Weekly News #137


So, a week and a half has passed since the last update was released. During this time we certainly did a lot of things. Not just some average and unexpected content, but also quite a lot of what is expected and required of us, which relates to pregnancy. However, first things first. 

First, as always, randomized NPCs. There is, of course, not as much as we would like, but there is enough. The first thing you should pay attention to is the new interfaces. In this case, it’s just the interface. 


What you see is an interface for changing a standardized form, and it has been completely changed in accordance with the new interface style. In addition, some buttons have been added, new information has been added, and overall it looks much better than the previous interface. Not a bad, but not particularly expected update, right? What about... Pregnancy? 


We're working on it right now and you can see those results above. 9 stages of belly growth were made, each of which can currently be selected as a waist. Of course, this is temporary so that everyone can see the results of our work and the fact that we are working on this at all. By the new update, 0.954, this system will already be completely made in the form of optional content, which can be either disabled or enabled at any time. At the moment, all this is being drawn further and the next results of the work can be seen in the next news. 


Secondly, the plot. Of course, this is not a sequel, but Ayano Yoshida's story has been expanded with new choices that will allow you to play out the character of your character. Overall, about 10,000 words were written, which is actually a significant amount of content spread across the entire storyline. This will make it more replayable and enjoyable for the player, since at some points he will be able to roleplay his character, as befits a role-playing game. In addition, new choices for Suzuki Matsui and possible plot branches were introduced here, which is why it will no longer be stuck at certain unpleasant moments. 

Thirdly, system updates. There were also a huge number of changes. Well, let's start... From the grocery store. The interface there has also been completely changed. 


As you can see, for the better. However, that’s not all. We see how some people didn't even know about the existence of a computer in the room, so... We made a separate button to go there. It will not only be convenient, but will also let a certain group of players know that there is content in that direction. 


Well, and then - more. The largest system update that cannot be described with screenshots is the transition to a new version of the game engine. We haven’t done this for a long time when it was necessary... So, this gave a good and significant boost to performance in certain moments, stability, improved the situation with memory leaks and, in general, made the game, again, more stable. Of course, all this was accomplished not only through the transition to a new version of the game engine, but also through some changes... Including changes in the weight of the game, some internal systems and game performance settings. In general, a huge systemic work was carried out to improve the stability of the game and reduce the number of crashes. Well, if you still have problems with crashes, there is a new setting in the performance category that will help eliminate them. We show it below:


In principle, the work continues, but now the weight of the game has decreased by 100 megabytes, certain systems have become more stable, and the game itself has become less annoying with animation freezes and some other problems of this kind. Not to say that much, but still... 


Fourth, bugs fixed and code refactoring. Here we’ll just make do with a typical changelog, which will tell us everything for us;  





New content: 

9 new types of waist have been added, which come from the pregnancy system, like a progressive and growing belly from 1 month to 9. They are not automatically generated on randomized NPCs, but make it possible to select this in the corresponding editor window. 

For the grocery store, the interface was completely redesigned to make it more convenient and beautiful: now the interface matches the current style, allows you to do much more different things, and in general it has become more informative and convenient for the average player to use. 

The interface for changing the standardized form in the academy was completely changed: it began to fit the current interface of the game, all the data in it was updated and, in general, it became a more convenient part of the game to “use”. 

20 percent of all existing Ayano Yoshida events have been changed and redesigned to meet current standards: now you can roleplay your character through numerous choices. If before this you didn’t like his character, written at the very beginning, then now you can calmly move away from him and act out something else. Tougher and nastier, or something kinder and more positive. In addition, at certain events and points in the game's story, new choices have been added that can create significant differences during the game's story, thereby creating a more complete story. 

For the story character Suzuki Matsui, a "Second Chance" option was made if the first date with your character was unsuccessful and at the same time completing the story with the occult club. The choice will be successful if your character has high eloquence. Otherwise, it will go downhill. 

A new interaction has been added to the grocery store - apologize to Suzuki. With it, you can continue the storyline with Suzuki Matsui in the event of an unsuccessful first date, but under the only circumstance - you have very high eloquence. If it is low, you will only aggravate her resentment. 

A new statistic has been added to your character's diary - fertility. Its values depend on the physical attributes of your character, and this parameter itself is necessary to take into account the chance of fertilization. 

The game has been ported to a new version of the game engine - 8.2.1, which significantly improves overall performance in terms of animations, interface loading and some other aspects of the game. In addition, minor refactorings have been made to some aspects related to connecting to game servers, due to which the overall speed has been significantly accelerated, allowing in some cases to connect to the desired account in a second. 

The loading of the game at the initial stages was accelerated, and the performance of the interfaces inside the game was improved: they load faster, load the player’s system less, and in general they have become much less of a “cause” for problems. 

The game's weight was reduced by 100 megabytes by compressing certain PNG files, as well as removing certain vestigial files that were in the game files but not used by the game. 

Some specific performance tweaks were removed that were in the game but didn't work properly at all, being vestigial remnants of past and fairly old updates. 

Game performance settings have been improved, so they now have a much greater impact on game performance. Not only in terms of hourly miscalculations, but also when opening interfaces and some other points that affect the speed of opening, the performance of these same interfaces and some other points that improve the overall performance of the game. 

The stability of the servers responsible for adding player data after purchase to enter the game has been improved: the script has become more stable, it works much better than before, and there is less downtime in its operation. 

A new performance setting has been added for the game - limited caching. It will help in case of problems with game crashes: because of it, the game will crash much less or will not crash at all on certain devices, but in exchange for “performance”. 

Added a new possible button that will be useful under certain conditions - clear persistent data. With its help, if you have problems connecting to game servers, you can solve them in this simple way.  

Some libraries inside the game and those used by the game engine and the game itself have been updated, due to which the performance of some aspects has been improved. 

A significant refactoring of the systems responsible for the grocery store in the shopping center was carried out, because of which the mechanics themselves became more stable, began to have much fewer errors and bugs, and also, in general, became more understandable for the “ordinary man in the street” in terms of code. 

Now, if the Patreon code of the Best Friend level and higher was not entered, when downloading modifications, the game will tell you where they can be downloaded for free and from where, so that players do not have the feeling that the modifications are paid. 

Now, when you try to select a game as a girl and a subscription of a certain level is not entered, the game will say not only that this function is available with a subscription of a certain level, but also that it is in development and this is the root reason why it is in " banned". 

The script that causes Patreon subscriber emails to be added to the database has been significantly improved, making the script itself more stable and working much better than before. 

A new possible movie has been added to the game, in the “Cinema” location of the “Buy a ticket” interaction, available for viewing. It contains its own storyline and can be interesting. In addition, the same movie is also available on a date with randomized NPCs, which increases the variety of it all for this interaction. 

The movie buff system has been completely overhauled and overhauled, making the system a little harder to understand, but more rewarding: Each movie genre now affects your character's attributes differently. These buffs can be combined to create some of the most useful boosts for a player in any buff available. 

A quick access button has been added to the location of your character's room, with which you can quickly switch to the ability to use a PC in the same room of your character. 

A new available perk for your character has been added to the game, in perks for levels - economical. It will add an additional 10 kilograms to your character's closet total, allowing you to store more items there. 

A new item available for purchase in the online store has been added to the game - an enlarged wardrobe. It gives exactly the same as the Thrifty perk, but costs 10,000 in-game currency. 

Now purchasing a new apartment for your character increases the volume of the closet by 10 kilograms, which allows you to put many more items there than before. 

A new feature has been added to the modding framework, allowing potential modders to add their own functions and interactions to interact with randomized NPCs at their discretion and desire. 

The function of adding new items available for purchase now has new initialization functions, allowing you to use this function in more ways to create modifications for the game. 

The randomized NPC generator has been improved: each randomized NPC character now has distinctive traits. Some NPCs will not wear a certain type of clothing, some will not wear a hairstyle: girls with short hair are now a priori hooligans, and recluses can have a corresponding “careless” hairstyle. 

The functions of connecting to servers have been improved: the ability to force a connection to one of the servers has been added, the connection itself has been accelerated, and the overall performance of this entire branch has been accelerated. 

The folder with the translation of the game is no longer added to the main archive with the game, but is optional, like the folder with modifications. 

The name of the game save directory has been changed from 'XXYR' to 'SchoolGame', which will make them easier to find on PC devices. 

Now the “Is there a Developer Console” setting does not appear in Settings when the Home screen is open. Only during gameplay. 

A significant refactoring of some systems in the “Clothing Customization” of randomized female NPCs was carried out, due to which it became more stable, more modular and began to take into account, in general, a lot more things and conditions. 

The "Daily Set 2" has been removed from the game, as well as the lower part of the clothing from the "Clothing Customization" setting - "Breeches". This was done due to some technical features. In addition, part of the clothing “Skirt with suspenders” has been moved from the upper part of the clothing to the lower part, which corrects a large number of errors and shortcomings associated with this very file 

A significant refactoring of the systems that are responsible for connecting a subscriber to the Patreon account was carried out. In addition, all the bugs/defects that were associated with this were fixed and, in general, everything related to this and the system was improved, which is why it became more stable. 

The body type setting for randomized female NPCs was removed from the RNPS editor due to its current irrelevance. 

A significant refactoring of the system for displaying the sleeves of randomized NPCs was carried out: everything was moved into separate functions and subfunctions, the system became much more modular and worked correctly. Additionally, it fixed a huge number of possible bugs associated with all of this. 

Fixed Bugs:

Fixed a bug due to which the name in the RNPC editor in the biography menu of this same randomized NPC could be incorrect and your character's name could be displayed instead. 

Fixed a bug due to which the game could throw exceptions when trying to edit randomized NPCs after the start of the game session. 

Fixed a bug due to which the customized set of clothes, in the area of the sleeves, did not display these same sleeves in any way. Now everything works as expected. 

Fixed a bug that could cause an exception to occur in the new missionary sex position when the skin color of a randomized female NPC was changed 

Fixed a bug where, at some points in gameplay, the missionary scene could throw exceptions when a randomized female NPC had a certain hairstyle. 

Fixed a bug where a randomized female NPC could have a duplicate mouth when their sprite was displayed. 

Fixed a bug due to which in the 18+ character scene pose 69, the hairstyle of a randomized female NPC could be displayed incorrectly when the back of the hair was level with the front, covering part of her body. 

Fixed a bug due to which, after ejaculating your character in the new interface for sexual contact with randomized female NPCs, an exception could be thrown under some certain circumstances and moments of gameplay. 

Fixed a bug due to which the game could throw an exception in the 18+ scene of the "Masturbate me" pose in some certain moments of the gameplay. In addition, because of the same bug, exceptions could be thrown in some other scenes of the 18+ format. 

Fixed a bug due to which the 18+ scene of the “Missionary” pose character could throw an exception when trying to initialize this very scene in some certain moments of the game gameplay. 

A bug has been fixed due to which, in the event for “shells” in the city beach location, after winning/defeating in the game you could be told the incorrect value of which hand this very shell is in. 

Fixed a bug due to which an exception could occur when trying to somehow participate in a tournament in an abandoned factory location among hooligans under some individual circumstances and moments of game world generation. 

Fixed a bug due to which some randomized female NPCs could walk completely naked in city/academy locations. 

Fixed a bug due to which a randomized NPC could have two pairs of glasses equipped at once, despite the fact that this should not have been the case. They simply overlapped each other, creating a graphical bug. 

Fixed a bug where changing the bra of a randomized female NPC/your female character could incorrectly calculate breast sizes, causing the bra to be smaller/larger. 

Fixed the incorrect position of the "No Bra" button when customizing the appearance of randomized female NPCs/your female character when customizing this very bra. 

Fixed the incorrect position of the "No panties" button when customizing the appearance of randomized female NPCs/your female character when customizing this very underwear. 

Fixed a bug due to which, when the skin color was changed in the new missionary position, a randomized female NPC could have part of the facial expression/eye shape that was not the shade of the skin color that the randomized NPC had at that time. 

Fixed a bug due to which the girl inviting your character to play "Even or Odd" on the beach, if she lost, might not undress, although the text clearly states that she undresses in front of your character. 

Fixed a bug due to which, during an 18+ scene with a randomized female NPC while she masturbates your character, she could have a “bald patch” on her head due to the fact that the hair could be slightly higher in pixels than need to. 

Fixed a bug due to which a randomized female NPC might not have the correct skin color shade on part of the eye shape in a scene where your character is groping that same character's breasts when that same character's skin color has been changed.  

Fixed a bug due to which it was impossible to use the menu for changing the standardized form in the academy through Yuki Oota - despite the open interface, the game simply did not open the necessary interface, freezing.  

Fixed a bug that caused an exception to occur when trying to use photos from a secret fan from your character's inventory. 

Fixed a bug due to which, when using a photo from a secret fan, the inventory interface would not close, making it impossible to continue playing - the interface would freeze, preventing the ability to scroll through the text. 

Fixed a bug where changing the "Soda Love" influence statistic in the Randomized NPC Editor menu would cause the romance stat to change rather than what you wanted. 

Fixed a bug due to which bruises and blood on your character's sprite might not disappear after a while, as they should, but would remain on that same sprite indefinitely. Now everything disappears as it should: blood after an hour, and bruises after a week. 

Fixed a bug due to which some details of the randomized NPC editor could be displayed in the wrong language. 

Fixed a bug due to which the game displayed the incorrect game language for certain types of notifications. 

Fixed a bug due to which the icon for a dialogue category with a randomized NPC in the corresponding interface could disappear, making it simply impossible to select it without re-entering this interface. 

Fixed a bug due to which some reactions to your character from randomized NPCs could have an incorrect translation: not the one in which the game was running at that moment in time. 

Fixed a bug due to which, when playing the game in English, the potency pills and their description had unnecessary indentations, causing the text to overlap each other. 

Fixed a bug due to which, during some elections in the Suzuki Matsui storyline, your character's diary with tips on how to complete a particular story quest did not change its state. 

Fixed a bug that could cause an error to occur when certain interactions with the grocery store in the mall. 

Fixed a bug due to which, when opening the interface for changing the standardized academy uniform, an exception could be thrown that was critical and did not allow further play. 

Fixed a bug that could cause an exception to occur when opening the selection menu during story events/events with randomized NPCs, preventing you from playing further. 

Fixed a critical bug that could cause the game to crash at certain stages of the game. 

Fixed a bug due to which the game could freeze at a certain stage of the game and not recover from this state at all. 

Fixed a bug where an exception could be thrown after trying to use a certain set of performance settings from the corresponding menu. 

Fixed a bug that could cause an exception to occur when starting a new game with a certain and small chance. 

Fixed a bug due to which, after canceling your subscription on some certain services, your subscription to enter the game could be deactivated, which is a bug and our omission. Now, even after canceling your subscription, you will be able to use your privileges for a month, which corresponds to the user agreement of the service. 

Fixed a bug due to which, when opening the interface for interacting with randomized NPCs, an exception could be thrown, preventing you from playing further in the same game session. 

So, as you can see, quite a lot has been done. Including enough expected content. Our beta testing departments continue to work and improve the stability of the game in terms of “notifying” us about bugs, and we will try to fix all critical bugs that people may have encountered before the new update. You will be able to learn about our successes in a week and a half, so all that remains is to wait for May 15th. 


 

Files

School Game v0.953a Windows Version for itch (MEGA)
External
15 days ago
School Game v0.953a Linux Version for itch (MEGA)
External
15 days ago
School Game v0.953a MAC Version for itch (MEGA)
External
15 days ago
School Game v0.953a Android Version for itch (MEGA)
External
15 days ago
School Game v0.953a Windows Version for itch (Google Drive)
External
15 days ago
School Game v0.953a Linux Version for itch (Google Drive)
External
15 days ago
School Game v0.953a MAC Version for itch (Google Drive)
External
15 days ago
School Game v0.953a Android Version for itch (Google Drive)
External
15 days ago

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(+1)

Looking forward for preggos