Released 0.956 version


So, another month has passed since the release of the new full version - it's time to release a new one. Of course, during this time we have done a lot, especially among the "highly anticipated" moments. For example, we have improved the ability to play as a girl - a few touches remain to bring it to a working state. In addition, this update brought a global rework of randomized male NPCs: they now have new poses. New tabs with the ability to earn extra money (new systems), the ability to buy your own business that will generate income, revision of RGB colors in the RNPC editor and revision of the ability to generate lines using AI. In general, a lot of work has been done to improve the game.

 

 New content:

The system responsible for randomized men has been completely reworked and improved: they now have six different postures and hand positions, which greatly improves their "aliveness". In addition, each man has his own position, his own “habits” with hand control, and each man in the game safely changes them depending on his mood, event and many other gameplay factors. Especially for this, the system for assembling male sprites and many other systems indirectly responsible for this were completely redone.

A new button “labor exchange” has been added to the game, in the computer interface, which opens up a new full-fledged mechanics of part-time jobs, with the help of which your character will be able to spend his energy on money and experience of part-time jobs. Accordingly, the more experience you have in part-time jobs, the more possible tasks, as well as money for part-time jobs. All this is divided by hour, showing the level, experience and in general all the information with which you can choose something for your character.

A new tab with a system has been added to the player’s computer: purchasing businesses and real estate. With its help, after purchasing one, your character will be able to receive daily passive income into his bank account, depending on the business. In addition, he will also be able to promote this business and improve his “business empire” with the simplest manipulations in the interface if he has this very money.

A new appearance setting has been added for randomized male NPCs/your character: clothing fine-tuning. With its help, you can choose the bottom and top of clothes as soon as you wish, creating “your own” set of clothes that will be individual for you/RNPC. In addition, the same feature has been added to customizing your character when he is a girl, which will also create new appearance options that will be completely individual for you.

A new possible hint has been added to the randomized NPC interaction menu. It opens when you click on the button next to the name, and it itself shows how many and what the relationship modifier depends on for greater transparency of the system of interaction with them.

A button has been added to disable/enable tooltips inside the interface for interacting with randomized NPCs, which enables/disables a table when hovering over any interaction within this interface, which says that it will change after this very interaction.

For randomized female NPCs, a new major customization has been added to their appearance: makeup. This is a whole category with which you can dramatically change the appearance of RNPS with the help of shadows, lipsticks and blush. They also support new color customization, allowing for many more variations in player-hand-crafted appearances.

For randomized female NPCs, the clothing selection system has been completely redesigned and improved: their outfits are now divided into several types. Depending on the time of day, locations, personal preferences and other factors, they can and will change them on an ongoing basis, as in real life: wear one thing for going to a cafe, another for social institutions, and a third for dates.

A huge color customization interface has been added for randomized NPCs linked to all available RGB systems. You can customize absolutely any color you want thanks to this feature, and in this regard, the game is now completely unlimited, which will give the potential player much more opportunities to create “the one” or “the one”. The interface itself uses some specific Python libraries and works on any device, including Android, and the interface is a palette with changes in shades, brightness, saturation and many other points, giving more possible variety.

A “Custom Skin Color” setting has been added, which means a potential player can now give a randomized female NPC any skin color they want. Be it red, or blue - any. This includes making the skin lighter or darker by having certain sliders and turning them as you wish.

New possible customizations have been added for randomized NPC clothing, which can greatly improve the degree of variety in this whole thing: changing the color of the bottom and top of clothing. This customization uses a new color changing system, which means you can customize absolutely anything you want and make it any color you want. 

The settings of the randomized NPC in the editor of these same RNPCs were slightly sorted. Some settings that open new menus are marked with a letter (m) and are also separated from other settings for more convenient variation in changing the RNPC.

The implementation of the “Face Mask” item has been improved. Now, if your character wears it on his face, then any interaction with a randomized NPC will not give consequences and rewards in the form of an increase/decrease in relations. In addition, now the presence of this very mask does not reduce your character’s performance after fights, nor does it increase/decrease authority after them. (losing a fight will reduce all this, the game will say that your character's mask has been removed)

Now the effects that are displayed in the menu for equipping clothes on your character in the corresponding menu when you hover over it and with a positive buff, instead of a dash, display a plus for an easier understanding of the effect applied to the character.

Now, the changed randomized NPCs do not change their influence statistics from their interaction with other NPCs, which is why their influence statistics remain, plus or minus, at the same level at which the player made them in the editor.

In an event where your character publicly masturbates in a location, in addition to condemnation from the RNPC, he can now also receive an "approving look". In addition, new options for the development of events on this account have been added, making this interaction more interactive than before.

Now in the editor of your character, if you create a girl and not a guy, all the text is adapted "for a girl", as are the descriptions and some perks.

Now in the mini-game with push-ups/bench presses, the scale fills not only from clicks there, but also when you press the Space button on the computer.

Now when applying for a job, if your character is female, they will be addressed accordingly, and not as a man.

In an event where your character publicly masturbates in a location, if your character is a girl, separate events and different reactions are now available. In addition, the "Masturbate" button has now become generally available during these moments. Previously, it was hidden when playing as a girl.

In an event where your character publicly masturbates in a location, in addition to condemnation from the RNPC, he can now also receive an "approving look". In addition, new options for the development of events on this account have been added, making this interaction more interactive than before.

Now in the editor of your character, if you create a girl and not a guy, all the text is adapted "for the girl", as well as descriptions and some perks.

The relationship modifier detection function has been improved to prevent the game from detecting huge four-digit ratios. A formula was made especially for it, which makes each new percentage less effective than the previous one, and the higher the value, the less efficiency this formula determines.

New body settings have been added for your character if he is male: abs customization and body type customization. If before this it was purely automatic, depending on the physical attributes of your character, now you have a choice of what your character will be: have an automatic body or one chosen by you throughout the game.

For randomized male NPCs, a new possible setting has been added to the Body Type category - Abs Setting. 

Now the body of randomized male NPCs can change during gameplay and during their increase in physical attributes, becoming more “Pumped up” not only in terms of body definition, but also in terms of the overall physique of the RNPC.

Now the kink setting when creating your character, if that character is male, is automatically hidden due to its uselessness for that gender when playing as a male.

Now, if your Patreon subscription level has the ability to generate GPT dialogues, the game will automatically prompt you to enable it when generating a game session or disable it depending on the player’s wishes.

The initialization of the hairstyle in the scene with randomized female NPCs, which occurred during the "Kiss" interaction, was completely changed. Now there should be no more errors, exceptions and other hair related problems in this scene.

The system of rules with randomized NPCs has been improved: now, in addition to requiring a specific stage of the relationship from you and the RNPC, it can now require an integer affection value. In addition, the requirements for the level of vulgarity/stage of relationships in some specific rules have been changed, and the notification that it cannot be set has also been modified: in addition to the fact itself, it can also tell what exactly is missing to activate the rule.

A minor refactoring of the systems that are responsible for the clothing of randomized female NPCs was carried out, which is why it became more modular, stable and understandable for potential modders.

Some unnecessary pieces of code that were rudimentary and unnecessary were cut from the game.

Now, after defeating a randomized NPC in a fight, the abilities received upon victory can not only improve authority, but also lower it if they are applied to aggressive characters.

A minor refactoring of the system was carried out, which is responsible for assigning the activities of randomized NPCs to each other, which in general is insignificant, but it speeds up the performance of the game, and also reduces the load on the player’s device at certain moments of the gameplay.

A system whereby a randomized NPC might not want to communicate with your character during any interaction with them through the interaction menu has been removed. Now, if he doesn’t want to communicate with you, he will immediately tell you about it before this interface. In addition, there will be every chance to change this than before.

The logic of some specific points in the interface of sexual intercourse with randomized NPCs has been improved, which is why the interface itself has become more stable and has fewer errors than before.

The system of approval/disapproval of your character's actions due to the environment has been significantly improved. In some cases, if he does something wrong, the randomized NPC's life is very different from the player's gameplay, he will completely try to avoid communicating with him, and in case your player approaches him, he may be denied what -or communication and communication. In this case, the game will give a hint why specifically the RNPC does not want to communicate with your character, which is why you can correct the current situation if you wish.

Now the “Modifier” indicator with a randomized NPC is also affected by what you did with it, what interactions. The more actions you take with him in a month, the less effective your interactions with him will be.

The "Authority" attribute has been redesigned. Now your character will not be able to rob, abuse and do other things from scratch after certain actions - he may need authority for this. The whole mechanic of “Receiving rewards” after winning a fight over a randomized NPC is built into the need for it.

The system of fatigue from dialogues with randomized NPCs has been improved, as well as the reset of this very fatigue: if previously it reset a certain amount of fatigue every hour, now it is reset only with those with whom your character does not have a dialogue. In addition, some specific formulas for this reset have been changed and simplified to simplify the gameplay in some moments and remove intended “softlocks”. Improved the "friend zone" system, where at some point your character could end up in the friend zone due to the amount of activity they did to that character that month. If previously these “actions” were constantly recorded and remembered, now they are reset once a month, which is why at some point your character will get out of the ill-fated friend zone. In addition, there is some chance that a randomized NPC who has your character in the friend zone will refuse to communicate with you, despite your attempts.

A minor refactoring of the systems responsible for initializing the appearance of randomized female NPCs during 18+ scenes of certain positions has been carried out, which is why there should no longer be problems with hair.

The "Give me a Blowjob" interaction with randomized female NPCs now displays a dozen newly added hairstyles on female RNPCs.

Now in the 18+ character scene with randomized NPCs of the “Side” pose, a dozen newly added hairstyles are displayed on female RNPCs.

Now in the 18+ character scene with randomized NPCs of the "Missionary[1] " pose, a dozen newly added hairstyles are displayed on female RNPCs.

Now in the 18+ character scene with randomized NPCs in “Doggystyle” poses, a dozen newly added hairstyles are displayed on female RNPCs.

The “Kiss” interaction with randomized female NPCs now displays a dozen newly added hairstyles on female RNPCs.

The “Hug” interaction with randomized female NPCs now displays a dozen newly added hairstyles on female RNPCs 

Now, in the “Grip Breasts” interaction with randomized female NPCs, a dozen newly added hairstyles are displayed on female RNPCs.

The "Jerk Me Off" interaction with randomized female NPCs now displays a dozen newly added hairstyles on female RNPCs.

The "Masturbate for Me" interaction with randomized female NPCs now displays a dozen newly added hairstyles on the female NPCs.

Now in the 18+ character scene with randomized NPCs pose "69" a dozen newly added hairstyles are displayed on female RNPCs.

Now in the 18+ character scene with randomized NPCs of the “Rowgirl” pose, a dozen newly added hairstyles are displayed on female RNPCs.

A minor refactoring of the systems responsible for displaying sprites of randomized female NPCs, their clothes, swimsuits and some other aspects was carried out: positioning was improved, some details were refined, and the layer system, with which it was initially built, was generally improved. such a sprite of this type.

The code for initializing the blowjob scene with randomized female NPCs has been improved, which is why the scene itself has become more visually sophisticated, and some aspects that could cause errors and not initialize the desired hairstyle on female NPCs have been improved.

The system for determining the color of skin, clothing and many other systems and body parts of the RNPC has been improved: this system now works in a better and more enjoyable way than before, allowing you to create many more options without the system being "limited" at certain points where colors could reset/ not taken into account.

The translation of the game into English has been improved at some points in the gameplay: more correct words in the context have been changed and selected, and the quality of the translation itself has been improved.

The stability of the “Exactly change the set of clothes” setting in the RNPC editor has been improved, which is why the function itself has become more stable than before and began to work with fewer errors/exceptions and flaws.

A significant refactoring of the system that is responsible for the sleeves of randomized NPCs was carried out, due to which all the errors associated with this system were corrected: now the sleeves of the female RNPC are not superimposed on top of the suit itself, covering part of it, the layers themselves are rotated, which if necessary, change the priority of sprite construction. In addition, the system itself has become modular and more understandable for the average modder, making it easier to create modifications for the game.

More than half a dozen new tattoos have been added for randomized male NPCs, which are available for selection in the RNPC editor. This included adding a tattoo of the god “Barnibold” from the game and some quests.

The button construction system with which the player entered the interaction menu with a randomized NPC was completely changed: now there are much fewer “repetitions” of the code, the code inside this button itself has been updated and improved for the current game systems, and it has also become much smaller “ buggy” and began to take into account many more factors in adjusting the font and its size.

A significant refactoring of the systems that are responsible for initializing the appearance of the sprite of female randomized NPCs in the game session was carried out, which is why most of the bugs and shortcomings were removed from it: including the non-display of freckles on the chest of the RNPC, the disappearance of some tattoos when creating a game session , incorrect scar detectors and many, many other systems that are responsible for small and minute details.

A significant refactoring of the code that is responsible for navigating through locations was carried out. Huge rudimentary pieces have been removed, the code has been generally updated according to the relevant standards of the game now. In addition, accuracy has been significantly improved and the system has been made much simpler, allowing you to create locations in the game with much less interaction with the game code.

There has been a significant refactoring of the system that is responsible for initializing the clothing of randomized male NPCs, making it more stable and more modular, making it much easier to upgrade than before.

New decorative elements have been added to some overly empty interfaces to make them less empty and more full.

The system that forced randomized NPCs to sit in their apartment due to high levels of fear and injury on a permanent basis, no matter what, was removed from the game, making it no longer possible to roleplay as a bully.

Now randomized NPCs are generated without additional appearance setting "Hair Color Shade". It can still be selected in the appropriate editor and made any way.

A minor refactoring of the systems that are responsible for calculating energy/satiety and some other aspects of the gameplay was carried out.

A significant refactoring of the systems that are responsible for initializing clothing, underwear and many other aspects of the appearance of female RNPCs was carried out, which is why there are fewer errors associated with this, and the code itself has become better and clearer.

A significant refactoring of the system, which is responsible for removing/hiding any piece of clothing or underwear on a randomized NPC, was carried out, which is why the system itself became more stable and began to work better than before, producing fewer possible errors and exceptions.

The Light Mod has been returned to the game, which can now be enabled in the corresponding console of a Patreon subscriber after entering the Patreon code in the main menu of the game.

Now gifts from randomized NPCs bring and reduce less relationships in case of refusal or acceptance of this very gift. Now the event itself has much less impact on your relationships than before.

In some places in the game, the code responsible for the computer system in the game has been improved, which is why the system itself has become more stable and began to work much better than before.

The "Recipe Book" button in the cooking interface now has a much larger area than before, making this button work much better than before as well.

Now, if your character does not have a recipe book in his inventory, then the “Recipe Book” button in the cooking interface simply hides from there, and does not simply prevent you from clicking on it.

The overall weight of the game has been reduced by 10 percent (200 megabytes) due to compression, deletion of some vestigial game files that are no longer used, as well as due to some other processes.

The system for transferring saves from old versions of the game has been improved, due to which now there should be significantly fewer errors than before, even with further updates of the game (relevant not only for this update, but also for subsequent ones)

The translation into English of the system and mechanics of your character's communication with randomized NPCs has been slightly improved. 

Improved the performance of individual servers and scripts that are responsible for initializing user data after purchasing a subscription so that they can receive the purchased privileges: cloud saves and others...

The authentication system for the game servers after purchasing a subscription to receive privileges has been completely redesigned: now the game connects to the servers in literally three seconds, the protection of user data has been significantly improved, and a huge amount of work has been done to improve the performance of this entire system. In addition, unnecessary functions that “complicate life” were removed, due to which it was impossible to play on several devices at the same time. Now everything works simpler, much faster and safer when it comes to user data.

A significant refactoring was carried out, which is responsible for displaying accessories on the hands of randomized female NPCs, due to which this system now has much fewer errors, has become more stable and began to use more relevant functions than before.

The code that concerns the character being thrown out of a location due to its closure has been refactored: this code is now more understandable, the conditions have been updated and improved, due to which there will no longer be such problems when the character is thrown out of the wrong location, and the code itself concerning this part has become clearer than before.

Now in the mini-game with push-ups/bench presses the scale is filled not only by clicking there, but also by pressing the Space button on the computer.

Now when playing as a girl, a certain story mode is activated, disabling certain stories, and also changing some others. 

The initial loading of the game on devices that launch it for the first time has been significantly improved and accelerated: language switching has been accelerated, the initialization of data itself has been accelerated, some errors associated with it have been fixed, due to which the game could simply hang at the very beginning, no matter what.

The formulas for the success of aggressive interactions with randomized NPCs have been reworked and improved, due to which the influence of their courage on these formulas has become a multiplier. Due to this, it has become much easier to mock and conduct aggressive interactions with "Cowards" than before, when before they could very often fight back, despite their individual characteristics.

Now a randomized NPC can be afraid to fight you at the beginning of this very fight, due to which the choice in the fight will immediately move to the end, with the "Rewards" choices.

Now the perk of a randomized NPC, when he comes to your character in order to join the club, is displayed differently and more clearly than before.

The system of the arrival of randomized NPCs to join the Occult Club has been improved: now this whole system works better than before, and also does not bug at certain moments of the gameplay, giving your club completely useless individuals for its development. A hint has been added that you can join the occult club through the student council in case of initial rejection during gameplay. Now when playing on easy and medium difficulty, the "Auto Power" option is automatically enabled so that the player does not have to worry about an extra parameter.

Fixed Bugs:

Fixed a bug due to which an exception could occur during the creation of your character and the subsequent reloading of the script in this interface.

Fixed a bug due to which during masturbation in any location and the subsequent moment of noticing your character during this process, the change in relations and some miscalculations could be not for this character, but for another one with whom you had sex before that moment.

Fixed a bug due to which during masturbation in any location and the subsequent moment of noticing your character during this process, an exception could occur. 

Fixed a bug due to which the game could give an error during the scene of an 18+ character, female masturbation. In some very rare cases.

Fixed a bug due to which body hair, tattoos, scars/bruises/blood and some other details could be displayed on top of the clothes of a male randomized NPC, which, at the very least, looked very bad. 

Fixed a bug due to which plot-related closed locations and some others that for some reason were simply absent from the map could be present in the quick access panel for locations. 

Fixed a bug due to which an exception could occur during the creation of your character and subsequent reloading of the script in this interface.

Fixed a bug due to which, during masturbation in any location and the subsequent moment of your character being noticed during this process, the change in relations and some miscalculations could be not for this very character, but for another with whom you had sex before that moment.

Fixed a bug due to which, during masturbation in any location and the subsequent moment of noticing your character during this process, an exception could occur.

Fixed a bug due to which the percentage of arrival of any newcomer to your club during the corresponding activity of people from your club in the statistics could be calculated incorrectly, misinforming the player about the real percentage. 

Fixed a bug due to which when calculating the percentage of arrival of a newcomer to your club, the wrong formula was used, which is why the data could differ in different systems/interfaces and other moments of the gameplay.

Fixed a bug due to which an exception occurred when trying to enter the interface for changing your character's clothes.

Fixed a bug due to which the text in the "Stories" menu, where the history of the displayed text was stored, could overlap each other, preventing it from being read. Fixed a bug due to which the text in the "Stories" menu could be displayed in white, merging with the background of the settings menu and not allowing to read it at all. 

Fixed a bug due to which an exception could occur during the initialization of the scene with randomized female NPCs, where your character touches their breasts. 

Fixed a bug due to which after transferring a save, an exception could be thrown, preventing further play on it and forcing to start the game over. 

Fixed a bug due to which during any story event/event with RNPC, a sign could appear kicking you out of the academy, despite the fact that at that moment your character was outside this very academy.

Fixed a defect due to which the indicator in the general RNPC menu, when finding out where the RNPC is, its location could be shown as "your apartment". 

Fixed a bug where a randomized female NPC could have a male hairstyle despite their gender/appearance features and other issues. 

Fixed a bug where there could be problems with sprite assembly, where initially it would assemble fine, but later it would simply break and assemble from parts other than those it was supposed to assemble from.

Fixed a bug where an exception could occur when trying to change the gender of a randomized NPC/your character in the corresponding menus and interfaces. 

Fixed a bug where an exception could occur for some specific reasons during the operation of artificial intelligence and when entering the menu for interaction with RNPC, which did not allow you to continue playing. 

Fixed a bug where an exception could occur during the initialization of the game by the location of all RNPC on the map, which made it impossible to continue playing.

Fixed a bug due to which the name after authorization in your Patreon subscriber account through the game could be None or NoName. Now the name is displayed properly.

Fixed a bug due to which an exception could occur in some very rare cases of gameplay after completing the tutorial in the game and with installed modifications.

Fixed a bug due to which bracelets and some other accessories located on the hands of randomized female NPCs could incorrectly follow the hands of these RNPC, hanging in the air.

Fixed a bug due to which an exception could occur when generating a male RNPC and trying to randomize it / randomize your character using a separate button in the corresponding editors.

Fixed a bug due to which immediately after a date with a randomized female NPC, the game could consider that you and your character are in the Academy locations, due to which right during the event your character was thrown out of there with a strong rewind to night time.

Fixed a bug where a randomized female NPC could not remove her clothes during a fight with him, even if she had a certain perk that should have allowed it and given the ability to do so. Fixed a bug due to which the sleeves of clothes for a randomized female NPC could remain on the sprite after removing/losing this very clothes.

Fixed a fundamental bug due to which at any point in the gameplay an exception could occur, preventing further play, due to certain issues with the game engine and sprite initialization. (Please, if you compile the game yourself through the game engine, use the one from the game folder so that you can do this)

Fixed a bug due to which the game could crash after a very long game session / when minimizing the game, as well as with some other manipulations.

Fixed a bug due to which the game could work very poorly when entering a patreon code and trying to get your privileges with it. Now everything works much better when it comes to such functions, and more transparently. 

Fixed a bug due to which the game could crash after entering a Patreon code when trying to get the privileges purchased by the player, including online ones: cloud saves, AI capabilities and others. 

Fixed a bug due to which the game could throw exceptions when trying to initialize the appearance of a randomized NPC/your character of 5 body type and a certain eye color due to missing files inside the game directory.

Fixed a bug due to which the game could throw exceptions when trying to initialize the appearance of a female RNPC when she is on the beach.

Fixed a bug due to which some certain subscribers of the Itch service could not enter the game, despite purchasing on this very site.

Fixed a bug due to which biographies of randomized NPCs could be displayed incorrectly in the RNPC editor due to some data initialization errors.

Fixed a bug due to which during story events the computer interface could still be displayed, obscuring absolutely all possible narration.

Fixed a bug where a randomized NPC could have some activity with the "No No" character after certain interactions your character had with him.

Fixed a bug due to which the activity of randomized NPCs between each other could be calculated incorrectly, due to which RNPCs communicating with each other could have too low a level of relationship with each other, but still communicate.

Fixed a bug due to which an exception could occur when trying to enter the gallery with story scenes for viewing on the player’s computer.

Fixed a bug due to which an exception could occur when completing a task for a festival/global project in the corresponding management interface of the occult club.

Fixed a bug due to which a randomized NPC might not want to communicate while in your character’s apartment, which, at the very least, looked strange.

Fixed a bug due to which the game could try to initialize the file with the old sex of the "Missionary" position if the female RNPC did not have a hairstyle, which is why an exception was thrown.

Fixed a bug due to which an exception could occur when trying to initialize a scene of the 18+ character of the “Missionary” position in some very rare cases and moments.

Fixed a bug that could cause an exception to occur when trying to buy a prostitute from hooligans in some very rare cases and gameplay moments.

Fixed a bug due to which the game could throw exceptions in some very rare cases when opening a general list with randomized NPCs.

Fixed a bug due to which the game could throw an exception when rewinding the game to a certain time of day with some chance.

Fixed a bug due to which RNPCs might not change their location properly at certain times of day/certain gameplay circumstances.

Fixed a bug due to which randomized NPCs could select activities for themselves that were not based on the time of day at certain performance settings.

Fixed a bug due to which the old interface was used to enter the cartridge code, and not the new one, as it was originally intended, in some certain versions of the game.

Fixed a bug that could cause an exception to occur in some very rare cases when editing randomized NPCs.

Fixed a bug that could cause an exception to occur when trying to save changes in the RNPC editor.

Fixed a bug that could cause an exception to occur when attempting to edit and create your character in some very rare gameplay cases. 

Fixed a bug that could remove clothes from randomized male NPCs during gameplay, which, at the very least, looked strange, especially during an ongoing game session.

Fixed a bug due to which the game could crash during some microprocessor-heavy miscalculations when playing on a very weak Android/PC device.

Fixed a bug due to which the game could freeze after a long gaming session, preventing the player from continuing the game without restarting it.

Fixed a bug due to which the game could crash after entering the Patreon code and/or after entering your Patreon subscriber email in some special cases.

Fixed a bug due to which the game could endlessly connect to servers when entering your Patreon subscriber email to receive privileges.

Fixed an issue where the interface in your character/RPC editor could be a couple of pixels lower than it should be at certain screen resolutions that were lower than the native game materials.

Fixed a fundamental bug that caused the bra to not appear on a randomized female NPC after removing their outerwear at certain points in gameplay.

Fixed a bug due to which underwear might not appear on a model that was displayed in the corresponding standardized uniform change editor in the academy.

Fixed a bug due to which changes in underwear, swimsuits and knee socks after some time and at certain values of the influence statistics did not change, but remained the same as those generated at the very beginning of the game session.

Fixed a bug where underwear that could be hidden in the Standardized Academic Uniform editor would not hide when certain keys were pressed within the interface.

Fixed a bug due to which clothes and/or underwear could disappear on the sprite of a randomized NPC girl when pressing hotkeys.

Fixed a bug where randomized NPCs could have an incorrect first/last name during some group activities that occurred from randomized NPC to randomized NPC.

Fixed a bug where during a scene with a randomized female NPC during the Kiss interaction, your character could have a woman's hairstyle on top of the scene, obscuring everything.

Fixed a bug due to which randomized NPCs could use the old function when trying to calculate their clothing set and "change standardized uniform" was enabled.

Fixed a bug due to which the game, with a very low chance, could throw errors and an exception during the start of a game session with some particularly rare data initialization errors.

Fixed a bug due to which, when “showing” panties to a randomized female NPC, he might not do this at all purely visually, which, at least, looked extremely strange.

Fixed a bug due to which, in some very rare cases, the game could throw exceptions when trying to open the swimsuit selection menu in the female RNPC editor interface during the start of a game session.

Fixed a bug due to which a randomized female NPC could have certain problems in building a sprite when trying to initialize it and trying to get into it with your character in some isolated cases of gameplay during group activity.

Fixed a bug due to which, during the event with “raising the skirt of the loser at cards,” the randomized NPC and his name could be confused in the text due to some incorrect generation.

Fixed a bug where a randomized female NPC could have some problems when changing the position of their arms with sleeves, due to which one set of clothing would not use its sleeves, which should be used, but sleeves from another set of clothing.

Fixed a bug due to which, when working in a grocery store, your character could be given a salary in decimal calculations in huge values. Now the salary itself and its number are always converted to an integer value and rounded to a larger number.

Fixed a bug due to which a randomized NPC, when wearing the “jacket and skirt” outfit, could have four arms instead of the usual two in some positions of a certain nature.

Fixed a bug due to which the bracelet on the hand of a randomized female NPC would not be hidden from his hand when wearing a suit that had and could have long sleeves, which is why the bracelet itself was pinned on top of his hand.

Fixed a bug due to which some tattoos on the body of a randomized female NPC were not displayed at all, although everything was as it should be in the editor, and they were ignored in the game session itself.

Fixed a bug due to which randomized female NPCs had some incorrect positions of the lower part of their clothing, due to which at certain points it was possible to see their private parts, albeit in a couple of pixels.

Fixed a bug due to which randomized NPCs could be invited to the academy location when it was closed.

Fixed a bug due to which a randomized NPC could invite your character to your home in some very rare cases of gameplay.

Fixed a bug due to which the names of some locations were not translated into Russian when playing in the corresponding game language. Now everything works as it should.

Fixed a bug due to which SubscriberStar subscribers were not counted after subscribing in the general database, which made it impossible for them to enter the game.

Fixed a bug due to which the game could throw an exception during an attempt to initialize the appearance of the RNPC at the very beginning of an attempt to create a game session in some very rare moments of the gameplay.

A bug has been fixed that could cause an exception to occur when the activity of a randomized NPC was incorrectly initialized during the calculation of his appearance and some other data.

Fixed a bug due to which an exception could occur when entering the interaction menu with a randomized NPC using an event where he comes to visit your character.

Fixed a bug due to which a randomized NPC might not want to communicate with your character while visiting him.

Fixed a bug due to which the skin color of a randomized NPC could be off after customizing it through the RNPC editor in some very isolated and rare cases of gameplay.

Fixed a bug due to which an exception could be thrown when the skin color was changed and certain initializations of RNPC data in some very rare moments of the gameplay.

Fixed a bug due to which an exception could occur when trying to change the appearance of a female RNPC in the editor of randomized NPCs in some specific and rare moments and problems with the generation of these same RNPCs.

Fixed a bug due to which, when opening the RNPC editor and trying to edit female RNPC clothing, the debug function was permanently turned on, which is why, in addition to the name of the set of clothes, there was also the name of the variables that are responsible for this clothing.

Fixed a bug due to which the diary on the page with a list of characters and relationships with them could show an incorrect level of relationships with them in some individual cases of developments.

Fixed a bug due to which the buttons for opening the interaction menu with a randomized NPC could overlap each other when playing in the English language of the game.

Fixed a bug due to which, when auto-power was turned on, your character could eat an entire refrigerator for no reason, despite the fact that he was completely full.

Fixed a bug due to which, when playing in English, some certain products in the grocery store did not have an English translation, especially in certain places with tips.

Fixed a bug due to which, when playing in English, some certain and very rare reactions of a randomized NPC to your character might not have a game translation due to some initialization problems in this interface.

Fixed an issue where events involving the first meeting with Suzuki Matsui would not give your character the required amount of money for working a shift at a grocery store.

Fixed a bug due to which changes in body hair for randomized male NPCs/your character did not work and did not initialize when in the interaction menu with RNPCs. 

Fixed a bug where all randomized male NPCs would have the same penis size due to certain initialization bugs when their appearance was rendered.

Fixed a bug due to which the size of your character's penis was not saved after changing it and was at the indicator that was the last in the RNPC editor when initialized accordingly.

Fixed a bug due to which the preview of the equipped clothes for your character and some of his actual initial data could differ too much in the interface of equipping clothes for your character.

Fixed an issue due to which randomized NPCs in the event with the destruction of hooligans could be generated incorrectly due to some problems in the generation conditions. 

Fixed a bug due to which, after generating randomized plot-oriented NPCs/your character, an exception could be thrown in some very exceptional and rare cases. 

Fixed a bug due to which your character could spawn with tattoos and scars in very rare cases of generation and in the future they could not be removed in your character editor itself.

Fixed a bug due to which your character could very rarely spawn as a girl rather than a man

Fixed a bug due to which the automatic body type could not work in the RNPC editor in some very isolated and rare cases, which is why your character could have a body that was impossible to change using the editor and even changing attributes in the RNPC editor itself.

Fixed a bug due to which the menu with saving/loading saves could be transparent, due to which the text was simply indistinguishable in this very interface and mixed with the interface.

Fixed a bug due to which, when playing in English, the names of the heroines in the computer interface, gallery tab, were not displayed in the appropriate language, but were written in Cyrillic due to problems with initializing the translation of the game.

Fixed a bug due to which, when purchasing a rubber vagina in an online store through a player’s computer, the quantity of the “product” purchased was incorrectly displayed after the entire purchase.

Fixed a bug due to which the “enemy” indicator and the “fear” indicator when editing the RNPC in the editor displayed the same consequences of choices, which was not true. In addition, a bug has been fixed that could cause these presets to generally show incorrect selection results.

Fixed a bug due to which market indicators could have too large fractional values in the RNPC editor. They are now rounded to the nearest hundredth.

Fixed a bug due to which the sociability indicator in the RNPC editor could change when hovering the mouse cursor over any area except the button.

Fixed a bug that could cause an exception to occur when selecting a specific skin color that might not match any in-game values in the RNPC editor. 

Fixed a bug due to which an exception could be thrown when trying to initialize in-game world data while rewinding time by 60 minutes and when performance settings were enabled with the activity and activity module disabled for randomized NPCs.

Fixed a bug that could cause an exception in some circumstances when trying to initialize the appearance of a randomized NPC. This rarely happened, but this exception was critical and did not allow further play, even if you click on the "Ignore" button.

Fixed a bug due to which, under some circumstances, a randomized female NPC could lose their hands during some positions of these same hands.

Fixed a bug where newly added hairstyles might not appear in the list of existing hairstyles or generate on randomized NPCs under some certain gameplay conditions.

Fixed a visual bug that showed that this scene with a randomized NPC was not available in the 18+ interaction interface, but at the same time it was fully accessible, could be clicked on, and was displayed properly.

Fixed a bug due to which an exception could be thrown during an attempt to initialize the hands of a randomized NPC and a link to a raised skirt with certain emotions of a female RNPCs 

Fixed a bug due to which it was impossible to change the color of the beard/pubic hair and some other features and settings of a randomized NPC/your character.

Fixed a bug due to which, under some specific circumstances, the back of the hair of a randomized female NPC could be incorrectly displayed in the 18+ character scene of the "Side" pose.

Fixed a bug where, under some specific circumstances, the 18+ Doggystyle pose character scene could cause the back of the hair of a randomized female NPC to be displayed incorrectly.

Fixed a bug that could cause an exception to occur when attempting to initialize a randomized NPC that sells X-ray glasses to your character.

Fixed a bug due to which in the menu with interaction with randomized NPCs, the indicators of fear/relationship level or affection with RNPCs could be fractional rather than integer.

Fixed a bug where randomized NPCs could refuse to smoke with your character while still having a cigarette in their mouth and saying that they don't smoke.

Fixed a bug that made it impossible to turn pages in a recipe book that could be taken from any of the libraries available in the game.

Fixed a balance issue due to which randomized NPCs could level up some attributes and influence statistics too quickly due to activity between each other, which looked, at the very least, too strange.

Fixed a bug due to which the new version of the game could be missing press settings for randomized female NPCs, some new interfaces and other settings that were added a long time ago, but were missing on the screen for some reason/circumstances.

Fixed an issue where the Red Dress outfit set did not have the sleeves as it should have, causing it to not look as good as it could have.

Fixed a bug due to which, if your character had a luck level above 100 units, it was impossible to level him up using a fountain or a coin in the park. Now using these interactions permanently increases the luck attribute by 1 unit, without any chances or anything else.

Fixed a bug due to which there was a double decrease in relations for bullying an RNPC after winning a fight with him with all RNPCs inside the location.

Fixed a bug due to which the formula for the desire to wear a condom during a sex scene with randomized NPCs was mixed up, due to which the presence of courage and responsibility, on the contrary, reduced the chances.

Fixed a bug due to which the position of knee socks for randomized female NPCs during the 18+ scene, the characters of the "Cowgirl" pose could be displayed incorrectly and could be mixed up.

Fixed a bug due to which the penis in the 18+ scene of the character pose "Asshole" could be on top of the girl, which is why the edges of the textures were visible.

Fixed a bug where the front of the forearm of a randomized female NPC could have a different skin color than the randomized NPC itself.

Fixed a bug due to which the percentages for decreasing/increasing any attribute of a randomized NPC in the corresponding menu for interacting with them in the tooltip could show incorrect percentages below zero and above 100 percent. 

Fixed a bug due to which it was impossible to switch to another position if there was intercourse with radnomized NPCs enabled, even if all the conditions for opening this scene were met.

Fixed a bug where the hair color of randomized female NPCs could be different in the sprite than the hair color that was displayed in scenes with them.

Fixed a bug due to which in the 18+ character scene of the “Side” position the back parts of the hair of the female RNPC hairstyle could be missing.

Fixed a bug due to which in the 18+ character scene of the "Doggy style" position the back parts of the hair of the female RNPC hairstyle could be missing.

Fixed a bug due to which an exception could occur when trying to enter the list of participants in the occult club interface under some specific circumstances.

Fixed a bug due to which, when playing in English and when entering the management interface of the occult club, its description was missing.

Fixed a bug due to which a randomized NPC could give your character a diary, an application for joining the occult club, X-ray glasses and many other items necessary for the plot and which should not have been in their hands, much less provided as a gift to your character. character.

Fixed a bug due to which an event where the story character "Suzuki Matsui" gives your character something could cause the game to throw an exception preventing you from playing further.

Fixed a bug due to which the influence indicator "Responsibility" was displayed incorrectly in the editor of randomized NPCs, and also incorrectly saved all values.

Fixed a bug due to which, when interacting “Sparring” with a randomized NPC, an exception could occur already during the end of the fight with him.

Fixed a bug that could cause an exception to occur when attempting to initialize a location where a randomized NPC is located after restarting the game.

Fixed a bug due to which Meiko Tsukasa's boyfriend could be displayed as a girl in some certain events due to bugs in the initialization of these same events.

Fixed a bug where some reactions of randomized NPCs in the corresponding menu could be slightly mixed up and confused, causing the gender within them to be confused.

Fixed a bug due to which the percentage of hacking the database in your player’s room when opening the corresponding PC menu could go below zero.

Fixed a bug due to which the text of the RNPC name did not adjust to the size of the field in the corresponding interface for interacting with the world, which is why the names overlapped each other.

A preview bug in the clothing purchase interface of the “Clothing Store” location in the shopping center has been fixed.

A bug has been fixed due to which the first or last name could be repeated several times in the interface of fights with randomized NPCs.

A bug has been fixed, due to which the first and last name of a randomized NPC could be repeated on one line several times due to initialization errors, which looked, at least, strange.

Fixed an issue where the game's discord link would redirect the player to a link that was no longer active.

Fixed an issue whereby randomized NPCs' Authority and Luck scores could not rise above 100, although their current maximum value is 400. 

Fixed a bug due to which the vulgarity indicator of a randomized NPC was incorrectly calcined during conversations with him, interactions and other moments of the gameplay. 

Fixed a bug due to which it was possible to withdraw money from the online bank and go into the minus on the general bank account without any restrictions, which allowed the player to increase money.

Fixed a bug due to which the guide to managing the occult club, which could be taken when opening the corresponding location, was not translated into English when playing in the corresponding language.

Fixed a bug due to which the content filtering interface did not exit after adjusting the graphics and game performance.

Fixed an issue where randomized male NPCs would spawn with fewer possible hair colors than they otherwise would due to certain script bugs.

Fixed a bug due to which, under some specific circumstances, the back of the hair of a randomized female NPC could be incorrectly displayed in the 18+ character scene of the "Side" pose.

Fixed a bug where, under some specific circumstances, the 18+ Doggystyle pose character scene could cause the back of the hair of a randomized female NPC to be displayed incorrectly.

Fixed a bug that could cause an exception to occur when attempting to initialize a randomized NPC that sells X-ray glasses to your character.

Fixed a bug due to which, under some certain circumstances, purchasing a subscription on booster/patreon and some other platforms could generate an error within the game when trying to get your privileges.

Fixed a bug due to which the overall fatigue of randomized NPCs did not drop every hour, but only after the end of sleep, which is why at certain game difficulty levels this could cause certain problems with this mechanic. 













Files

School Game v0.956 Windows Version for itch (MEGA)
External
52 days ago
School Game v0.956 Linux Version for itch (MEGA)
External
52 days ago
School Game v0.956 MAC Version for itch (MEGA)
External
52 days ago
School Game v0.956 Android Version for itch (MEGA)
External
52 days ago
School Game v0.956 Windows Version for itch (Google Drive)
External
52 days ago
School Game v0.956 Linux Version for itch (Google Drive)
External
52 days ago
School Game v0.956 MAC Version for itch (Google Drive)
External
52 days ago
School Game v0.956 Android Version for itch (Google Drive)
External
52 days ago

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Comments

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(+1)

after all , it is possible to limit the fear of NPCs , let 's say 30%

[I am not a developer and it may be difficult to implement ]