Weekly News #156
So, another week and a half has passed since the last news release. It's time for a new release, summing up the recent vote, and also a story about what has been done in such a short period of time. However, we will start with the vote, summing up:
So, as you can see, as always, the priority was the game for the girl. After the RNPC, refactoring and other points. What can we say about this? We will work on all this for the remaining time until the release of a full update, especially on the game for the girl. Well, now let's move on to what has been done in the game in such a short time.
First, randomized NPCs. The first thing worth mentioning is the ability to customize the percentage of milfs in relation to students - a simple interface that for some reason was required from us since the days of milfs.
In principle, this is all, oddly enough, but this does not mean that we have nothing to show - a new scene for the RNPC will be ready very soon, and you can see it here:
In the next month, it will be introduced into the game, which will make interactions with the RNPC more dynamic and diverse. In addition, this interaction will be timed to coincide with a new interaction that will be done very soon.
Secondly, the plot. Well, here we can tell you that the first 18+ scene, which was expected by a certain layer of players, was made for the plot character Azumi Yoshida. However, for obvious reasons, we cannot show it to you here, but you can look at it on our Twitter.
Thirdly, system changes. So, these are the main changes that we got our hands on in these one and a half weeks. We will start with something simpler - some fundamental changes within the game systems have improved its performance and stability. If you previously had problems with very long saves - this has also been fixed. In principle - this update will significantly improve the situation with the game's performance and stability, but on particularly weak devices (even if you think that it is average, do not forget that it is 2025 now and a mid-range phone from 2015 is not an average phone) it is worth setting certain performance settings, and not a full simulation.
Another innovation in the system plan is new rules in the occult club. A huge number of new rules will allow you to make your club a much more secluded corner with its own rules and codes of laws.
For those who do not know, the rules were introduced literally a week and a half ago, and this update already gives more variety here. It would seem that there are rules, but someone might not follow them? Reprimands will help you with this.
Each reprimand can become a trigger for the RNPC to follow these rules, and if this does not help, only an exception will help. However, for a general understanding, it is better to use the new button that opens the RNPC biographies menu and view the influence statistics to understand whether he/she will follow your set of rules at all.
Another innovation that does not concern the occult club is a small notification interface that notifies you when the game makes a luck check. There are a huge number of hidden checks for this parameter, and this notification will make players understand that this attribute is not as simple as others, and affects a huge number of systems and mechanics, even in events.
Another innovation is new tabs inside the phone. Very soon, the phone should become a complete replacement for the diary, and the first steps for this have already been taken.
These are tabs straight from the diary interface and have all the necessary information from there in the form of a more pleasant and suitable to the general style of the interface. In addition, some tabs from the diary have been combined into one on the phone, which allows you to see a more complete picture of pumping/attributes and other details of the gameplay that is relevant for your particular game session.
Fourth, new backgrounds and locations. It's been a while since we've introduced new locations to the game, right? In principle, there was no need for this, but with some reworking, new locations are also required: the police station.
You can see the lobby and the outside of this police station. In the near future, systems will be introduced that will not allow your character to do various negative things to other students with impunity, and at the same time, another negative ending for your character will be available... However, for now this is only in the plans and has not even been introduced into the game, but in the near future and updates - you should be more careful. This will only be relevant on difficult and medium difficulty levels.
Fifth, fixed bugs and shortcomings. Refactoring and other points related to the system part of the game. Here, as always, we will get by with the simplest list of changes:
New content:
The game performance has been significantly improved: the speed of calculations, the speed of the game, its stability, and the requirements for the game on the performance settings have been reduced - “Maximum performance” and “Simulation” due to some tricks and a general reduction in the number of calculations. This also makes saving instant (on particularly weak devices), and also makes the gradation between the performance settings more obvious, due to which you can play comfortably on particularly weak devices, without freezing and other moments.
Now in your character's phone, in the corresponding interface, there is a redesigned tab for status, attributes and statistics. These tabs are straight from the diary interface and have all the necessary information from there in the form of a more pleasant and suitable for the general style of the interface. In addition, some tabs from the diary were combined into one in the phone, which allows you to see a more complete picture of pumping / attributes and other details of the gameplay, which is relevant for your particular game session.
The ability to configure the number of adults in relation to students in the city has been added to the interface for editing the appearance of your character, in the category for setting up a game session. To do this, simply click “Next”. In this way, they can be completely disabled, or made the prevailing part of the city’s population, if the power of your device allows it.
A new notification interface has been added. Now, when the game requires and uses your character's luck indicator for some actions in the form of a hidden check/trigger, the game will notify the player about it with a small and short notification. This is done to better understand for players where and how the luck attribute is used.
The ability to reprimand characters in the occultism club has been added. Each reprimand increases the chance of following the rules introduced by your character when they are ignored by the RNPC, and after three reprimands you exclude the RNPC from the occultism club.
A huge number of different rules and systems have been added to the occultism club interface, which allows the player to further customize the club for themselves, as well as benefit from it in some specific rules or improve the club with these rules in terms of statistical improvements - club purity, finding new club members and many other things. In addition, these rules can now be ignored if the RNPC has enough individual characteristics to ignore it.
A new button has been added to the Occultism Club management interface - the ability to open the biographical interface for the RNPC. There you can find out all the information about him in more detail, and not just something general - attitude towards your character, influence statistics, and so on.
A new set of clothes has been added for your character, if she is a girl - without clothes. In essence, this is an opportunity to engage in exhibitionism when playing as a female, which was available for the male gender for some time, but not for the female.
Now each reprimand/expulsion from the Occultism Club reduces the RNPC attitude towards your character in a significant manner, which eliminates the possibility of unnecessary use of this button, especially in cases of “Good acquaintances” with the RNPC, forcing the user to think several times before doing so.
The speed of saving the game was accelerated by 30-40 percent, due to which saving for several tens of seconds on especially old Android devices will no longer occur, and on newer devices it again becomes almost instantaneous.
The "Configure" button from the connection menu was completely cut out because it became rudimentary and stopped performing the functions for which it was made.
A global refactoring of the systems responsible for calculating the occult club statistics was carried out, bringing this entire system to a more complete form, as well as fixing some bugs and shortcomings associated with all this.
Now, when your character eats something from the refrigerator in the cooking interface and if this food restores satiety more than a certain level and the initial percentage of satiety, the game will warn you about this, preventing your character from eating the entire refrigerator without special reasons.
A complete refactoring of the auto-feeding system was carried out, which fixes all the errors associated with this system, and many other things associated with it, due to which, in general, the code itself has become more understandable, and nutrition at a high difficulty level, if the player does not want to deal with it - now you can not do it, leaving everything to the appropriate script.
Now the salary in the grocery store takes into account the inflation rate in the game session itself, although not much, so as not to oversimplify the game.
A minor refactoring of the business in the game was carried out: now, when it is improved and profits increase because of this, inflation in the game is taken into account to a greater extent than before, so that it brings at least some profit at huge levels. In addition, the business is now more dynamic and, depending on the game and the economic situation in the game session, the game can change some business parameters, such as profit, costs and its price.
A minor refactoring of the systems responsible for the movement of the RNPC across locations was carried out, due to which the system itself became a little more realistic, began to take into account a little more individual features of the RNPC, and most importantly - the game became a little more stable and more pleasant to work due to the reworking of the code inside this module. Fewer freezes / microfreezes and other negative aspects.
A minor refactoring of the systems responsible for the distribution of RNPC activity and the entire RNPC activity module in general was carried out: the system became a little more understandable, became less demanding, problems with memory leaks inside this module were fixed, which improved the situation with stability and performance during the game itself.
A minor refactoring of the systems responsible for the RNPC and their generation was carried out, due to which the RNPC themselves became less demanding on the user's device RAM, the game became slightly less demanding, especially on certain performance settings, and in general it became slightly smaller (saves of 20 megabytes should no longer be, unless you include a million RNPC).
Minimum and maximum indicators for the location of nipples along the X and Y axis were added when editing the RNPC of a female gender / your character with a female gender to such values that these nipples do not go beyond the breasts at all, as could be the case before.
The connection to the game servers was completely redesigned, which ensures not only an uninterrupted connection to your Patreon subscriber account, but also uninterrupted use of cloud saves / downloading modifications through our servers and many other online features. Several servers were created specifically for this purpose in different parts of the world, as well as a completely changed system of connection to these very servers in order to evenly distribute the load across them.
Fixed bugs:
Fixed a bug where the game could throw an exception when playing in the English translation of the game during certain actions with a randomized female NPC.
Fixed a bug where text could overlap in certain buttons in the randomized NPC editing interface when playing in English.
Fixed a bug where the game could not work correctly with translations of the game, such as Chinese and English, throwing rare exceptions due to fonts.
Fixed a bug where the hide clothes and underwear buttons did not work correctly and did not change the necessary variables in the game, due to which sometimes the hide/show state itself could completely freeze on one value.
Fixed a bug where the front of the palm could be displayed not on top of the clothes of a female RNPC in the RNPC generator, due to which her hand was somewhere behind it, which looked, at the very least, unrealistic.
Fixed a bug due to which the appearance of the RNPC in some event with him/her could simply change every time you hovered over the button without any reason.
Fixed a bug due to which progress for some successful/unsuccessful interactions could be given to a character other than the one your character was talking to, in very rare cases of gameplay.
Fixed a bug due to which the character creation icon was still displayed even if it was covered by the interface in the interface for creating your own character - now it is automatically hidden on certain tabs.
Fixed a bug due to which the biographies of RNPC in the corresponding menu could go beyond the interface when the biography was too long/had too much information.
Fixed a bug due to which some information from the RNPC biographies menu could differ from the actual information.
Fixed a bug due to which randomized NPCs could be in already closed locations at the time of movement, which created a situation where your character had no opportunity to go somewhere where there could be a lot of RNPCs.
Fixed a bug due to which the chances of success/the result of success itself in some interactions with female RNPCs could be calculated incorrectly and be either too small or too large.
Fixed a bug due to which RNPCs could interact with the character “No No” in a group activity, and after switching to this group activity, the game could throw an error and an exception.
Fixed a bug due to which the game could throw exceptions in some very rare cases and during multi-threaded calculations in the module for calculating RNPC movements around game locations.
Fixed a bug due to which the game could throw exceptions in some very rare cases when buying/putting products in the basket in the grocery store interface.
Fixed a bug due to which the game could work incorrectly at the moment of calculating the activity of the RNPC during the transition of the game and the game could hang a little during this on very weak Android devices.
Fixed a bug due to which the game could throw an exception at some points in the gameplay when passing the plot with characters.
Fixed a bug due to which the game could crash during calculations related to the time of day of the game, on particularly weak Android devices.
Fixed a bug due to which some systems of the journalism club could work incorrectly / not work at all when it was captured.
Fixed a bug due to which, when subscribing to the boost service, login data could be registered much longer than usual.
Fixed a bug due to which, after generating the appearance of your character at the beginning of the game session, your character could have tattoos and things that should not have been present at that moment.
Fixed a bug where a tattoo could suddenly and for no reason appear on your character's neck when viewing it in the equipped clothing menu.
Fixed a bug where during an 18+ character scene and in moments when she was a virgin, she could have blood from penetration without it, appearing during cunnilingus.
Fixed a bug where the area near the nipples could be a different color from the real skin color of a randomized female NPC during 18+ character scenes.
Fixed a bug where the relationship with the RNPC after the interface with sexual contact could not change in any way, despite the control tab showing that changes should have been made.
Fixed a bug due to which instead of functions in the game when calculating attributes, old formulas for calculating them could be used, which could lead to unpleasant consequences in the form of incorrect display of these same attributes in the menu of the diary interface of your character.
Fixed a bug where the maximum number of attributes your character can earn in your character's journal interface was displayed incorrectly and only took into account the initial values of it, completely ignoring the fact that they can change over the course of a game session.
Fixed a bug due to which, with a huge level of inflation, your character's business could bring in incredibly huge amounts of money, which could be calculated in trillions.
Fixed a bug due to which, when hovering over the "Go to work" or "Go to the club" buttons, both of these buttons would glow as if hovered.
Fixed a bug due to which recipes in the cooking menu in the corresponding interface and on the recipes page could display recipes that were simple fast food without the ability to cook it.
Fixed a bug due to which in the cooking interface, recipes and food in general did not show how much it restores satiety, which could mislead the player and make this interface seem incomplete. Now all this information is displayed in the description.
Fixed a bug due to which a mini-game could be skipped when pressing the corresponding button “Don’t skip mini-game” in the “Push-ups” interaction in your character’s room.
Fixed a bug due to which, even when mini-games were completely disabled, the choice with “Skip mini-game or not” could still appear. Now, when mini-games are disabled in the game settings, this question is also disabled - everything is permanently disabled.
Fixed a bug due to which the game, when connecting to your Patreon subscriber account, could issue an exception without any reason due to the inability to connect to the game servers.
Fixed a bug due to which the question about what kind of sex should be could interfere and overlap other parts of the interface for no reason. This happened rarely, but now this interface hides itself 10 seconds after opening, and it also closes when switching to any other positions.
Fixed a bug where the game could throw an exception in some very rare cases during 18+ character scenes with female RNPC.
Fixed a bug where the condom in the 18+ Missionary scene would remain in the air even if you switched everything to cunnilingus/petting and some other settings for that scene.
Fixed a bug due to which, in very rare cases of gameplay in the occult club management interface, the game could not hide clubs that had 0 members, despite the fact that it should have hidden them.
Fixed a bug due to which the efficiency indicator of a randomized NPC in the occult club interface could have high fractional values. Now they are rounded in the interface itself.
Fixed a bug due to which the game could enter an infinite loop in the code, which would cause it to freeze completely, and then, after a short time, throw an exception.
Fixed a bug due to which the game could throw an exception in some very rare interactions with randomized NPCs and with a very low chance of it.
Fixed a bug due to which, in rare cases of gameplay, the game could not take into account the relationship of RNPCs between each other when distributing their activity.
Fixed a bug where the game could throw an exception when using functions from the Academy Election Management UI and their influence in the branch against Yuki Oota.
As you can see, quite a lot has been done. Of course, there may not be such important updates and new content for a certain layer of players, but it is quite important due to the improvement of the game's performance and stability, as well as generally complementing the previous update. Quite a lot of work has been done in terms of refactoring, bug fixing. Not just enough, but the main part of the work at this time was focused on this, so that the player had a smoother and more enjoyable gameplay, and therefore experience. However, we will not drag out our news even longer, especially unnecessary information. The Micro-Update was large and quite important, and a full-fledged update, 0.963, will be released soon on February 27.
Files
Get School Game / Sandbox, Simulator, RPG
School Game / Sandbox, Simulator, RPG
School Game
Status | In development |
Author | Kaito |
Genre | Visual Novel, Role Playing, Simulation |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Sandbox, Singleplayer |
Languages | English, Russian, Chinese |
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