Weekly News #136
So, dear friends, another week and a half has passed since our last news, which means that the time has come for the release of a new issue in which we have something to tell you. However, first, summing up the voting results:
The main favorite here was the part about working out the game as a girl. Next is the refinement of the randomized NPCs. In principle, we have fully implemented one of the points for this update, but more on this a little later. Now we will repeat to you what we told you in the last news release - we remember that the point with the pregnancy of randomized NPCs won, and we are working on this, but in order to begin full-fledged work, first we must redraw the missionary position, which will already be available in 0.953 update. For now, all that remains is to wait in this regard. Well, now that we have told you about some points, you can proceed to what has already been done.
First, randomized NPCs. There are many details we can start with here, but we'll start with the recently changed menu for interacting with randomized NPCs. There, as some players may have noticed, the old button from the old editor was returned - give a gift. You can see a view of this just below:
This is a minor change, however, there will be more to come, because the main changes to the randomized NPCs for this period are not reworkings, although they are also present there.
Next - new events and activities. Have you noticed that the cinema is too empty? Now that has changed. There are new activities where your character can safely fit in and participate, new events that can result in interesting events, as well as some new details. Of course, this will greatly improve this location in terms of content and give it greater relevance than when it was originally introduced. However, more details about the cinema will be below. Now there are some other details that relate to it.
New date with randomized female NPCs. Suddenly? We haven't done anything for this system for a year now, so its addition is a natural outcome of a long absence of work on it. New date at the cinema. Many paths of development have been made especially for him, new events that will appear during this date, and in general, an excellent addition in order to diversify the story of your character with the selected randomized NPC, and the elaboration of different answers/interactions/other moments for The different characters of randomized NPCs will definitely make this mechanic more enjoyable for the average player.
Next are plot randomized NPCs. We know that after certain stages of refactoring and other issues, some plot RNPCs were broken. Now they work as they should. In addition, a new storyline with them has been added - now the story about the strange grandfather in the forest has more information about who he is and how he appeared. This is a small, but for some, pleasant innovation that will create new stories in his gaming session.
In principle, we can talk a lot about innovations with randomized NPCs, because for this period of time they constitute 90 percent of the total added content, so we will also mention in a more brief form what was added - new events. In addition to what has already been added, there are many new events that will be a great addition to your character's overall story.
Secondly, some system updates. We know that some have had trouble entering cheats and receiving their perks due to the old "patreon code" wording. Now this wording, like the entire interface of the input plan for these points, has been changed and improved. In addition, new cheat codes have been added that can be used to perfectly manipulate the game and “remove” some restrictions.
Thirdly, location changes and additions. Have you previously considered the Cinema location to be useless? So, now this location is more relevant than ever. Watching the movie gives a significant buff to your character's attributes, which you can see just below:
In addition, a new movie has been added, which will give you the opportunity to receive the buff with more pleasure, and new events there, available for knockout, will make the trip there more varied.
Fourth, system updates and bug fixes, refactorings. This is where the main work was done. Recently, we have a separate department with beta testers, and you can see its effectiveness a little lower, but objectively - the game has made a huge leap in stability and in reducing the number of errors than the versions before it. We will continue to work on this, increasing the amount of content further, as well as recruiting new people in this department until the game becomes completely stable. However, from now on you can start laying out the list of changes:
New content:
A new possible type of date with randomized female NPCs has been added - taking them to the cinema. Many systems were modified especially for it, and the same many mechanics were created. The date itself is the same huge layer of content as dates in other locations. In addition, with the help of it you can spend time not “uselessly” in the cinema, not to no avail.
A new activity has been added that is available to randomized female NPCs in the city location “Cinema” - stand in line at the cash register. In addition, your character can fit into it, and it will be a full-fledged major event with many choices and development paths.
New events have been added, available for your character to complete, in the city location “Cinema”. These are quite long and varied events that will diversify the location and make it more useful than before.
Now the event with the mad grandfather from the forest has become a full-fledged storyline, which begins with a new event in the city location “Gym”. A new initial event was written especially for this, which will then lead the player to an existing event in the game with this same grandfather, telling about the background of his appearance in the game.
In the city cinema location, in the “Watching a Movie” interaction, a new possible event with randomized NPCs was added, which is quite large and has many variations in the development of events.
A new “watch a movie” interaction has been added to the city cinema location. It appears when your character has purchased a ticket to the movie. In addition, the "Cinema Hall" location was not cut out or deleted - it will still be possible to watch a movie with the ticket purchased by your character.
In the city cinema location, in the “Buy a ticket” interaction, a new possible film was added, which in terms of content is a fairly large interaction with its plot.
In the city cinema location, in the “Buy a ticket” interaction, in addition to general information about films, information also appeared on the amount of time these same films take.
New possible functions have been added to the interface for initializing data about randomized NPCs, which fix a couple of bugs and also allow the game to work more correctly.
Now story events are not a trigger for blocking other game events, and they do not affect further events with randomized NPCs/other events related to the game.
The “Watching a Movie” interaction in the cinema location has been updated and now, if your character has watched a movie, he receives the “Watched Movie” buff, which increases his initial Speech and Luck scores by 20 percent of their total score without effects.
A minor refactoring of the systems that are responsible for the cinema was carried out: new possible systems were added that more clearly connect everything that is in the game and concerns these mechanics, and interaction with it was improved.
Some new mechanics and systems have been added to the blowjob scene with randomized NPCs, allowing the transition to this interaction from events to be made in a more invisible way for the player, without “breaks”.
Added a new cheat code, accessible via the console: change_variable. It allows you to change the value of any variable from the game to the value you choose. In addition, the same cheat has been added to the cheat console, which opens from the Comrade subscription level.
Added a debuff from reading books, which stacks with each new reading and lasts for some time.
A minor refactoring of the code was carried out, which concerns buttons with transition to the menu interaction with the RNPC: the determinant of whether this or that RNPC is a plot one has been improved, many things have been done in order to improve the overall interaction with the interface and the transition there.
Now Meiko Tsukasa's boyfriend is displayed with the [QG] tag, which makes it much easier to find him among other RNPCs, if necessary for the plot.
Added two new bruises that can be applied to the sprite of a randomized male NPC in the face area, making the consequences of fights more varied.
Some conditions for displaying swimsuits in the initialization menu for their appearance have been improved, so bugs caused by this mechanic should no longer exist
A huge refactoring of the code was carried out, which is responsible for displaying randomized NPCs: now there are much fewer repeating sections of the code, all existing ones have been improved, individual sections have been moved to separate modules, the code itself has become much more modifiable.
A huge refactoring of the code was carried out, which is responsible for initializing the clothes of randomized NPCs: all fundamental and unpleasant bugs were fixed, the code was slightly improved, it began to have more overloads and customization options. In addition, all bugs were fixed that caused clothes to not fit the randomized NPC's waist/legs and to extend beyond its edges/do anything else that conflicted with the appearance of the RNPC.
A huge refactoring of the code was carried out, which is responsible for initializing the appearance of randomized NPCs: some individual and rudimentary sections of the code were removed, all existing ones were improved, the code became more modular and understandable than before.
A huge refactoring of the code for group interactions of randomized NPCs was carried out, which corrects a huge number of bugs and shortcomings associated with the moments of their interactions with each other.
The "Cat Ears" accessory has been added to base hairs 6 through 15, and it now adequately displays there properly without any issues.
"Lite-Mod" was removed from the game due to its current irrelevance. Instead, there is now an additional function in the console “Add +100 units to all attributes of your character.”
There has been a significant refactoring of some specific issues that affect randomized NPCs - bullies. The abandoned plant and interactions now throw far fewer errors and exceptions than before.
The interface for entering the Patreon code has been changed. New buttons were added to it for greater convenience and information content, so as not to misinform users who see the no longer relevant phrase “Patreon code”.
Some new modifications have been added to the list of modifications available for download.
A minor refactoring of the systems that are responsible for inventory was carried out, which is why the system itself became more stable and began to produce much fewer errors than before.
A significant refactoring of the code that is responsible for displaying tattoos on the sprite of randomized NPCs has been carried out, which is why there should be many fewer exceptions, bugs and other problems associated with this mechanic than before.
The system responsible for the initialization and performance of modifications has been improved: now they do not generate errors, work better and do not conflict with each other, even if a large number of them are installed. In addition, many related systems responsible for this have been improved, which corrects a huge number of exceptions and bugs.
The list of modifications available for downloading from our servers has been updated.
Some rudimentary sections of the code were removed that could unnecessarily overload it.
The system responsible for vulgarity and some statistics on the influence of randomized NPCs has been improved: it is influenced by many more parameters, including external factors such as the environment, complexes, and many other possible factors.
The “Give something” button has been returned to the new interface with interaction with randomized NPCs. In addition, a significant refactoring of this system has been carried out, making it more stable and less problematic than before.
Fixed Bugs:
Fixed a bug due to which, when inviting a randomized NPC to your home, special interactions made for this mechanic were not displayed in the new interface for interacting with randomized NPCs.
Fixed a bug where an exception could be thrown when attempting to interact with a randomized male NPC under some specific circumstances.
Fixed a bug due to which the new interface for interacting with randomized NPCs when playing in English did not take into account the length of the text, which is why the buttons could extend beyond the backing.
Fixed a bug due to which the "Invite to your place" interaction could be available in the interaction menu with male RNPCs.
Fixed a bug due to which the new menu for interacting with randomized NPCs could not work correctly, due to which its appearance remained on the screen regardless of the fact that the interface itself was closed.
Fixed a bug where an exception could be thrown when attempting to interact with a randomized female NPC under some circumstances in which she is showing her underwear.
Fixed a bug due to which an exception could occur when receiving an event in a cinema location under some specific game circumstances and moments.
Fixed a bug due to which an exception could be thrown when trying to open the menu for changing your character's clothing/accessories under some specific game circumstances and moments.
Fixed a bug where an exception could occur in some certain 18+ scenes due to problems generating the eye color of randomized female NPCs.
Fixed bugs that could cause an exception to occur when trying to display the underwear of a randomized female NPC.
Fixed a bug that could cause an exception to occur when trying to initialize a blowjob scene with randomized female NPCs.
Fixed a bug that could cause an exception to occur when trying to initialize the initial interface of sex scenes with randomized female NPCs.
Fixed a bug due to which the right and left legs were mixed up in the interface for equipping clothes/accessories to your character.
Fixed a bug due to which the ability to live with Ayano Yoshida was blocked if the relationship with her was more than 1000 units, although it should be the other way around.
Fixed a bug where certain NPC interactions might not be hidden under certain circumstances even though they should have been open.
Fixed a bug due to which the indicator of the number of popularity points available for exchange by Yuki Oota for in-game credits could have a fractional rather than an integer value.
Fixed a bug due to which it was possible to spam the “Praise Appearance” interaction to a randomized NPC, which is why in this way everyone could be abused and increase relationship points with them indefinitely.
Fixed a bug due to which, when playing in English, the height and weight indicators were not separated from each other in the biography menu of a randomized NPC.
Fixed a bug due to which the ability to completely undress your character was not available with the “Exhibitionist” perk - he always remained in his underwear, no matter what.
Fixed a bug due to which an exception could be thrown when displaying a randomized male NPC without underwear and clothing with some chance.
Fixed a bug due to which the sprite of a randomized male NPC could be displayed in the clothing store, rather than female, as it should be.
Fixed an issue due to which the tattoo parlor and beauty salon locations could be located in the shopping center location, despite the fact that at the moment these are separate locations that should be in the city map interface.
Fixed a bug due to which a randomized story-oriented NPC could have some activity with another RNPC, which could already cause exceptions, bugs and other problems that would interfere with play.
Fixed a bug due to which randomized story-oriented NPCs could be duplicated in the menu of randomized NPCs that are located in a location, which looked strange and could cause exceptions.
Fixed a bug due to which, under certain conditions when attempting to initialize the external data of a randomized NPC, an exception could be thrown, preventing further play.
Fixed a bug where an exception could be thrown when trying to give a gift to a randomized NPC under some specific circumstances.
Fixed a bug where a randomized NPC/your character could have an incorrect hair color, which could cause the back of the hair and the front to be completely different from each other, regardless of the initial choice.
Fixed a bug due to which saving hair in the RNPS/your character editor if the gender was male could incorrectly save all specified data.
Fixed a bug due to which it was possible to store a “diary” from your character’s inventory in the closet interface.
Fixed a bug due to which an exception could occur when your character’s attributes are high and when using any weapons in fights at certain moments of the gameplay.
Fixed a bug that could cause an exception to occur when trying to initialize 18+ scenes with randomized female NPCs.
A bug has been fixed due to which, when rewinding time with the calendar open, the pool of randomized NPCs from the list of those in the location was automatically cleared of all data and became completely empty.
Fixed a bug due to which, when selecting the "Let's date" interaction, the game would transfer you to an event where your character breaks up with a randomized NPC, despite the fact that they were not even dating at that moment
Fixed a bug due to which, when giving a gift to a randomized NPC, the screen completely froze and did not allow you to skip the hanging dialogue.
Fixed a bug due to which, after a certain event with randomized NPCs that took place on the beach, all randomized NPCs, even within the city, could be in a swimsuit.
The bully sprites from the Yuki Oota date event have been reduced in size, as some of them could extend off-screen at certain screen sizes.
Fixed a bug that could cause an exception to occur after a game session of a certain time/moments and events.
Fixed a bug where an exception could be thrown when trying to look at a randomized female NPC in a women's restroom stall if he had a certain type of leg.
Fixed an issue where hovering over the exit button from the randomized NPC interaction interface could highlight certain other specific buttons.
Fixed a bug due to which viewing photos of a secret fan using the inventory interface did not close the inventory interface itself, but only overlayed it, preventing you from playing further.
Fixed a bug due to which, in the randomized NPC editor, the legs of randomized NPCs might not take the first, thin form, regardless of their appearance settings.
Fixed a bug due to which an exception could occur when wearing cat ears on a randomized female NPC and if they have a basic hair type from type 6 to type 15.
Fixed a bug that caused the underwear texture to bleed through clothing and be visible in some isolated cases on randomized female NPCs.
Fixed a bug due to which the game could simply crash after successfully connecting to the Patreon subscriber’s account after a couple of seconds, and then completely forget that the account was logged in after re-login.
A bug has been fixed, due to which there could be strong stutters after logging into a subscriber’s Patreon account, which sometimes were even excessive, preventing anyone from pressing any button.
Fixed a bug due to which in the button for quickly going to locations, these same locations could incorrectly break lines/ignore this if the player used the English translation of the game as the main one.
Fixed a bug due to which, when you stopped mocking a randomized NPC against a randomized NPC, you would fight with the NPC who suffered the mockery, and the RNPC who mocked him would thank you for saving him.
Fixed a bug due to which a randomized NPC could have activity of a certain nature with an NPC of the same gender, which was not initially intended by the game.
Fixed a bug due to which randomized NPCs could have group interactions with a character of the "No No" type.
Fixed a bug due to which an exception could occur when trying to make a location interaction “Masturbate” in a location where radnomized NPCs were located.
Fixed a bug due to which an exception was thrown when ordering a “Girl” on the territory of an abandoned factory during some certain moments of gameplay.
Fixed a bug due to which in some certain story events with Yuki Oota, the CG scenes were not stretched to the full screen of the game, which is why it was in a very low resolution, not covering the entire screen of the device.
Fixed a bug due to which, when the performance setting "Interval calculations" was enabled, an exception could be thrown that would not allow you to continue playing the specified game session.
Fixed a bug that could cause an exception to occur when trying to enter the randomized NPC editor under certain specific circumstances.
Fixed a bug due to which, if the skirts were too short, underwear would not be displayed on a randomized female NPC, causing them to be completely naked.
Fixed a bug due to which randomized female NPCs could be permanently in swimsuits, despite the fact that they were not in beach locations and/or anywhere else.
Fixed a bug due to which new swimsuits did not spawn on randomized female NPCs at all. They only had three of the 18 types of swimsuits and wore nothing but them.
Fixed a bug where if a randomized NPC's waist was changed and their waist was changed, their waist could be visible through their swimsuit, no matter what.
Fixed a bug where a randomized NPC could have no underwear at all, even when showing it to your character through a certain interaction.
Fixed a bug due to which, if a randomized NPC invited you to go for a run while on the beach, he was wearing a swimsuit, not outerwear.
Fixed a bug due to which, during the masturbation scene of a randomized female NPC in front of your character, he could have underwear, even if in fact, according to game conditions, he did not have any.
Fixed a bug due to which, in the 18+ character scene in the "Cowgirl" pose, a randomized female NPC could have a "Flying Condom" on top of her body under certain specific circumstances and if this condom was even worn at that time.
Fixed a bug due to which stockings in the 18+ scene of the “Cowgirl” pose character could have an incorrect position in space, despite the position of the female RNPC itself.
Fixed a bug due to which stockings in the 18+ scene of the character of the "Cowgirl" pose could be smaller than the calves of a given RNPS, which is why these same calves passed through the texture of the calf muscles of the RNPS.
Fixed a bug due to which, during the 18+ scene of the “Side” pose, one of the genitals on the screen could disappear after your character ejaculates.
Fixed a bug due to which bruises on the sprite of a randomized male NPC could be applied incorrectly, being somewhere in the air instead of the sprite itself.
Fixed a bug due to which randomized NPCs with stockings on and a changed shape of the calf muscles could have an incorrect appearance and not completely cover the leg of that same NPC.
Fixed a bug due to which using the console of a Patreon subscriber could throw him into the main menu, and not into the location where your character was located.
Fixed a bug where an exception could be thrown when trying to spy on a randomized NPC in the women's restroom if he had a special hip shape.
Fixed a bug that could cause your character's clothing to hang in the air in a petting scene instead of being worn by your character/male character.
Fixed a bug due to which an exception could occur during the 18+ scene of the “Side” pose with a changed skin color and stockings on a randomized female NPC.
Fixed a bug due to which the popularity of clubs within the academy could be displayed as a binary number rather than an integer, which caused the interface to work incorrectly and the numbers could leave the interface.
Fixed a bug that could cause an exception to occur when opening the grocery shopping menu in a shopping center under some specific circumstances.
Fixed a bug due to which an exception could be thrown when trying to open the interaction menu with a randomized female NPC due to incorrect generation of certain attributes of them.
Fixed a bug due to which some events when playing in English in the game could have no text at all, which looked, at least, strange.
Fixed a bug due to which, when playing in English, some buttons in the interface might be missing, and the game might not work correctly.
Fixed a bug due to which in some places in the game there could be text in Russian instead of English when playing in the English language of the game.
Fixed a bug due to which Meiko Tsukasa's boyfriend did not appear in the pool location, although he should have after a certain point in the story.
Fixed a bug due to which it was possible to access closed story branches using some manipulations.
Fixed some typos in the Russian translation of the game.
Fixed some shortcomings in the English translation of the game, due to which it was impossible to play and generally function in the game when changing the language to the appropriate one.
Fixed a bug due to which, when playing in English, the text could disappear in some places, the game could freeze with a blank screen, and also have some other errors that did not allow you to continue playing.
Fixed a bug due to which, under certain conditions, an exception could be thrown in the "Give me a blow job" interaction, which could completely interrupt the specified scene.
Fixed a bug where the Look Away emote for randomized female NPCs would not work properly or at all.
Fixed a bug due to which randomized NPCs could smoke in the cinema location, despite the prohibitions of this very location.
Fixed a bug due to which an exception could be thrown when trying to initialize the stockings of a randomized female NPC in the 18+ scene of the “Side” pose under some individual circumstances and moments when the stockings variable indicator was incorrectly calculated.
Fixed a bug due to which an exception could be thrown when trying to “Peep” in the women's restroom on all the girls present there, if they had any moles or other appearance features.
Fixed an issue where the RNPS Jealousy event, if missed, could still reset the hourly events for the game to use.
Fixed a bug due to which an exception could be thrown in the game after trying to initialize internal events for “luck” with your character, which in some individual cases could completely break the game.
A bug has been fixed, due to which the overall vulgarity indicator of the academy could have a fractional rather than an integer value, which is why its overall indicator could go completely off the screen, creating a graphical flaw.
Fixed a bug due to which the storyline with Yuki Oota and Suzuki Matsui could be interrupted if you go against the journalism club and go through a certain storyline with one.
Fixed a bug due to which the randomized NPC, who was the leader of the hooligans, did not appear in the abandoned factory location at all, walking somewhere in the city/academy locations. Now he is always in his place, as he should be.
Fixed a bug due to which the leader of the hooligans was not marked with the "QG" tag in the corresponding menu, which could confuse/lose him in the abandoned factory location.
As you can see, a huge amount of work has been done in this small and insignificant period of time, and we will continue this pace further. In the near future, on April 27, we will release a full-fledged update 0.953, which will become an even more stable update than before.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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