Weekly News #147


So, another week and a half has passed since the release of the last full version. During this time, we collected feedback from different platforms and sites, and also generally collected ideas from our players. In addition, we made some conclusions. However, more on that later. Well, for now, let's start in order.

 

First, randomized NPCs. We are glad to introduce you to a new type of randomized NPCs - MILFs.


These girls will walk around game locations in the same way as the main randomized NPCs studying with your character at the academy. They are a slightly older type for RNPCs, and also the owners of... Especially large sizes for lovers of a heavier caliber. They do not walk around academies, they only walk around city locations, and are an excellent addition to the player's gameplay. In general, they have two types of breasts: one larger, the other smaller, as well as two types of bodies. More here: https://x.com/kaitosi11/status/1840348771399446732  


With a minimum amount of subcutaneous fat and a slightly larger amount. In principle, this is a nice addition to the gameplay, isn't it?

 

In addition, which does not concern related topics of the game - the ability to play as a woman. This point has been winning in the vote for a long time, and we see it. Right now, some improvements have been made for the game for the female gender: more events for them, more content. In the next half week, we will do a little more than usual for this, so you can keep an eye on this - in the near future, we will try to make the game for a girl, at least in a near-ready/release state.

 

Secondly, game systems. The new cooking interface. Accordingly, it is completely made for the general style of the game, and also has ... Certain features. It is more convenient to use, and also has slightly, but more different "features".


Why was it made, despite the fact that few people knew about this system? Firstly, it has not been updated for a long time. Literally since its innovation. Secondly, it had a huge number of bugs and errors, so sooner or later it would have been necessary to do this. Next - a minor and final innovation, which completely removes the mention of the old guide - confirmation of exiting the game / overwriting the save.


As you can see, it has also been completely changed to match the corresponding realities of the interface with blue-blue shades, and instead of the old guide there is a new one, which has been redrawn.

 

Thirdly, new locations. At the moment, they have not been introduced into the game, however, this will give you a small hint about what content is planned for the game in the near future:

Fourth, translation improvements. In addition to the typical improvement of the Chinese translation made by our player RojerJKD, we understand that a huge part of our subscribers is an English-speaking audience. We started taking the first steps towards this recently, and so far - we have improved the translation of 30-40 percent of the storyline into English. Especially in the file with Suzuki Matsui. You could see the first results of this in bug fixes, and now - in the game itself, in the new version. In the near future, we will significantly improve a huge part of the translation into English. Proofreading of the entire text will be carried out and, accordingly, the translation will be improved.

 

Fifth, fixed bugs. Despite the number of innovations and what has been done in such a short period - the basis of the work during this period is fixing bugs and errors. We have remade a large number of game engine modules to create stability in the game, improved a huge number of game modules, and also fixed a huge number of other errors. Among which are also the eternal problems with sleeves and adjusting clothing to the RNPC. However, from now on we will get by with a fairly ordinary list of changes to version 0.958a:  

 

New content:

In addition to the usual students (21-24 years old) with whom your character can communicate, an older generation (30-45 years old) has also been added to the game. They, like the students, walk around the locations, they have their own artificial intelligence, they have their own affairs, and also their own completely new appearance. A new sprite was made especially for them, which is displayed in the game: it looks more adult and will appeal to lovers of older women. (You can see what it looks like here: https://x.com/kaitosi11/status/1840348771399446732)

The cooking interface has been completely changed. Now the interface that is present there, firstly, fits the general style of all the game interfaces, secondly, has a slightly more suitable and understandable appearance for Android devices, and thirdly, it fixes almost all the bugs that were accompanied by this system.

The interface for confirming exiting the game/overwriting the save has been completely changed. Now, firstly, it fully takes into account the current interface, secondly, it has become better in terms of pixels and less blurry, thirdly, it fixes a bug/oversight due to which this interface was the only one where the old guide was present.

The English translation of the game has been significantly improved for a huge amount of the plot: the translation of events related to Suzuki Matsui has been completely improved, as well as a minor translation of the plot character Hitomi Watanabe. In addition, this also includes fixes for some other plot characters, but in a smaller amount.

The game for the female character has been slightly improved: some events where your female character could be addressed as a male have been fixed, some interactions and parts of the game made for the male gender and not adapted for women have been improved.

The Chinese translation has been updated by our player RojerJKD. A lot of unfinished interfaces have been translated and some specific errors in it have been fixed.

The game's weight has been reduced by 200 megabytes by compressing some specific files. In addition, the game has become more stable, because the interface files have also been compressed, which will reduce the memory subsystem requirements of certain weak devices on which the game previously crashed, and will also reduce the number of unpleasant "freezes" when trying to open the RNPC appearance menu. 

Now the lists with saves and the saves themselves are displayed not in order from smaller to larger, but from larger to smaller, which is why the most recently made saves appear at the beginning of the save, and not at the end.

The system of connecting to the game servers for obtaining cloud save/mod download privileges through our servers and others has been significantly improved.

A refactoring of some specific modules responsible for loading images in the game engine has been carried out, which makes this system more stable than before and eliminates some specific bugs and problems.

The confirmation of the start of a fight has been removed from the game, with the help of which it was possible to avoid any plot fights, and also due to the greater irrelevance of this mechanic itself. 

Opening the Patreon subscriber menu in the case of an entered Patreon code now occurs much faster than before, and the game does not freeze for a couple of seconds while loading all this.

The use of the cloud save function has been improved and simplified: now, if there is no folder on our servers for your email, the game, instead of asking you to create it "manually", will do everything itself, which it will inform you about, and then give you the opportunity to calmly use this function properly. 

Some internal RenPy functions were made from scratch to provide greater stability to the game, as well as the overall gameplay during game sessions. Without this, the game could crash or throw exceptions in some situations.

The plot event trigger was improved: now, if the conditions for these events are met, all unnecessary possible screens are closed in the game, which saves the game from possible errors and shortcomings when the screen was opened, and it had the wrong background, RNPC on top of everything and/or any other possible screens that distract from the gameplay itself.

Now a large first aid kit can be used not only from the corresponding inventory, but also from the menu with the durability of your character's limbs. In addition, the number of large first aid kits is now displayed from this menu.

The character export code has been improved, due to which the RNPC editor itself has much fewer bugs than before, due to which, for example, it was impossible to edit male RNPC, and also in general some data of these RNPC could change significantly when editing, which completely broke some certain functions of the game.

A new function has been added to find paths for saving data: characters, saves and other things, due to which rare errors with certain devices that cannot export anything should no longer occur. 

A minor refactoring of the systems responsible for displaying sprites of randomized female NPCs has been carried out, due to which the system has become much simpler in terms of logic and code, as well as more modernizable than before.

A reset button for persistent data has been added to the main menu to fix freezes in case they occur due to an incorrect/incorrect connection to the Patreon account.

The warning about saving on the wrong version has been changed: it is now less misleading than before.

Fixed Bugs:

Fixed a bug due to which some specific game files could be missing for the Chinese translation of the game, due to which the translation itself could also be missing.

Fixed a bug due to which a pattern could appear during missionary pose animations, which in general could make this very scene look not the most correct.

Fixed a bug due to which, when clicking on the checkbox after creating your own character, the game simply hung and did not open another choice - the choice of whether to open the editor or not.

Fixed a bug due to which the guide, who talks about the game, was not on the screen when calling it through the corresponding button in the player's phone.

Fixed a bug due to which some buttons were untranslated when playing in English and could be displayed in Russian / simply be empty, without any text.

Fixed a bug that could cause an exception when trying to open the diary, the menu with your character's statistics.

Fixed a bug due to which the game tutorial simply did not have an English translation, which made it difficult for potential new players to start the game without knowing Russian.

Fixed a bug due to which the female RNPC's underwear could be on top of their clothes in certain positions and cases.

Fixed a bug due to which wrinkles available from the RNPC editor were displayed incorrectly for female RNPC.

Fixed a bug due to which events with the story character Ayano Yoshida still came out and dropped out, even if she had her own personal club - the Occult Club.

Fixed a bug due to which your character could use a first aid kit/large first aid kit from the inventory to treat their wounds after fights/any other activity, without any skills, and also at a much higher rate than through the corresponding menu. 

Fixed a bug due to which the female RNPC underwear could be displayed on top of tights/stockings and clothes in general when editing this very clothes through the RNPC editor.

Fixed a bug due to which the "Choker" for the female RNPC, located in the "Customize Accessories 2" category, could be displayed in layers below the clothes, and not above, which in general and in general could break the appearance of the clothing set. 

Fixed a fundamental bug due to which the appearance of the female RNPC could change when editing it in the RNPC editor: instead of normal clothes, the female RNPC could have men's pants on top and other problems of this kind.

Fixed a bug due to which the lack of a large waist and the presence of large hips in female NPCs could simply break the NPC sprite, causing his hips to pass through his clothes.

Fixed a bug due to which an event with randomized male NPCs could drop, where they were referred to as girls, which was not originally implied and was a bug 

Fixed a bug due to which even in clothing outfits that did not support changing hands, the game still changed them regardless of anything, due to which the position of the clothes themselves could differ from the position of the hands in female NPCs.

Fixed a bug due to which the systems for hiding/showing hairstyles in female NPCs could work incorrectly, due to which some accessories that should hide the hairstyle, clothing sets, could work incorrectly.

Fixed a bug where the front of the arms could be displayed on top of the sleeves in the female RNPC clothing sets with long sleeves, which looked, at the very least, strange. This only happened in the RNPC editor.

Fixed a bug where the sleeves of the clothing could be on top of the clothing itself, which could make the overall appearance of the female RNPC look much worse than it could have been and represent.

Fixed a bug where the "Nun" clothing set for female RNPC could look terrible due to issues with the arms, hair, and many other details that did not look as they should have.

Fixed a bug where the leader of the hooligans could say incorrect phrases to your character when exterminating the required target, which could cause confusion, at the very least.

Fixed a bug due to which the game could give an error when using a wardrobe for a long game session after some time when opening the inventory in your character's room.

Fixed a bug due to which the game could give exceptions in some very rare cases when the player opened the backpack interface in his room.

Fixed a defect due to which when opening the text input interface for different interfaces (club, computer, notes for PC, etc.), the text was not reset from previous uses.

Fixed a bug due to which the sleeves when changing the upper part of the clothes in the point settings of the RNPC editor / your character, simply did not work correctly, choosing sleeves from a standard set of clothes.

Fixed a bug due to which changing the top and bottom through the setting of the "Point settings of clothes" category worked incorrectly, resetting any changes in the RNPC editor.

Fixed a bug due to which the scars and the area around them when editing a male RNPC did not change the color under the skin and did not adapt it in case of any changes to this plan.

Fixed a bug due to which the wrinkles and beard sprite for the male RNPC in the RNPC editor was displayed on top of the hairstyle, which could create and make a picture that was not the one that was originally supposed to be.

Fixed a bug where if you changed the skin color of a male NPC or your character, the shadow from their hair simply wouldn't adjust to these changes.

Fixed a bug where the event with Hitomi Watanabe and the secret fan at the end of the storyline could get bugged and repeat over and over again, despite the fact that it should have ended. It happened rarely, but it did happen.

Fixed a bug where scenes with randomized NPCs could, in some very rare cases, cause exceptions that prevent you from playing. Now, instead of these exceptions, the game will ignore all of this when the beta test mode is disabled.

Fixed a bug where the game would say that there were no NPCs in the forest in the inner-city map interface, despite the fact that there could have been someone or even several NPCs there at that time.

Fixed a bug due to which the game could throw exceptions for certain reasons when opening the interface for interaction with a female RNPC.

Fixed a bug due to which the game could throw exceptions in small mini-windows with the RNPC appearance when opening any windows, such as the Occultism Club and its management, as well as the call/SMS menu to them.

Fixed a bug due to which the game could throw an exception when trying to edit accessories for a female RNPC in some very rare cases.

Fixed a bug due to which an exception could occur when using the player's phone and trying to correspond with any RNPC before any interaction with the RNPC before that.

Fixed a bug due to which it was impossible to throw any item from your character's inventory, even if your character had some overweight.

Fixed a bug due to which the game could throw an exception when trying to load the appearance of a female RNPC in the RNPC editor.

Fixed a bug where the fifth arm position for male RNPC could work incorrectly, causing it to appear not on top of all clothing, but at the bottom of all layers, being "Under Pants".

Fixed a bug where a randomized female NPC would have the "hands behind the back" effect when there are sleeves on her clothing in the RNPC editor when editing a female RNPC.

Fixed a bug where the skin color of randomized male NPCs would not load properly, causing all RNPC inside that interface to have the same skin color even with the genus stat changed.

Fixed a bug where changing the skin color inside the RNPC editor would not reset the custom skin color, causing that stat to be useless after a custom change.

Fixed a bug due to which the skin color of a randomized NPC during the missionary pose in the eye area could not adjust to the overall skin color of this very RNPC.

Fixed a bug due to which monks from the Temple of Barneybold did not have monk clothes on, but instead had regular casual clothes.

Fixed a bug due to which after searching for a randomized NPC, he could end up in his home, which could lead to unpleasant consequences.

Fixed a bug due to which the game could very rarely throw exceptions when trying to calculate the appearance of the RNPC.

Fixed a bug due to which an exception could occur when trying to export the RNPC to the character library on Android devices.

Fixed a bug due to which it was impossible to export the academy to the character library, and it simply was not saved after pressing the necessary key in the interface.

Fixed a bug due to which the blood from your character's face after the end of a fight and the passage of a certain amount of time could simply not work at all.

Fixed a bug due to which the button and the auto-feed function did not work at all at high difficulty levels, due to which the player had to make a lot of unnecessary clicks.

Fixed a bug due to which, at an easy difficulty level, satiety was reset to 100, and not to the maximum levels of character values, due to which there were problems with the display of this indicator, which could change literally every frame.

Fixed a bug due to which after entering a Patreon code the game could start to lag and it was impossible to interact with it without resetting the permanent settings.

Fixed a bug due to which after entering a Patreon code the game could crash after some time, and then simply forget the entered Patreon code, which could be very annoying.

Fixed a bug due to which entering a Patreon code from some locations or already inside the game could cause some problems, and the game could simply ignore this input.

Fixed a bug due to which entering a Patreon code in the main menu after some process without restarting the game caused problems and was ignored / caused freezes and lags / the game crashed.

Fixed a bug due to which some group activities with randomized NPCs could cause exceptions and problems when playing in English.

Fixed a bug due to which the game could throw exceptions during some activities when a female NPC is visiting your character.

Fixed a bug due to which a female NPC could invite your character for a run/study when the academy is closed and/or on a day off.

Fixed a bug due to which a randomized NPC could invite you for a run/study, while being male, which the event was not initially set up for, telling about him as a female gender.

Fixed a bug due to which there were no characters in the toilets of the mall/academy, which means a small layer of content related to these locations was missing.

Fixed a flaw due to which an NPC could ask to change the location from the academy location to a city location during classes in this very academy.

Fixed a bug where the RNPC could ask to change the location to the location of an abandoned factory, when it was not even opened for your character yet.

Fixed a bug due to which the game could search for RNPC activity incorrectly, due to which there could be problems in it, due to which hugging/kissing activity could occur between RNPC of the same gender, while the game did not have materials for such scenarios, due to which hairstyles hung in the air/the RNPC themselves were displayed incorrectly.

Fixed a bug due to which the list of jobs for the labor exchange in the player's computer did not update once a day properly, thereby creating problems with the inability to earn extra money there.

 

 

 

 

As you can see, a lot has been done in such a short period, and we are happy to present this to you as our final moments of work. Of course, as usual, the biggest innovations will follow in the next week and a half, but for now we have what we have. The next news will be released on October 15, and the full version - on October 27, so now all that remains is to wait.

Files

School Game v0.958a Windows Version for itch (MEGA)
External
31 days ago
School Game v0.958a Linux Version for itch (MEGA)
External
31 days ago
School Game v0.958a MAC Version for itch (MEGA)
External
31 days ago
School Game v0.958a Android Version for itch (MEGA)
External
31 days ago
School Game v0.958a Windows Version for itch (Google Drive)
External
31 days ago
School Game v0.958a Linux Version for itch (Google Drive)
External
31 days ago
School Game v0.958a MAC Version for itch (Google Drive)
External
31 days ago
School Game v0.958a Android Version for itch (Google Drive)
External
31 days ago

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Cookin with these updates 

МИЛФы? О да!

Бля ахуено, но вы давно говорили что сделайте мод где есть одежда самураев но когда он выйдет?