Released 0.952 version
So, dear friends, it’s time for the release of a new update, which definitely brought a lot of new things. Of course, the main part of this: new mechanics and systems, improvements to some old mechanics and bringing them to mind, hairstyles and much, much more... For example, in connection with the recent reworking of the orientation system, we have added a new page where for a randomized NPC you will have the opportunity to change its orientation, influence statistics and some other points, completely customizing it for yourself. Is this not enough? Refinement of the club system: the possibility of destroying clubs, different mechanics and systems that will make this system more variable and enjoyable, like the same distribution of budgets for all clubs in the academy. A huge number of things and mechanics have been added. Even a new location - a cinema, where your character will be able to watch a film, as well as receive an 18+ character event, besides which the usual new events have also been added in other locations. Not only 18+ characters, but also ordinary ones, improving the simulation of life in the city, giving the opportunity to participate in new group activities with randomized NPCs. Even the same closet in the inventory menu when your character is in his apartment will greatly complement interactions with the game world. In general, there are a huge number of innovations, changes, and improvements that will greatly improve and make your game more comfortable. However, you can find out more about this in the list of changes below.
You can download modification from our discord channel.
New content:
A cabinet was made with which you can put away unnecessary/unnecessary items from your inventory. It is available if you open the inventory in your character’s room, and the total weight available for storage is 20 kilograms.
A new page has been added to the RNPС editor, in the category for changing clubs/character traits and some other information, on which you can also change the orientation of the selected RNPS, the statistics of its influence, which subsequently affects its behavior, topics for dialogue with it, and also on the success of your character’s interaction with him.
A new feature has been added to the in-game map interface for greater ease of use: quick navigation through locations. The list of these locations itself is compiled from the last locations that your character visited, it is displayed on the side of the map interface, and the transition itself is carried out with one click without flipping through this very map and without unnecessary interactions.
Interactions with story character Ayano Yoshida have been slightly reworked and refined. There are new options for the development of events, many variations and some other things that will make these interactions more logical.
In the menu of the occult club, on the page with its members, when you click on any member, you now have not only the opportunity to assign an action to this RNPC, but also information about its perk, which can be used to customize the club more precisely.
Loading on Android devices has been significantly accelerated: the game now loads faster and also runs a little more stable during startup, which is why there are fewer crashes at this point. In addition, there are much fewer crashes in the game session itself thanks to some changes, refactorings and other work on the stability of the game.
A tab with a hint has been added to the occult club interface, in the item category, which will tell you what the selected item does in more detail than the description.
A new possible unique location for moving to the city map has been added to the game - a cinema. This location has a unique interaction - watching films, and watching films itself has several events, including those of an 18+ nature. In addition, the cinema also has an additional sublocation that your character can visit.
The module responsible for generating randomized NPCs has been significantly improved: it now supports much more overloads, is more flexible, and in general has much fewer errors/shortcomings, and also generates RNPCs with a more pleasant appearance.
The system of sexual contact with randomized NPCs was improved: the mechanics of “quick intercourse” were added, the existing systems in it were finalized, and in general the system itself became more modifiable than before.
The weight of the game was significantly reduced - by 200 megabytes. This was done by compressing some files, deleting old and rudimentary ones, and also by reworking some other aspects.
A significant refactoring of the code responsible for the level perk system was carried out, which is why the system has become much more stable, much more modifiable, and in general the appearance of the code has become more understandable than it was before.
A new feature has been added to the framework for creating modifications - the ability to add your own perks.
Now, if a randomized female NPC has 6 to 15 base hairstyles, this will be displayed in the 18+ "Masturbate for Me" pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the 18+ Blowjob pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Now, if a randomized female NPC has 6 to 15 basic hairstyles, this will be displayed in the 18+ scene of the “Masturbate me” position, petting with him when selecting the appropriate position from the new menu of sexual contact with the RNPC.
The perk called "AI Developer" has been removed from the list of level perks due to its irrelevance and general inoperability at this stage of the game.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the "Breast Grab" scene with him when selecting the appropriate interaction from the interaction menu with him.
Now, if a randomized female NPC has 6 to 15 base hairstyles, this will be displayed in the 18+ Cowgirl pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu. It also fixed an issue where the back of the hair sprite would not load in this scene.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the kiss scene with him when selecting the appropriate interaction from the interaction menu with him.
The ass groping scene that is unlocked through the appropriate interaction now displays the "bulky" leg type on a randomized female NPC.
Now in the scene that opens when entering the women's booth in the corresponding location, the “pumped up” type of legs on a randomized female NPC is displayed.
The systems responsible for some interactions with randomized NPCs were refactored: the system became more modular and modernizable, it had slightly fewer critical errors and some other things that could create incorrect performance.
The system responsible for the development of the club for which your character is responsible has been slightly rebalanced. It has been rebalanced to suit current game conditions.
There has been a minor refactoring of the systems for starting a new game session, which is why the system is now more stable and less rudimentary.
A huge number of old and vestigial variables have been removed, causing the game's RAM requirements to be lower than before.
A significant refactoring of the system responsible for randomizing your character/RNPC has been carried out, which is why the system itself has become more stable and less rudimentary than before.
Many rudimentary sections of code were removed, which could once again create bugs/shortcomings and could hide new existing content.
The modifier indicator has been removed from the information field from your character's phone
The amount of fatigue that resulted from changing the position of sexual contact in the new interface has been reduced by 4 times, which is why you can now watch more scenes without interrupting sexual intercourse due to “general fatigue.”
A minor refactoring of the systems responsible for connecting to the game servers was carried out: now there are much fewer problems associated with this, the systems themselves began to work much better and more stable than before.
A minor refactoring of the systems responsible for the club system has been carried out: it has become more stable and more diverse than before, which will ultimately create many more possible unique situations and some other issues.
The code responsible for the editor of randomized NPCs was refactored, which is why it became more stable and there were far fewer errors and defects in it than before. In addition, now all data that was not saved before is saved.
An event for the “Bullying” activity has been added to the game. Now, if one randomized NPC is bullying another, your character can get involved and prevent it. Previously, this activity simply transferred to the interaction menu with the selected RNPC.
A new possible drop event has been added to the game, associated with randomized NPCs. It is relatively multi-structural and will tell you a little more information about the locations of the city. In addition, it will be possible to earn in-game money, authority and some other attributes/statistics.
A new event has been added to the game when your character works in a grocery store: it appears under certain conditions and affects not only any abstract events, but also randomized NPCs as such.
The ability to enable experimental functions from the RNPC editor has been added: this is done as a separate button, just above the randomization button, and it makes it possible to disable the “Impossible” inscription in some certain appearance settings that were blocked due to some architectural limitations of the game.
Now, when you hover over clubs in the leaderboard, a tooltip appears that will tell you about the number of participants in the club, the experience gained per week, as well as the ratio of the budget received for the existence of this very club, which, in general, will make this mechanics more pleasant and understandable, open to the player.
The ability to remove a bra from a randomized NPC has been added by clicking on the corresponding button in the RNPC editor.
The ability to remove panties from a randomized NPC by clicking on the corresponding button in the RNPC editor has been added.
The triggers for the story events with Ayano Yoshida and Yuki Oota have been slightly changed, which is why the events themselves are now easier to get, and the conditions themselves have become a little more understandable than before.
The ability to remove a stocking from a pandomized NPC by clicking on the corresponding button in the RNPC editor has been added.
A minor refactoring of the systems responsible for inventory was carried out, which is why it began to work better, more pleasantly, and the code itself became more modifiable than before, which is why this system will be easier to develop.
A minor refactoring was carried out in relation to the system for calculating the carried weight of your character, which is why some items have changed in weight, the system itself has become less overloaded and more modifiable.
A minor refactoring of the systems responsible for navigating through locations was carried out, which resulted in much fewer unnecessary miscalculations that could unnecessarily load your device.
The interface for equipping clothes on your character has been significantly modified: the icons for healing limbs have been moved, more information has been added, and in general the interface now looks better. In addition, information about the presence and number of first aid kits in your character’s inventory has also been added to the screen for easier interaction with him.
A new information tab has been added to the interface for equipping clothes on your character, where you can see what effects are affecting your character and what they are doing to him right now.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the 18+ "Side" pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the 18+ scene with a "69" pose with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
The work of the framework for modifications has been adjusted and now modifications for downloading/installing take into account new added functions in the game, body types and other points, which is why what is installed now looks as if it was originally added to the game by the developers themselves.
A minor refactoring of scenes with randomized non-18+ character/18+ character NPCs was carried out, as well as the initialization menu for regular sprites with them, which is why they now cause much fewer problems and bugs, even if saves are transferred from older versions of the game.
A setting has been added that allows you to disable/enable the game/developer console and many other game engine features that could confuse the player. It is located in the corresponding game settings menu and can be changed at any time when playing on PC devices.
A minor refactoring of the code that is responsible for initializing the appearance of the randomized NPC was carried out, which is why the errors associated with this system became significantly less, and the system itself began to work more stable.
A minor refactoring of the data initialization system was carried out, which is why the game began to require a little less RAM, and therefore less crashes/unstable operation.
The icons of some specific locations have been changed to more appropriate options on the in-game city map.
The button that allows you to flip through pages with lists of randomized NPCs in the corresponding editor has been slightly redesigned to generally simplify the use of this very list.
Some text system inside the RNPC editor interface was slightly altered, which is why it became a little more stable and began to cause fewer problems.
New possible markers have been added, available for the in-game map, which can be/are used by old locations available on the map.
A minor refactoring of the in-game map code has been made, which has fixed some issues with this interface, as well as improved the overall appearance of the interface itself.
In the RNPС editor, an indicator of the open page and maximum interface page has been added to the page with the general list to simplify overall interaction with it.
The system of club budgets in the academy has been changed and improved: now, instead of the permanent 30k, which was divided between 10 clubs before, there is also an additional value added to this 30k according to a certain formula, the dependences on which are adjusted to the overall popularity that all clubs give - popularity academy.
A significant refactoring of some systems responsible for club management was carried out, which is why the game became more stable, at this point in the game there were significantly fewer critical bugs and other problems that could be annoying.
The bonus for purchasing the “Relationship” amulet has been changed to a more useful and pleasant one: now, when purchasing it, each interaction with the RNPC gives several more relationship points. In addition, the amulet itself now increases the chances of a positive response to interaction offers
Now the story character “Meiko Tsukasa” is displayed in the general list with randomized NPCs from the occult club: you can still continue the story with her, the ability to control her, etc.
There has been a significant refactoring of one of Meiko Tsukasa's storylines, which is why it works better, more correctly and with fewer possible errors and bugs.
The script that is added to the general database of subscribers after a subscription has been improved: it has become more stable, modular and, in general, there are now fewer interchangeable factors that can break the script for a short time. In addition, it began to work twice as fast, due to which the wait for adding to the database was significantly reduced to a minute on average.
The game's libraries responsible for its performance have been improved: new libraries have been added, the code has become more structured and understandable, some old libraries have been improved, and everything has been done to ensure that events with randomized NPCs, modifications and everything else are developed in a faster and more understandable way.
Improved the functionality of exception passing in modified areas of the game engine: now in case of any problems, if any, the game will tell you why this error was caused, and will also give the exact error code. In addition, the system itself has become more modular and stable, which is why, even if one module has some error due to a certain case, the script will no longer break completely.
A new feature has been added to the Patreon code input field for PC devices: the ability to paste copied text, which can significantly speed up the initial input. It now works with the standard CTRL V and CTRL BACKSPACE layout
A new possible setting has been added to the game to simplify interaction with the interface - acceleration of interface animations, which, accordingly, speeds up the animations of the entire new interface that is in the game by two/three times depending on its duration and some other points.
The script for passing exceptions from in-game module to in-game module has been improved. Now, in addition to telling you where the error is, the module also tells you what the error is.
Some sections of the event code were optimized and refactored, which is why they began to work more stably and correctly, without exceptions and other problems that could arise with some chance.
The import/export functions of the academy were cut out due to its current irrelevance and the inability to constantly support this system without exceptions/critical errors.
Some rudimentary sections of the code were refactored, which slightly speeded up the game and also made the game itself more stable. Additionally, this code refactoring made the code itself much cleaner than it was before and less busy/overloaded.
Now, when joining the occult club with the help of Ayano Yoshida, the location interaction menu does not have two “Management club” options, but separated options so that the user does not get confused with choosing the desired option.
Now, in case of any problems with the connection, the game will also offer to contact the game’s technical support, giving out all the contacts, which will greatly simplify interaction with this game system.
An automatic script for selecting a server based on connection speed was added to the game when trying to get your Patreon subscriber privileges (cloud saves, the ability to install modifications from our servers automatically, some other privileges), because of which the connection speed itself was significantly increased, as well as stability: in case of any problems connecting to one of the servers, the game will simply switch to another, which will make the game much more stable. In addition, a certain script has been added that allows you to play the paid versions offline.
The main timing script was slightly improved, which made it faster, more stable, and generally gave more opportunities for its modernization.
The script for opening/closing game content has been improved, which should reduce problems with this.
The script for connecting to old game servers has been significantly improved, which has speeded up the connection to them several times, and also made it more stable, without possible temporary disconnections and some other issues that could interrupt the connection/downloading of modifications/cross-save and some other problems , which could harass you when trying to get the purchased privileges.
Now, if a randomized female NPC has between 6 and 15 base hairstyles, this will be displayed in the interaction with the RNPC "Cuddle" with him when selecting the appropriate position from the new sexual contact menu with the RNPC.
Now, if a randomized female NPC has 6 to 15 base hairstyles, this will be displayed in the 18+ Doggystyle pose scene with him when selecting the appropriate pose from the new RNPC sexual encounter menu.
Significant improvements have been made to the aspects responsible for adding emails/nicknames to the database for entering the game, which is why they are, firstly, added in a more stable mode, and secondly, from all possible platforms where you can buy the game , thirdly, all possible problems associated with this moment of the game, which could unexpectedly appear after purchase, have been corrected.
A significant refactoring of connecting to a subscriber's Patreon account using the game was carried out. Now this system is more stable, faster and more secure. In addition, it has become more modifiable and modular, allowing it to work three times faster than before, as well as connect to servers even if your Internet was very slow.
Backup servers have been added to the game, which will be used if it is impossible to connect to the main servers in the game, located in the UK, which will increase the range of possible users, and will also correct most of the errors associated with connecting to a subscriber's Patreon account. In addition, it will improve connection variability and make it more stable.
Fixed Bugs:
Fixed a bug due to which an exception was thrown when trying to use location interaction in the city location "Beach".
Fixed a bug due to which an exception could occur when trying to generate randomized NPCs and/or re-generate them during a game session.
Fixed a bug due to which, when connecting to a subscriber's Patreon account in the game using a quick connection, the game could freeze/work incorrectly. Now everything works as it should.
Fixed a bug due to which the game could take a very long time to connect to a subscriber's Patreon account.
Fixed a bug due to which a certain percentage of people (about 5 percent) simply could not connect to game servers due to firewall settings, provider and some other issues. Now everyone who wants and has such an opportunity will connect.
Fixed a bug due to which it was impossible to connect to game servers when VPN was enabled.
Fixed a bug that could cause an exception to occur after trying to save/exit the game after connecting to a subscriber's Patreon account.
Fixed a bug due to which subscribers of the “Comrade” level with boost may not be able to connect to the game and have an endless download to the game servers.
Fixed an issue that could cause the game developer's console to be spammed with unnecessary data the entire time the console was being used. Now everything works as it should, without unnecessary data and data spam.
Fixed a bug due to which, after connecting to the game servers, the game could start to stutter and not work correctly. The performance of these moments has been accelerated, and the performance of multi-threaded moments in the game engine has been improved as much as the programming language allows.
Fixed a bug due to which a randomized NPC selling X-ray glasses, pills and some other things could have an incorrect appearance, due to which he could have male clothing, while being a randomized female NPC.
Fixed a bug due to which some recently added content may not be available on certain versions of the game. Now all content is available as it should be, without any exceptions.
Fixed a bug due to which an exception could occur when trying to enter the management menu of the occult club with some chance.
Fixed a visual bug that caused it to create the feeling of an “infinite connection”, despite the fact that it was unsuccessful. Now these alert systems are better connected to each other, which allows for significantly improved information content.
Fixed a bug due to which, after re-login, a subscriber's Patreon account could be kicked out of the account, making it impossible to log into it again without deleting permanent files in the save folder.
Fixed a bug due to which the screen with the distribution of activities to a randomized NPC could work incorrectly, remaining on the screen with some chance and under some circumstances after closing this screen.
Fixed a bug that could cause an exception to occur when starting a fight with a randomized NPC under some specific circumstances at the beginning of a game session.
Fixed a bug due to which an exception could be thrown with some chance when trying to masturbate in a public place with some chance.
A minor refactoring of the journalism club system was carried out: it was moved to a separate module, made more understandable and no longer overloaded the main script with its massive appearance.
Fixed a bug where an exception could be thrown when trying to use a diary with information about your character with some chance and in some specific circumstances.
Fixed a bug due to which the 8th basic hairstyle had a completely unpresentable appearance, consisting only of the back part of this hairstyle and independent of absolutely nothing.
Fixed a bug due to which the tags/gender of randomized NPCs were not displayed in the Academy location "Pool" and some other locations. Now they are displayed anywhere and everywhere.
Fixed a bug due to which many systems with “Persistent Data” did not work correctly due to the inability to be calculated and initialized at the start of the game session. All these errors associated with this system have been fixed and now they work correctly without any problems or glitches.
Fixed a bug due to which, after successfully connecting to game servers using the Patreon code, the game could simply crash for no reason, preventing you from actually entering there in any way.
Fixed a bug with endless connections to game servers on certain versions of the game: now the game connects stably, and in case of any errors it immediately reports this without any exceptions.
Fixed a bug due to which, if you click on the “Connect” button when the phrase “No” code was entered in the patreon form, there was a constant endless connection that did not go away in any way.
Fixed a bug due to which, after successful authentication into a subscriber's Patreon account, an exception could be thrown due to the inability to obtain the nickname of this same Patreon subscriber after.
Fixed a bug due to which, in certain locations, events with activities could be transferred incorrectly, ignoring some of them completely.
Fixed a bug due to which some content that was added much earlier was unavailable on new versions.
Fixed a bug due to which changes to the first/last name, biography, and character traits of a randomized NPC in the corresponding editor were not saved in any way when clicking on the save change button.
Fixed a bug due to which an exception could occur when trying to somehow enter a new/old sex scene due to the fact that the data about RNPS stockings was simply not saved properly.
Fixed a bug that could cause an exception to occur when opening a new/old sex scene when your character's gender has changed. Now there should be no mistakes in this regard.
Fixed a bug where an exception could be thrown when trying to play a missionary scene with randomized female NPCs.
Fixed a bug where an exception could be thrown when trying to play an 18+ pose 69 scene with randomized female NPCs who have a second base hairstyle.
Fixed a bug due to which an exception could be thrown in a hug scene with a randomized female NPC if your character had a base hairstyle of 3 or 4.
Fixed a bug due to which part of the face of a randomized female NPC in the 18+ scene of the "Blow Job" pose could be in the air if the RNPC had any modified facial shapes.
Fixed a bug where an exception could occur when trying to open the information menu with a randomized NPC using your character's phone in some limited cases.
Fixed a bug due to which randomized NPCs might not have hair in the randomized NPC information menu when using your character's phone and contact list.
A bug has been fixed that could cause an exception to occur when generating randomized NPCs in a game session when certain conditions/circumstances are met.
Fixed a bug due to which some body settings could be hidden under certain conditions, which made it impossible to remove/add this or that setting.
Fixed a bug due to which, under some circumstances, an exception could be thrown when trying to open the menu for changing clothes/stats of your character.
Fixed a bug due to which the menu for changing clothes/statistics of your character could display a different appearance than the one you created before in the corresponding editor.
Fixed a bug due to which, if a randomized NPC was in the gym and your character asked where he was, he would answer as "martial_arts", even in Russian.
Fixed a bug that caused an exception to occur during events with a barnibold. Now everything works as it should.
Fixed a bug in the randomized NPC generator, due to which some attribute generation miscalculations might not take into account the character of the RNPC properly.
Fixed a bug due to which an exception could occur when trying to go to the barbershop from the city map.
Fixed a bug due to which a randomized NPC, an administrator from a barbershop, could have an incorrect appearance: one part of the body is male, the other is female.
Fixed a bug due to which randomized NPCs with certain quests could have an incorrect appearance: one part of the body is male, the other is female.
Fixed a bug due to which presets with performance settings did not appear on the screen when starting a new game session, although they should have appeared.
Fixed a bug due to which old ones appeared instead of new titles that were made recently.
Fixed a bug due to which the position of underwear: panties and bra, stockings/socks could be displayed incorrectly on the RNPC, being somewhere in the air, and not on it, which looked, at least, extremely strange.
Fixed an issue due to which the number of participants, the percentage of new members appearing in the club room, and authority in the management menu of the occult club could be displayed incorrectly, in the form of credits rather than units.
Fixed a bug where a randomized NPC could smoke even if he wasn't supposed to. Now this activity takes into account his smoking plan preferences
Fixed a bug due to which an exception could be thrown in the menu with perks for a level, which would not allow opening this menu in the future.
Fixed a bug due to which a randomized NPC could have inappropriate hair/skin color in the RNPC editor. However, this did not apply to a regular gaming session.
Fixed a bug due to which an exception could be thrown when some events with randomized NPCs dropped out and/or when trying to interact with them in a normal game session.
Fixed a bug due to which an exception could be thrown when trying to use a new sex scene in some specific cases.
Fixed a bug due to which an exception could be thrown when trying to ask where a randomized NPC was using the phone and/or in some other specific situations.
Fixed a bug that could cause an exception to occur when trying to have sex with a randomized NPC “here and now.”
Fixed a bug that could cause an exception to occur when your character is present in the occult club and when changing the week within the game.
Fixed a bug where an exception could be thrown when trying to use a kiss scene with a randomized NPC when your character had a beard/wrinkles.
Fixed a bug due to which the computer interface could appear on the screen when initializing some story events/events with RNPС.
Fixed a bug due to which, when installing some modifications, an exception could occur during the generation of a new game session and/or initialization of the appearance of one of the RNPCs.
Fixed a bug due to which an exception could be thrown when trying to calculate the chance of success of a randomized NPC answering/rejecting your call in some isolated cases.
Fixed a bug due to which, when using the "big hands" appearance trait on a randomized female NPC, part of the hands could be in the air during the playback of the 18+ character interaction scene "Blowjob".
Fixed a bug due to which, when interacting with randomized NPCs, your character's appearance could incorrectly affect the chances, points awarded, and/or some other variables that could affect the success of interaction with the RNPC.
Fixed a bug due to which, when playing in English, there could be certain problems with the display of text in some places in the game, which made it impossible to continue the game further.
Fixed a bug due to which, when playing in English, the translation into this language might not be displayed at some points in the game.
Fixed a bug due to which, when playing in English, some certain buttons in the game interface might not be displayed/displayed correctly.
Fixed a bug where in some isolated cases the option to live with Ayano Yoshida could disappear when it shouldn't.
Fixed a bug due to which Ayano Yoshida and Yuki Oota could be offered cohabitation even if Suzuki Matsui was already living with you.
Fixed a bug where certain individual events could cause exceptions in some specific instances of gameplay. The bulk of these events are on the beach.
Fixed a bug due to which an exception could be thrown when trying to purchase the “Make it your goal” service in an abandoned factory with hooligans. Now this interaction does not throw an exception.
Fixed an issue that caused the attributes of the hooligans from the abandoned factory to increase incorrectly when purchasing any services from the head of the hooligans.
Fixed a bug due to which an exception could occur when trying to add a pic with a story character to the corresponding gallery for viewing.
Fixed a bug due to which an exception could occur when rewinding time and after deleting a file with constant variables, due to which it was then impossible to continue the game further.
Fixed a bug due to which an exception was thrown after starting a new storyline with the storyline character Suzuki Matsui without finishing the old storyline and with certain choices with it.
Fixed a bug due to which an exception could occur when trying to play a scene of the 18+ character of the “Doggy Style” pose if your character has pubic hair, as well as exactly at the end of this very scene. Now everything works as it should.
Fixed a bug due to which, after subscribing to a boost, there could be some problems with logging into the game in the future. Now everything works as it should.
Fixed a bug where an exception could be thrown when trying to get an 18+ blowjob scene with randomized female NPCs during the corresponding interaction.
Fixed a bug due to which an exception could occur when trying to open the menu for changing clothes/accessories for your character.
Fixed a bug due to which a randomized female NPC from the “Barbershop” location could have an incorrect appearance, the name with a part from the male RNPC and from the female one.
A bug has been fixed that could cause an exception to occur when dressing a female RNPC in a nun's outfit and changing her skin color in the RNPC editor.
Fixed a bug due to which an exception could be thrown when entering the women's restroom and trying to enter the interaction menu with a randomized female NPC if you had not previously viewed any other scene during the game session.
Fixed a bug due to which, when installing modifications for adding new hairstyles, an exception was thrown, preventing you from playing further during the generation of a game session. Now everything works as it should.
Fixed a bug due to which, when installing modifications to add new sets of clothing, an exception was thrown, preventing you from playing further during the generation of a game session.
Fixed a bug due to which the 18+ pose character scene "69" could throw exceptions in some exceptional cases of the old generation.
Fixed bugs that prevented your character's limbs from being treated/when the wrong limb is treated and some other issues related to this system. Now it works the way it should work.
Fixed an issue where the selected item button in the inventory could be a couple of pixels higher than it should be.
Fixed a bug due to which the total weight of an item in the inventory could have huge fractional values. Now they are reduced and more generalized information is shown instead of huge numbers.
Fixed an issue due to which some individual interfaces could have a Russian translation, despite the fact that the English translation of the game was enabled.
Fixed an issue due to which some buttons could not work correctly when playing in English, causing exceptions or empty windows with “text”.
Fixed a bug due to which the game could crash while trying to create your character/edit a randomized NPC. Now these crashes occur much less frequently than before, which is why the game began to run a little more stable on weaker devices.
Fixed a bug due to which the game could throw exceptions when trying to open the inventory in some individual cases and moments.
Fixed a bug due to which the game could not work correctly and throw exceptions under certain performance/general settings.
Fixed a bug due to which buttons in the interface for editing randomized NPCs could be in incorrect places: lower or higher by a couple of pixels/to the right or to the left.
Fixed a bug due to which the interface with changes to the general standardized form of Yuki Oota could work incorrectly, causing exceptions or not working at all.
Fixed a bug where the save/load menu in the game settings menu could be too light, causing button text to be unclear in some certain locations/gameplay locations.
Fixed a bug due to which, in the 18+ scene in the “Doggy-style” pose, an exception could occur when the skin color of the RNPC was changed, as well as in some other circumstances, such as wearing accessories of a certain type.
Fixed a bug due to which, in the 18+ scene in the "69" pose, an exception could occur when the RNPC's skin color or hair color was changed in some certain cases.
Fixed a bug due to which, in the scene with the RNPC in the “Touch Ass” interaction, an exception could be thrown when the RNPC’s skin color or hair color was changed in some certain cases.
Fixed a bug due to which an exception could be thrown when trying to go to classes at the academy/trying to do push-ups without the appropriate interface and mini-game.
Fixed a bug due to which the weight values of items in the inventory could go beyond the interface with large fractional values. Now the weight of items is reduced to the third digit after the dot, which will provide accurate information about the weight of items and will also not create problems with the inventory interface.
Screenshots:
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
More posts
- Weekly News #1498 days ago
- Released 0.959 version17 days ago
- Weekly News #14830 days ago
- Weekly News #14739 days ago
- Released 0.958 version47 days ago
- Weekly News #14659 days ago
- Weekly News #14569 days ago
- Released 0.957 version78 days ago
- Weekly News #14490 days ago
- Weekly News #143Aug 05, 2024
Comments
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Omg you guys work so much. Thanks for this, def will donate soon
Thank you for the nice work!