Weekly News #152


Another week and a half since the release of the last full version and news - time to release a new news release to tell you about what has been done in such a short period. Of course, we have something to tell you, but we should start with summing up the results of the vote, which was held on Patreon regarding the direction and vector of development of the game for the next full update. You can see it just below:


So, the results here are quite similar to the results of the previous vote, which was relevant a month ago. First of all - finalizing the game for the girl. Secondly - refactoring and fixing bugs and problems of the existing game code. Thirdly - content with randomized NPCs. And... On some of the points, work has already been carried out, which we will talk about in more detail just below. Right now.

Firstly, randomized NPCs. As always, we start specifically with this point. Well, the first thing worth mentioning in this category is the new various interactions available from the corresponding menu of interactions with them. Speaking in more detail - the ability to grope the bare ass/chest of randomized female NPCs through the corresponding scene, as well as another new interaction - show yourself in underwear. Each of them can be seen right on the screenshot, in the corresponding category for interactions:


Of course, speaking about the content part of the game, we should not write off the events with them - speaking more specifically, a little less than half a dozen various events were added for them, which fall out at different times of the game, depend on their character traits and much more, which slightly more diversifies the gameplay.

Another item is the rework of hairstyles for female NPCs. For hairstyles from 15 to 45 base type, shadows were added, for some - new hair backs. In addition, many systems in the game were changed for this purpose, so that all these hairstyles support recoloring using the game engine. Also - a new item appeared with which you can hide the back of the hair, increasing the number of possible hairstyles to create the desired image for a randomized NPC / your character.


Speaking of reworks, it is also worth mentioning another item - the clothes of randomized male NPCs, which previously did not work correctly with the skin colors of male NPCs. What now? Everything works properly. All shadows for each existing set have been reworked to work correctly, which can be seen below, right here:


Well, and at the same time the most insignificant point is the redrawing of the T-shirt on the female RNPC, which can be seen just below:



Secondly, plot changes. Of course, the first thing that comes to mind here is the new CG scenes with Azumi Yoshida. This is basically the only innovation and change in this point, however, you can see these changes below:

All these scenes support changing the size of the girl's breasts: if she is small on the sprite, then her breasts will be small in the scene and vice versa. In addition, the scenes themselves have become better quality, with an increased image resolution.

Thirdly, system changes. Well, here, one can say, the bulk of the work fell, not counting bug fixes and other similar moments. However, in order. Well, the very first thing you can see here is that six new sublocations appeared in the academy location. Each of them is its own club. Randomized NPCs visit these rooms for the corresponding club activity, which means that now their activity is not just ephemeral, but also visible right in these very locations:

The system of movement around the locations was also changed. It became more elaborate, began to take into account more factors during the opening of the academy. One can say - significantly improved.

Another innovation in the system plan is banking applications. The banking application from the computer was transferred directly to your character's phone, and at the same time - many different functions appeared in it ... However, more on this later.


As you can see, in the banking application in addition to the standard buttons, a new one appeared - the ability to open a bank card. Why? So that your character can pay for purchases in stores using a bank account. However, at the same time, this does not really explain the existence of this system... We will go into more detail below.


The hard difficulty level of the game has a new mechanic - the inflation mechanic. The inflation rate increases once a month and depends entirely on the bank rate, which means that your character has full influence on the economy within the session. Keeping money in a bank account becomes a more useful function, since the bank rate increases along with inflation within your session. This is currently the best possible function for saving money, as is acquiring a business. It also increases the meaning and complexity of the game at the hard difficulty level - if the economic situation is one thing at the beginning of the session, it may be completely different at the end. In some ways, playing at this difficulty level can even become a kind of economic simulator and increase the interest of the game for certain layers of players. Well, its consequences will be reflected most of all in the cost of food, which can be critical at the hard difficulty level (just like in real life).

Well, and the last point from the system category - a quick load button was added to the quick save button via phone for easier interaction with the game world.

Fourth, improving the game translation. Quite a classic point since recently, so without further ado - the translation in some places of the game into English and Chinese was improved. Some areas were improved, others were corrected - classic work on errors in terms of game translation.

Fifth, bug fixing and refactoring. Well, and here is the bulk of the work. We collected feedback and fixed some bugs and errors, and in the meantime - added new content. Well, if we have already talked about the latter, then about the first - still not. In general, as usual, the results of our work can be seen below:



 New content:

The game has added 6 new sublocations to the Academy location: the Assembly Hall, the Drama Club, the Natural Science Club, the Drawing Club, the Detective Club, and the Literary Club. Each of these locations has randomized NPCs who are members of it, some of them have their own events and other moments of the gameplay, which slightly, but improve the gameplay.

For randomized female NPCs, new possible interactions with them were added to the corresponding interaction menus - the ability to grope her naked ass and chest. In fact, these are identical scenes both in terms of text and in the results, however, the scene itself changes visually, allowing you to create a more diverse story of such vulgar things with female RNPCs.

For randomized NPCs, a new possible interaction was added - show yourself in your underwear. In fact, it is a transitional one in many plans with “Show yourself naked” and gives much fewer relationship points with the girl, as it requires much less than usual.

A new button has been added to your character's phone - the ability to open a banking application. Through it, you can top up your in-game bank account without using the PC in your character's room too much.

The game has added the ability to open a bank card for your character: with it, he will be able to pay for goods in the grocery store directly from your character's bank account. In addition, having a bank card is required to buy items in the online store. To open it, your character needs to have 10,000 credits in the account - registration is free and does not require anything other than having this amount in the account. You can register it in the interface of the banking application on your character's phone (for platforms - WE ARE ENTIRELY TALKING ABOUT IN-GAME MONEY AND BANKS. THIS HAS NOTHING TO DO WITH REALITY AND DOES NOT REQUIRE REAL MONEY).

A new possible interaction with randomized female NPCs was added - the ability to kiss with tongue directly from the interaction menu. It has several options for the development of events and several choices.

For randomized female NPCs, all existing hairstyles for them from 16 to 45 base type were significantly improved: more shadows were added to the face and body of the RNPC for each of them, more backdrops for hair were added so that the hairstyles themselves looked more presentable, and in general their appearance was brought to a more or less common in relation to other hairstyles existing in the game.

New events with randomized NPC hooligans and your character were added: they occur at a low level of authority and allow you to improve it a little and earn your character some money.

New events were added when your character is studying and doing well at the academy: the event is one-time, but allows you to either further improve your academic performance or the authority attribute.

A new button has been added to the game in the player's phone - load last. This allows you to load the last save you made directly from this menu without having to go to the settings menu or the save/load menu again.

Inflation has been added to the game at a high difficulty level, due to which, if your character influences the economy too much (including in the form of cheating), inflation increases, and with it - the prices of all products in the grocery store and in online stores. In addition, inflation affects the bank rate in the game, due to which at some point it will become much more profitable to keep money in the bank than anywhere else. This system is only available at high difficulty levels, so if you do not want to have it, you can play on medium or easy difficulty levels without any problems.

In the "Grope Breasts" scene for female RNPC, the girl's breasts have been added, which were not there before due to the fact that the scene was displayed only in clothes. Now this fixes a bug where the breasts of the female NPCs in this scene would disappear under certain conditions.

Now if your character buys anything online, all the money is taken from their bank account instead of their cash, which magically disappears.

The "T-shirt" outerwear of randomized female NPCs has been completely redrawn.

A new setting has been added to the NPC editor that allows more precise editing of female NPCs' hairstyles - the ability to remove the back of the hair. This will give you much more customization options for your character.

The clothing system for male RNPC has been completely changed: it has been changed, now in addition to the bottom and top there is also a shadow from the top and bottom, which is why with dark skin tones of male RNPC/your character, the shadows themselves will not be light and will be displayed incorrectly next to the clothes. In addition, the clothes themselves began to take into account more factors than before, which will generally reduce the number of bugs and shortcomings.

The Chinese translation of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and in general it has become better.

In the interaction "Grope" in the category of vulgar-aggressive interactions, new options for the development of events have appeared - where the girl liked it all without any questions and other moments.

Now, if your character is naked, when the RNPC reaction starts, a choice appears that allows you to put his clothes back on without any consequences simply because a lot of players did not understand why they could not go to locations and there was a strange reaction to them.

The system of x-ray glasses that see through clothes and are issued by the corresponding RNPC of a plot nature has been significantly improved - now it works not only on sprites, but also on all scenes, including future ones due to the impact on all systems of the game and the gameplay, without changing system-important functions, which is why there will be fewer exceptions from this than before.

A minor refactoring of the clothing display systems on female RNPC sprites in the RNPC editor was carried out: the system became more stable, and in general began to take up SEVERAL times less space in terms of code than before, which is why it itself became more understandable for modernization.

A minor refactoring of the clothing calculation systems for the female RNPC-MILF was carried out, due to which this system began to take into account many more factors than before, and also began to work more stably, producing fewer exceptions and errors. It became more modular.

A minor refactoring of the module system for moving around randomized NPC locations was carried out, due to which the system itself became more understandable and well-developed in contrast to what was before. Moreover, it fixes some bugs and shortcomings.

A minor refactoring of the game engine and some of its modules was carried out to prevent certain types of exceptions that should not have appeared on the screen and interfered with the gameplay.

Fixed bugs:

Fixed a bug where the game could throw exceptions in very rare gameplay cases when trying to calculate clothing that was supposed to be worn by a female NPC.

Fixed a bug where the sleeves for clothing on randomized female NPCs in the NPC editor simply would not show up and could be ignored no matter what.

Fixed a bug where over a dozen hairstyles for female NPCs simply did not have the necessary backs, causing the hairstyle to simply look incomplete and not what it was originally intended to be.

Fixed a bug where Chinese text would not show up when creating a custom bio in the NPC editor.

Fixed a bug where clothing on female NPCs would be recolored to match the skin color in the editor for these same NPCs.

Fixed a bug where clothing colors could be incorrect on randomized female NPCs. The same applies to the shadows from their clothes.

Fixed a bug due to which the confirmation "Are you sure you want to jerk off in this location?" was displayed even while walking "Naked", which could lead to an infinite loop and the inability to get out of it in some very rare situations of the gameplay.

Fixed a bug due to which a randomized female NPC could be bald in the kiss scene with her and some other moments of the gameplay.

Fixed a bug due to which an exception could occur during the display of a kiss scene with a randomized female NPC if she had a hairstyle that was not yet added to this very scene at that time.

Fixed a bug due to which an error could occur when trying to get a full list of randomized NPCs through the corresponding function, preventing the game from continuing due to some breakdowns and errors during their generation.

Fixed a bug where certain bras would not show up on a randomized female NPC if she had a medium chest size due to the lack of the appropriate files in the game directory.

Fixed a bug where the game could throw an exception on certain biographies when playing in English and reading those biographies through the appropriate menus: the biographies menu or the RNPC editor.

Fixed a bug due to which the game could throw an exception when playing the English translation of the game during some actions with a randomized female NPC.

Fixed a bug due to which it was impossible to save using the corresponding buttons in the game. An exception occurred.

Fixed a bug due to which the game could freeze in an infinite loop at one point without the ability to exit it and do anything - the game simply had to be closed.

Fixed a bug due to which the game could throw an exception during the check in scenes with RNPC who is a man and who is a girl, due to which the scenes themselves were unavailable at some points in the gameplay.

Fixed a bug due to which the multithreaded mode for some systems and game mechanics could completely break the ability to play due to freezes and crashes in the game. This happened rarely and on certain microprocessors with a certain architecture (ARM, mobile or in MAC devices on M1).

Fixed a fundamental bug that could break absolutely all saves and game sessions without the ability to change anything. It occurred because some specific interfaces were saved in the game tray. Including those that could completely change game data that was used by the game's internal systems at that moment.

Fixed a bug due to which certain qualifiers in system functions could work incorrectly.

Fixed a bug due to which the interaction "Walk with me to ..." did not work correctly and the location of the randomized NPC simply did not change properly, due to which technically he was next to your character in one place, but in fact - in another.

Fixed a bug due to which during the display of the scenes "Stroke her" or "Look into her eyes" a sprite with the one with whom this very interaction takes place could be displayed on top of the scene.

Fixed a bug due to which randomized NPCs could be in the location "Cafe" when it was closed. For them, there was no moment when this location would close and open at all, and they would walk there without realizing it.

Fixed a bug due to which, when playing and going through events with Azumi Yoshida, you could be shown her old sprite at some point instead of the new one, and these sprites themselves would simply mix with each other.

Fixed a bug due to which the game could throw exceptions after some time after the start of the game session in some interfaces during single-threaded calculations and sometimes multi-threaded ones in the module for calculating movement across locations and distributing their activity.

Fixed a bug due to which some functions that change in-game data about NPCs could work during a game session, due to which they could change during the game session itself in an unintended manner or the game could throw exceptions.

Fixed a bug due to which an exception could be thrown due to some generation errors within the scripts themselves, due to which it was impossible to play in some specific game sessions and cases.

Fixed a bug due to which the game could throw an exception when trying to enter the interaction menu with randomized NPCs in some special and rare cases of gameplay.

Fixed a bug due to which scars and tattoos on a randomized male NPC were displayed over his clothes.

Fixed a bug due to which the skin color of your character and/or a randomized male NPC in a kiss scene was displayed incorrectly, in the skin color of the NPC your character/male NPC was kissing.

Fixed a bug where your character and/or random male NPC could be bald during kissing scenes, hugs, and other scenes of non-R-A nature.

Fixed a bug where random male NPC/your character's pubic hair layer would be displayed in layers lower than their penis, which could lead to unpleasant graphical glitches.

Fixed a bug where the game could throw exceptions when changing the appearance of a random NPC and/or your character in some exceptional cases due to certain issues with the R-A-NPC generator.

Fixed a bug where the girl your character kisses could be bald if she has a base hairstyle of 36-45.

Fixed a bug where in a kiss scene with a randomized female NPC, your character could have issues with the shadows from her hair being too light if she had dark skin, ruining the look of the scene.

Fixed a bug where in a hug scene with a randomized female NPC, your character could have issues with the shadows from her hair being too light if she had dark skin, ruining the look of the scene. This also applied to female NPC hair, which could have issues with this on certain base hair types.

Fixed a bug due to which night events with RNPC could occur during the day/morning/evening - at any time of the day.

Fixed a bug due to which, when displaying the doggy-style background with the story character Suzuki Matsui, the background of your apartment was not displayed properly, but instead the standard background of the missing PNG background of RenPy images.

Fixed a bug due to which, if you refused to tell about the place where the RNPC is currently located in the interface of your character's phone, you simply could not exit this very interface, because all the buttons for hiding the interface were simply missing.

Fixed a bug due to which one button could overlap another in the RNPC message menu in the corresponding interface of your character's phone.

Fixed a bug due to which in the location "Occultism Club" there could be RNPCs who simply were not members of this club, which was a bug and an oversight.

Fixed a bug due to which the game could throw an exception when trying to calculate the clothes of a randomized female MILF NPC in some special cases of the gameplay.

Fixed a bug due to which in the 18+ character scene with randomized female NPCs of the "Side" position, the skin color of your character was not taken into account properly. Instead, only the skin color of the girl was taken into account.

Fixed a bug due to which, when randomized NPCs were visiting your character's apartment, he could have a mask on his face with some very low chance of this.

Fixed a bug due to which the filter application function could very rarely throw exceptions and errors. This happened quite rarely, but it happened. Now it has more different conditions that exclude any exceptions.

Fixed a bug due to which your character's penis in 18+ scenes of the character position "Cowgirl" could not be recolored to match your character's skin color, but have a standard skin color.

Fixed a bug due to which once you kissed with tongue with a female RNPC, you could no longer switch to other types of kisses.

Fixed a bug due to which your character's hand in some scenes with RNPC could have a different color and skin tone than your character had, but instead have a standard one.

Fixed a bug due to which the skin color near the lips in some scenes with RNPC for a female RNPC could differ from her main skin color and be lighter than her real color.

Fixed a bug due to which the game could throw errors and exceptions when displaying the load/save interface in some very rare cases of gameplay. Now this system is more stable and understandable than before.

Fixed a bug due to which some body parts, including possibly the entire scene with the RNPC, could simply disappear if your character had active and turned on glasses on their face that hide clothes.

Fixed a bug due to which the game could throw exceptions in some specific cases of gameplay when a randomized female MILF NPC was displayed on the screen.

Fixed a bug due to which some specific events with the story character Meiko Tsukasa could use the old street background instead of the new one, which was lower quality and lower resolution, more blurry.

Fixed a defect due to which the “Finger” interaction in the aggressive-vulgar category did not work correctly. Moreover, in the interaction itself, a scene with breast groping was sometimes shown, and in the case of not much success, the scene was not shown at all.

A bug has been fixed due to which the game could throw exceptions during attempts to save the game with a very low chance without the ability to do anything about it.



As you can see, quite a lot has been done, including interesting things. Everyone will find something they like most in this small update, and you can talk about it in the comments under this post. However, we will finish this post at this point. The next one, with a new full version, will be released on December 27, right before the New Year.

Files

School Game v0.960b Windows Version for itch (MEGA)
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30 days ago
School Game v0.960b Linux Version for itch (MEGA)
External
30 days ago
School Game v0.960b MAC Version for itch (MEGA)
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30 days ago
School Game v0.960b Android Version for itch (MEGA)
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30 days ago
School Game v0.960b Windows Version for itch (Google Drive)
External
30 days ago
School Game v0.960b Linux Version for itch (Google Drive)
External
30 days ago
School Game v0.960b MAC Version for itch (Google Drive)
External
30 days ago
School Game v0.960b Android Version for itch (Google Drive)
External
30 days ago

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