining the Occult Club could not be turned in even in some academy locations, which should not have been the case.

Fixed a bug where an event with Azumi Yoshida could happen when Suzuki Matsui was living in your apartment, which logically looked a little strange.

Fixed a bug where an event with Azumi Yoshida could cause an exception that would make it impossible to continue the game - anyone staying in your character's room would cause an exception at certain points.

Fixed a bug due to which it was possible to abuse your character's attributes, as well as some other statistics, using the mechanics of fights with randomized NPCs and the "shave his head" interaction.

Fixed an issue where the Club Room Cleanliness value could be a fractional value rather than an integer value, which it shouldn't have been.

Fixed a bug that could cause an exception to be thrown if randomized NPCs were added to a game session - now everything works as it should, regardless of any additions/removals of randomized NPCs.

Fixed a bug due to which the "Character Stuck" function could break saves, transferring your character literally in every save to the location of your character's apartment, sometimes causing exceptions.

Fixed a bug where opening your character's inventory could cause an exception.

Fixed a bug that could cause an exception to occur when entering the interaction menu with a randomized female NPC, making it impossible to interact with them in any way.

Fixed a bug due to which an exception could be thrown at the start of a game session when trying to interact with randomized NPCs with some chance.

Fixed a bug that could cause an exception to occur when using certain clothing sets on a randomized NPC/your character.

Fixed a bug due to which the scene with Yuki Oota, in a certain event, did not stretch across the entire screen, which is why it was somewhere on the edge of that very screen.

Fixed a bug due to which, when playing a certain scene with Yuki Oota in a certain event, an exception could occur that interrupted this very event.

Fixed a bug due to which the attributes of your character in the character editor, when they were changed, could differ from what is ultimately obtained in the game session itself. Now everything works as it should.

Fixed a bug due to which randomized NPCs could have an activity that was not initially intended by the location, which is why they could inspect the goods in the academy classroom and/or do something else.

Fixed an issue where the names of outfits could be several tens of pixels to the right than they should have been initially in the editor of your character/randomized NPCs in the “Clothing” category.

Fixed a bug where changing the shape of your hands in your character/RNPC editor would change absolutely nothing. Now everything works as it should.

Fixed a bug due to which moving the mouse/finger cursor across the screen in the occult club management interface could lead to a significant increase in the level of popularity/readiness of the project, even if the player did not ultimately want such a result.

Fixed a bug due to which in the toilet location, randomized female NPCs did not have the “Sits in the toilet stall” activity, which is why one of the scenes displayed during this interaction completely disappeared from the game.

Fixed an issue due to which a randomized female NPC in the 18+ Doggystyle pose scene had a shadow on the shoulder that should not have been there at all.

Fixed a bug due to which the 18+ Doggystyle scene did not work properly in the new interface for sexual intercourse with randomized NPCs.

Fixed a bug due to which, in the 18+ character scene of the “Doggystyle” pose, it was impossible to put stockings on a randomized NPC using the corresponding button. She simply blocked this opportunity, although she shouldn’t have.

Fixed a bug due to which in the event with Yuki Oota the characters could be mixed up and the text could be mixed up. Now everything is as it should be.

Fixed an issue due to which the “Doggystyle” position in the interface for sexual contact with randomized NPCs was repeated in the list of available positions.

Fixed a bug due to which, in the 18+ scene with randomized female NPCs in the “Side” pose with stockings/socks on, the shadow on them could be shown incorrectly, creating a not the best picture.

Fixed a bug whereby the chest groping scene of a randomized female NPC could cause exceptions at certain points in gameplay.

Fixed a bug due to which a randomized female NPC could have the whites of their eyes colored if they had a non-standard skin color, and also played the "Petting you" scene.

Fixed a bug due to which a randomized female NPC could have the whites of their eyes colored if they had a non-standard skin color, and the "cowgirl" scene was also played.

Fixed a bug due to which in the 18+ scene in the “Side” position, the sprite of a randomized female NPC did not display his nose.

Fixed a bug due to which the “ask for a sleepover” interaction when calling a randomized female NPC would not appear at night, making it impossible to activate.

A bug has been fixed due to which the RNPC could have location activity that does not coincide with the time of day or the location itself, which is why the RNPC could swim on the beach while being at the entrance to the academy.

Fixed a bug due to which the indicators of love, relationships and vulgarity of the plot character Ayano Yoshida in the corresponding interface for interacting with her could overlap with each other at certain integer values.

Fixed a bug due to which a randomized NPC in the activity menu could not have the front of their hands under certain conditions/moments.

Fixed a bug due to which an exception could occur during playback of a kissing scene with a randomized female NPC if he had a second basic hairstyle of the first or second length.

Fixed a bug due to which the event with an exhibitionist in the park could work incorrectly, due to which she had all her clothes on, although she should not have.

Fixed a bug that could cause an exception to occur when playing some events where randomized NPCs are automatically generated.

Fixed a bug that caused an exception to occur when selecting a conversation about erotica with Suzuki Matsui while you were cohabiting with her.

Fixed an issue due to which a randomized NPC could permanently remain in his apartment without leaving it, even without the corresponding character trait.

Fixed a bug due to which, when using the "Masturbation" location interaction in the gym location at the academy, there was absolutely no background.

Fixed a bug due to which a randomized NPC could approach your character to play something “during recess”, while this very “recess” simply did not exist at that moment.

Fixed a bug due to which, when having sex with a randomized NPC somewhere on the street/public place, at the end it was still said that the whole process took place at your home/hotel.

Fixed a bug due to which some RNPCs could have activity with a character who was not at all on the location at that moment.

Fixed a bug due to which randomized NPCs in some certain cases could have a group activity with the RNPC “No no”, which caused an exception when entering this same group activity.

Fixed a bug whereby having sex with Suzuki Matsui from the cohabitation interaction menu would cause exceptions that prevented the option from being selected at all.

Fixed a bug where playing some events with randomized NPCs would cause an exception.

Fixed a bug due to which the installation of the game's apk file could generate an error in some individual situations.

Fixed a bug due to which the skin color of a randomized NPC/your character was not applied to the waist shape, which is why he had different colored skin in the RNPC editor/in the interaction menu.

Fixed a bug that caused an exception to occur when selecting an 18+ cowgirl pose scene with a randomized female NPC if any character inside it had their skin color changed.

Fixed a bug due to which, with a certain type of eyebrows in the 18+ cowgirl pose scene with a randomized female NPC, the skin color in certain areas of the face could be different.

Fixed a bug that caused an exception to occur when selecting a 18+ side pose scene with a randomized female NPC.

Fixed a bug due to which, when wearing a bracelet and having a hand shape far from the standard, an exception would occur in a game session when trying to interact with such an NPC.

Fixed a bug due to which an exception could be thrown when trying to interact with randomized NPCs that had a different eye color from the non-standard one. The error could have come out with some chance.

Fixed an issue where the hands of randomized NPCs were one pixel lower than they should be, causing a small gap to be visible between the back of the hands and the front.

Fixed a bug due to which, in the activity menu with a randomized NPC, the clothes of the female RNPC were hanging somewhere in the air in the middle of the screen. Now everything works as it should.

Fixed a bug due to which the position of the T-shirt in space during the masturbation scene of a female randomized NPC, as well as if this randomized NPC had a “Small” breast size, was incorrect.

Now the emotions of randomized NPCs in the activity menu with them are also displayed on male RNPCs.

Fixed a bug due to which randomized NPCs could have absolutely no clothes in events with them, even if they should have had them at that time.

Fixed a bug due to which an exception could occur at some specific moments when entering the menu for interacting with male RNPCs/exiting an event/viewing the activity menu.

Fixed a bug where an exception could occur when playing a petting scene with randomized female NPCs if they had a base hair type of 4.

Fixed a bug due to which in some events, in which female RNPCs were supposed to be positioned, there could be male RNPCs, which looked extremely strange.

Fixed an issue where the delivery of a cognitive enhancement bar could take less time than stated in the event text.

Fixed an issue where Suzuki Matsui could be called and would even answer the call when someone was cohabiting with her.

Fixed a bug due to which an exception could occur at certain moments/installed modifications/some other conditions when entering the randomized NPC editor.

Fixed a bug due to which the attribute indicator when creating your character could endlessly produce unallocated attribute points.

Fixed a bug where vestigial appearance features that were previously in the game would affect your character's attributes, changing their attributes.

Fixed an issue due to which, when increasing the level of the Intelligence/Speech attribute, the points given in Cunning could be removed and another attribute could be upgraded from this in the character editor.

Fixed a bug due to which the table with hints, the background under it, was permanently open, even if there was absolutely no text on it.

Fixed a bug due to which the 4th base hairstyle, when changing a randomized male NPC/your character, would show that she had 3 base hair lengths, even though this was not the case.

Fixed a bug due to which the nun's outfit in the RNPS editor/gameplay could work incorrectly due to which the front of the arms could be displayed on top of the costume itself, which looked strange.

Fixed an issue due to which in the RNPС/your character editor, before setting the face shape for a female, the path to the files of this face could be displayed.

Fixed a bug where some outfits that weren't supposed to support stockings would allow customization, causing them to look terrible.

Fixed a bug due to which the shoulders could extend beyond the Jacket and Skirt outfit when the shape of the arms was changed.

Fixed a bug due to which, under certain conditions, certain parameters did not reset after sleep: boxing, jogging, as well as some others, which made it impossible to engage in these location interactions.

Fixed a bug due to which an event could occur where a randomized female NPC is thrown out of the locker room/swimsuit is pulled off, but the positioned NPC could be a man.

Fixed a bug due to which, instead of any tattoos in the “tattoo parlor” location, all the tabs could be missing, which is why it was simply impossible to make them. This appeared under certain conditions.

Fixed a bug due to which underwear could be incorrectly worn on your character sprite in some locations where your character sprite was shown at all.

Fixed a bug due to which randomized NPCs could not have any clothes and even underwear in some certain cases when this was not required.

Fixed a bug that could cause an exception to occur due to the game's inability to determine what eye color a randomized NPC has right now

Fixed a bug due to which during some events with randomized NPCs an exception was thrown that did not allow further play.

Fixed a bug due to which, when some manipulations with the in-game interface, an exception was thrown, preventing further play in this game session.

Fixed a bug due to which, after an event where Ayano Yoshida is sick, if you close the in-game map at the same time, it was impossible to continue the game further, since the entire interface was hidden without the ability to open it again.

Fixed a bug due to which the game in some individual moments could confuse the gender of a randomized NPC, which is why an exception was thrown.

Fixed an issue where the game might not immediately load your character's height, causing his sprite size to change when attempting to interact with him in any way from the equip menu.

Fixed a bug due to which, when the “AI Developer” perk was selected for the levels, some functions added to the game might not be displayed in the menu for interacting with a randomized NPC.

Fixed a bug due to which when changing the base hair type, if the hair color indicator was outside the limit of the available colors of the selected hair, an exception was thrown in the RNPС editor.

Fixed an issue that caused hair to be applied twice in the petting scene of your character by a female RNPC.

Fixed a bug due to which the masturbation scene of a female randomized NPC could throw an exception when wearing a bra and medium breast size.

Fixed a bug due to which an exception could occur when using the 18+ scene of the "Side" pose under conditions if the randomized female NPC had a 3rd base hairstyle.

Fixed a bug that caused an exception to occur when changing hair types in 80 percent of existing scenes with randomized female NPCs.

Fixed a bug that caused an exception to occur when the eye shape of hairstyles was changed in 30 percent of existing scenes with randomized female NPCs.

Fixed a bug where scenes with randomized female NPCs could cause an exception when hair mods were installed.

Fixed a bug due to which in the 18+ scene “Doggy Style” pose the hair could be incorrectly matched to the scene when modifications were installed that added new hairstyles.

Fixed a bug that caused an exception to occur when performing scenes with randomized female NPCs in the “Give me a blowjob” interaction when the face type was changed.

Fixed a bug due to which, in some isolated cases, an exception could be thrown when trying to initialize a non-existent eye color for a randomized female NPC.

Fixed a bug due to which, when in the call/SMS menu with randomized NPCs, the game could throw errors and exceptions.

Fixed a bug due to which in some events with randomized NPCs, where they are in a hurry somewhere, their gender could be confused, and they could be referred to as a girl in the event, even if this RNPC is a guy.

Fixed an issue where your character could be transported to the location they were in for no reason during certain interactions and when certain conditions were met. Defects were also corrected, due to which the opposite happened - it was not thrown into the location, although the text said otherwise.

Fixed a bug due to which, when playing in English, there could be certain problems with the display of text in some places in the game, which made it impossible to continue the game further.

Fixed a bug due to which, when playing in English, the translation into this language might not be displayed at some points in the game.

Fixed a bug due to which, when playing in English, some certain buttons in the game interface might not be displayed/displayed correctly.

Fixed a bug that could cause an exception to occur when randomizing a randomized NPC and its appearance in the RNPC editor.

Fixed a bug due to which an exception could occur when trying to enter the interaction menu with a randomized NPC in some special cases.






Screenshots:

Files

School Game v0.951 PC Version for itch (MEGA)
External
Feb 27, 2024
School Game v0.951 Linux Version for itch (MEGA)
External
Feb 27, 2024
School Game v0.951 MAC Version for itch (MEGA)
External
Feb 27, 2024
School Game v0.951 Android Version for itch (MEGA)
External
Feb 27, 2024
School Game v0.951 PC Version for itch (Google Drive)
External
Feb 27, 2024
School Game v0.951 Linux Version for itch (Google Drive)
External
Feb 27, 2024
School Game v0.951 MAC Version for itch (Google Drive)
External
Feb 27, 2024
School Game v0.951 Android Version for itch (Google Drive)
External
Feb 27, 2024

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Comments

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Olá, eu gostaria de sugerir novos personagens principais desse jogo, além da Ayano, Yuki e etc.

Hello, I would like to suggest new main characters for this game, in addition to Ayano, Yuki, etc.

I got the patreon subscription (supporter) but i dont see the new update yet launched.??

(+1)

It's a good news that the weight of the game is reduced.


Thanks for your hard work Kaito!

(+1)

Thanks for the kind words! We will be reducing size of game more, we’re working on it rn