Released 0.954 version
So, another month has passed since the release of the version. Time for the release of a new one, which will bring both the content you expected, and expected for quite a long time, as well as a large number of bug fixes and shortcomings. In addition to the fact that this update introduced pregnancy (which can be disabled in content filtering), it also introduced more than 15 sets of clothing for female RNPCs. Need I say that the overall increase in the diversity of such is twofold? In addition, a completely new computer interface, rebalancing and improvements to the sexual contact system with the same RNPS, transferring the game to a new version of the game engine, which greatly improved the stability of the game, as well as a new interface in the grocery store. In addition, there is a huge amount of content, which you can already see just below in the list of changes.
You can download modification from our discord channel.
New content:
7 completely new clothing sets have been added for randomized female NPCs, which will greatly increase the uniqueness of individual randomized NPCs, as well as generally create more variety in the game session.
A pregnancy system has been added: now a girl with whom your character had unprotected intercourse, and also ejaculated without a contraceptive, can with some chance become pregnant. In this case, the size of her stomach and waist will change and will change over the next 9 months of in-game time from smaller to larger.
Events related to pregnancy have been added, with a huge number of choices and options for action. All of them directly depend on the character of the girl who is pregnant, on luck factors, as well as on her “month”. They appear as soon as the girl is already a month pregnant, and she informs your character about it.
More than a dozen new sets of clothing have been added for randomized female NPCs, which will greatly improve the variety of game session generation.
For randomized female NPCs, more than a dozen different options have been added to the point customization of RNPC clothing, which is why the overall variety and the ability to create your own, unique set of clothing has increased significantly. Currently, the number of different options that can be equipped on a character is around 200 units, which, if you set up a game session yourself, will create a session where everyone is wearing something unique.
Now, after a year has passed, the age of the randomized NPCs will change by one year, as expected.
The programming interface on the player's computer has been completely redesigned: some old and rudimentary mechanics have been removed, existing ones have been updated, and overall the interface now matches what is in the game, to a greater extent than it was before.
The gallery interface on the player's computer has been completely redesigned: the system that opens CG scenes in the gallery has been improved, to a large extent, the interface itself now matches what is in the game and does not stand out from the game in its appearance.
9 new types of waist have been added, which come from the pregnancy system, like a progressive and growing belly from 1 month to 9. They are not automatically generated on randomized NPCs, but make it possible to select this in the corresponding editor window.
For the grocery store, the interface was completely redesigned to make it more convenient and beautiful: now the interface matches the current style, allows you to do much more different things, and in general it has become more informative and convenient for the average player to use.
The interface for changing the standardized form in the academy was completely changed: it began to fit the current interface of the game, all the data in it was updated and, in general, it became a more convenient part of the game to “use”.
20 percent of all existing Ayano Yoshida events have been changed and redesigned to meet current standards: now you can roleplay your character through numerous choices. If before this you didn’t like his character, written at the very beginning, then now you can calmly move away from him and act out something else. Tougher and nastier, or something kinder and more positive. In addition, at certain events and points in the game's story, new choices have been added that can create significant differences during the game's story, thereby creating a more complete story.
For the story character Suzuki Matsui, a "Second Chance" option was made if the first date with your character was unsuccessful and at the same time completing the story with the occult club. The choice will be successful if your character has high eloquence. Otherwise, it will go downhill.
A new interaction has been added to the grocery store - apologize to Suzuki. With it, you can continue the storyline with Suzuki Matsui in the event of an unsuccessful first date, but under the only circumstance - you have very high eloquence. If it is low, you will only aggravate her resentment.
A new statistic has been added to your character's diary - fertility. Its values depend on the physical attributes of your character, and this parameter itself is necessary to take into account the chance of fertilization.
The game has been ported to a new version of the game engine - 8.2.1, which significantly improves overall performance in terms of animations, interface loading and some other aspects of the game. In addition, minor refactorings have been made to some aspects related to connecting to game servers, due to which the overall speed has been significantly accelerated, allowing in some cases to connect to the desired account in a second.
The interface of the online store on the player’s computer was completely redesigned, which is why it fits the style of the current game interface much more than before, without breaking out of the general look.
The interface of the online bank on the player’s computer was completely redesigned: new mechanics were added for entering more diverse numbers, and the mechanics of fully entering players’ own number. In addition, more quick number entry buttons have been added. The interface itself now corresponds to a much greater extent to the existing interface in the game and does not stand out in its style from the general appearance of the game.
The computer interface in your character's room has been completely redesigned: it has been changed to match the current interface style, it has become more modular and pleasing to the eye. It also supports more features and is more extensible, making it easier to populate with content than before.
The hacking system has been rebalanced: now the difficulty of the task depends entirely on its reward.
Now completing orders from the freelance exchange also increases your character's programming skill.
Closing notifications now occurs more correctly: they are closed not only by ESC or Enter, but also by the left mouse button.
A new perk has been added to the level perks category - the sexual giant, which increases your character's sexual experience by 25 units.
A new perk has been added to the level perks category - a deterrent, which will be especially useful during sex scenes with randomized NPCs.
A new perk has been added to the category of perks for levels - sexual experience, which affects the filling of the orgasm scale of female RNPCs during sexual intercourse.
In addition to the requirements of vulgarity from a girl when choosing positions in the sexual contact interface, some positions also now require sexual experience on the part of your character, without which these scenes will no longer be available.
Your character's initial arousal value now depends on the number of ejaculations per intercourse, as well as your character's Stamina, making this system more logical and understandable when combined with your character's Erection system in the new intercourse interface. In addition, the excitation itself cannot fall below this initial value.
The loading of the game at the initial stages was accelerated, and the performance of the interfaces inside the game was improved: they load faster, load the player’s system less, and in general they have become much less of a “cause” for problems.
The game's weight was reduced by 100 megabytes by compressing certain PNG files, as well as removing certain vestigial files that were in the game files but not used by the game.
Some specific performance tweaks were removed that were in the game but didn't work properly at all, being vestigial remnants of past and fairly old updates.
Game performance settings have been improved, so they now have a much greater impact on game performance. Not only in terms of hourly miscalculations, but also when opening interfaces and some other points that affect the speed of opening, the performance of these same interfaces and some other points that improve the overall performance of the game.
The stability of the servers responsible for adding player data after purchase to enter the game has been improved: the script has become more stable, it works much better than before, and there is less downtime in its operation.
A new performance setting has been added for the game - limited caching. It will help in case of problems with game crashes: because of it, the game will crash much less or will not crash at all on certain devices, but in exchange for “performance”.
Added a new possible button that will be useful under certain conditions - clear persistent data. With its help, if you have problems connecting to game servers, you can solve them in this simple way.
Some libraries inside the game and those used by the game engine and the game itself have been updated, due to which the performance of some aspects has been improved.
A significant refactoring of the systems responsible for the grocery store in the shopping center was carried out, because of which the mechanics themselves became more stable, began to have much fewer errors and bugs, and also, in general, became more understandable for the “ordinary man in the street” in terms of code.
Now, if the Patreon code of the Best Friend level and higher was not entered, when downloading modifications, the game will tell you where they can be downloaded for free and from where, so that players do not have the feeling that the modifications are paid.
Now, when you try to select a game as a girl and a subscription of a certain level is not entered, the game will say not only that this function is available with a subscription of a certain level, but also that it is in development and this is the root reason why it is in " banned".
The script that causes Patreon subscriber emails to be added to the database has been significantly improved, making the script itself more stable and working much better than before.
A new possible movie has been added to the game, in the “Cinema” location of the “Buy a ticket” interaction, available for viewing. It contains its own storyline and can be interesting. In addition, the same movie is also available on a date with randomized NPCs, which increases the variety of it all for this interaction.
The movie buff system has been completely overhauled and overhauled, making the system a little harder to understand, but more rewarding: Each movie genre now affects your character's attributes differently. These buffs can be combined to create some of the most useful boosts for a player in any buff available.
A quick access button has been added to the location of your character's room, with which you can quickly switch to the ability to use a PC in the same room of your character.
A new available perk for your character has been added to the game, in perks for levels - economical. It will add an additional 10 kilograms to your character's closet total, allowing you to store more items there.
A new item available for purchase in the online store has been added to the game - an enlarged wardrobe. It gives exactly the same as the Thrifty perk, but costs 10,000 in-game currency.
Now purchasing a new apartment for your character increases the volume of the closet by 10 kilograms, which allows you to put many more items there than before.
A new feature has been added to the modding framework, allowing potential modders to add their own functions and interactions to interact with randomized NPCs at their discretion and desire.
The function of adding new items available for purchase now has new initialization functions, allowing you to use this function in more ways to create modifications for the game.
The randomized NPC generator has been improved: each randomized NPC character now has distinctive traits. Some NPCs will not wear a certain type of clothing, some will not wear a hairstyle: girls with short hair are now a priori hooligans, and recluses can have a corresponding “careless” hairstyle.
The functions of connecting to servers have been improved: the ability to force a connection to one of the servers has been added, the connection itself has been accelerated, and the overall performance of this entire branch has been accelerated.
The folder with the translation of the game is no longer added to the main archive with the game, but is optional, like the folder with modifications.
The name of the game save directory has been changed from 'XXYR' to 'SchoolGame', which will make them easier to find on PC devices.
Now the “Is there a Developer Console” setting does not appear in Settings when the Home screen is open. Only during gameplay.
A significant refactoring of some systems in the “Clothing Customization” of randomized female NPCs was carried out, due to which it became more stable, more modular and began to take into account, in general, a lot more things and conditions.
The "Daily Set 2" has been removed from the game, as well as the lower part of the clothing from the "Clothing Customization" setting - "Breeches". This was done due to some technical features. In addition, part of the clothing “Skirt with suspenders” has been moved from the upper part of the clothing to the lower part, which corrects a large number of errors and shortcomings associated with this very file
A significant refactoring of the systems that are responsible for connecting a subscriber to the Patreon account was carried out. In addition, all the bugs/defects that were associated with this were fixed and, in general, everything related to this and the system was improved, which is why it became more stable.
The body type setting for randomized female NPCs was removed from the RNPS editor due to its current irrelevance.
A significant refactoring of the system for displaying the sleeves of randomized NPCs was carried out: everything was moved into separate functions and subfunctions, the system became much more modular and worked correctly. Additionally, it fixed a huge number of possible bugs associated with all of this.
Now, if during sexual intercourse in the interface of this very sexual act your character is insufficiently aroused, which is why he does not have an erection, your character will not be able to continue it without preliminary “stimulation”.
The amount of vulgarity for an orgasm on the part of a girl in the interface of a new sex scene with randomized NPCs has been reduced.
Now, in addition to pumping up the agility attribute for each ejaculation by your character in the interface of sexual intercourse with a randomized NPC, your character also pumps up strength and endurance.
Hints on the requirements for a certain position in the interface of sexual contact with a randomized NPC have been improved: now, in addition to the required vulgarity indicator from a randomized NPC, its current indicators are also shown for comparison and understanding of what needs to be done to get this or that scene.
The requirements for the 18+ sex scene of the “Masturbate me” character in the vulgarity of the girl in the new sexual contact interface have been removed.
The script for adding perks to the corresponding “perks per level” menu has been significantly improved. There are a lot more initialization functions in this system, more opportunities to create interesting perks for potential modders by slightly refactoring and improving this system.
The system of movement of randomized NPCs across city locations has been significantly refactored and improved: it is now more logical. At night, more RNPS spend time at home and do not leave there; during the day, on the contrary, depending on the day of the week, statistics of influence, or some moments, they walk around the city. In addition, if a randomized NPC happens to be at home, he will remain there and will continue to move from there with an obvious not particularly large and large desire to do so.
The "Night Walks" influence statistic has been replaced by a new influence statistic - desire for activity, which is a more correct version of the original statistic. It shows the desire for randomized NPCs to generally move around locations: at low values, he can sit at home during all odd hours and not leave there at all. At high levels, on the contrary, it will always try to walk along the city streets.
The system of sexual contact with randomized NPCs has been improved and made more logical: now after each ejaculation on the part of your character, it becomes much more difficult for him to come and he needs more possible tricks to get ejaculation. Each new one makes it harder to fill the scale by 10 percent, which creates a limit of 10 possible ejaculations per sexual act. On the girls' side, it's the other way around - when she gets an orgasm, it becomes 5 percent easier for her to get the next one. This was done to better balance some aspects of the system.
Now, a condom used in a sex scene with a randomized NPC has a certain meaning, since using it makes it much more difficult for your character to ejaculate than before, by 20 percent.
Access to putting on condoms in the new sexual encounter interface with randomized female NPCs is now available in more sex scenes.
The requirements for obtaining a visual “boner” for a male character during sex scenes with randomized NPCs/your character have been reduced from 20 units to 9.
Fixed a bug due to which the penis could disappear during the 18+ scene of the “Cowgirl” position when wearing a condom and choosing not to cum inside.
Minor changes have been made to the behavior when your character enters the women's locker room: now relationships do not deteriorate with all characters in it. Many factors are taken into account, including even the attitude towards your character and the character of individual NPCs at that moment.
Now, if you are engaged in sexual contact "Right Here", then you can be seen and prevent this process with a chance that depends on the physical attributes of your character, randomness and the number of people in the location. You can be noticed both at the beginning of the process and during it, and the “success” of being noticed will be displayed by a special indicator that is displayed in the interface if a location for sex has been selected in which you are here and now.
Now the “Sexual Experience” statistic is more useful than before: in addition to the understandable impact on the sex scene with randomized NPCs, it also affects the percentage of randomized NPCs agreeing to any interaction of an 18+ character. The percentage is calculated as one point of sexual experience adds 1 percent to the total resulting percentage of this very initial consent and increases this value by one percent.
The odds of having sex "right here" have been adjusted. Randomized NPCs are now more willing to agree to this than before.
П The location of the cinema has been moved to a better place on the city map. Now the name of this location does not merge with the type of terrain on this very map.
Now a grocery store is not a sublocation in a shopping center, but a full-fledged city location, displayed on the map and having its own description.
Now all debuffs that affect your character’s attributes, even in a negative way, can be viewed in the menu for changing your character’s clothing, which will give greater transparency to this system.
Added notification that changes to your character's appearance have been made due to these same changes in a tattoo parlor/hospital/barbershop or anywhere else.
Removed from the game a rudimentary piece that would appear when starting a sex scene with a randomized female NPC regarding removing underwear/stockings. Now this is only available in the interface itself.
The game's weight was reduced by 100 megabytes due to the removal of certain vestigial files that were no longer used in the game.
An automatic caching limitation was made, which in general will improve the stability of the game, reduce the device's memory requirements, reduce the number of crashes and, in general, this was a necessary move, which will significantly affect the performance of the game in a positive way.
The number of relationship points that are given for donating clothes or Stockings to a randomized NPC has been increased by two or three times, depending on what costs more. This was done for the sake of balance, since in the current version there is no other use for it.
The value of the modifier by which the number of relationship points received for giving a gift to a randomized NPC was multiplied: now this system is more flexible and takes into account a little more factors and individual characteristics of the randomized character than before.
More than ten new icons have been added to display the effects applied to your character in the interface for changing clothes for him, which will increase variety and make this interface more pleasing to look at.
New icons have been added to the map interface, which will improve the variety of this interface.
Now, after increasing the physical attributes of a randomized female NPC, she can change the shape of her legs and calves to a variant with more muscles. This can only manifest itself if the randomized NPC has high enough statistics for all physical attributes.
Now, if a randomized NPC during the generation of a game session has a sufficiently large indicator of physical attributes, he will have large thighs and calf muscles with a certain dryness, as well as a fairly large shoulder girdle.
Now a randomized female NPC cannot have “pumped up” legs and calf muscles during generation and after it, if she does not have a sufficient number of physical attributes.
Now some objectively bad hairstyles will not automatically spawn on randomized female NPCs, however, they are still available for selection in the editor.
A minor refactoring of the system, which is responsible for generating randomized female NPCs, was carried out: now they spawn more beautiful, with a more pleasant appearance, the generator itself corrects some bugs and generation shortcomings. In addition, it now takes into account many more factors and generation settings, which is why it has become more modular and its application has become on a much larger scale than before.
Now, if the physical attributes of a randomized NPC increase, their courage with a love of crime will also increase. In addition, if he was downtrodden or weak, then he has some chance of getting rid of this character trait, becoming "Reliable" if he has high enough courage, as well as above-average physical attributes.
Now, after increasing the physical attributes of a randomized female NPC, she can change the shape of her legs and calves to a variant with more muscles. This can only manifest itself if the randomized NPC has high enough statistics for all physical attributes.
Now, if a randomized NPC during the generation of a game session has a sufficiently large indicator of physical attributes, he will have large thighs and calf muscles with a certain dryness, as well as a fairly large shoulder girdle.
Now a randomized female NPC cannot have “pumped up” legs and calf muscles during generation and after it, if she does not have a sufficient number of physical attributes.
Now some objectively bad hairstyles will not automatically spawn on randomized female NPCs, however, they are still available for selection in the editor.
A minor refactoring of the system, which is responsible for generating randomized female NPCs, was carried out: now they spawn more beautiful, with a more pleasant appearance, the generator itself corrects some bugs and generation shortcomings. In addition, it now takes into account many more factors and generation settings, which is why it has become more modular and its application has become on a much larger scale than before.
Now, if the physical attributes of a randomized NPC increase, their courage with a love of crime will also increase. In addition, if he was downtrodden or weak, then he has some chance of getting rid of this character trait, becoming "Reliable" if he has high enough courage, as well as above-average physical attributes.
Now, every attempt to level up the attribute of cunning and eloquence for a randomized NPC increases the “Sociability” influence statistics, an attempt to increase “Authority” increases “Criminality” and “Courage”, and “Luck” increases the “Courage” influence statistics.
About half a dozen different new sets have been added for selection in the “Clothing Settings” for randomized female NPCs in the editor for both lower and upper clothing sets. In general, they will greatly increase the possible variety for creating any set of clothes.
New events have been added with randomized NPCs that are available for knockout in city locations. They are small, but in general they diversify the gameplay.
Improved animation behavior patterns during 18+ sex scenes, making them look more enjoyable and more varied than before.
The work of the script responsible for connecting to game servers for downloading modifications using our servers, as well as for obtaining the ability to cloud save, has been significantly improved, due to which the connection becomes more stable, and there are significantly fewer connection breaks.
Significant work has been done to improve the performance of the system that is responsible for the sleeves, which is why errors associated with it have become significantly less, incorrect hand position and some other issues have also become less.
The clothing initialization script for its generation/use on a randomized female NPC has been significantly improved, which is why the script has become faster, has become much less problematic, and in general now allows you to adapt and add any of the possible sets of clothing to the game, which you can only imagine/invent.
The loading of the game when changing the game language has been significantly accelerated.
New backup servers have been added to enable cloud saving, as well as downloading modifications online: now the function itself has become more stable. In addition, the performance of older servers has been improved. Overall, this greatly increases the geography where people can use these gaming features and will also reduce the internet connection speed requirements.
The chances of randomized NPCs consenting to sexual contact have been edited, making it more realistic than before, and in general it now takes into account many more factors, not just character and vulgarity. The script that determines whether a randomized NPC is wearing a skirt/dress or not has been significantly improved, which largely corrects all possible bugs and strange situations associated with these moments. Now the “Show panties” interaction with randomized female NPCs is automatically hidden if the randomized NPC is not wearing a skirt/dress at that very moment.
A significant rebalancing of the Occult Club system and its management has been carried out: now the global project gives not 15 percent of the total value of the Occult Club divided by 100, but 5 percent. In addition, the value of rewards for completing a festival has been rebalanced: it now gives 0.5 percent plus the total percentage of your club's participation in the life of the academy, of the total value of the academy's popularity divided by 100. The total value of the academy's popularity is the sum of all clubs in those. Now, when starting a game story with the vocal club and Ayano Yoshida, the vocal club appears in the corresponding leaderboard, along with other clubs, in the occult club management menu. Added the ability to disable pregnancy by randomized female NPCs in the game settings, in the "Content Filtering" category.
There are now many more sets of clothes/skirts and dresses that support the "Show Panties" interaction with randomized female NPCs. Randomized female NPCs now have a much greater impact on their outfits from being vulgar than before: their level of vulgarity affects the revealing and slutty nature of their clothing, and about 80 percent of all clothing sets now support this feature. The average values were adjusted to generate statistics on the influence of “vulgarity” when generating a game session, which is why now every third person will not wear too short and slutty clothes. The average level of this statistic is now not 70, but about 50, and when generated, the maximum possible level is 100, not 120. The maximum level of vulgarity remains the same - 120, but now it must be specially filled and corrupted by a certain NPC.
A warning was added to the sublocation of the clothing store from the shopping center that purchased clothes can only be gifted to a randomized NPC and nothing more, so that the player does not get the wrong impression about this location and items.
A significant refactoring of the code that is responsible for displaying stockings on randomized female NPCs has been carried out: now it takes into account more possible factors, in the case of clothing, graphical flaws that allow them to go beyond clothing have been corrected, and in general there have been more determining factors factors for hiding/displaying these same stockings.
A new item has been added, available for purchase in the online store - a mask that hides the face. With its help, your character can start fights with randomized NPCs and not be afraid because of relationships with them: after the start of such, there will be no debuffs on relationships if the mask is turned on. There has been a minor refactoring of the code that displays the hairstyles of randomized female NPCs during sexual scenes: the code is now clearer, has fewer problems, and generally allows some specific hairstyles to be more detailed without being too cluttered, which, incidentally, right now the game is doing.
A significant refactoring of the underwear generation systems on randomized female NPCs was carried out, due to which there were much fewer errors associated with this, the generated underwear on the RNPC became more unique in its type, and the generation itself began to take into account several more factors , allowing the session to be generated in a more logical and understandable manner.
Fixed Bugs:
Fixed an issue where a randomized female NPC could have a bra that did not fit her breast size, causing it to be either larger or smaller than the RNPC's breasts.
Fixed a bug due to which in the event in the forest with the “Raging Old Man” the text of the event with him could have some strange characters in the form of question marks due to the font not supporting certain characters.
Fixed a bug due to which, in the masturbation scene for your character, a randomized female NPC could have incorrect sleeves that did not match his clothes.
Fixed a bug due to which the missionary position could have incorrect display of tattoos/appearance features, due to which it could be higher than the chest layer, which is why it was applied in the “air”.
Fixed a bug due to which the game could throw exceptions when initializing an 18+ scene with randomized female NPCs in the “Side” pose in the case of wearing stockings and a certain position in this very scene.
Fixed a bug due to which, in the missionary sex position with a randomized female NPC, the color of the back hair could be different from the front hair.
Fixed a bug where base type 4 hairstyle, base type 15 hairstyle and base type 1 hairstyle could be displayed incorrectly during scenes with randomized female NPCs in the Missionary pose.
Fixed a bug due to which in the description of some activities of randomized NPCs between each other the name of the current character could be repeated twice.
Fixed a bug due to which the game could throw an exception when increasing the attributes of randomized NPCs with a somewhat low chance.
Fixed a bug due to which the hairstyle of a randomized female NPC could be calculated incorrectly, due to which part of this very hairstyle could completely overlap the entire scene, since it was taken from sprites, and not from the scene itself.
Fixed a bug due to which, in the clothing purchase scene for randomized female characters, the model sprite could be displayed incorrectly, due to which it could overlap the clothing purchase interface itself.
Fixed a bug due to which, due to some tight clothing of randomized female NPCs and modified calf muscles, the latter could be displayed through the clothing.
Fixed a bug that, under some circumstances, the bra on a randomized female NPC could be displayed incorrectly in the RNPC editor, without taking into account the breast size of this same randomized NPC.
Fixed a bug where the hairstyle on randomized female NPCs could be displayed incorrectly in the 18+ character scene of the "Jerk Me Off" pose, which could cause the back of their head to be bald.
Fixed a bug where if a randomized female NPC was bald, it would not show up correctly in their scene, causing them to still have hair.
Fixed a bug due to which the game could throw exceptions when trying to select any interactions and choices from hooligans in an abandoned factory.
Fixed a bug due to which the game could freeze while loading at the very beginning of the gameplay and selecting the language in which the game will run.
Fixed a bug due to which tracking randomized NPCs of an aggressive nature in the "Abandoned Factory" location during the tournament did not give your character combat experience, although this was intended both in the text and game mechanics.
Fixed a bug due to which an event with randomized NPCs in an abandoned factory, with a tournament between aggressive characters, could occur several times in a week, or even several times in a row. Now, as it should, he only works once a week, on weekends at night.
Fixed a bug due to which the number of fights won could be greater than the number of fights itself, after certain events with randomized NPCs of an aggressive type.
Fixed a bug due to which the Stockings setting for randomized female NPCs might not appear at all in the RNPC editor.
Fixed a bug where some clothing sets could have stockings on randomized female NPCs that would go beyond the clothing/look weird and incorrect on RNPCs.
Fixed a bug due to which the pantyhose sprite had incorrect palm stains from randomized NPCs, causing them to be visible in some relevant moments of gameplay when female RNPCs changed their hand position.
Fixed a bug due to which purchasing any items from the grocery store could cause an exception in some special moments of the gameplay.
Fixed a bug where purchasing clothes from the appropriate store would cause an exception if it was the very beginning of a game session.
Fixed an issue due to which the emotions of a randomized NPC model in the interface for purchasing clothes in the corresponding store could differ from the standard ones.
Fixed a bug due to which, at certain points in the gameplay, a randomized female NPC could have incorrect sleeves for their previous set of clothes and/or some others that were not created for the set of clothes they are wearing right now and in this moment.
Fixed a bug due to which, when choosing clothes for a randomized female NPC in the interface of the "Clothing Store" location, the clothes themselves were not put on the model, regardless of clicks and selections.
Fixed a bug due to which it was possible to corrupt a randomized NPC only to the level of 100 units of vulgarity, although the maximum was and is 120 units. In addition, it is now much easier to pump up these influence statistics, which, in general, will significantly speed up the progress in “Corruption” of a particular NPC.
Fixed a bug due to which it was possible to corrupt a randomized NPC only to the level of 100 units of vulgarity, although the maximum was and is 120 units. In addition, it is now much easier to pump up these influence statistics, which, in general, will significantly speed up the progress in “Corruption” of a particular NPC.
Fixed a bug where the Ayano Yoshida story could have some issues where during the Vocal Club story, choices could repeat each other during certain points in gameplay.
Fixed a bug due to which the sprite of the story character Mikoto Ohayashi, which appears at the beginning of the story with the vocal club and Ayano Yoshida, was too large and simply did not fit on the screen.
Fixed a bug where when wearing the Monk Set clothing set, randomized female NPCs could be missing the front of their forearms in some specific gameplay cases.
Fixed a bug where the Ayano Yoshida story could have some issues where during the Vocal Club story, choices could repeat each other during certain points in gameplay.
Fixed a bug due to which the sprite of the story character Mikoto Ohayashi, which appears at the beginning of the story with the vocal club and Ayano Yoshida, was too large and simply did not fit on the screen.
Fixed a bug due to which, if the percentage of completion of a global project was 100 percent per day, then this entire global project could be completed not once a week, as it should, but when hovering over certain buttons in the occult club interface, thereby creating huge levels popularity.
Fixed a bug due to which, when calculating the popularity of the academy, the popularity indicator of the occult club was taken into account twice in a row, which created “confusion.”
Fixed a bug due to which completing tasks for the “Festival” in the Occult Club interface did not actually end it, and the value remained around 100 percent, regardless of the circumstances.
Fixed a bug that could cause story character Ayano Yoshida to become jealous of your character even if your character wasn't dating anyone. In addition, she could be jealous of your character for you...
Fixed a bug due to which on weak Android devices the game could crash when opening the interface for interacting with randomized NPCs, as well as when opening the perks menu with them. Fixed a bug due to which the game could crash for no reason after some time of gameplay and gameplay. Fixed an issue where the romance with Yuki Oota did not take into account the fact that she is not fully living with you. Now all these factors are taken into account properly.
Fixed a bug due to which new clothing sets added through modifications might not be added to the corresponding tab with clothing available for selection in the randomized NPC edit menu. At the same time, she calmly generated on them without any problems.
Fixed a bug due to which some certain buttons in the interface might not be displayed when playing in English.
Fixed a bug due to which the game in English might not display the correct translation in the corresponding game interfaces.
Fixed a bug due to which the text could disappear when playing in the English language of the game.
Fixed a bug due to which the game could simply freeze at some point in the gameplay when playing in English and not allow you to exit this state at all.
Fixed a bug due to which the game could throw an exception at some points in the gameplay and process during the game in English.
Fixed a bug due to which, when playing in English, some new selections that were added might not be displayed in the corresponding menu.
Fixed a bug where, when playing in the English language of the game, some choices where they should be were completely missing, which could cause a potential player to break their save with no way to recover it.
Fixed a bug where the "Disable Experimental Features" feature would not work correctly, causing it to disable hip customization even when enabled.
Fixed a bug due to which some certain type defining functions did not work correctly with some clothing sets, which could cause them to have graphical bugs and glitches.
Fixed all generation bugs, due to which a randomized NPC could have problematic hips/waists that extended beyond the clothing sets and looked, at least, strange.
Fixed a bug where the "Disable Experimental Features" feature would not work correctly, causing it to disable hip customization even when enabled.
Fixed a bug due to which some certain type defining functions did not work correctly with some clothing sets, which could cause them to have graphical bugs and glitches.
Fixed all generation bugs, due to which a randomized NPC could have problematic hips/waists that extended beyond the clothing sets and looked, at least, strange.
Fixed incorrect functionality of the performance buttons in the game settings menu.
Fixed a bug due to which some clothes did not spawn on randomized female NPCs, even though they were supposed to. Especially for this, the clothing generation system was improved; many scripts and systems were made to ensure that clothing spawns and is generated correctly and properly.
Fixed an issue where it was possible to select to have underwear in missionary sexual encounters with randomized NPCs, although it was still not drawn for one.
Fixed a bug due to which some phrases of randomized NPCs in the corresponding window might not be translated into English when playing in the corresponding game language.
Fixed a bug that could cause an exception to occur during the breast groping scene of a randomized female NPC under some circumstances and with some specific hairstyles of the randomized female NPC.
Fixed a bug due to which, in some special and exceptional cases of gameplay, an exception could be thrown in the grocery store interface.
Fixed a bug due to which the text in the online store interface in the interface of your character’s computer could be displayed incorrectly, piling on top of each other and making it impossible to read the description.
Fixed a bug due to which, when transferring a photo from a secret fan in your player's room to the closet, the game could throw an exception and error, due to which it would then be impossible to open the backpack interface in your character's room again. Now these buttons, the transfer buttons, are simply hidden when you select a photo.
Fixed a bug due to which in some certain scenes with randomized female NPCs the glasses sprites could overlap each other.
Fixed a bug where the game could throw an exception when displaying a hug scene with randomized female NPCs in some specific circumstances.
Fixed a bug due to which, when displaying a hug scene with randomized female NPCs, the game could display female-type hair for the man from the sprite, causing it to literally hang in the air for no reason.
Fixed a bug that caused male hairstyles with a back part to not display correctly when displaying a hug scene with a randomized female NPC.
Fixed an issue where eating candy from your character's inventory would cause a certain minus to your character's attributes. In addition, a bug due to which the same debuff was given when eating certain food has been fixed.
Fixed a bug due to which, after logging into a subscriber's Patreon account, the user's nickname could not be calculated, and 'None' could be displayed instead
Fixed a bug due to which, after logging into a subscriber's Patreon account, with some chance, the game could remember the Patreon code, but not allow entry into the game, which is why everything worked correctly only after restarting the game.
Fixed a bug due to which an exception could be thrown when trying to enter the interaction menu with a randomized female NPC who had a certain set of clothes.
Fixed a bug due to which, with certain types of body and face of randomized male NPCs, the chain on the face might not be attached to his lips, as it should be attached at all.
Fixed a bug due to which purchasing the “Exhibitionist” perk could, with some chance, not open the ability for your character to walk naked/only in underwear.
Fixed an issue where boost subscribers were not being added to the corresponding login database for some time, and if they were added, it was with variable success.
Fixed a bug due to which sometimes in some cases the calculation of the activity of randomized NPCs could be calculated several times, which significantly affected performance when rewinding the game time of day.
Fixed an issue due to which, when entering the women's locker room in the "Swimming pool" location, randomized NPCs there could have extra clothes on a permanent basis, although they should not have had any at all.
A bug has been fixed, due to which a randomized NPC could get stuck in a location and not leave there under any circumstances, which, at least, looked strange.
Fixed a bug due to which the game could try to initialize a location twice when scrolling through a large amount of time, which could lead to slight freezes and microfreezes in some individual moments.
Fixed a bug due to which in some cases it was possible to click on the “Masturbate in front of her” scene several times in the interface of sexual contact with RNPC, and this scene would open in front of the player several times in a row.
Fixed a bug due to which, when rewinding game time, the computer interface could close while using it, which is why the save could be broken, since after this state it was impossible to return to the game again.
Fixed a bug due to which if you invite a randomized NPC to your apartment, and then click on the close interface button, this very interface simply breaks, no longer allowing you to open it without any errors.
Fixed a bug due to which clothing sets from modifications would throw an exception if they were installed in some specific cases of gameplay.
Fixed a bug due to which aggressive NPCs did not have a tattoo on their neck, if you look at the information field in the call/SMS menu with these same randomized NPCs.
Fixed a bug due to which the selection of randomized NPCs in events could work incorrectly, which is why an NPC of an aggressive format was required, and the game could show a conditionally clogged NPC.
Fixed a bug due to which the game could issue an event with a randomized NPC who wants to destroy the hooligans, but there was simply not a single hooligan in the academy.
Fixed a bug due to which an event with a randomized NPC who wants to exterminate hooligans could issue “0 hooligans added to the favorites list” during certain selections.
Fixed a bug due to which the name in the RNPC editor in the biography menu of this same randomized NPC could be incorrect and your character's name could be displayed instead.
Fixed a bug due to which the game could throw exceptions when trying to edit randomized NPCs after the start of the game session.
Fixed a bug due to which the customized set of clothes, in the area of the sleeves, did not display these same sleeves in any way. Now everything works as expected.
Fixed a bug that could cause an exception to occur in the new missionary sex position when the skin color of a randomized female NPC was changed
Fixed a bug where, at some points in gameplay, the missionary scene could throw exceptions when a randomized female NPC had a certain hairstyle.
Fixed a bug where a randomized female NPC could have a duplicate mouth when their sprite was displayed.
Fixed a bug due to which in the 18+ character scene pose 69, the hairstyle of a randomized female NPC could be displayed incorrectly when the back of the hair was level with the front, covering part of her body.
Fixed a bug due to which, after ejaculating your character in the new interface for sexual contact with randomized female NPCs, an exception could be thrown under some certain circumstances and moments of gameplay.
Fixed a bug due to which the game could throw an exception in the 18+ scene of the "Masturbate me" pose in some certain moments of the gameplay. In addition, because of the same bug, exceptions could be thrown in some other scenes of the 18+ format.
Fixed a bug due to which the 18+ scene of the “Missionary” pose character could throw an exception when trying to initialize this very scene in some certain moments of the game gameplay.
A bug has been fixed due to which, in the event for “shells” in the city beach location, after winning/defeating in the game you could be told the incorrect value of which hand this very shell is in.
Fixed a bug due to which an exception could occur when trying to somehow participate in a tournament in an abandoned factory location among hooligans under some individual circumstances and moments of game world generation.
Fixed a bug due to which some randomized female NPCs could walk completely naked in city/academy locations.
Fixed a bug due to which a randomized NPC could have two pairs of glasses equipped at once, despite the fact that this should not have been the case. They simply overlapped each other, creating a graphical bug.
Fixed a bug where changing the bra of a randomized female NPC/your female character could incorrectly calculate breast sizes, causing the bra to be smaller/larger.
Fixed the incorrect position of the "No Bra" button when customizing the appearance of randomized female NPCs/your female character when customizing this very bra.
Fixed the incorrect position of the "No panties" button when customizing the appearance of randomized female NPCs/your female character when customizing this very underwear.
Fixed a bug due to which, when the skin color was changed in the new missionary position, a randomized female NPC could have part of the facial expression/eye shape that was not the shade of the skin color that the randomized NPC had at that time.
Fixed a bug due to which the girl inviting your character to play "Even or Odd" on the beach, if she lost, might not undress, although the text clearly states that she undresses in front of your character.
Fixed a bug due to which, during an 18+ scene with a randomized female NPC while she masturbates your character, she could have a “bald patch” on her head due to the fact that the hair could be slightly higher in pixels than need to.
Fixed a bug due to which a randomized female NPC might not have the correct skin color shade on part of the eye shape in a scene where your character is groping that same character's breasts when that same character's skin color has been changed.
Fixed a bug due to which it was impossible to use the menu for changing the standardized form in the academy through Yuki Oota - despite the open interface, the game simply did not open the necessary interface, freezing.
Fixed a bug that caused an exception to occur when trying to use photos from a secret fan from your character's inventory.
Fixed a bug due to which, when using a photo from a secret fan, the inventory interface would not close, making it impossible to continue playing - the interface would freeze, preventing the ability to scroll through the text.
Fixed a bug where changing the "Soda Love" influence statistic in the Randomized NPC Editor menu would cause the romance stat to change rather than what you wanted.
Fixed a bug due to which bruises and blood on your character's sprite might not disappear after a while, as they should, but would remain on that same sprite indefinitely. Now everything disappears as it should: blood after an hour, and bruises after a week.
Fixed a bug due to which some details of the randomized NPC editor could be displayed in the wrong language.
Fixed a bug due to which the game displayed the incorrect game language for certain types of notifications.
Fixed a bug due to which the icon for a dialogue category with a randomized NPC in the corresponding interface could disappear, making it simply impossible to select it without re-entering this interface.
Fixed a bug due to which some reactions to your character from randomized NPCs could have an incorrect translation: not the one in which the game was running at that moment in time.
Fixed a bug due to which, when playing the game in English, the potency pills and their description had unnecessary indentations, causing the text to overlap each other.
Fixed a bug due to which, during some elections in the Suzuki Matsui storyline, your character's diary with tips on how to complete a particular story quest did not change its state.
Fixed a bug that could cause an error to occur when certain interactions with the grocery store in the mall.
Fixed a bug due to which, when opening the interface for changing the standardized academy uniform, an exception could be thrown that was critical and did not allow further play.
Fixed a bug that could cause an exception to occur when opening the selection menu during story events/events with randomized NPCs, preventing you from playing further.
Fixed a critical bug that could cause the game to crash at certain stages of the game.
Fixed a bug due to which the game could freeze at a certain stage of the game and not recover from this state at all.
Fixed a bug where an exception could be thrown after trying to use a certain set of performance settings from the corresponding menu.
Fixed a bug that could cause an exception to occur when starting a new game with a certain and small chance.
Fixed a bug due to which, after canceling your subscription on some certain services, your subscription to enter the game could be deactivated, which is a bug and our omission. Now, even after canceling your subscription, you will be able to use your privileges for a month, which corresponds to the user agreement of the service.
Fixed a bug due to which, when opening the interface for interacting with randomized NPCs, an exception could be thrown, preventing you from playing further in the same game session.
Screenshots:
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
More posts
- Weekly News #1499 days ago
- Released 0.959 version17 days ago
- Weekly News #14830 days ago
- Weekly News #14739 days ago
- Released 0.958 version47 days ago
- Weekly News #14659 days ago
- Weekly News #14570 days ago
- Released 0.957 version78 days ago
- Weekly News #14490 days ago
- Weekly News #143Aug 05, 2024
Comments
Log in with itch.io to leave a comment.
Apparently due to the new sex system, virgin options are gone with female partners
I started playing this weekend with v0.953/Bugfix6 (is 0.954 not available for free yet??). Overall I love it so far.
But I thought I'd point out a few bugs and irritations I've encountered that I don't see in this changelog, along with some wishes/suggestions/feedback.
Serious bug: Any and all items I move into my wardrobe vanish forever on game restart. I lost several important objects.
Serious bug: Settings for number of NPCs, pregnancy, discord integration, and maybe more, do not stick between sessions.
Bug: Every single time Suzuki tries to give me an "object", it throws an exception and fails. And the word "object" is printed in Russian.
Bug: In the occult club, Ayano sometimes pops up when I am in the middle of other actions. She even interrupted me speaking with her to demand that I speak with her.
Bug: My encounter at the front of the school with the bully was confusing and amusing, as the bully was female and the victim male, while the dialog was reversed. I also opted out of bully hunting at that time. Is there any way to re-enable it later, I wonder?
Bug?: The contact for the NPC who gave me the x-ray glasses disappeared from my phone after some time. Some other NPC numbers may also have vanished.
Irritation/wish: The school and work schedule take up far too much game time (at medium difficulty, at least). While there are only 4 classes a day, you can't really accomplish much in the hours between them, so you pretty much have to stay at the school all day waiting for them. Also, when I applied for the job the dialogue said 4h/day, but it's really more like 5½ hours. It may be realistic, but it doesn't help for a fun game when you have to skip out in order to do literally anything else. A more open and flexible schedule would be nice; say, simply 10 classes and 20 work hours per week required.
Irritation: Inventory and food items are too easy to accidentally use while clicking them. I think discrete "use" and "discard" buttons next to each item would be better.
Irritation: The insomnia thing is incredibly frustrating. It happens pretty much every other day, and often takes 2 sleeping pills to overcome. There should be some other ways to get past it. Exercising, showering, or similar. Maybe offer some perk to reduce the likelihood or severity.
Irritation: I bought the robot cleaner for the occult club, only to have it immediately get broken. I reverted to an old save and it broke again after only a few days. You should be able to get some value out of the thing before being forced to replace it.
Irritation/Wish: I like pubic hair on my girls. But the only way I've found to ensure it is with the NPC editor before you start the game. And you have to change them all one at a time. So some kind of global setter and/or adjuster controls for the random generator to increase or decrease the frequency of certain attributes would be nice.
Irritation/Wish: Labels for the editor buttons would be a help, too. I had to re-start because I accidentally entered the game and couldn't go back, and again because I didn't know I had to save each profile individually.
Irritation: Some of the body settings in the editor are unchangeable depending on the clothing worn. I think it should be the other way around. Certain items of clothing become unavailable for some body types.
Wish: Facial and pubic hair color should agree with the main color. More options, such as a goatee-style beard or landing strip pubes, would be nice, too.
Apologies if any have been addressed already, or if there's just something I'm unclear on. Anyway, I've just started over with a new character and will update if I find more. Thanks for the good work so far.
So when playing as a girl do these updates happen to you as well? Also what version lets you play as girl?😝✌️